[Author]
Author = alebalGTA
[Description]
Description = Tonya is Tanya's aunt, she is the most sophisticated of the family, she lives in Vespucci beach, and has a lot of friends.
[Objectives]
Objectivescount = 116

Objectives[0]Type = Player_Start
Objectives[0]Culture = ,
Objectives[0]positionX = -1159,567
Objectives[0]positionY = -1517,806
Objectives[0]positionZ = 4,33622
Objectives[0]Heading = 30,53732
Objectives[0]model = a_f_y_eastsa_02
Objectives[0]variation = Random
Objectives[0]SetWeather = Current
Objectives[0]SetTime = 7
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 1
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 1
Objectives[0]COMPONENT_HAIR_TEXTURE = 1
Objectives[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO_TEXTURE = 1
Objectives[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]COMPONENT_LEGS_TEXTURE = 2
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 1
Objectives[0]Weapon0 = Ball
Objectives[0]mission_ActorsCount = 2
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 14
Objectives[0]mission_Actors[0]positionX = -1158,94
Objectives[0]mission_Actors[0]positionY = -1517,336
Objectives[0]mission_Actors[0]positionZ = 4,335209
Objectives[0]mission_Actors[0]Heading = 58,79144
Objectives[0]mission_Actors[0]String_Name = a_f_y_rurmeth_01
Objectives[0]mission_Actors[0]Relationship_Group = Friend
Objectives[0]mission_Actors[0]AddBlip = False
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = False
Objectives[0]mission_Actors[0]SetHealth = 100
Objectives[0]mission_Actors[0]DieFromHeadShot = True
Objectives[0]mission_Actors[0]CanExitVehicle = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = SNSPistolMk2
Objectives[0]mission_Actors[0]Variation = Custom
Objectives[0]mission_Actors[0]Task = 3
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = WORLD_HUMAN_DRINKING
Objectives[0]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 1
Objectives[0]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 2
Objectives[0]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 7
Objectives[0]mission_Actors[1]SpawnInVehicle = True
Objectives[0]mission_Actors[1]SeatIndex = -1
Objectives[0]mission_Actors[1]Survive_Number = 0
Objectives[0]mission_Actors[1]Failed_Text = 
Objectives[0]mission_Actors[1]Remove_After = 48
Objectives[0]mission_Actors[1]positionX = -1208,099
Objectives[0]mission_Actors[1]positionY = -1533,665
Objectives[0]mission_Actors[1]positionZ = 3,994273
Objectives[0]mission_Actors[1]Heading = 198,3198
Objectives[0]mission_Actors[1]String_Name = ig_dix
Objectives[0]mission_Actors[1]Relationship_Group = Companion
Objectives[0]mission_Actors[1]AddBlip = True
Objectives[0]mission_Actors[1]ShowCone = False
Objectives[0]mission_Actors[1]Invincible = True
Objectives[0]mission_Actors[1]SetHealth = 100
Objectives[0]mission_Actors[1]DieFromHeadShot = True
Objectives[0]mission_Actors[1]CanExitVehicle = True
Objectives[0]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[1]AlwaysFight = True
Objectives[0]mission_Actors[1]Seeing_Range = 30
Objectives[0]mission_Actors[1]Hearing_Range = 30
Objectives[0]mission_Actors[1]CombatMovement = Offensive
Objectives[0]mission_Actors[1]weapon = Unarmed
Objectives[0]mission_Actors[1]Variation = Default
Objectives[0]mission_Actors[1]Task = 99
Objectives[0]mission_Actors[1]Task_Guard_Range = 5
Objectives[0]mission_Actors[1]Task_Stay_In_Range = True
Objectives[0]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[1]Task_Scenario = NONE
Objectives[0]mission_Actors[1]Task_List_Count = 5
Objectives[0]mission_Actors[1]Task_Repeat = False
Objectives[0]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[0]mission_Actors[1]Task_List[0]PositionX = -1206,711
Objectives[0]mission_Actors[1]Task_List[0]PositionY = -1533,933
Objectives[0]mission_Actors[1]Task_List[0]PositionZ = 3,736595
Objectives[0]mission_Actors[1]Task_List[0]Block = True
Objectives[0]mission_Actors[1]Task_List[1]Type = EnterVehicle
Objectives[0]mission_Actors[1]Task_List[1]PositionX = -1212,812
Objectives[0]mission_Actors[1]Task_List[1]PositionY = -1535,231
Objectives[0]mission_Actors[1]Task_List[1]PositionZ = 3,8186
Objectives[0]mission_Actors[1]Task_List[1]Speed = 1
Objectives[0]mission_Actors[1]Task_List[1]SeatIndex = -1
Objectives[0]mission_Actors[1]Task_List[1]TaskIndex = 1
Objectives[0]mission_Actors[1]Task_List[2]Type = Drive
Objectives[0]mission_Actors[1]Task_List[2]PositionX = -1171,259
Objectives[0]mission_Actors[1]Task_List[2]PositionY = -1516,306
Objectives[0]mission_Actors[1]Task_List[2]PositionZ = 3,928459
Objectives[0]mission_Actors[1]Task_List[2]Speed = 10
Objectives[0]mission_Actors[1]Task_List[2]StopBeforeVehicles = False
Objectives[0]mission_Actors[1]Task_List[2]StopBeforeActors = False
Objectives[0]mission_Actors[1]Task_List[2]AvoidVehicles = True
Objectives[0]mission_Actors[1]Task_List[2]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[1]Task_List[2]AvoidActors = True
Objectives[0]mission_Actors[1]Task_List[2]AvoidObjects = True
Objectives[0]mission_Actors[1]Task_List[2]StopAtLights = True
Objectives[0]mission_Actors[1]Task_List[2]UseBlinkers = True
Objectives[0]mission_Actors[1]Task_List[2]AllowGoingWrongWay = True
Objectives[0]mission_Actors[1]Task_List[2]Reverse = False
Objectives[0]mission_Actors[1]Task_List[2]TakeShortestPath = False
Objectives[0]mission_Actors[1]Task_List[2]IgnoreRoads = False
Objectives[0]mission_Actors[1]Task_List[2]IgnoreAllPathing = False
Objectives[0]mission_Actors[1]Task_List[2]AvoidHighWays = False
Objectives[0]mission_Actors[1]Task_List[3]Type = Drive
Objectives[0]mission_Actors[1]Task_List[3]PositionX = -1159,599
Objectives[0]mission_Actors[1]Task_List[3]PositionY = -1517,447
Objectives[0]mission_Actors[1]Task_List[3]PositionZ = 3,816101
Objectives[0]mission_Actors[1]Task_List[3]Speed = 10
Objectives[0]mission_Actors[1]Task_List[3]StopBeforeVehicles = False
Objectives[0]mission_Actors[1]Task_List[3]StopBeforeActors = False
Objectives[0]mission_Actors[1]Task_List[3]AvoidVehicles = True
Objectives[0]mission_Actors[1]Task_List[3]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[1]Task_List[3]AvoidActors = True
Objectives[0]mission_Actors[1]Task_List[3]AvoidObjects = True
Objectives[0]mission_Actors[1]Task_List[3]StopAtLights = True
Objectives[0]mission_Actors[1]Task_List[3]UseBlinkers = True
Objectives[0]mission_Actors[1]Task_List[3]AllowGoingWrongWay = True
Objectives[0]mission_Actors[1]Task_List[3]Reverse = False
Objectives[0]mission_Actors[1]Task_List[3]TakeShortestPath = False
Objectives[0]mission_Actors[1]Task_List[3]IgnoreRoads = False
Objectives[0]mission_Actors[1]Task_List[3]IgnoreAllPathing = False
Objectives[0]mission_Actors[1]Task_List[3]AvoidHighWays = False
Objectives[0]mission_Actors[1]Task_List[4]Type = Drive
Objectives[0]mission_Actors[1]Task_List[4]PositionX = -1154,792
Objectives[0]mission_Actors[1]Task_List[4]PositionY = -1513,172
Objectives[0]mission_Actors[1]Task_List[4]PositionZ = 3,877062
Objectives[0]mission_Actors[1]Task_List[4]Speed = 5
Objectives[0]mission_Actors[1]Task_List[4]StopBeforeVehicles = False
Objectives[0]mission_Actors[1]Task_List[4]StopBeforeActors = False
Objectives[0]mission_Actors[1]Task_List[4]AvoidVehicles = True
Objectives[0]mission_Actors[1]Task_List[4]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[1]Task_List[4]AvoidActors = True
Objectives[0]mission_Actors[1]Task_List[4]AvoidObjects = True
Objectives[0]mission_Actors[1]Task_List[4]StopAtLights = True
Objectives[0]mission_Actors[1]Task_List[4]UseBlinkers = True
Objectives[0]mission_Actors[1]Task_List[4]AllowGoingWrongWay = True
Objectives[0]mission_Actors[1]Task_List[4]Reverse = False
Objectives[0]mission_Actors[1]Task_List[4]TakeShortestPath = False
Objectives[0]mission_Actors[1]Task_List[4]IgnoreRoads = False
Objectives[0]mission_Actors[1]Task_List[4]IgnoreAllPathing = False
Objectives[0]mission_Actors[1]Task_List[4]AvoidHighWays = False
Objectives[0]mission_Actors[1]NeededForObjectiveHintCount = 4
Objectives[0]mission_Actors[1]NeededForObjectiveHint[0] = 3
Objectives[0]mission_Actors[1]NeededForObjectiveHint[1] = 26
Objectives[0]mission_Actors[1]NeededForObjectiveHint[2] = 43
Objectives[0]mission_Actors[1]NeededForObjectiveHint[3] = 47
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 2
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 41
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[1] = 44
Objectives[0]mission_Actors[1]NeededForObjectiveGoToActorCount = 2
Objectives[0]mission_Actors[1]NeededForObjectiveGoToActor[0] = 2
Objectives[0]mission_Actors[1]NeededForObjectiveGoToActor[1] = 46
Objectives[0]mission_Vehicles = 4
Objectives[0]mission_Vehicles[0]positionX = -1153,521
Objectives[0]mission_Vehicles[0]positionY = -1518,379
Objectives[0]mission_Vehicles[0]positionZ = 3,748616
Objectives[0]mission_Vehicles[0]Heading = 40,08495
Objectives[0]mission_Vehicles[0]Name = Blista
Objectives[0]mission_Vehicles[0]Model = tulip
Objectives[0]mission_Vehicles[0]PrimaryColor = MetallicBlack
Objectives[0]mission_Vehicles[0]SecondaryColor = Chrome
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicPurple
Objectives[0]mission_Vehicles[0]HasPearlescent = True
Objectives[0]mission_Vehicles[0]Livery = -1
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = True
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = False
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorCount = 2
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 6
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 7
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[0]mission_Vehicles[1]positionX = -1157,297
Objectives[0]mission_Vehicles[1]positionY = -1522,27
Objectives[0]mission_Vehicles[1]positionZ = 3,771693
Objectives[0]mission_Vehicles[1]Heading = 210,19
Objectives[0]mission_Vehicles[1]Name = Blista
Objectives[0]mission_Vehicles[1]Model = weevil
Objectives[0]mission_Vehicles[1]PrimaryColor = MetallicDiamondBlue
Objectives[0]mission_Vehicles[1]SecondaryColor = MetallicPurple
Objectives[0]mission_Vehicles[1]PearlescentColor = MetallicPurple
Objectives[0]mission_Vehicles[1]HasPearlescent = True
Objectives[0]mission_Vehicles[1]Livery = 1
Objectives[0]mission_Vehicles[1]DirtLevel = 0
Objectives[0]mission_Vehicles[1]LockedForPlayer = False
Objectives[0]mission_Vehicles[1]Locked = False
Objectives[0]mission_Vehicles[1]Alarm = False
Objectives[0]mission_Vehicles[1]HotWired = False
Objectives[0]mission_Vehicles[1]Invincible = False
Objectives[0]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[1]Remove_After = 0
Objectives[0]mission_Vehicles[1]Survive_Number = 0
Objectives[0]mission_Vehicles[1]Failed_Text = 
Objectives[0]mission_Vehicles[1]NeededForObjectivesCount = 2
Objectives[0]mission_Vehicles[1]NeededForVehicleObjectiveNumber[0] = 9
Objectives[0]mission_Vehicles[1]NeededForVehicleIndex[0] = 1
Objectives[0]mission_Vehicles[1]NeededForVehicleObjectiveNumber[1] = 101
Objectives[0]mission_Vehicles[1]NeededForVehicleIndex[1] = 1
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorCount = 1
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[0] = 11
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[2]positionX = -1151,551
Objectives[0]mission_Vehicles[2]positionY = -1530,624
Objectives[0]mission_Vehicles[2]positionZ = 3,623368
Objectives[0]mission_Vehicles[2]Heading = 210,0002
Objectives[0]mission_Vehicles[2]Name = Blista
Objectives[0]mission_Vehicles[2]Model = brioso2
Objectives[0]mission_Vehicles[2]PrimaryColor = MetaillicVDarkBlue
Objectives[0]mission_Vehicles[2]SecondaryColor = MetallicBlack
Objectives[0]mission_Vehicles[2]PearlescentColor = MetallicRed
Objectives[0]mission_Vehicles[2]HasPearlescent = True
Objectives[0]mission_Vehicles[2]Livery = 4
Objectives[0]mission_Vehicles[2]DirtLevel = 0
Objectives[0]mission_Vehicles[2]LockedForPlayer = True
Objectives[0]mission_Vehicles[2]Locked = False
Objectives[0]mission_Vehicles[2]Alarm = False
Objectives[0]mission_Vehicles[2]HotWired = False
Objectives[0]mission_Vehicles[2]Invincible = False
Objectives[0]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[2]Remove_After = 0
Objectives[0]mission_Vehicles[2]Survive_Number = 0
Objectives[0]mission_Vehicles[2]Failed_Text = 
Objectives[0]mission_Vehicles[3]positionX = -1208,099
Objectives[0]mission_Vehicles[3]positionY = -1533,665
Objectives[0]mission_Vehicles[3]positionZ = 3,994273
Objectives[0]mission_Vehicles[3]Heading = 198,3198
Objectives[0]mission_Vehicles[3]Name = Tri-Cycles
Objectives[0]mission_Vehicles[3]Model = tribike3
Objectives[0]mission_Vehicles[3]PrimaryColor = PureWhite
Objectives[0]mission_Vehicles[3]SecondaryColor = PureWhite
Objectives[0]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[3]HasPearlescent = False
Objectives[0]mission_Vehicles[3]Livery = 0
Objectives[0]mission_Vehicles[3]DirtLevel = 0
Objectives[0]mission_Vehicles[3]LockedForPlayer = False
Objectives[0]mission_Vehicles[3]Locked = False
Objectives[0]mission_Vehicles[3]Alarm = False
Objectives[0]mission_Vehicles[3]HotWired = False
Objectives[0]mission_Vehicles[3]Invincible = True
Objectives[0]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[3]Remove_After = 0
Objectives[0]mission_Vehicles[3]Survive_Number = 0
Objectives[0]mission_Vehicles[3]Failed_Text = 
Objectives[0]mission_Vehicles[3]NeededForActorsCount = 1
Objectives[0]mission_Vehicles[3]NeededForActorObjectiveNumber[0] = 0
Objectives[0]mission_Vehicles[3]NeededForActorIndex[0] = 1
Objectives[0]mission_Vehicles[3]NeededForActorTaskIndex[0] = 1
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 0
Objectives[0]ObjectiveMessages = 0

Objectives[1]Type = Set_Player_Actor_Objective
Objectives[1]Text = 
Objectives[1]positionX = -1153,17
Objectives[1]positionY = -1526,903
Objectives[1]positionZ = 3,248559
Objectives[1]SetPlayerActor_Use_Player = True
Objectives[1]SetPlayerActor_Player_Controllable = True
Objectives[1]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[1]SetPlayerActor_Use_Actor = False
Objectives[1]SetPlayerActor_RelationshipGroup_Change = False
Objectives[1]SetPlayerActor_RelationshipGroup = Neutral
Objectives[1]SetPlayerActor_Invincible_Change = False
Objectives[1]SetPlayerActor_Invincible = False
Objectives[1]SetPlayerActor_NewTask = True
Objectives[1]Int_Task = 3
Objectives[1]Task_Repeat = False
Objectives[1]Task_Timeout = False
Objectives[1]Task_Guard_Range = 10
Objectives[1]Task_Stay_In_Range = True
Objectives[1]Task_Wander_Range = 10
Objectives[1]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[1]Task_TalkingAnimation = mic_chatter
Objectives[1]Task_Time = 1
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = GoTo_Actor
Objectives[2]Text = 
Objectives[2]positionX = -1209,342
Objectives[2]positionY = -1540,17
Objectives[2]positionZ = 3,299314
Objectives[2]GoTo_Actor_ChangToCompanion = True
Objectives[2]GoTo_Actor_Distance = 4
Objectives[2]GoTo_Actor_Remove_Blip = False
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 3
Objectives[2]ObjectiveMessages[0]positionX = -1240,605
Objectives[2]ObjectiveMessages[0]positionY = -1821,407
Objectives[2]ObjectiveMessages[0]positionZ = 1,154524
Objectives[2]ObjectiveMessages[0]Message = ~r~Don't you mind taking care of aunt Tonya's affairs?
Objectives[2]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[0]Sender = 
Objectives[2]ObjectiveMessages[0]Subject = 
Objectives[2]ObjectiveMessages[0]MessageColor = White
Objectives[2]ObjectiveMessages[0]PlayFromStart = True
Objectives[2]ObjectiveMessages[0]Delay = False
Objectives[2]ObjectiveMessages[0]DelayTime = 0
Objectives[2]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[0]TypeSubtitle = True
Objectives[2]ObjectiveMessages[0]TypeTextMesage = False
Objectives[2]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[1]positionX = -1242,984
Objectives[2]ObjectiveMessages[1]positionY = -1817,973
Objectives[2]ObjectiveMessages[1]positionZ = 1,154426
Objectives[2]ObjectiveMessages[1]Message = ~o~No, why? I like aunt Tonya.
Objectives[2]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[1]Sender = 
Objectives[2]ObjectiveMessages[1]Subject = 
Objectives[2]ObjectiveMessages[1]MessageColor = White
Objectives[2]ObjectiveMessages[1]PlayFromStart = False
Objectives[2]ObjectiveMessages[1]Delay = True
Objectives[2]ObjectiveMessages[1]DelayTime = 4
Objectives[2]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[1]TypeSubtitle = True
Objectives[2]ObjectiveMessages[1]TypeTextMesage = False
Objectives[2]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[2]positionX = -1245,659
Objectives[2]ObjectiveMessages[2]positionY = -1813,565
Objectives[2]ObjectiveMessages[2]positionZ = 1,154487
Objectives[2]ObjectiveMessages[2]Message = ~r~Thank you.
Objectives[2]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[2]Sender = 
Objectives[2]ObjectiveMessages[2]Subject = 
Objectives[2]ObjectiveMessages[2]MessageColor = White
Objectives[2]ObjectiveMessages[2]PlayFromStart = False
Objectives[2]ObjectiveMessages[2]Delay = True
Objectives[2]ObjectiveMessages[2]DelayTime = 7
Objectives[2]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[2]TypeSubtitle = True
Objectives[2]ObjectiveMessages[2]TypeTextMesage = False
Objectives[2]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[3]Type = Hint_Objective
Objectives[3]Text = 
Objectives[3]positionX = -1213,221
Objectives[3]positionY = -1539,163
Objectives[3]positionZ = 3,370521
Objectives[3]Hint_Time = 8
Objectives[3]Hint_FOV = 40
Objectives[3]Hint_Use_Position = False
Objectives[3]Hint_Use_Player = False
Objectives[3]Hint_Use_Actor = True
Objectives[3]Hint_Use_Vehicle = False
Objectives[3]mission_ActorsCount = 1
Objectives[3]mission_Actors[0]Survive_Number = 0
Objectives[3]mission_Actors[0]Failed_Text = 
Objectives[3]mission_Actors[0]Remove_After = 14
Objectives[3]mission_Actors[0]positionX = -1149,665
Objectives[3]mission_Actors[0]positionY = -1522,596
Objectives[3]mission_Actors[0]positionZ = 10,62806
Objectives[3]mission_Actors[0]Heading = 212,74
Objectives[3]mission_Actors[0]String_Name = a_f_y_hipster_03
Objectives[3]mission_Actors[0]Relationship_Group = Companion
Objectives[3]mission_Actors[0]AddBlip = False
Objectives[3]mission_Actors[0]ShowCone = False
Objectives[3]mission_Actors[0]Invincible = False
Objectives[3]mission_Actors[0]SetHealth = 100
Objectives[3]mission_Actors[0]DieFromHeadShot = True
Objectives[3]mission_Actors[0]CanExitVehicle = True
Objectives[3]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[3]mission_Actors[0]AlwaysFight = True
Objectives[3]mission_Actors[0]Seeing_Range = 30
Objectives[3]mission_Actors[0]Hearing_Range = 30
Objectives[3]mission_Actors[0]CombatMovement = Offensive
Objectives[3]mission_Actors[0]weapon = Unarmed
Objectives[3]mission_Actors[0]Variation = Default
Objectives[3]mission_Actors[0]Task = 99
Objectives[3]mission_Actors[0]Task_Guard_Range = 5
Objectives[3]mission_Actors[0]Task_Stay_In_Range = True
Objectives[3]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[3]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[3]mission_Actors[0]Task_Scenario = NONE
Objectives[3]mission_Actors[0]Task_List_Count = 1
Objectives[3]mission_Actors[0]Task_Repeat = False
Objectives[3]mission_Actors[0]Task_List[0]Type = Pause
Objectives[3]mission_Actors[0]Task_List[0]PositionX = -1149,665
Objectives[3]mission_Actors[0]Task_List[0]PositionY = -1522,596
Objectives[3]mission_Actors[0]Task_List[0]PositionZ = 10,13305
Objectives[3]mission_Actors[0]Task_List[0]time = 6
Objectives[3]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[3]mission_Actors[0]NeededForObjectiveHint[0] = 5
Objectives[3]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[3]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 6
Objectives[3]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[3]mission_Actors[0]NeededForObjectiveGoToActor[0] = 4
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 2
Objectives[3]ObjectiveMessages[0]positionX = -1249,295
Objectives[3]ObjectiveMessages[0]positionY = -1807,422
Objectives[3]ObjectiveMessages[0]positionZ = 1,15495
Objectives[3]ObjectiveMessages[0]Message = ~o~Oh... a bicycle?
Objectives[3]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[0]Sender = 
Objectives[3]ObjectiveMessages[0]Subject = 
Objectives[3]ObjectiveMessages[0]MessageColor = White
Objectives[3]ObjectiveMessages[0]PlayFromStart = True
Objectives[3]ObjectiveMessages[0]Delay = False
Objectives[3]ObjectiveMessages[0]DelayTime = 0
Objectives[3]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[0]TypeSubtitle = True
Objectives[3]ObjectiveMessages[0]TypeTextMesage = False
Objectives[3]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[1]positionX = -1253,594
Objectives[3]ObjectiveMessages[1]positionY = -1800,623
Objectives[3]ObjectiveMessages[1]positionZ = 1,153883
Objectives[3]ObjectiveMessages[1]Message = ~b~Sweety says I can only ride this... and I also struggled to convince her to give me a bike...
Objectives[3]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[1]Sender = 
Objectives[3]ObjectiveMessages[1]Subject = 
Objectives[3]ObjectiveMessages[1]MessageColor = White
Objectives[3]ObjectiveMessages[1]PlayFromStart = False
Objectives[3]ObjectiveMessages[1]Delay = True
Objectives[3]ObjectiveMessages[1]DelayTime = 1
Objectives[3]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[1]TypeSubtitle = True
Objectives[3]ObjectiveMessages[1]TypeTextMesage = False
Objectives[3]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[4]Type = GoTo_Actor
Objectives[4]Text = 
Objectives[4]positionX = -1148,134
Objectives[4]positionY = -1523,249
Objectives[4]positionZ = 9,633057
Objectives[4]GoTo_Actor_ChangToCompanion = False
Objectives[4]GoTo_Actor_Distance = 4
Objectives[4]GoTo_Actor_Remove_Blip = False
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 1
Objectives[4]ObjectiveMessages[0]positionX = -1259,921
Objectives[4]ObjectiveMessages[0]positionY = -1793,584
Objectives[4]ObjectiveMessages[0]positionZ = 1,16146
Objectives[4]ObjectiveMessages[0]Message = ~o~I understand...
Objectives[4]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[0]Sender = 
Objectives[4]ObjectiveMessages[0]Subject = 
Objectives[4]ObjectiveMessages[0]MessageColor = White
Objectives[4]ObjectiveMessages[0]PlayFromStart = True
Objectives[4]ObjectiveMessages[0]Delay = False
Objectives[4]ObjectiveMessages[0]DelayTime = 0
Objectives[4]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[0]TypeSubtitle = True
Objectives[4]ObjectiveMessages[0]TypeTextMesage = False
Objectives[4]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[5]Type = Hint_Objective
Objectives[5]Text = 
Objectives[5]positionX = -1147,035
Objectives[5]positionY = -1524,194
Objectives[5]positionZ = 6,335874
Objectives[5]Hint_Time = 6
Objectives[5]Hint_FOV = 40
Objectives[5]Hint_Use_Position = False
Objectives[5]Hint_Use_Player = False
Objectives[5]Hint_Use_Actor = True
Objectives[5]Hint_Use_Vehicle = False
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 2
Objectives[5]ObjectiveMessages[0]positionX = -1262,514
Objectives[5]ObjectiveMessages[0]positionY = -1788,649
Objectives[5]ObjectiveMessages[0]positionZ = 1,180969
Objectives[5]ObjectiveMessages[0]Message = ~p~Okay, I closed the house, Tanya are you ready to go?
Objectives[5]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[5]ObjectiveMessages[0]Sender = 
Objectives[5]ObjectiveMessages[0]Subject = 
Objectives[5]ObjectiveMessages[0]MessageColor = White
Objectives[5]ObjectiveMessages[0]PlayFromStart = True
Objectives[5]ObjectiveMessages[0]Delay = False
Objectives[5]ObjectiveMessages[0]DelayTime = 0
Objectives[5]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[0]TypeSubtitle = True
Objectives[5]ObjectiveMessages[0]TypeTextMesage = False
Objectives[5]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[1]positionX = -1265,867
Objectives[5]ObjectiveMessages[1]positionY = -1784,492
Objectives[5]ObjectiveMessages[1]positionZ = 1,161432
Objectives[5]ObjectiveMessages[1]Message = ~r~Yeah, let's go.
Objectives[5]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[5]ObjectiveMessages[1]Sender = 
Objectives[5]ObjectiveMessages[1]Subject = 
Objectives[5]ObjectiveMessages[1]MessageColor = White
Objectives[5]ObjectiveMessages[1]PlayFromStart = False
Objectives[5]ObjectiveMessages[1]Delay = True
Objectives[5]ObjectiveMessages[1]DelayTime = 5
Objectives[5]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[1]TypeSubtitle = True
Objectives[5]ObjectiveMessages[1]TypeTextMesage = False
Objectives[5]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[6]Type = Set_Player_Actor_Objective
Objectives[6]Text = 
Objectives[6]positionX = -1148,357
Objectives[6]positionY = -1523,142
Objectives[6]positionZ = 9,633057
Objectives[6]SetPlayerActor_Use_Player = False
Objectives[6]SetPlayerActor_Player_Controllable = True
Objectives[6]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[6]SetPlayerActor_Use_Actor = True
Objectives[6]SetPlayerActor_RelationshipGroup_Change = True
Objectives[6]SetPlayerActor_RelationshipGroup = Friend
Objectives[6]SetPlayerActor_Invincible_Change = False
Objectives[6]SetPlayerActor_Invincible = False
Objectives[6]SetPlayerActor_NewTask = True
Objectives[6]Int_Task = 99
Objectives[6]Task_Repeat = False
Objectives[6]Task_Timeout = False
Objectives[6]Task_Guard_Range = 10
Objectives[6]Task_Stay_In_Range = True
Objectives[6]Task_Wander_Range = 10
Objectives[6]Task_Scenario = NONE
Objectives[6]Task_TalkingAnimation = mic_chatter
Objectives[6]Task_Time = 1
Objectives[6]TaskListCount = 3
Objectives[6]Task_List[0]Type = EnterVehicle
Objectives[6]Task_List[0]PositionX = -1153,972
Objectives[6]Task_List[0]PositionY = -1518,9
Objectives[6]Task_List[0]PositionZ = 3,865868
Objectives[6]Task_List[0]Speed = 1
Objectives[6]Task_List[0]SeatIndex = -1
Objectives[6]Task_List[0]TaskIndex = 0
Objectives[6]Task_List[0]Warp = False
Objectives[6]Task_List[1]Type = Pause
Objectives[6]Task_List[1]positionX = -1153,973
Objectives[6]Task_List[1]positionY = -1518,9
Objectives[6]Task_List[1]positionZ = 3,865869
Objectives[6]Task_List[1]time = 2
Objectives[6]Task_List[2]Type = Drive
Objectives[6]Task_List[2]PositionX = -1629,756
Objectives[6]Task_List[2]PositionY = -880,8126
Objectives[6]Task_List[2]PositionZ = 8,66391
Objectives[6]Task_List[2]Speed = 30
Objectives[6]Task_List[2]StopBeforeVehicles = False
Objectives[6]Task_List[2]StopBeforeActors = False
Objectives[6]Task_List[2]AvoidVehicles = True
Objectives[6]Task_List[2]AvoidEmptyVehicles = True
Objectives[6]Task_List[2]AvoidActors = True
Objectives[6]Task_List[2]AvoidObjects = True
Objectives[6]Task_List[2]StopAtLights = False
Objectives[6]Task_List[2]UseBlinkers = True
Objectives[6]Task_List[2]AllowGoingWrongWay = True
Objectives[6]Task_List[2]Reverse = False
Objectives[6]Task_List[2]TakeShortestPath = False
Objectives[6]Task_List[2]IgnoreRoads = False
Objectives[6]Task_List[2]IgnoreAllPathing = False
Objectives[6]Task_List[2]AvoidHighWays = False
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 0

Objectives[7]Type = Set_Player_Actor_Objective
Objectives[7]Text = 
Objectives[7]positionX = -1149,899
Objectives[7]positionY = -1524,779
Objectives[7]positionZ = 3,325072
Objectives[7]SetPlayerActor_Use_Player = False
Objectives[7]SetPlayerActor_Player_Controllable = True
Objectives[7]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[7]SetPlayerActor_Use_Actor = True
Objectives[7]SetPlayerActor_RelationshipGroup_Change = True
Objectives[7]SetPlayerActor_RelationshipGroup = Friend
Objectives[7]SetPlayerActor_Invincible_Change = False
Objectives[7]SetPlayerActor_Invincible = False
Objectives[7]SetPlayerActor_NewTask = True
Objectives[7]Int_Task = 99
Objectives[7]Task_Repeat = False
Objectives[7]Task_Timeout = False
Objectives[7]Task_Guard_Range = 10
Objectives[7]Task_Stay_In_Range = True
Objectives[7]Task_Wander_Range = 10
Objectives[7]Task_Scenario = NONE
Objectives[7]Task_TalkingAnimation = mic_chatter
Objectives[7]Task_Time = 1
Objectives[7]TaskListCount = 1
Objectives[7]Task_List[0]Type = EnterVehicle
Objectives[7]Task_List[0]PositionX = -1156,612
Objectives[7]Task_List[0]PositionY = -1516,124
Objectives[7]Task_List[0]PositionZ = 3,858584
Objectives[7]Task_List[0]Speed = 2
Objectives[7]Task_List[0]SeatIndex = 0
Objectives[7]Task_List[0]TaskIndex = 0
Objectives[7]Task_List[0]Warp = False
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 0

Objectives[8]Type = Set_Player_Actor_Objective
Objectives[8]Text = 
Objectives[8]positionX = -1218,969
Objectives[8]positionY = -1557,519
Objectives[8]positionZ = 3,299114
Objectives[8]SetPlayerActor_Use_Player = True
Objectives[8]SetPlayerActor_Player_Controllable = True
Objectives[8]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[8]SetPlayerActor_Use_Actor = False
Objectives[8]SetPlayerActor_RelationshipGroup_Change = False
Objectives[8]SetPlayerActor_RelationshipGroup = Neutral
Objectives[8]SetPlayerActor_Invincible_Change = False
Objectives[8]SetPlayerActor_Invincible = False
Objectives[8]SetPlayerActor_NewTask = True
Objectives[8]Int_Task = 99
Objectives[8]Task_Repeat = False
Objectives[8]Task_Timeout = False
Objectives[8]Task_Guard_Range = 10
Objectives[8]Task_Stay_In_Range = True
Objectives[8]Task_Wander_Range = 10
Objectives[8]Task_Scenario = NONE
Objectives[8]Task_TalkingAnimation = mic_chatter
Objectives[8]Task_Time = 1
Objectives[8]TaskListCount = 1
Objectives[8]Task_List[0]Type = Pause
Objectives[8]Task_List[0]positionX = -1218,969
Objectives[8]Task_List[0]positionY = -1557,519
Objectives[8]Task_List[0]positionZ = 3,799114
Objectives[8]Task_List[0]time = 1
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

Objectives[9]Text = 
Objectives[9]FaildText = 
Objectives[9]Type = Enter_Vehicle
Objectives[9]positionX = -1160,211
Objectives[9]positionY = -1520,979
Objectives[9]positionZ = 3,314278
Objectives[9]EnterVehicle_AsPassenger = False
Objectives[9]EnterVehicle_CanExit = True
Objectives[9]EnterVehicle_SetIsWanted = False
Objectives[9]EnterVehicle_SeatIndex = 0
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 4
Objectives[9]ObjectiveMessages[0]positionX = -1270,596
Objectives[9]ObjectiveMessages[0]positionY = -1778,194
Objectives[9]ObjectiveMessages[0]positionZ = 1,149058
Objectives[9]ObjectiveMessages[0]Message = ~p~Okay, say hi to aunt Tonya for me.
Objectives[9]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[9]ObjectiveMessages[0]Sender = 
Objectives[9]ObjectiveMessages[0]Subject = 
Objectives[9]ObjectiveMessages[0]MessageColor = White
Objectives[9]ObjectiveMessages[0]PlayFromStart = True
Objectives[9]ObjectiveMessages[0]Delay = False
Objectives[9]ObjectiveMessages[0]DelayTime = 0
Objectives[9]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[0]TypeSubtitle = True
Objectives[9]ObjectiveMessages[0]TypeTextMesage = False
Objectives[9]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[1]positionX = -1272,076
Objectives[9]ObjectiveMessages[1]positionY = -1773,85
Objectives[9]ObjectiveMessages[1]positionZ = 1,14659
Objectives[9]ObjectiveMessages[1]Message = ~o~I will do it.
Objectives[9]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[9]ObjectiveMessages[1]Sender = 
Objectives[9]ObjectiveMessages[1]Subject = 
Objectives[9]ObjectiveMessages[1]MessageColor = White
Objectives[9]ObjectiveMessages[1]PlayFromStart = False
Objectives[9]ObjectiveMessages[1]Delay = True
Objectives[9]ObjectiveMessages[1]DelayTime = 3
Objectives[9]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[1]TypeSubtitle = True
Objectives[9]ObjectiveMessages[1]TypeTextMesage = False
Objectives[9]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[2]positionX = -1273,884
Objectives[9]ObjectiveMessages[2]positionY = -1768,346
Objectives[9]ObjectiveMessages[2]positionZ = 1,136404
Objectives[9]ObjectiveMessages[2]Message = ~o~Come on, let's go too, Dix.
Objectives[9]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[9]ObjectiveMessages[2]Sender = 
Objectives[9]ObjectiveMessages[2]Subject = 
Objectives[9]ObjectiveMessages[2]MessageColor = White
Objectives[9]ObjectiveMessages[2]PlayFromStart = False
Objectives[9]ObjectiveMessages[2]Delay = True
Objectives[9]ObjectiveMessages[2]DelayTime = 4
Objectives[9]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[2]TypeSubtitle = True
Objectives[9]ObjectiveMessages[2]TypeTextMesage = False
Objectives[9]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[3]positionX = -1276,461
Objectives[9]ObjectiveMessages[3]positionY = -1762,646
Objectives[9]ObjectiveMessages[3]positionZ = 1,127437
Objectives[9]ObjectiveMessages[3]Message = ~b~Okay.
Objectives[9]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[9]ObjectiveMessages[3]Sender = 
Objectives[9]ObjectiveMessages[3]Subject = 
Objectives[9]ObjectiveMessages[3]MessageColor = White
Objectives[9]ObjectiveMessages[3]PlayFromStart = False
Objectives[9]ObjectiveMessages[3]Delay = True
Objectives[9]ObjectiveMessages[3]DelayTime = 7
Objectives[9]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[3]TypeSubtitle = True
Objectives[9]ObjectiveMessages[3]TypeTextMesage = False
Objectives[9]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[10]Text = 
Objectives[10]Type = Leave_Area
Objectives[10]positionX = -1156,888
Objectives[10]positionY = -1523,165
Objectives[10]positionZ = 3,300458
Objectives[10]Leave_Area_Distance = 10
Objectives[10]Leave_Area_Use_Objective_Position = False
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 0

Objectives[11]Type = Set_Player_Actor_Objective
Objectives[11]Text = 
Objectives[11]positionX = -1157,513
Objectives[11]positionY = -1535,528
Objectives[11]positionZ = 3,296141
Objectives[11]SetPlayerActor_Use_Player = True
Objectives[11]SetPlayerActor_Player_Controllable = True
Objectives[11]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[11]SetPlayerActor_Use_Actor = False
Objectives[11]SetPlayerActor_RelationshipGroup_Change = False
Objectives[11]SetPlayerActor_RelationshipGroup = Neutral
Objectives[11]SetPlayerActor_Invincible_Change = False
Objectives[11]SetPlayerActor_Invincible = False
Objectives[11]SetPlayerActor_NewTask = True
Objectives[11]Int_Task = 99
Objectives[11]Task_Repeat = False
Objectives[11]Task_Timeout = False
Objectives[11]Task_Guard_Range = 10
Objectives[11]Task_Stay_In_Range = True
Objectives[11]Task_Wander_Range = 10
Objectives[11]Task_Scenario = NONE
Objectives[11]Task_TalkingAnimation = mic_chatter
Objectives[11]Task_Time = 1
Objectives[11]TaskListCount = 2
Objectives[11]Task_List[0]Type = EnterVehicle
Objectives[11]Task_List[0]PositionX = -1157,088
Objectives[11]Task_List[0]PositionY = -1522,385
Objectives[11]Task_List[0]PositionZ = 3,815026
Objectives[11]Task_List[0]Speed = 2
Objectives[11]Task_List[0]SeatIndex = -1
Objectives[11]Task_List[0]TaskIndex = 0
Objectives[11]Task_List[0]Warp = False
Objectives[11]Task_List[1]Type = Drive
Objectives[11]Task_List[1]PositionX = -1258,432
Objectives[11]Task_List[1]PositionY = -1140,719
Objectives[11]Task_List[1]PositionZ = 6,936722
Objectives[11]Task_List[1]Speed = 15
Objectives[11]Task_List[1]StopBeforeVehicles = True
Objectives[11]Task_List[1]StopBeforeActors = True
Objectives[11]Task_List[1]AvoidVehicles = False
Objectives[11]Task_List[1]AvoidEmptyVehicles = True
Objectives[11]Task_List[1]AvoidActors = False
Objectives[11]Task_List[1]AvoidObjects = True
Objectives[11]Task_List[1]StopAtLights = True
Objectives[11]Task_List[1]UseBlinkers = True
Objectives[11]Task_List[1]AllowGoingWrongWay = False
Objectives[11]Task_List[1]Reverse = False
Objectives[11]Task_List[1]TakeShortestPath = False
Objectives[11]Task_List[1]IgnoreRoads = False
Objectives[11]Task_List[1]IgnoreAllPathing = False
Objectives[11]Task_List[1]AvoidHighWays = False
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 0

Objectives[12]Type = Cutscenes_Objective
Objectives[12]Text = 
Objectives[12]positionX = -1157,57
Objectives[12]positionY = -1531,521
Objectives[12]positionZ = 3,250982
Objectives[12]Cutscenes_Time = 15
Objectives[12]Cutscenes_Trans_Time = 6
Objectives[12]Cutscenes_FOV = 60
Objectives[12]Cutscenes_Shake = Hand
Objectives[12]Cutscenes_Amplitude = 0
Objectives[12]Cutscenes_FadeOut = False
Objectives[12]Cutscenes_FadeIn = False
Objectives[12]Cutscenes_End = False
Objectives[12]Cutscenes_Point_At_Position = False
Objectives[12]Cutscenes_Point_At_Player = False
Objectives[12]Cutscenes_Point_At_Actor = False
Objectives[12]Cutscenes_Point_At_Vehicle = False
Objectives[12]Cutscenes_Follow_Player = True
Objectives[12]Cutscenes_Follow_Actor = False
Objectives[12]Cutscenes_Follow_Vehicle = False
Objectives[12]Cutscenes_Follow_Distancee = 1,1
Objectives[12]Cutscenes_Follow_Hieght = 0,7
Objectives[12]Cutscenes_Follow_Angle = 165
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 5
Objectives[12]ObjectiveMessages[0]positionX = -1282,61
Objectives[12]ObjectiveMessages[0]positionY = -1748,717
Objectives[12]ObjectiveMessages[0]positionZ = 1,277896
Objectives[12]ObjectiveMessages[0]Message = ~b~So... who is aunt Tonya?
Objectives[12]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[12]ObjectiveMessages[0]Sender = 
Objectives[12]ObjectiveMessages[0]Subject = 
Objectives[12]ObjectiveMessages[0]MessageColor = White
Objectives[12]ObjectiveMessages[0]PlayFromStart = True
Objectives[12]ObjectiveMessages[0]Delay = False
Objectives[12]ObjectiveMessages[0]DelayTime = 0
Objectives[12]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[0]TypeSubtitle = True
Objectives[12]ObjectiveMessages[0]TypeTextMesage = False
Objectives[12]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[12]ObjectiveMessages[1]positionX = -1285,553
Objectives[12]ObjectiveMessages[1]positionY = -1743,186
Objectives[12]ObjectiveMessages[1]positionZ = 1,297828
Objectives[12]ObjectiveMessages[1]Message = ~o~She is Tanya's aunt, she has always been the most sophisticated of the family.
Objectives[12]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[12]ObjectiveMessages[1]Sender = 
Objectives[12]ObjectiveMessages[1]Subject = 
Objectives[12]ObjectiveMessages[1]MessageColor = White
Objectives[12]ObjectiveMessages[1]PlayFromStart = False
Objectives[12]ObjectiveMessages[1]Delay = True
Objectives[12]ObjectiveMessages[1]DelayTime = 3
Objectives[12]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[1]TypeSubtitle = True
Objectives[12]ObjectiveMessages[1]TypeTextMesage = False
Objectives[12]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[12]ObjectiveMessages[2]positionX = -1288,413
Objectives[12]ObjectiveMessages[2]positionY = -1737,298
Objectives[12]ObjectiveMessages[2]positionZ = 1,37979
Objectives[12]ObjectiveMessages[2]Message = ~o~She moved to LS many years ago, now she lives at Vespucci beach.
Objectives[12]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[12]ObjectiveMessages[2]Sender = 
Objectives[12]ObjectiveMessages[2]Subject = 
Objectives[12]ObjectiveMessages[2]MessageColor = White
Objectives[12]ObjectiveMessages[2]PlayFromStart = False
Objectives[12]ObjectiveMessages[2]Delay = True
Objectives[12]ObjectiveMessages[2]DelayTime = 10
Objectives[12]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[2]TypeSubtitle = True
Objectives[12]ObjectiveMessages[2]TypeTextMesage = False
Objectives[12]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[12]ObjectiveMessages[3]positionX = -1292,496
Objectives[12]ObjectiveMessages[3]positionY = -1729,995
Objectives[12]ObjectiveMessages[3]positionZ = 1,406124
Objectives[12]ObjectiveMessages[3]Message = ~b~Oh really? Sounds cool.
Objectives[12]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[12]ObjectiveMessages[3]Sender = 
Objectives[12]ObjectiveMessages[3]Subject = 
Objectives[12]ObjectiveMessages[3]MessageColor = White
Objectives[12]ObjectiveMessages[3]PlayFromStart = False
Objectives[12]ObjectiveMessages[3]Delay = True
Objectives[12]ObjectiveMessages[3]DelayTime = 16
Objectives[12]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[3]TypeSubtitle = True
Objectives[12]ObjectiveMessages[3]TypeTextMesage = False
Objectives[12]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[12]ObjectiveMessages[4]positionX = -1295,572
Objectives[12]ObjectiveMessages[4]positionY = -1723,977
Objectives[12]ObjectiveMessages[4]positionZ = 1,562312
Objectives[12]ObjectiveMessages[4]Message = ~o~Yes, aunt Tonya is cool.
Objectives[12]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[12]ObjectiveMessages[4]Sender = 
Objectives[12]ObjectiveMessages[4]Subject = 
Objectives[12]ObjectiveMessages[4]MessageColor = White
Objectives[12]ObjectiveMessages[4]PlayFromStart = False
Objectives[12]ObjectiveMessages[4]Delay = True
Objectives[12]ObjectiveMessages[4]DelayTime = 19
Objectives[12]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[4]TypeSubtitle = True
Objectives[12]ObjectiveMessages[4]TypeTextMesage = False
Objectives[12]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[13]Type = Cutscenes_Objective
Objectives[13]Text = 
Objectives[13]positionX = -1157,195
Objectives[13]positionY = -1534,154
Objectives[13]positionZ = 3,251556
Objectives[13]Cutscenes_Time = 0
Objectives[13]Cutscenes_Trans_Time = 0
Objectives[13]Cutscenes_FOV = 30
Objectives[13]Cutscenes_Shake = Hand
Objectives[13]Cutscenes_Amplitude = 0
Objectives[13]Cutscenes_FadeOut = False
Objectives[13]Cutscenes_FadeIn = False
Objectives[13]Cutscenes_End = True
Objectives[13]Cutscenes_Point_At_Position = False
Objectives[13]Cutscenes_Point_At_Player = False
Objectives[13]Cutscenes_Point_At_Actor = False
Objectives[13]Cutscenes_Point_At_Vehicle = False
Objectives[13]Cutscenes_Follow_Player = False
Objectives[13]Cutscenes_Follow_Actor = False
Objectives[13]Cutscenes_Follow_Vehicle = False
Objectives[13]Cutscenes_Follow_Distancee = 10
Objectives[13]Cutscenes_Follow_Hieght = 1
Objectives[13]Cutscenes_Follow_Angle = 0
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 0

Objectives[14]Type = Set_Player_Actor_Objective
Objectives[14]Text = 
Objectives[14]positionX = -1258,432
Objectives[14]positionY = -1140,719
Objectives[14]positionZ = 6,436722
Objectives[14]SetPlayerActor_Use_Player = True
Objectives[14]SetPlayerActor_Player_Controllable = True
Objectives[14]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[14]SetPlayerActor_Use_Actor = False
Objectives[14]SetPlayerActor_RelationshipGroup_Change = False
Objectives[14]SetPlayerActor_RelationshipGroup = Neutral
Objectives[14]SetPlayerActor_Invincible_Change = False
Objectives[14]SetPlayerActor_Invincible = False
Objectives[14]SetPlayerActor_NewTask = True
Objectives[14]Int_Task = 99
Objectives[14]Task_Repeat = False
Objectives[14]Task_Timeout = False
Objectives[14]Task_Guard_Range = 10
Objectives[14]Task_Stay_In_Range = True
Objectives[14]Task_Wander_Range = 10
Objectives[14]Task_Scenario = NONE
Objectives[14]Task_TalkingAnimation = mic_chatter
Objectives[14]Task_Time = 1
Objectives[14]TaskListCount = 1
Objectives[14]Task_List[0]Type = Pause
Objectives[14]Task_List[0]positionX = -1258,432
Objectives[14]Task_List[0]positionY = -1140,719
Objectives[14]Task_List[0]positionZ = 6,936722
Objectives[14]Task_List[0]time = 1
Objectives[14]mission_ActorsCount = 1
Objectives[14]mission_Actors[0]Survive_Number = 0
Objectives[14]mission_Actors[0]Failed_Text = 
Objectives[14]mission_Actors[0]Remove_After = 89
Objectives[14]mission_Actors[0]positionX = -1261,971
Objectives[14]mission_Actors[0]positionY = -1139,271
Objectives[14]mission_Actors[0]positionZ = 7,531716
Objectives[14]mission_Actors[0]Heading = 260,441
Objectives[14]mission_Actors[0]String_Name = a_f_m_tramp_01
Objectives[14]mission_Actors[0]Relationship_Group = Friend
Objectives[14]mission_Actors[0]AddBlip = True
Objectives[14]mission_Actors[0]ShowCone = False
Objectives[14]mission_Actors[0]Invincible = True
Objectives[14]mission_Actors[0]SetHealth = 100
Objectives[14]mission_Actors[0]DieFromHeadShot = True
Objectives[14]mission_Actors[0]CanExitVehicle = True
Objectives[14]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[14]mission_Actors[0]AlwaysFight = True
Objectives[14]mission_Actors[0]Seeing_Range = 30
Objectives[14]mission_Actors[0]Hearing_Range = 30
Objectives[14]mission_Actors[0]CombatMovement = Offensive
Objectives[14]mission_Actors[0]weapon = Bat
Objectives[14]mission_Actors[0]Variation = Random
Objectives[14]mission_Actors[0]Task = 3
Objectives[14]mission_Actors[0]Task_Guard_Range = 5
Objectives[14]mission_Actors[0]Task_Stay_In_Range = True
Objectives[14]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[14]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[14]mission_Actors[0]Task_Scenario = WORLD_HUMAN_DRINKING
Objectives[14]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[14]mission_Actors[0]NeededForObjectiveHint[0] = 16
Objectives[14]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[14]mission_Actors[0]NeededForObjectiveGoToActor[0] = 15
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 0

Objectives[15]Type = GoTo_Actor
Objectives[15]Text = 
Objectives[15]positionX = -1262,082
Objectives[15]positionY = -1141,335
Objectives[15]positionZ = 6,543146
Objectives[15]GoTo_Actor_ChangToCompanion = False
Objectives[15]GoTo_Actor_Distance = 3
Objectives[15]GoTo_Actor_Remove_Blip = False
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 0

Objectives[16]Type = Hint_Objective
Objectives[16]Text = 
Objectives[16]positionX = -1261,059
Objectives[16]positionY = -1144,196
Objectives[16]positionZ = 6,557485
Objectives[16]Hint_Time = 27
Objectives[16]Hint_FOV = 40
Objectives[16]Hint_Use_Position = False
Objectives[16]Hint_Use_Player = False
Objectives[16]Hint_Use_Actor = True
Objectives[16]Hint_Use_Vehicle = False
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 8
Objectives[16]ObjectiveMessages[0]positionX = -1303,423
Objectives[16]ObjectiveMessages[0]positionY = -1712,673
Objectives[16]ObjectiveMessages[0]positionZ = 1,559887
Objectives[16]ObjectiveMessages[0]Message = ~y~Hi Ronda, I'm happy to see you.
Objectives[16]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[16]ObjectiveMessages[0]Sender = 
Objectives[16]ObjectiveMessages[0]Subject = 
Objectives[16]ObjectiveMessages[0]MessageColor = White
Objectives[16]ObjectiveMessages[0]PlayFromStart = True
Objectives[16]ObjectiveMessages[0]Delay = False
Objectives[16]ObjectiveMessages[0]DelayTime = 0
Objectives[16]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[0]TypeSubtitle = True
Objectives[16]ObjectiveMessages[0]TypeTextMesage = False
Objectives[16]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[1]positionX = -1305,183
Objectives[16]ObjectiveMessages[1]positionY = -1709,71
Objectives[16]ObjectiveMessages[1]positionZ = 1,557168
Objectives[16]ObjectiveMessages[1]Message = ~o~Hello aunt Tonya.
Objectives[16]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[16]ObjectiveMessages[1]Sender = 
Objectives[16]ObjectiveMessages[1]Subject = 
Objectives[16]ObjectiveMessages[1]MessageColor = White
Objectives[16]ObjectiveMessages[1]PlayFromStart = False
Objectives[16]ObjectiveMessages[1]Delay = True
Objectives[16]ObjectiveMessages[1]DelayTime = 3
Objectives[16]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[1]TypeSubtitle = True
Objectives[16]ObjectiveMessages[1]TypeTextMesage = False
Objectives[16]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[2]positionX = -1308,088
Objectives[16]ObjectiveMessages[2]positionY = -1704,861
Objectives[16]ObjectiveMessages[2]positionZ = 1,555179
Objectives[16]ObjectiveMessages[2]Message = ~y~And who is this handsome boy? Is he your boyfriend?
Objectives[16]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[16]ObjectiveMessages[2]Sender = 
Objectives[16]ObjectiveMessages[2]Subject = 
Objectives[16]ObjectiveMessages[2]MessageColor = White
Objectives[16]ObjectiveMessages[2]PlayFromStart = False
Objectives[16]ObjectiveMessages[2]Delay = True
Objectives[16]ObjectiveMessages[2]DelayTime = 5
Objectives[16]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[2]TypeSubtitle = True
Objectives[16]ObjectiveMessages[2]TypeTextMesage = False
Objectives[16]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[3]positionX = -1310,922
Objectives[16]ObjectiveMessages[3]positionY = -1699,95
Objectives[16]ObjectiveMessages[3]positionZ = 1,582888
Objectives[16]ObjectiveMessages[3]Message = ~o~No, he's Dix.
Objectives[16]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[16]ObjectiveMessages[3]Sender = 
Objectives[16]ObjectiveMessages[3]Subject = 
Objectives[16]ObjectiveMessages[3]MessageColor = White
Objectives[16]ObjectiveMessages[3]PlayFromStart = False
Objectives[16]ObjectiveMessages[3]Delay = True
Objectives[16]ObjectiveMessages[3]DelayTime = 10
Objectives[16]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[3]TypeSubtitle = True
Objectives[16]ObjectiveMessages[3]TypeTextMesage = False
Objectives[16]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[4]positionX = -1313,973
Objectives[16]ObjectiveMessages[4]positionY = -1694,603
Objectives[16]ObjectiveMessages[4]positionZ = 1,603384
Objectives[16]ObjectiveMessages[4]Message = ~y~So he's available... nice to meet you Dix, do you know you have a really nice ass?
Objectives[16]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[16]ObjectiveMessages[4]Sender = 
Objectives[16]ObjectiveMessages[4]Subject = 
Objectives[16]ObjectiveMessages[4]MessageColor = White
Objectives[16]ObjectiveMessages[4]PlayFromStart = False
Objectives[16]ObjectiveMessages[4]Delay = True
Objectives[16]ObjectiveMessages[4]DelayTime = 12
Objectives[16]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[4]TypeSubtitle = True
Objectives[16]ObjectiveMessages[4]TypeTextMesage = False
Objectives[16]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[5]positionX = -1318,246
Objectives[16]ObjectiveMessages[5]positionY = -1686,97
Objectives[16]ObjectiveMessages[5]positionZ = 1,569052
Objectives[16]ObjectiveMessages[5]Message = ~b~Oh... emh... thank you ma'am...
Objectives[16]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[16]ObjectiveMessages[5]Sender = 
Objectives[16]ObjectiveMessages[5]Subject = 
Objectives[16]ObjectiveMessages[5]MessageColor = White
Objectives[16]ObjectiveMessages[5]PlayFromStart = False
Objectives[16]ObjectiveMessages[5]Delay = True
Objectives[16]ObjectiveMessages[5]DelayTime = 19
Objectives[16]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[5]TypeSubtitle = True
Objectives[16]ObjectiveMessages[5]TypeTextMesage = False
Objectives[16]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[6]positionX = -1320,882
Objectives[16]ObjectiveMessages[6]positionY = -1682,087
Objectives[16]ObjectiveMessages[6]positionZ = 1,577283
Objectives[16]ObjectiveMessages[6]Message = ~y~Oh, he's polite too... call me aunt Tonya.
Objectives[16]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[16]ObjectiveMessages[6]Sender = 
Objectives[16]ObjectiveMessages[6]Subject = 
Objectives[16]ObjectiveMessages[6]MessageColor = White
Objectives[16]ObjectiveMessages[6]PlayFromStart = False
Objectives[16]ObjectiveMessages[6]Delay = True
Objectives[16]ObjectiveMessages[6]DelayTime = 21
Objectives[16]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[6]TypeSubtitle = True
Objectives[16]ObjectiveMessages[6]TypeTextMesage = False
Objectives[16]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[7]positionX = -1324,342
Objectives[16]ObjectiveMessages[7]positionY = -1677,025
Objectives[16]ObjectiveMessages[7]positionZ = 1,5852
Objectives[16]ObjectiveMessages[7]Message = ~b~Okay... aunt Tonya.
Objectives[16]ObjectiveMessages[7]Contact = CHAR_DEFAULT
Objectives[16]ObjectiveMessages[7]Sender = 
Objectives[16]ObjectiveMessages[7]Subject = 
Objectives[16]ObjectiveMessages[7]MessageColor = White
Objectives[16]ObjectiveMessages[7]PlayFromStart = False
Objectives[16]ObjectiveMessages[7]Delay = True
Objectives[16]ObjectiveMessages[7]DelayTime = 25
Objectives[16]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[7]TypeSubtitle = True
Objectives[16]ObjectiveMessages[7]TypeTextMesage = False
Objectives[16]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[7]PhoneMessageDisplayTime = 15

Objectives[17]Type = Hint_Objective
Objectives[17]Text = 
Objectives[17]positionX = -1262,132
Objectives[17]positionY = -1128,054
Objectives[17]positionZ = 6,618872
Objectives[17]Hint_Time = 6
Objectives[17]Hint_FOV = 10
Objectives[17]Hint_Use_Position = True
Objectives[17]Hint_Use_Player = False
Objectives[17]Hint_Use_Actor = False
Objectives[17]Hint_Use_Vehicle = False
Objectives[17]mission_ActorsCount = 1
Objectives[17]mission_Actors[0]Survive_Number = 0
Objectives[17]mission_Actors[0]Failed_Text = 
Objectives[17]mission_Actors[0]Remove_After = 0
Objectives[17]mission_Actors[0]positionX = -1262,147
Objectives[17]mission_Actors[0]positionY = -1127,89
Objectives[17]mission_Actors[0]positionZ = 6,625319
Objectives[17]mission_Actors[0]Heading = 105,0002
Objectives[17]mission_Actors[0]String_Name = a_c_pigeon
Objectives[17]mission_Actors[0]Relationship_Group = Neutral
Objectives[17]mission_Actors[0]AddBlip = False
Objectives[17]mission_Actors[0]ShowCone = False
Objectives[17]mission_Actors[0]Invincible = False
Objectives[17]mission_Actors[0]SetHealth = 100
Objectives[17]mission_Actors[0]DieFromHeadShot = True
Objectives[17]mission_Actors[0]CanExitVehicle = True
Objectives[17]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[17]mission_Actors[0]AlwaysFight = True
Objectives[17]mission_Actors[0]Seeing_Range = 30
Objectives[17]mission_Actors[0]Hearing_Range = 30
Objectives[17]mission_Actors[0]CombatMovement = Offensive
Objectives[17]mission_Actors[0]weapon = 4194021054
Objectives[17]mission_Actors[0]Variation = Random
Objectives[17]mission_Actors[0]Task = 3
Objectives[17]mission_Actors[0]Task_Guard_Range = 5
Objectives[17]mission_Actors[0]Task_Stay_In_Range = True
Objectives[17]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[17]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[17]mission_Actors[0]Task_Scenario = WORLD_PIGEON_FEEDING
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 1
Objectives[17]ObjectiveMessages[0]positionX = -1328,453
Objectives[17]ObjectiveMessages[0]positionY = -1670,378
Objectives[17]ObjectiveMessages[0]positionZ = 1,578494
Objectives[17]ObjectiveMessages[0]Message = ~y~Stop... stay still... look, it's him... the asshole who always steals my bread.
Objectives[17]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[17]ObjectiveMessages[0]Sender = 
Objectives[17]ObjectiveMessages[0]Subject = 
Objectives[17]ObjectiveMessages[0]MessageColor = White
Objectives[17]ObjectiveMessages[0]PlayFromStart = True
Objectives[17]ObjectiveMessages[0]Delay = False
Objectives[17]ObjectiveMessages[0]DelayTime = 0
Objectives[17]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[0]TypeSubtitle = True
Objectives[17]ObjectiveMessages[0]TypeTextMesage = False
Objectives[17]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[18]Text = 
Objectives[18]Type = Timeout_Objective
Objectives[18]positionX = -1333,496
Objectives[18]positionY = -1664,742
Objectives[18]positionZ = 1,576643
Objectives[18]Timeout_Min = 0
Objectives[18]Timeout_Sec = 15
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 2
Objectives[18]ObjectiveMessages[0]positionX = -1334,836
Objectives[18]ObjectiveMessages[0]positionY = -1654,019
Objectives[18]ObjectiveMessages[0]positionZ = 1,586212
Objectives[18]ObjectiveMessages[0]Message = ~o~Don't worry aunt Tonya, I'll take care of him, I brought the ball.
Objectives[18]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[18]ObjectiveMessages[0]Sender = 
Objectives[18]ObjectiveMessages[0]Subject = 
Objectives[18]ObjectiveMessages[0]MessageColor = White
Objectives[18]ObjectiveMessages[0]PlayFromStart = True
Objectives[18]ObjectiveMessages[0]Delay = False
Objectives[18]ObjectiveMessages[0]DelayTime = 0
Objectives[18]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[18]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[18]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[18]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[18]ObjectiveMessages[0]TypeSubtitle = True
Objectives[18]ObjectiveMessages[0]TypeTextMesage = False
Objectives[18]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[18]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[18]ObjectiveMessages[1]positionX = -1336,221
Objectives[18]ObjectiveMessages[1]positionY = -1649,326
Objectives[18]ObjectiveMessages[1]positionZ = 1,597086
Objectives[18]ObjectiveMessages[1]Message = ~y~Okay, but be careful, if he sees you, the coward runs away.
Objectives[18]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[18]ObjectiveMessages[1]Sender = 
Objectives[18]ObjectiveMessages[1]Subject = 
Objectives[18]ObjectiveMessages[1]MessageColor = White
Objectives[18]ObjectiveMessages[1]PlayFromStart = False
Objectives[18]ObjectiveMessages[1]Delay = True
Objectives[18]ObjectiveMessages[1]DelayTime = 6
Objectives[18]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[18]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[18]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[18]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[18]ObjectiveMessages[1]TypeSubtitle = True
Objectives[18]ObjectiveMessages[1]TypeTextMesage = False
Objectives[18]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[18]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[19]Type = Hint_Objective
Objectives[19]Text = 
Objectives[19]positionX = -1255,618
Objectives[19]positionY = -1143,477
Objectives[19]positionZ = 6,688381
Objectives[19]Hint_Time = 5
Objectives[19]Hint_FOV = 40
Objectives[19]Hint_Use_Position = True
Objectives[19]Hint_Use_Player = False
Objectives[19]Hint_Use_Actor = False
Objectives[19]Hint_Use_Vehicle = False
Objectives[19]mission_ActorsCount = 2
Objectives[19]mission_Actors[0]Survive_Number = 0
Objectives[19]mission_Actors[0]Failed_Text = 
Objectives[19]mission_Actors[0]Remove_After = 0
Objectives[19]mission_Actors[0]positionX = -1254,65
Objectives[19]mission_Actors[0]positionY = -1142,986
Objectives[19]mission_Actors[0]positionZ = 7,723848
Objectives[19]mission_Actors[0]Heading = 105,0004
Objectives[19]mission_Actors[0]String_Name = a_m_m_trampbeac_01
Objectives[19]mission_Actors[0]Relationship_Group = Enemy2
Objectives[19]mission_Actors[0]AddBlip = True
Objectives[19]mission_Actors[0]ShowCone = False
Objectives[19]mission_Actors[0]Invincible = True
Objectives[19]mission_Actors[0]SetHealth = 400
Objectives[19]mission_Actors[0]DieFromHeadShot = True
Objectives[19]mission_Actors[0]CanExitVehicle = True
Objectives[19]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[19]mission_Actors[0]AlwaysFight = True
Objectives[19]mission_Actors[0]Seeing_Range = 10
Objectives[19]mission_Actors[0]Hearing_Range = 10
Objectives[19]mission_Actors[0]CombatMovement = Offensive
Objectives[19]mission_Actors[0]weapon = Unarmed
Objectives[19]mission_Actors[0]Variation = Random
Objectives[19]mission_Actors[0]Task = 99
Objectives[19]mission_Actors[0]Task_Guard_Range = 5
Objectives[19]mission_Actors[0]Task_Stay_In_Range = True
Objectives[19]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[19]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[19]mission_Actors[0]Task_Scenario = NONE
Objectives[19]mission_Actors[0]Task_List_Count = 1
Objectives[19]mission_Actors[0]Task_Repeat = False
Objectives[19]mission_Actors[0]Task_List[0]Type = WalkTo
Objectives[19]mission_Actors[0]Task_List[0]DestinationX = -1258,544
Objectives[19]mission_Actors[0]Task_List[0]DestinationY = -1140,793
Objectives[19]mission_Actors[0]Task_List[0]DestinationZ = 6,943329
Objectives[19]mission_Actors[0]Task_List[0]Rotation = 105,0004
Objectives[19]mission_Actors[0]Task_List[0]Speed = 2
Objectives[19]mission_Actors[0]Task_List[0]GoStraitToCoord = False
Objectives[19]mission_Actors[1]Survive_Number = 0
Objectives[19]mission_Actors[1]Failed_Text = 
Objectives[19]mission_Actors[1]Remove_After = 0
Objectives[19]mission_Actors[1]positionX = -1279,032
Objectives[19]mission_Actors[1]positionY = -1117,113
Objectives[19]mission_Actors[1]positionZ = 6,990115
Objectives[19]mission_Actors[1]Heading = 101,1174
Objectives[19]mission_Actors[1]String_Name = a_f_m_soucent_01
Objectives[19]mission_Actors[1]Relationship_Group = Friend
Objectives[19]mission_Actors[1]AddBlip = False
Objectives[19]mission_Actors[1]ShowCone = False
Objectives[19]mission_Actors[1]Invincible = False
Objectives[19]mission_Actors[1]SetHealth = 100
Objectives[19]mission_Actors[1]DieFromHeadShot = True
Objectives[19]mission_Actors[1]CanExitVehicle = True
Objectives[19]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[19]mission_Actors[1]AlwaysFight = True
Objectives[19]mission_Actors[1]Seeing_Range = 30
Objectives[19]mission_Actors[1]Hearing_Range = 30
Objectives[19]mission_Actors[1]CombatMovement = Offensive
Objectives[19]mission_Actors[1]weapon = 966099553
Objectives[19]mission_Actors[1]Variation = Random
Objectives[19]mission_Actors[1]Task = 3
Objectives[19]mission_Actors[1]Task_Guard_Range = 5
Objectives[19]mission_Actors[1]Task_Stay_In_Range = True
Objectives[19]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[19]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[19]mission_Actors[1]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[19]mission_Actors[1]NeededForObjectiveHintCount = 1
Objectives[19]mission_Actors[1]NeededForObjectiveHint[0] = 22
Objectives[19]mission_Actors[1]NeededForObjectiveGoToActorCount = 1
Objectives[19]mission_Actors[1]NeededForObjectiveGoToActor[0] = 21
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 1
Objectives[19]mission_Pickup_Props[0]Model = p_car_keys_01
Objectives[19]mission_Pickup_Props[0]Value = 99999
Objectives[19]mission_Pickup_Props[0]positionX = -1278,032
Objectives[19]mission_Pickup_Props[0]positionY = -1118,025
Objectives[19]mission_Pickup_Props[0]positionZ = 7,466513
Objectives[19]mission_Pickup_Props[0]rotationX = 0
Objectives[19]mission_Pickup_Props[0]rotationY = 0
Objectives[19]mission_Pickup_Props[0]rotationZ = 99,99992
Objectives[19]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[19]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective[0] = 23
Objectives[19]ObjectiveMessages = 2
Objectives[19]ObjectiveMessages[0]positionX = 2058,86
Objectives[19]ObjectiveMessages[0]positionY = -1850,282
Objectives[19]ObjectiveMessages[0]positionZ = 141,4568
Objectives[19]ObjectiveMessages[0]Message = ~r~LET RUFUS ALONE!
Objectives[19]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[19]ObjectiveMessages[0]Sender = 
Objectives[19]ObjectiveMessages[0]Subject = 
Objectives[19]ObjectiveMessages[0]MessageColor = White
Objectives[19]ObjectiveMessages[0]PlayFromStart = True
Objectives[19]ObjectiveMessages[0]Delay = False
Objectives[19]ObjectiveMessages[0]DelayTime = 0
Objectives[19]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[0]TypeSubtitle = True
Objectives[19]ObjectiveMessages[0]TypeTextMesage = False
Objectives[19]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[19]ObjectiveMessages[1]positionX = 2055,657
Objectives[19]ObjectiveMessages[1]positionY = -1853,662
Objectives[19]ObjectiveMessages[1]positionZ = 138,7246
Objectives[19]ObjectiveMessages[1]Message = ~y~You again?
Objectives[19]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[19]ObjectiveMessages[1]Sender = 
Objectives[19]ObjectiveMessages[1]Subject = 
Objectives[19]ObjectiveMessages[1]MessageColor = White
Objectives[19]ObjectiveMessages[1]PlayFromStart = False
Objectives[19]ObjectiveMessages[1]Delay = True
Objectives[19]ObjectiveMessages[1]DelayTime = 3
Objectives[19]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[1]TypeSubtitle = True
Objectives[19]ObjectiveMessages[1]TypeTextMesage = False
Objectives[19]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[20]Type = Door_Control
Objectives[20]positionX = -1289,029
Objectives[20]positionY = -1112,381
Objectives[20]positionZ = 5,778557
Objectives[20]DoorCount = 1
Objectives[20]DoorModel[0] = v_ilev_bs_door
Objectives[20]DoorLocked[0] = False
Objectives[20]DoorHeading[0] = 0
Objectives[20]DoorpositionX[0] = -1287,857
Objectives[20]DoorpositionY[0] = -1115,742
Objectives[20]DoorpositionZ[0] = 7,140
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 0

Objectives[21]Type = GoTo_Actor
Objectives[21]Text = 
Objectives[21]positionX = -1280,306
Objectives[21]positionY = -1114,585
Objectives[21]positionZ = 6,990114
Objectives[21]GoTo_Actor_ChangToCompanion = False
Objectives[21]GoTo_Actor_Distance = 3
Objectives[21]GoTo_Actor_Remove_Blip = True
Objectives[21]mission_ActorsCount = 0
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 6
Objectives[21]ObjectiveMessages[0]positionX = 2053,166
Objectives[21]ObjectiveMessages[0]positionY = -1867,371
Objectives[21]ObjectiveMessages[0]positionZ = 132,0091
Objectives[21]ObjectiveMessages[0]Message = ~y~You go guys, I take care of this idiot.
Objectives[21]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[21]ObjectiveMessages[0]Sender = 
Objectives[21]ObjectiveMessages[0]Subject = 
Objectives[21]ObjectiveMessages[0]MessageColor = White
Objectives[21]ObjectiveMessages[0]PlayFromStart = True
Objectives[21]ObjectiveMessages[0]Delay = False
Objectives[21]ObjectiveMessages[0]DelayTime = 0
Objectives[21]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[0]TypeSubtitle = True
Objectives[21]ObjectiveMessages[0]TypeTextMesage = False
Objectives[21]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[21]ObjectiveMessages[1]positionX = 2051,259
Objectives[21]ObjectiveMessages[1]positionY = -1873,193
Objectives[21]ObjectiveMessages[1]positionZ = 128,8257
Objectives[21]ObjectiveMessages[1]Message = ~o~Okay, let's go Dix.
Objectives[21]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[21]ObjectiveMessages[1]Sender = 
Objectives[21]ObjectiveMessages[1]Subject = 
Objectives[21]ObjectiveMessages[1]MessageColor = White
Objectives[21]ObjectiveMessages[1]PlayFromStart = False
Objectives[21]ObjectiveMessages[1]Delay = True
Objectives[21]ObjectiveMessages[1]DelayTime = 3
Objectives[21]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[1]TypeSubtitle = True
Objectives[21]ObjectiveMessages[1]TypeTextMesage = False
Objectives[21]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[21]ObjectiveMessages[2]positionX = 2049,996
Objectives[21]ObjectiveMessages[2]positionY = -1882,957
Objectives[21]ObjectiveMessages[2]positionZ = 126,4368
Objectives[21]ObjectiveMessages[2]Message = ~b~Who is Rufus?
Objectives[21]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[21]ObjectiveMessages[2]Sender = 
Objectives[21]ObjectiveMessages[2]Subject = 
Objectives[21]ObjectiveMessages[2]MessageColor = White
Objectives[21]ObjectiveMessages[2]PlayFromStart = False
Objectives[21]ObjectiveMessages[2]Delay = True
Objectives[21]ObjectiveMessages[2]DelayTime = 16
Objectives[21]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[2]TypeSubtitle = True
Objectives[21]ObjectiveMessages[2]TypeTextMesage = False
Objectives[21]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[21]ObjectiveMessages[3]positionX = 2048,537
Objectives[21]ObjectiveMessages[3]positionY = -1887,623
Objectives[21]ObjectiveMessages[3]positionZ = 125,5527
Objectives[21]ObjectiveMessages[3]Message = ~o~The pigeon, I think...
Objectives[21]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[21]ObjectiveMessages[3]Sender = 
Objectives[21]ObjectiveMessages[3]Subject = 
Objectives[21]ObjectiveMessages[3]MessageColor = White
Objectives[21]ObjectiveMessages[3]PlayFromStart = False
Objectives[21]ObjectiveMessages[3]Delay = True
Objectives[21]ObjectiveMessages[3]DelayTime = 18
Objectives[21]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[3]TypeSubtitle = True
Objectives[21]ObjectiveMessages[3]TypeTextMesage = False
Objectives[21]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[21]ObjectiveMessages[4]positionX = 2046,59
Objectives[21]ObjectiveMessages[4]positionY = -1893,592
Objectives[21]ObjectiveMessages[4]positionZ = 124,5288
Objectives[21]ObjectiveMessages[4]Message = ~b~Oh... and the other guy?
Objectives[21]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[21]ObjectiveMessages[4]Sender = 
Objectives[21]ObjectiveMessages[4]Subject = 
Objectives[21]ObjectiveMessages[4]MessageColor = White
Objectives[21]ObjectiveMessages[4]PlayFromStart = False
Objectives[21]ObjectiveMessages[4]Delay = True
Objectives[21]ObjectiveMessages[4]DelayTime = 20
Objectives[21]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[4]TypeSubtitle = True
Objectives[21]ObjectiveMessages[4]TypeTextMesage = False
Objectives[21]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[21]ObjectiveMessages[5]positionX = 2044,428
Objectives[21]ObjectiveMessages[5]positionY = -1900,5
Objectives[21]ObjectiveMessages[5]positionZ = 123,1954
Objectives[21]ObjectiveMessages[5]Message = ~o~Probably a friend of the pigeon...
Objectives[21]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[21]ObjectiveMessages[5]Sender = 
Objectives[21]ObjectiveMessages[5]Subject = 
Objectives[21]ObjectiveMessages[5]MessageColor = White
Objectives[21]ObjectiveMessages[5]PlayFromStart = False
Objectives[21]ObjectiveMessages[5]Delay = True
Objectives[21]ObjectiveMessages[5]DelayTime = 22
Objectives[21]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[5]TypeSubtitle = True
Objectives[21]ObjectiveMessages[5]TypeTextMesage = False
Objectives[21]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[22]Type = Hint_Objective
Objectives[22]Text = 
Objectives[22]positionX = -1279,805
Objectives[22]positionY = -1111,425
Objectives[22]positionZ = 6,990114
Objectives[22]Hint_Time = 14
Objectives[22]Hint_FOV = 40
Objectives[22]Hint_Use_Position = False
Objectives[22]Hint_Use_Player = False
Objectives[22]Hint_Use_Actor = True
Objectives[22]Hint_Use_Vehicle = False
Objectives[22]mission_ActorsCount = 0
Objectives[22]mission_Vehicles = 0
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 4
Objectives[22]ObjectiveMessages[0]positionX = 2043,259
Objectives[22]ObjectiveMessages[0]positionY = -1919,162
Objectives[22]ObjectiveMessages[0]positionZ = 120,6569
Objectives[22]ObjectiveMessages[0]Message = ~g~Hi Ronda, did you come for the car?
Objectives[22]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[22]ObjectiveMessages[0]Sender = 
Objectives[22]ObjectiveMessages[0]Subject = 
Objectives[22]ObjectiveMessages[0]MessageColor = White
Objectives[22]ObjectiveMessages[0]PlayFromStart = True
Objectives[22]ObjectiveMessages[0]Delay = False
Objectives[22]ObjectiveMessages[0]DelayTime = 0
Objectives[22]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[0]TypeSubtitle = True
Objectives[22]ObjectiveMessages[0]TypeTextMesage = False
Objectives[22]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[22]ObjectiveMessages[1]positionX = 2043,044
Objectives[22]ObjectiveMessages[1]positionY = -1924,344
Objectives[22]ObjectiveMessages[1]positionZ = 119,7764
Objectives[22]ObjectiveMessages[1]Message = ~o~Yes.
Objectives[22]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[22]ObjectiveMessages[1]Sender = 
Objectives[22]ObjectiveMessages[1]Subject = 
Objectives[22]ObjectiveMessages[1]MessageColor = White
Objectives[22]ObjectiveMessages[1]PlayFromStart = False
Objectives[22]ObjectiveMessages[1]Delay = True
Objectives[22]ObjectiveMessages[1]DelayTime = 3
Objectives[22]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[1]TypeSubtitle = True
Objectives[22]ObjectiveMessages[1]TypeTextMesage = False
Objectives[22]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[22]ObjectiveMessages[2]positionX = 2044,33
Objectives[22]ObjectiveMessages[2]positionY = -1930,91
Objectives[22]ObjectiveMessages[2]positionZ = 118,2178
Objectives[22]ObjectiveMessages[2]Message = ~g~I'm sorry, but I can't keep it anymore.
Objectives[22]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[22]ObjectiveMessages[2]Sender = 
Objectives[22]ObjectiveMessages[2]Subject = 
Objectives[22]ObjectiveMessages[2]MessageColor = White
Objectives[22]ObjectiveMessages[2]PlayFromStart = False
Objectives[22]ObjectiveMessages[2]Delay = True
Objectives[22]ObjectiveMessages[2]DelayTime = 4
Objectives[22]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[2]TypeSubtitle = True
Objectives[22]ObjectiveMessages[2]TypeTextMesage = False
Objectives[22]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[22]ObjectiveMessages[3]positionX = 2047,999
Objectives[22]ObjectiveMessages[3]positionY = -1939,611
Objectives[22]ObjectiveMessages[3]positionZ = 113,8144
Objectives[22]ObjectiveMessages[3]Message = ~g~My idiot niece got pregnant and now she needs a place for the baby's things.
Objectives[22]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[22]ObjectiveMessages[3]Sender = 
Objectives[22]ObjectiveMessages[3]Subject = 
Objectives[22]ObjectiveMessages[3]MessageColor = White
Objectives[22]ObjectiveMessages[3]PlayFromStart = False
Objectives[22]ObjectiveMessages[3]Delay = True
Objectives[22]ObjectiveMessages[3]DelayTime = 7
Objectives[22]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[3]TypeSubtitle = True
Objectives[22]ObjectiveMessages[3]TypeTextMesage = False
Objectives[22]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[23]Text = 
Objectives[23]CollectPickupsAddBlips = True
Objectives[23]FaildText = 
Objectives[23]Type = Collect_Pickup
Objectives[23]positionX = -1275,035
Objectives[23]positionY = -1117,883
Objectives[23]positionZ = 6,990114
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 2
Objectives[23]ObjectiveMessages[0]positionX = 2051,029
Objectives[23]ObjectiveMessages[0]positionY = -1951,361
Objectives[23]ObjectiveMessages[0]positionZ = 108,6921
Objectives[23]ObjectiveMessages[0]Message = ~o~Don't worry, aunt Tonya has already found another place.
Objectives[23]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[23]ObjectiveMessages[0]Sender = 
Objectives[23]ObjectiveMessages[0]Subject = 
Objectives[23]ObjectiveMessages[0]MessageColor = White
Objectives[23]ObjectiveMessages[0]PlayFromStart = True
Objectives[23]ObjectiveMessages[0]Delay = False
Objectives[23]ObjectiveMessages[0]DelayTime = 0
Objectives[23]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[0]TypeSubtitle = True
Objectives[23]ObjectiveMessages[0]TypeTextMesage = False
Objectives[23]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[23]ObjectiveMessages[1]positionX = 2051,63
Objectives[23]ObjectiveMessages[1]positionY = -1961,1
Objectives[23]ObjectiveMessages[1]positionZ = 107,7631
Objectives[23]ObjectiveMessages[1]Message = ~g~Great, the keys are on the microwave.
Objectives[23]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[23]ObjectiveMessages[1]Sender = 
Objectives[23]ObjectiveMessages[1]Subject = 
Objectives[23]ObjectiveMessages[1]MessageColor = White
Objectives[23]ObjectiveMessages[1]PlayFromStart = False
Objectives[23]ObjectiveMessages[1]Delay = True
Objectives[23]ObjectiveMessages[1]DelayTime = 5
Objectives[23]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[1]TypeSubtitle = True
Objectives[23]ObjectiveMessages[1]TypeTextMesage = False
Objectives[23]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[24]Text = 
Objectives[24]Text2 = 
Objectives[24]Text3 = 
Objectives[24]Failed_Text = 
Objectives[24]Type = Checkpoint
Objectives[24]Checkpoint_Type = 45
Objectives[24]Reserved = 1
Objectives[24]ColorR = 255
Objectives[24]ColorG = 255
Objectives[24]ColorB = 0
Objectives[24]ColorA = 255
Objectives[24]IconColorR = 255
Objectives[24]IconColorG = 255
Objectives[24]IconColorB = 0
Objectives[24]IconColorA = 255
Objectives[24]positionX = -1228,19
Objectives[24]positionY = -1233,45
Objectives[24]positionZ = 6,043107
Objectives[24]Heading = 105,0004
Objectives[24]Diameter = 1
Objectives[24]minimum_hight = 1
Objectives[24]maximum_hight = 10
Objectives[24]TriggerDistance = 12,5
Objectives[24]PlaySound = False
Objectives[24]LoseWanted = False
Objectives[24]Stop_Vehicle = False
Objectives[24]DeliverVehicleOnly = False
Objectives[24]DeliverTrailor = False
Objectives[24]DeliverTowTruck = False
Objectives[24]DeliverVehicleCargobob = False
Objectives[24]DeliverPropCargobob = False
Objectives[24]mission_ActorsCount = 0
Objectives[24]mission_Vehicles = 1
Objectives[24]mission_Vehicles[0]positionX = -1228,724
Objectives[24]mission_Vehicles[0]positionY = -1232,952
Objectives[24]mission_Vehicles[0]positionZ = 6,542882
Objectives[24]mission_Vehicles[0]Heading = 198,1939
Objectives[24]mission_Vehicles[0]Name = Stafford
Objectives[24]mission_Vehicles[0]Model = stafford
Objectives[24]mission_Vehicles[0]PrimaryColor = MetallicBeachSand
Objectives[24]mission_Vehicles[0]SecondaryColor = MetallicBeechwood
Objectives[24]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[24]mission_Vehicles[0]HasPearlescent = False
Objectives[24]mission_Vehicles[0]Livery = 6
Objectives[24]mission_Vehicles[0]DirtLevel = 15
Objectives[24]mission_Vehicles[0]LockedForPlayer = False
Objectives[24]mission_Vehicles[0]Locked = False
Objectives[24]mission_Vehicles[0]Alarm = False
Objectives[24]mission_Vehicles[0]HotWired = False
Objectives[24]mission_Vehicles[0]Invincible = False
Objectives[24]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[24]mission_Vehicles[0]Remove_After = 0
Objectives[24]mission_Vehicles[0]Survive_Number = 0
Objectives[24]mission_Vehicles[0]Failed_Text = 
Objectives[24]mission_Vehicles[0]NeededForObjectivesCount = 2
Objectives[24]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 30
Objectives[24]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[24]mission_Vehicles[0]NeededForVehicleObjectiveNumber[1] = 33
Objectives[24]mission_Vehicles[0]NeededForVehicleIndex[1] = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 5
Objectives[24]mission_Props[0]Model = prop_crate_07a
Objectives[24]mission_Props[0]PlaceOnGround = False
Objectives[24]mission_Props[0]FreesePosition = True
Objectives[24]mission_Props[0]positionX = -1230,381
Objectives[24]mission_Props[0]positionY = -1229,823
Objectives[24]mission_Props[0]positionZ = 6,023345
Objectives[24]mission_Props[0]rotationX = 0
Objectives[24]mission_Props[0]rotationY = 0
Objectives[24]mission_Props[0]rotationZ = -72,49998
Objectives[24]mission_Props[0]Needed_For_Prop_Objective_Count = 1
Objectives[24]mission_Props[0]ObjectiveNumber[0] = 29
Objectives[24]mission_Props[1]Model = prop_crate_07a
Objectives[24]mission_Props[1]PlaceOnGround = False
Objectives[24]mission_Props[1]FreesePosition = True
Objectives[24]mission_Props[1]positionX = -1228,917
Objectives[24]mission_Props[1]positionY = -1229,58
Objectives[24]mission_Props[1]positionZ = 6,030417
Objectives[24]mission_Props[1]rotationX = 0
Objectives[24]mission_Props[1]rotationY = 0
Objectives[24]mission_Props[1]rotationZ = -115
Objectives[24]mission_Props[1]Needed_For_Prop_Objective_Count = 1
Objectives[24]mission_Props[1]ObjectiveNumber[0] = 29
Objectives[24]mission_Props[2]Model = prop_crate_07a
Objectives[24]mission_Props[2]PlaceOnGround = False
Objectives[24]mission_Props[2]FreesePosition = True
Objectives[24]mission_Props[2]positionX = -1230,175
Objectives[24]mission_Props[2]positionY = -1229,133
Objectives[24]mission_Props[2]positionZ = 6,022308
Objectives[24]mission_Props[2]rotationX = 0
Objectives[24]mission_Props[2]rotationY = 0
Objectives[24]mission_Props[2]rotationZ = -72,49998
Objectives[24]mission_Props[2]Needed_For_Prop_Objective_Count = 1
Objectives[24]mission_Props[2]ObjectiveNumber[0] = 29
Objectives[24]mission_Props[3]Model = prop_cardbordbox_03a
Objectives[24]mission_Props[3]PlaceOnGround = False
Objectives[24]mission_Props[3]FreesePosition = True
Objectives[24]mission_Props[3]positionX = -1226,545
Objectives[24]mission_Props[3]positionY = -1234,327
Objectives[24]mission_Props[3]positionZ = 6,049291
Objectives[24]mission_Props[3]rotationX = 0
Objectives[24]mission_Props[3]rotationY = 0
Objectives[24]mission_Props[3]rotationZ = -72,49998
Objectives[24]mission_Props[4]Model = prop_cardbordbox_03a
Objectives[24]mission_Props[4]PlaceOnGround = False
Objectives[24]mission_Props[4]FreesePosition = True
Objectives[24]mission_Props[4]positionX = -1226,745
Objectives[24]mission_Props[4]positionY = -1233,568
Objectives[24]mission_Props[4]positionZ = 6,045657
Objectives[24]mission_Props[4]rotationX = 0
Objectives[24]mission_Props[4]rotationY = 0
Objectives[24]mission_Props[4]rotationZ = 20
Objectives[24]mission_Pickup_Props_Count = 5
Objectives[24]mission_Pickup_Props[0]Model = p_binbag_01_s
Objectives[24]mission_Pickup_Props[0]Value = 99999
Objectives[24]mission_Pickup_Props[0]positionX = -1228,266
Objectives[24]mission_Pickup_Props[0]positionY = -1228,962
Objectives[24]mission_Pickup_Props[0]positionZ = 6,53417
Objectives[24]mission_Pickup_Props[0]rotationX = 0
Objectives[24]mission_Pickup_Props[0]rotationY = 0
Objectives[24]mission_Pickup_Props[0]rotationZ = 155
Objectives[24]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[24]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective[0] = 25
Objectives[24]mission_Pickup_Props[1]Model = PICKUP_WEAPON_PETROLCAN
Objectives[24]mission_Pickup_Props[1]Value = 99999
Objectives[24]mission_Pickup_Props[1]positionX = -1226,379
Objectives[24]mission_Pickup_Props[1]positionY = -1234,172
Objectives[24]mission_Pickup_Props[1]positionZ = 6,549726
Objectives[24]mission_Pickup_Props[1]rotationX = 0
Objectives[24]mission_Pickup_Props[1]rotationY = 0
Objectives[24]mission_Pickup_Props[1]rotationZ = -2,003582E-05
Objectives[24]mission_Pickup_Props[2]Model = PICKUP_WEAPON_BOTTLE
Objectives[24]mission_Pickup_Props[2]Value = 99999
Objectives[24]mission_Pickup_Props[2]positionX = -1225,188
Objectives[24]mission_Pickup_Props[2]positionY = -1218,066
Objectives[24]mission_Pickup_Props[2]positionZ = 6,58534
Objectives[24]mission_Pickup_Props[2]rotationX = 0
Objectives[24]mission_Pickup_Props[2]rotationY = 0
Objectives[24]mission_Pickup_Props[2]rotationZ = -2,003582E-05
Objectives[24]mission_Pickup_Props[3]Model = PICKUP_WEAPON_HAMMER
Objectives[24]mission_Pickup_Props[3]Value = 99999
Objectives[24]mission_Pickup_Props[3]positionX = -1224,565
Objectives[24]mission_Pickup_Props[3]positionY = -1227,965
Objectives[24]mission_Pickup_Props[3]positionZ = 10,12588
Objectives[24]mission_Pickup_Props[3]rotationX = 0
Objectives[24]mission_Pickup_Props[3]rotationY = 0
Objectives[24]mission_Pickup_Props[3]rotationZ = -2,003582E-05
Objectives[24]mission_Pickup_Props[4]Model = PICKUP_WEAPON_GOLFCLUB
Objectives[24]mission_Pickup_Props[4]Value = 99999
Objectives[24]mission_Pickup_Props[4]positionX = -1231,014
Objectives[24]mission_Pickup_Props[4]positionY = -1217,438
Objectives[24]mission_Pickup_Props[4]positionZ = 7,243981
Objectives[24]mission_Pickup_Props[4]rotationX = 0
Objectives[24]mission_Pickup_Props[4]rotationY = 0
Objectives[24]mission_Pickup_Props[4]rotationZ = -2,003582E-05
Objectives[24]ObjectiveMessages = 2
Objectives[24]ObjectiveMessages[0]positionX = 2053,355
Objectives[24]ObjectiveMessages[0]positionY = -1976,07
Objectives[24]ObjectiveMessages[0]positionZ = 107,5067
Objectives[24]ObjectiveMessages[0]Message = ~o~Well, see you soon.
Objectives[24]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[24]ObjectiveMessages[0]Sender = 
Objectives[24]ObjectiveMessages[0]Subject = 
Objectives[24]ObjectiveMessages[0]MessageColor = White
Objectives[24]ObjectiveMessages[0]PlayFromStart = True
Objectives[24]ObjectiveMessages[0]Delay = False
Objectives[24]ObjectiveMessages[0]DelayTime = 0
Objectives[24]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[0]TypeSubtitle = True
Objectives[24]ObjectiveMessages[0]TypeTextMesage = False
Objectives[24]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[24]ObjectiveMessages[1]positionX = 2053,775
Objectives[24]ObjectiveMessages[1]positionY = -1981,026
Objectives[24]ObjectiveMessages[1]positionZ = 107,5359
Objectives[24]ObjectiveMessages[1]Message = ~g~Bye.
Objectives[24]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[24]ObjectiveMessages[1]Sender = 
Objectives[24]ObjectiveMessages[1]Subject = 
Objectives[24]ObjectiveMessages[1]MessageColor = White
Objectives[24]ObjectiveMessages[1]PlayFromStart = False
Objectives[24]ObjectiveMessages[1]Delay = True
Objectives[24]ObjectiveMessages[1]DelayTime = 2
Objectives[24]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[1]TypeSubtitle = True
Objectives[24]ObjectiveMessages[1]TypeTextMesage = False
Objectives[24]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[25]Text = 
Objectives[25]CollectPickupsAddBlips = True
Objectives[25]FaildText = 
Objectives[25]Type = Collect_Pickup
Objectives[25]positionX = -1225,835
Objectives[25]positionY = -1227,945
Objectives[25]positionZ = 7,037475
Objectives[25]mission_ActorsCount = 0
Objectives[25]mission_Vehicles = 0
Objectives[25]Mission_Needed_Vehicles = 0
Objectives[25]mission_PropsCount = 0
Objectives[25]mission_Pickup_Props_Count = 0
Objectives[25]ObjectiveMessages = 1
Objectives[25]ObjectiveMessages[0]positionX = 2054,542
Objectives[25]ObjectiveMessages[0]positionY = -1988,719
Objectives[25]ObjectiveMessages[0]positionZ = 107,3392
Objectives[25]ObjectiveMessages[0]Message = ~o~Okay, here we are, firts of all, the kittens...
Objectives[25]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[25]ObjectiveMessages[0]Sender = 
Objectives[25]ObjectiveMessages[0]Subject = 
Objectives[25]ObjectiveMessages[0]MessageColor = White
Objectives[25]ObjectiveMessages[0]PlayFromStart = True
Objectives[25]ObjectiveMessages[0]Delay = False
Objectives[25]ObjectiveMessages[0]DelayTime = 0
Objectives[25]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[0]TypeSubtitle = True
Objectives[25]ObjectiveMessages[0]TypeTextMesage = False
Objectives[25]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[26]Type = Hint_Objective
Objectives[26]Text = 
Objectives[26]positionX = -1212,471
Objectives[26]positionY = -1534,472
Objectives[26]positionZ = 3,304352
Objectives[26]Hint_Time = 12
Objectives[26]Hint_FOV = 40
Objectives[26]Hint_Use_Position = False
Objectives[26]Hint_Use_Player = False
Objectives[26]Hint_Use_Actor = True
Objectives[26]Hint_Use_Vehicle = False
Objectives[26]mission_ActorsCount = 6
Objectives[26]mission_Actors[0]Survive_Number = 0
Objectives[26]mission_Actors[0]Failed_Text = 
Objectives[26]mission_Actors[0]Remove_After = 31
Objectives[26]mission_Actors[0]positionX = -1251,207
Objectives[26]mission_Actors[0]positionY = -1248,389
Objectives[26]mission_Actors[0]positionZ = 4,879774
Objectives[26]mission_Actors[0]Heading = 20,79752
Objectives[26]mission_Actors[0]String_Name = a_c_cat_01
Objectives[26]mission_Actors[0]Relationship_Group = Companion
Objectives[26]mission_Actors[0]AddBlip = True
Objectives[26]mission_Actors[0]ShowCone = False
Objectives[26]mission_Actors[0]Invincible = True
Objectives[26]mission_Actors[0]SetHealth = 100
Objectives[26]mission_Actors[0]DieFromHeadShot = True
Objectives[26]mission_Actors[0]CanExitVehicle = True
Objectives[26]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[26]mission_Actors[0]AlwaysFight = True
Objectives[26]mission_Actors[0]Seeing_Range = 30
Objectives[26]mission_Actors[0]Hearing_Range = 30
Objectives[26]mission_Actors[0]CombatMovement = Offensive
Objectives[26]mission_Actors[0]weapon = 3799318422
Objectives[26]mission_Actors[0]Variation = Random
Objectives[26]mission_Actors[0]Task = 0
Objectives[26]mission_Actors[0]Task_Guard_Range = 5
Objectives[26]mission_Actors[0]Task_Stay_In_Range = True
Objectives[26]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[26]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[26]mission_Actors[0]Task_Scenario = NONE
Objectives[26]mission_Actors[1]Survive_Number = 0
Objectives[26]mission_Actors[1]Failed_Text = 
Objectives[26]mission_Actors[1]Remove_After = 31
Objectives[26]mission_Actors[1]positionX = -1264,554
Objectives[26]mission_Actors[1]positionY = -1241,358
Objectives[26]mission_Actors[1]positionZ = 3,441463
Objectives[26]mission_Actors[1]Heading = 20,05266
Objectives[26]mission_Actors[1]String_Name = a_c_cat_01
Objectives[26]mission_Actors[1]Relationship_Group = Companion
Objectives[26]mission_Actors[1]AddBlip = True
Objectives[26]mission_Actors[1]ShowCone = False
Objectives[26]mission_Actors[1]Invincible = True
Objectives[26]mission_Actors[1]SetHealth = 100
Objectives[26]mission_Actors[1]DieFromHeadShot = True
Objectives[26]mission_Actors[1]CanExitVehicle = True
Objectives[26]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[26]mission_Actors[1]AlwaysFight = True
Objectives[26]mission_Actors[1]Seeing_Range = 30
Objectives[26]mission_Actors[1]Hearing_Range = 30
Objectives[26]mission_Actors[1]CombatMovement = Offensive
Objectives[26]mission_Actors[1]weapon = 3799318422
Objectives[26]mission_Actors[1]Variation = Random
Objectives[26]mission_Actors[1]Task = 0
Objectives[26]mission_Actors[1]Task_Guard_Range = 5
Objectives[26]mission_Actors[1]Task_Stay_In_Range = True
Objectives[26]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[26]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[26]mission_Actors[1]Task_Scenario = NONE
Objectives[26]mission_Actors[2]Survive_Number = 0
Objectives[26]mission_Actors[2]Failed_Text = 
Objectives[26]mission_Actors[2]Remove_After = 31
Objectives[26]mission_Actors[2]positionX = -1273,477
Objectives[26]mission_Actors[2]positionY = -1220,165
Objectives[26]mission_Actors[2]positionZ = 3,732566
Objectives[26]mission_Actors[2]Heading = 230
Objectives[26]mission_Actors[2]String_Name = a_c_cat_01
Objectives[26]mission_Actors[2]Relationship_Group = Companion
Objectives[26]mission_Actors[2]AddBlip = True
Objectives[26]mission_Actors[2]ShowCone = False
Objectives[26]mission_Actors[2]Invincible = True
Objectives[26]mission_Actors[2]SetHealth = 100
Objectives[26]mission_Actors[2]DieFromHeadShot = True
Objectives[26]mission_Actors[2]CanExitVehicle = True
Objectives[26]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[26]mission_Actors[2]AlwaysFight = True
Objectives[26]mission_Actors[2]Seeing_Range = 30
Objectives[26]mission_Actors[2]Hearing_Range = 30
Objectives[26]mission_Actors[2]CombatMovement = Offensive
Objectives[26]mission_Actors[2]weapon = 3799318422
Objectives[26]mission_Actors[2]Variation = Random
Objectives[26]mission_Actors[2]Task = 0
Objectives[26]mission_Actors[2]Task_Guard_Range = 5
Objectives[26]mission_Actors[2]Task_Stay_In_Range = True
Objectives[26]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[26]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[26]mission_Actors[2]Task_Scenario = NONE
Objectives[26]mission_Actors[3]Survive_Number = 0
Objectives[26]mission_Actors[3]Failed_Text = 
Objectives[26]mission_Actors[3]Remove_After = 31
Objectives[26]mission_Actors[3]positionX = -1254,071
Objectives[26]mission_Actors[3]positionY = -1205,854
Objectives[26]mission_Actors[3]positionZ = 6,310645
Objectives[26]mission_Actors[3]Heading = 234,6358
Objectives[26]mission_Actors[3]String_Name = a_c_cat_01
Objectives[26]mission_Actors[3]Relationship_Group = Companion
Objectives[26]mission_Actors[3]AddBlip = True
Objectives[26]mission_Actors[3]ShowCone = False
Objectives[26]mission_Actors[3]Invincible = True
Objectives[26]mission_Actors[3]SetHealth = 100
Objectives[26]mission_Actors[3]DieFromHeadShot = True
Objectives[26]mission_Actors[3]CanExitVehicle = True
Objectives[26]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[26]mission_Actors[3]AlwaysFight = True
Objectives[26]mission_Actors[3]Seeing_Range = 30
Objectives[26]mission_Actors[3]Hearing_Range = 30
Objectives[26]mission_Actors[3]CombatMovement = Offensive
Objectives[26]mission_Actors[3]weapon = 3799318422
Objectives[26]mission_Actors[3]Variation = Random
Objectives[26]mission_Actors[3]Task = 0
Objectives[26]mission_Actors[3]Task_Guard_Range = 5
Objectives[26]mission_Actors[3]Task_Stay_In_Range = True
Objectives[26]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[26]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[26]mission_Actors[3]Task_Scenario = NONE
Objectives[26]mission_Actors[4]Survive_Number = 0
Objectives[26]mission_Actors[4]Failed_Text = 
Objectives[26]mission_Actors[4]Remove_After = 31
Objectives[26]mission_Actors[4]positionX = -1251,474
Objectives[26]mission_Actors[4]positionY = -1199,267
Objectives[26]mission_Actors[4]positionZ = 6,49404
Objectives[26]mission_Actors[4]Heading = 231,6455
Objectives[26]mission_Actors[4]String_Name = a_c_cat_01
Objectives[26]mission_Actors[4]Relationship_Group = Companion
Objectives[26]mission_Actors[4]AddBlip = True
Objectives[26]mission_Actors[4]ShowCone = False
Objectives[26]mission_Actors[4]Invincible = True
Objectives[26]mission_Actors[4]SetHealth = 100
Objectives[26]mission_Actors[4]DieFromHeadShot = True
Objectives[26]mission_Actors[4]CanExitVehicle = True
Objectives[26]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[26]mission_Actors[4]AlwaysFight = True
Objectives[26]mission_Actors[4]Seeing_Range = 30
Objectives[26]mission_Actors[4]Hearing_Range = 30
Objectives[26]mission_Actors[4]CombatMovement = Offensive
Objectives[26]mission_Actors[4]weapon = 3799318422
Objectives[26]mission_Actors[4]Variation = Random
Objectives[26]mission_Actors[4]Task = 0
Objectives[26]mission_Actors[4]Task_Guard_Range = 5
Objectives[26]mission_Actors[4]Task_Stay_In_Range = True
Objectives[26]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[26]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[26]mission_Actors[4]Task_Scenario = NONE
Objectives[26]mission_Actors[5]Survive_Number = 0
Objectives[26]mission_Actors[5]Failed_Text = 
Objectives[26]mission_Actors[5]Remove_After = 31
Objectives[26]mission_Actors[5]positionX = -1232,102
Objectives[26]mission_Actors[5]positionY = -1232,346
Objectives[26]mission_Actors[5]positionZ = 9,830482
Objectives[26]mission_Actors[5]Heading = 230
Objectives[26]mission_Actors[5]String_Name = a_c_cat_01
Objectives[26]mission_Actors[5]Relationship_Group = Companion
Objectives[26]mission_Actors[5]AddBlip = True
Objectives[26]mission_Actors[5]ShowCone = False
Objectives[26]mission_Actors[5]Invincible = True
Objectives[26]mission_Actors[5]SetHealth = 100
Objectives[26]mission_Actors[5]DieFromHeadShot = True
Objectives[26]mission_Actors[5]CanExitVehicle = True
Objectives[26]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[26]mission_Actors[5]AlwaysFight = True
Objectives[26]mission_Actors[5]Seeing_Range = 30
Objectives[26]mission_Actors[5]Hearing_Range = 30
Objectives[26]mission_Actors[5]CombatMovement = Offensive
Objectives[26]mission_Actors[5]weapon = 3799318422
Objectives[26]mission_Actors[5]Variation = Random
Objectives[26]mission_Actors[5]Task = 0
Objectives[26]mission_Actors[5]Task_Guard_Range = 5
Objectives[26]mission_Actors[5]Task_Stay_In_Range = True
Objectives[26]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[26]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[26]mission_Actors[5]Task_Scenario = NONE
Objectives[26]mission_Vehicles = 0
Objectives[26]Mission_Needed_Vehicles = 0
Objectives[26]mission_PropsCount = 0
Objectives[26]mission_Pickup_Props_Count = 0
Objectives[26]ObjectiveMessages = 4
Objectives[26]ObjectiveMessages[0]positionX = 2058,083
Objectives[26]ObjectiveMessages[0]positionY = -2000,787
Objectives[26]ObjectiveMessages[0]positionZ = 103,0838
Objectives[26]ObjectiveMessages[0]Message = ~b~What's in that sack?
Objectives[26]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[26]ObjectiveMessages[0]Sender = 
Objectives[26]ObjectiveMessages[0]Subject = 
Objectives[26]ObjectiveMessages[0]MessageColor = White
Objectives[26]ObjectiveMessages[0]PlayFromStart = True
Objectives[26]ObjectiveMessages[0]Delay = False
Objectives[26]ObjectiveMessages[0]DelayTime = 0
Objectives[26]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[0]TypeSubtitle = True
Objectives[26]ObjectiveMessages[0]TypeTextMesage = False
Objectives[26]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[26]ObjectiveMessages[1]positionX = 2059,771
Objectives[26]ObjectiveMessages[1]positionY = -2005,659
Objectives[26]ObjectiveMessages[1]positionZ = 101,33
Objectives[26]ObjectiveMessages[1]Message = ~o~Food for aunt Tonya's kittens.
Objectives[26]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[26]ObjectiveMessages[1]Sender = 
Objectives[26]ObjectiveMessages[1]Subject = 
Objectives[26]ObjectiveMessages[1]MessageColor = White
Objectives[26]ObjectiveMessages[1]PlayFromStart = False
Objectives[26]ObjectiveMessages[1]Delay = True
Objectives[26]ObjectiveMessages[1]DelayTime = 2
Objectives[26]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[1]TypeSubtitle = True
Objectives[26]ObjectiveMessages[1]TypeTextMesage = False
Objectives[26]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[26]ObjectiveMessages[2]positionX = 2061,382
Objectives[26]ObjectiveMessages[2]positionY = -2010,661
Objectives[26]ObjectiveMessages[2]positionZ = 99,72993
Objectives[26]ObjectiveMessages[2]Message = ~b~Oh shit... where did all these cats come from?
Objectives[26]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[26]ObjectiveMessages[2]Sender = 
Objectives[26]ObjectiveMessages[2]Subject = 
Objectives[26]ObjectiveMessages[2]MessageColor = White
Objectives[26]ObjectiveMessages[2]PlayFromStart = False
Objectives[26]ObjectiveMessages[2]Delay = True
Objectives[26]ObjectiveMessages[2]DelayTime = 5
Objectives[26]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[2]TypeSubtitle = True
Objectives[26]ObjectiveMessages[2]TypeTextMesage = False
Objectives[26]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[26]ObjectiveMessages[3]positionX = 2063,129
Objectives[26]ObjectiveMessages[3]positionY = -2016,168
Objectives[26]ObjectiveMessages[3]positionZ = 98,63296
Objectives[26]ObjectiveMessages[3]Message = ~o~They smell the food.
Objectives[26]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[26]ObjectiveMessages[3]Sender = 
Objectives[26]ObjectiveMessages[3]Subject = 
Objectives[26]ObjectiveMessages[3]MessageColor = White
Objectives[26]ObjectiveMessages[3]PlayFromStart = False
Objectives[26]ObjectiveMessages[3]Delay = True
Objectives[26]ObjectiveMessages[3]DelayTime = 10
Objectives[26]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[3]TypeSubtitle = True
Objectives[26]ObjectiveMessages[3]TypeTextMesage = False
Objectives[26]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[27]Text = 
Objectives[27]Type = Timeout_Objective
Objectives[27]positionX = -1248,244
Objectives[27]positionY = -1210,468
Objectives[27]positionZ = 6,287017
Objectives[27]Timeout_Min = 0
Objectives[27]Timeout_Sec = 1
Objectives[27]mission_ActorsCount = 1
Objectives[27]mission_Actors[0]Survive_Number = 0
Objectives[27]mission_Actors[0]Failed_Text = 
Objectives[27]mission_Actors[0]Remove_After = 0
Objectives[27]mission_Actors[0]positionX = -1246,998
Objectives[27]mission_Actors[0]positionY = -1211
Objectives[27]mission_Actors[0]positionZ = 7,314976
Objectives[27]mission_Actors[0]Heading = 99,99992
Objectives[27]mission_Actors[0]String_Name = a_m_o_beach_01
Objectives[27]mission_Actors[0]Relationship_Group = Enemy1
Objectives[27]mission_Actors[0]AddBlip = False
Objectives[27]mission_Actors[0]ShowCone = False
Objectives[27]mission_Actors[0]Invincible = False
Objectives[27]mission_Actors[0]SetHealth = 100
Objectives[27]mission_Actors[0]DieFromHeadShot = True
Objectives[27]mission_Actors[0]CanExitVehicle = True
Objectives[27]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[27]mission_Actors[0]AlwaysFight = True
Objectives[27]mission_Actors[0]Seeing_Range = 30
Objectives[27]mission_Actors[0]Hearing_Range = 30
Objectives[27]mission_Actors[0]CombatMovement = Offensive
Objectives[27]mission_Actors[0]weapon = PoolCue
Objectives[27]mission_Actors[0]Variation = Random
Objectives[27]mission_Actors[0]Task = 99
Objectives[27]mission_Actors[0]Task_Guard_Range = 5
Objectives[27]mission_Actors[0]Task_Stay_In_Range = True
Objectives[27]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[27]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[27]mission_Actors[0]Task_Scenario = NONE
Objectives[27]mission_Actors[0]Task_List_Count = 1
Objectives[27]mission_Actors[0]Task_Repeat = False
Objectives[27]mission_Actors[0]Task_List[0]Type = WalkTo
Objectives[27]mission_Actors[0]Task_List[0]DestinationX = -1243,874
Objectives[27]mission_Actors[0]Task_List[0]DestinationY = -1221,991
Objectives[27]mission_Actors[0]Task_List[0]DestinationZ = 6,558324
Objectives[27]mission_Actors[0]Task_List[0]Rotation = -620
Objectives[27]mission_Actors[0]Task_List[0]Speed = 1,5
Objectives[27]mission_Actors[0]Task_List[0]GoStraitToCoord = False
Objectives[27]mission_Vehicles = 0
Objectives[27]Mission_Needed_Vehicles = 0
Objectives[27]mission_PropsCount = 0
Objectives[27]mission_Pickup_Props_Count = 0
Objectives[27]ObjectiveMessages = 0

Objectives[28]Text = 
Objectives[28]Text2 = 
Objectives[28]Type = Kill_Actors
Objectives[28]positionX = -1250,055
Objectives[28]positionY = -1213,018
Objectives[28]positionZ = 6,088072
Objectives[28]KillAll1 = True
Objectives[28]KillAll2 = False
Objectives[28]Kill_Actors_Add_Blips = True
Objectives[28]Kill_Actors_Add_Markers = False
Objectives[28]DropPickups = False
Objectives[28]Droped_Pickup_Model = p_weed_bottle_s
Objectives[28]mission_ActorsCount = 0
Objectives[28]mission_Vehicles = 0
Objectives[28]Mission_Needed_Vehicles = 0
Objectives[28]mission_PropsCount = 0
Objectives[28]mission_Pickup_Props_Count = 0
Objectives[28]ObjectiveMessages = 3
Objectives[28]ObjectiveMessages[0]positionX = 2068,387
Objectives[28]ObjectiveMessages[0]positionY = -2031,694
Objectives[28]ObjectiveMessages[0]positionZ = 95,13121
Objectives[28]ObjectiveMessages[0]Message = ~o~Here kittens... food...
Objectives[28]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[28]ObjectiveMessages[0]Sender = 
Objectives[28]ObjectiveMessages[0]Subject = 
Objectives[28]ObjectiveMessages[0]MessageColor = White
Objectives[28]ObjectiveMessages[0]PlayFromStart = True
Objectives[28]ObjectiveMessages[0]Delay = False
Objectives[28]ObjectiveMessages[0]DelayTime = 0
Objectives[28]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[0]TypeSubtitle = True
Objectives[28]ObjectiveMessages[0]TypeTextMesage = False
Objectives[28]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[28]ObjectiveMessages[1]positionX = 2071,11
Objectives[28]ObjectiveMessages[1]positionY = -2035,211
Objectives[28]ObjectiveMessages[1]positionZ = 93,97005
Objectives[28]ObjectiveMessages[1]Message = ~b~What is that guy doing? He wants to kill the kittens.
Objectives[28]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[28]ObjectiveMessages[1]Sender = 
Objectives[28]ObjectiveMessages[1]Subject = 
Objectives[28]ObjectiveMessages[1]MessageColor = White
Objectives[28]ObjectiveMessages[1]PlayFromStart = False
Objectives[28]ObjectiveMessages[1]Delay = True
Objectives[28]ObjectiveMessages[1]DelayTime = 2
Objectives[28]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[1]TypeSubtitle = True
Objectives[28]ObjectiveMessages[1]TypeTextMesage = False
Objectives[28]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[28]ObjectiveMessages[2]positionX = 2073,547
Objectives[28]ObjectiveMessages[2]positionY = -2039,715
Objectives[28]ObjectiveMessages[2]positionZ = 92,6235
Objectives[28]ObjectiveMessages[2]Message = ~r~Stay away from my house, stupid cats!
Objectives[28]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[28]ObjectiveMessages[2]Sender = 
Objectives[28]ObjectiveMessages[2]Subject = 
Objectives[28]ObjectiveMessages[2]MessageColor = White
Objectives[28]ObjectiveMessages[2]PlayFromStart = False
Objectives[28]ObjectiveMessages[2]Delay = True
Objectives[28]ObjectiveMessages[2]DelayTime = 7
Objectives[28]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[2]TypeSubtitle = True
Objectives[28]ObjectiveMessages[2]TypeTextMesage = False
Objectives[28]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[29]Type = Prop_Objective
Objectives[29]Text = 
Objectives[29]Text2 = 
Objectives[29]positionX = -1226,985
Objectives[29]positionY = -1224,556
Objectives[29]positionZ = 5,965878
Objectives[29]All_Props = False
Objectives[29]Prop_ShowBlip = True
Objectives[29]DropPickups = False
Objectives[29]Prop_Damage = False
Objectives[29]Prop_Kill = False
Objectives[29]Prop_Break = True
Objectives[29]Droped_Pickup_Model = p_inhaler_01_s
Objectives[29]mission_ActorsCount = 0
Objectives[29]mission_Vehicles = 0
Objectives[29]Mission_Needed_Vehicles = 0
Objectives[29]mission_PropsCount = 0
Objectives[29]mission_Pickup_Props_Count = 0
Objectives[29]ObjectiveMessages = 7
Objectives[29]ObjectiveMessages[0]positionX = 2075,951
Objectives[29]ObjectiveMessages[0]positionY = -2045,536
Objectives[29]ObjectiveMessages[0]positionZ = 90,6936
Objectives[29]ObjectiveMessages[0]Message = ~o~Fucking bastard!
Objectives[29]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[29]ObjectiveMessages[0]Sender = 
Objectives[29]ObjectiveMessages[0]Subject = 
Objectives[29]ObjectiveMessages[0]MessageColor = White
Objectives[29]ObjectiveMessages[0]PlayFromStart = True
Objectives[29]ObjectiveMessages[0]Delay = False
Objectives[29]ObjectiveMessages[0]DelayTime = 0
Objectives[29]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[0]TypeSubtitle = True
Objectives[29]ObjectiveMessages[0]TypeTextMesage = False
Objectives[29]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[29]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[29]ObjectiveMessages[1]positionX = 2077,944
Objectives[29]ObjectiveMessages[1]positionY = -2049,79
Objectives[29]ObjectiveMessages[1]positionZ = 88,89957
Objectives[29]ObjectiveMessages[1]Message = ~o~Okay... we have to find something to break the crates.
Objectives[29]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[29]ObjectiveMessages[1]Sender = 
Objectives[29]ObjectiveMessages[1]Subject = 
Objectives[29]ObjectiveMessages[1]MessageColor = White
Objectives[29]ObjectiveMessages[1]PlayFromStart = False
Objectives[29]ObjectiveMessages[1]Delay = True
Objectives[29]ObjectiveMessages[1]DelayTime = 2
Objectives[29]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[1]TypeSubtitle = True
Objectives[29]ObjectiveMessages[1]TypeTextMesage = False
Objectives[29]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[29]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[29]ObjectiveMessages[2]positionX = 2080,932
Objectives[29]ObjectiveMessages[2]positionY = -2056,246
Objectives[29]ObjectiveMessages[2]positionZ = 85,14066
Objectives[29]ObjectiveMessages[2]Message = ~b~Why do we have to break the crates?
Objectives[29]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[29]ObjectiveMessages[2]Sender = 
Objectives[29]ObjectiveMessages[2]Subject = 
Objectives[29]ObjectiveMessages[2]MessageColor = White
Objectives[29]ObjectiveMessages[2]PlayFromStart = False
Objectives[29]ObjectiveMessages[2]Delay = True
Objectives[29]ObjectiveMessages[2]DelayTime = 7
Objectives[29]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[2]TypeSubtitle = True
Objectives[29]ObjectiveMessages[2]TypeTextMesage = False
Objectives[29]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[29]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[29]ObjectiveMessages[3]positionX = 2083,862
Objectives[29]ObjectiveMessages[3]positionY = -2061,638
Objectives[29]ObjectiveMessages[3]positionZ = 81,98909
Objectives[29]ObjectiveMessages[3]Message = ~o~To get out aunt Tonya's car.
Objectives[29]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[29]ObjectiveMessages[3]Sender = 
Objectives[29]ObjectiveMessages[3]Subject = 
Objectives[29]ObjectiveMessages[3]MessageColor = White
Objectives[29]ObjectiveMessages[3]PlayFromStart = False
Objectives[29]ObjectiveMessages[3]Delay = True
Objectives[29]ObjectiveMessages[3]DelayTime = 10
Objectives[29]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[3]TypeSubtitle = True
Objectives[29]ObjectiveMessages[3]TypeTextMesage = False
Objectives[29]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[29]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[29]ObjectiveMessages[4]positionX = 2087,199
Objectives[29]ObjectiveMessages[4]positionY = -2068,296
Objectives[29]ObjectiveMessages[4]positionZ = 82,62858
Objectives[29]ObjectiveMessages[4]Message = ~b~And woudn't it be better to move them?
Objectives[29]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[29]ObjectiveMessages[4]Sender = 
Objectives[29]ObjectiveMessages[4]Subject = 
Objectives[29]ObjectiveMessages[4]MessageColor = White
Objectives[29]ObjectiveMessages[4]PlayFromStart = False
Objectives[29]ObjectiveMessages[4]Delay = True
Objectives[29]ObjectiveMessages[4]DelayTime = 13
Objectives[29]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[4]TypeSubtitle = True
Objectives[29]ObjectiveMessages[4]TypeTextMesage = False
Objectives[29]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[29]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[29]ObjectiveMessages[5]positionX = 2092,139
Objectives[29]ObjectiveMessages[5]positionY = -2074,021
Objectives[29]ObjectiveMessages[5]positionZ = 82,46218
Objectives[29]ObjectiveMessages[5]Message = ~o~No, they're empty, aunt Tonya just put them there to hide the car, we can break them.
Objectives[29]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[29]ObjectiveMessages[5]Sender = 
Objectives[29]ObjectiveMessages[5]Subject = 
Objectives[29]ObjectiveMessages[5]MessageColor = White
Objectives[29]ObjectiveMessages[5]PlayFromStart = False
Objectives[29]ObjectiveMessages[5]Delay = True
Objectives[29]ObjectiveMessages[5]DelayTime = 16
Objectives[29]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[5]TypeSubtitle = True
Objectives[29]ObjectiveMessages[5]TypeTextMesage = False
Objectives[29]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[29]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[29]ObjectiveMessages[6]positionX = 2103,779
Objectives[29]ObjectiveMessages[6]positionY = -2082,735
Objectives[29]ObjectiveMessages[6]positionZ = 78,37283
Objectives[29]ObjectiveMessages[6]Message = ~b~Aunt Tonya is smart.
Objectives[29]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[29]ObjectiveMessages[6]Sender = 
Objectives[29]ObjectiveMessages[6]Subject = 
Objectives[29]ObjectiveMessages[6]MessageColor = White
Objectives[29]ObjectiveMessages[6]PlayFromStart = False
Objectives[29]ObjectiveMessages[6]Delay = True
Objectives[29]ObjectiveMessages[6]DelayTime = 24
Objectives[29]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[6]TypeSubtitle = True
Objectives[29]ObjectiveMessages[6]TypeTextMesage = False
Objectives[29]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[29]ObjectiveMessages[6]PhoneMessageDisplayTime = 15

Objectives[30]Text = 
Objectives[30]FaildText = 
Objectives[30]Type = Enter_Vehicle
Objectives[30]positionX = -1224,757
Objectives[30]positionY = -1230,103
Objectives[30]positionZ = 7,040907
Objectives[30]EnterVehicle_AsPassenger = False
Objectives[30]EnterVehicle_CanExit = True
Objectives[30]EnterVehicle_SetIsWanted = False
Objectives[30]EnterVehicle_SeatIndex = 0
Objectives[30]mission_ActorsCount = 3
Objectives[30]mission_Actors[0]Survive_Number = 0
Objectives[30]mission_Actors[0]Failed_Text = 
Objectives[30]mission_Actors[0]Remove_After = 42
Objectives[30]mission_Actors[0]positionX = -1101,874
Objectives[30]mission_Actors[0]positionY = -1659,358
Objectives[30]mission_Actors[0]positionZ = 5,596873
Objectives[30]mission_Actors[0]Heading = 237,0687
Objectives[30]mission_Actors[0]String_Name = a_f_m_skidrow_01
Objectives[30]mission_Actors[0]Relationship_Group = Friend
Objectives[30]mission_Actors[0]AddBlip = False
Objectives[30]mission_Actors[0]ShowCone = False
Objectives[30]mission_Actors[0]Invincible = True
Objectives[30]mission_Actors[0]SetHealth = 100
Objectives[30]mission_Actors[0]DieFromHeadShot = True
Objectives[30]mission_Actors[0]CanExitVehicle = True
Objectives[30]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[30]mission_Actors[0]AlwaysFight = True
Objectives[30]mission_Actors[0]Seeing_Range = 30
Objectives[30]mission_Actors[0]Hearing_Range = 30
Objectives[30]mission_Actors[0]CombatMovement = Offensive
Objectives[30]mission_Actors[0]weapon = 966099553
Objectives[30]mission_Actors[0]Variation = Default
Objectives[30]mission_Actors[0]Task = 3
Objectives[30]mission_Actors[0]Task_Guard_Range = 5
Objectives[30]mission_Actors[0]Task_Stay_In_Range = True
Objectives[30]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[30]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[30]mission_Actors[0]Task_Scenario = WORLD_HUMAN_HAMMERING
Objectives[30]mission_Actors[0]NeededForFollowActorCount = 1
Objectives[30]mission_Actors[0]NeddedForObjectiveFollowActor[0] = 37
Objectives[30]mission_Actors[0]NeededForObjectiveHintCount = 2
Objectives[30]mission_Actors[0]NeededForObjectiveHint[0] = 32
Objectives[30]mission_Actors[0]NeededForObjectiveHint[1] = 35
Objectives[30]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[30]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 36
Objectives[30]mission_Actors[0]NeededForObjectiveGoToActorCount = 2
Objectives[30]mission_Actors[0]NeededForObjectiveGoToActor[0] = 31
Objectives[30]mission_Actors[0]NeededForObjectiveGoToActor[1] = 34
Objectives[30]mission_Actors[1]SpawnInVehicle = True
Objectives[30]mission_Actors[1]SeatIndex = -1
Objectives[30]mission_Actors[1]Survive_Number = 0
Objectives[30]mission_Actors[1]Failed_Text = 
Objectives[30]mission_Actors[1]Remove_After = 0
Objectives[30]mission_Actors[1]positionX = -1163,788
Objectives[30]mission_Actors[1]positionY = -1720,827
Objectives[30]mission_Actors[1]positionZ = 4,325758
Objectives[30]mission_Actors[1]Heading = 124,0017
Objectives[30]mission_Actors[1]String_Name = s_m_m_cntrybar_01
Objectives[30]mission_Actors[1]Relationship_Group = Enemy1
Objectives[30]mission_Actors[1]AddBlip = False
Objectives[30]mission_Actors[1]ShowCone = False
Objectives[30]mission_Actors[1]Invincible = False
Objectives[30]mission_Actors[1]SetHealth = 200
Objectives[30]mission_Actors[1]DieFromHeadShot = True
Objectives[30]mission_Actors[1]CanExitVehicle = True
Objectives[30]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[30]mission_Actors[1]AlwaysFight = True
Objectives[30]mission_Actors[1]Seeing_Range = 30
Objectives[30]mission_Actors[1]Hearing_Range = 30
Objectives[30]mission_Actors[1]CombatMovement = Offensive
Objectives[30]mission_Actors[1]weapon = Unarmed
Objectives[30]mission_Actors[1]Variation = Random
Objectives[30]mission_Actors[1]Task = 99
Objectives[30]mission_Actors[1]Task_Guard_Range = 5
Objectives[30]mission_Actors[1]Task_Stay_In_Range = True
Objectives[30]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[30]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[30]mission_Actors[1]Task_Scenario = NONE
Objectives[30]mission_Actors[1]Task_List_Count = 10
Objectives[30]mission_Actors[1]Task_Repeat = True
Objectives[30]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[30]mission_Actors[1]Task_List[0]PositionX = -1162,961
Objectives[30]mission_Actors[1]Task_List[0]PositionY = -1722,861
Objectives[30]mission_Actors[1]Task_List[0]PositionZ = 3,691588
Objectives[30]mission_Actors[1]Task_List[0]Block = True
Objectives[30]mission_Actors[1]Task_List[1]Type = EnterVehicle
Objectives[30]mission_Actors[1]Task_List[1]PositionX = -1162,961
Objectives[30]mission_Actors[1]Task_List[1]PositionY = -1722,861
Objectives[30]mission_Actors[1]Task_List[1]PositionZ = 3,691588
Objectives[30]mission_Actors[1]Task_List[1]Speed = 1
Objectives[30]mission_Actors[1]Task_List[1]SeatIndex = -1
Objectives[30]mission_Actors[1]Task_List[1]TaskIndex = 1
Objectives[30]mission_Actors[1]Task_List[2]Type = Drive
Objectives[30]mission_Actors[1]Task_List[2]PositionX = -1202,512
Objectives[30]mission_Actors[1]Task_List[2]PositionY = -1746,957
Objectives[30]mission_Actors[1]Task_List[2]PositionZ = 3,685546
Objectives[30]mission_Actors[1]Task_List[2]Speed = 5
Objectives[30]mission_Actors[1]Task_List[2]StopBeforeVehicles = True
Objectives[30]mission_Actors[1]Task_List[2]StopBeforeActors = True
Objectives[30]mission_Actors[1]Task_List[2]AvoidVehicles = True
Objectives[30]mission_Actors[1]Task_List[2]AvoidEmptyVehicles = True
Objectives[30]mission_Actors[1]Task_List[2]AvoidActors = True
Objectives[30]mission_Actors[1]Task_List[2]AvoidObjects = True
Objectives[30]mission_Actors[1]Task_List[2]StopAtLights = True
Objectives[30]mission_Actors[1]Task_List[2]UseBlinkers = True
Objectives[30]mission_Actors[1]Task_List[2]AllowGoingWrongWay = True
Objectives[30]mission_Actors[1]Task_List[2]Reverse = False
Objectives[30]mission_Actors[1]Task_List[2]TakeShortestPath = True
Objectives[30]mission_Actors[1]Task_List[2]IgnoreRoads = True
Objectives[30]mission_Actors[1]Task_List[2]IgnoreAllPathing = True
Objectives[30]mission_Actors[1]Task_List[2]AvoidHighWays = True
Objectives[30]mission_Actors[1]Task_List[3]Type = Drive
Objectives[30]mission_Actors[1]Task_List[3]PositionX = -1224,432
Objectives[30]mission_Actors[1]Task_List[3]PositionY = -1734,04
Objectives[30]mission_Actors[1]Task_List[3]PositionZ = 3,829744
Objectives[30]mission_Actors[1]Task_List[3]Speed = 5
Objectives[30]mission_Actors[1]Task_List[3]StopBeforeVehicles = True
Objectives[30]mission_Actors[1]Task_List[3]StopBeforeActors = True
Objectives[30]mission_Actors[1]Task_List[3]AvoidVehicles = True
Objectives[30]mission_Actors[1]Task_List[3]AvoidEmptyVehicles = True
Objectives[30]mission_Actors[1]Task_List[3]AvoidActors = True
Objectives[30]mission_Actors[1]Task_List[3]AvoidObjects = True
Objectives[30]mission_Actors[1]Task_List[3]StopAtLights = True
Objectives[30]mission_Actors[1]Task_List[3]UseBlinkers = True
Objectives[30]mission_Actors[1]Task_List[3]AllowGoingWrongWay = True
Objectives[30]mission_Actors[1]Task_List[3]Reverse = False
Objectives[30]mission_Actors[1]Task_List[3]TakeShortestPath = True
Objectives[30]mission_Actors[1]Task_List[3]IgnoreRoads = True
Objectives[30]mission_Actors[1]Task_List[3]IgnoreAllPathing = True
Objectives[30]mission_Actors[1]Task_List[3]AvoidHighWays = True
Objectives[30]mission_Actors[1]Task_List[4]Type = Drive
Objectives[30]mission_Actors[1]Task_List[4]PositionX = -1159,254
Objectives[30]mission_Actors[1]Task_List[4]PositionY = -1683,848
Objectives[30]mission_Actors[1]Task_List[4]PositionZ = 3,888173
Objectives[30]mission_Actors[1]Task_List[4]Speed = 5
Objectives[30]mission_Actors[1]Task_List[4]StopBeforeVehicles = True
Objectives[30]mission_Actors[1]Task_List[4]StopBeforeActors = True
Objectives[30]mission_Actors[1]Task_List[4]AvoidVehicles = True
Objectives[30]mission_Actors[1]Task_List[4]AvoidEmptyVehicles = True
Objectives[30]mission_Actors[1]Task_List[4]AvoidActors = True
Objectives[30]mission_Actors[1]Task_List[4]AvoidObjects = True
Objectives[30]mission_Actors[1]Task_List[4]StopAtLights = True
Objectives[30]mission_Actors[1]Task_List[4]UseBlinkers = True
Objectives[30]mission_Actors[1]Task_List[4]AllowGoingWrongWay = True
Objectives[30]mission_Actors[1]Task_List[4]Reverse = False
Objectives[30]mission_Actors[1]Task_List[4]TakeShortestPath = True
Objectives[30]mission_Actors[1]Task_List[4]IgnoreRoads = True
Objectives[30]mission_Actors[1]Task_List[4]IgnoreAllPathing = True
Objectives[30]mission_Actors[1]Task_List[4]AvoidHighWays = True
Objectives[30]mission_Actors[1]Task_List[5]Type = Drive
Objectives[30]mission_Actors[1]Task_List[5]PositionX = -1150,945
Objectives[30]mission_Actors[1]Task_List[5]PositionY = -1691,403
Objectives[30]mission_Actors[1]Task_List[5]PositionZ = 3,867975
Objectives[30]mission_Actors[1]Task_List[5]Speed = 5
Objectives[30]mission_Actors[1]Task_List[5]StopBeforeVehicles = True
Objectives[30]mission_Actors[1]Task_List[5]StopBeforeActors = True
Objectives[30]mission_Actors[1]Task_List[5]AvoidVehicles = True
Objectives[30]mission_Actors[1]Task_List[5]AvoidEmptyVehicles = True
Objectives[30]mission_Actors[1]Task_List[5]AvoidActors = True
Objectives[30]mission_Actors[1]Task_List[5]AvoidObjects = True
Objectives[30]mission_Actors[1]Task_List[5]StopAtLights = True
Objectives[30]mission_Actors[1]Task_List[5]UseBlinkers = True
Objectives[30]mission_Actors[1]Task_List[5]AllowGoingWrongWay = True
Objectives[30]mission_Actors[1]Task_List[5]Reverse = False
Objectives[30]mission_Actors[1]Task_List[5]TakeShortestPath = True
Objectives[30]mission_Actors[1]Task_List[5]IgnoreRoads = True
Objectives[30]mission_Actors[1]Task_List[5]IgnoreAllPathing = True
Objectives[30]mission_Actors[1]Task_List[5]AvoidHighWays = True
Objectives[30]mission_Actors[1]Task_List[6]Type = Drive
Objectives[30]mission_Actors[1]Task_List[6]PositionX = -1205,982
Objectives[30]mission_Actors[1]Task_List[6]PositionY = -1725,971
Objectives[30]mission_Actors[1]Task_List[6]PositionZ = 3,740505
Objectives[30]mission_Actors[1]Task_List[6]Speed = 5
Objectives[30]mission_Actors[1]Task_List[6]StopBeforeVehicles = True
Objectives[30]mission_Actors[1]Task_List[6]StopBeforeActors = True
Objectives[30]mission_Actors[1]Task_List[6]AvoidVehicles = True
Objectives[30]mission_Actors[1]Task_List[6]AvoidEmptyVehicles = True
Objectives[30]mission_Actors[1]Task_List[6]AvoidActors = True
Objectives[30]mission_Actors[1]Task_List[6]AvoidObjects = True
Objectives[30]mission_Actors[1]Task_List[6]StopAtLights = True
Objectives[30]mission_Actors[1]Task_List[6]UseBlinkers = True
Objectives[30]mission_Actors[1]Task_List[6]AllowGoingWrongWay = True
Objectives[30]mission_Actors[1]Task_List[6]Reverse = False
Objectives[30]mission_Actors[1]Task_List[6]TakeShortestPath = True
Objectives[30]mission_Actors[1]Task_List[6]IgnoreRoads = True
Objectives[30]mission_Actors[1]Task_List[6]IgnoreAllPathing = True
Objectives[30]mission_Actors[1]Task_List[6]AvoidHighWays = True
Objectives[30]mission_Actors[1]Task_List[7]Type = Drive
Objectives[30]mission_Actors[1]Task_List[7]PositionX = -1198,394
Objectives[30]mission_Actors[1]Task_List[7]PositionY = -1735,942
Objectives[30]mission_Actors[1]Task_List[7]PositionZ = 3,692834
Objectives[30]mission_Actors[1]Task_List[7]Speed = 5
Objectives[30]mission_Actors[1]Task_List[7]StopBeforeVehicles = True
Objectives[30]mission_Actors[1]Task_List[7]StopBeforeActors = True
Objectives[30]mission_Actors[1]Task_List[7]AvoidVehicles = True
Objectives[30]mission_Actors[1]Task_List[7]AvoidEmptyVehicles = True
Objectives[30]mission_Actors[1]Task_List[7]AvoidActors = True
Objectives[30]mission_Actors[1]Task_List[7]AvoidObjects = True
Objectives[30]mission_Actors[1]Task_List[7]StopAtLights = True
Objectives[30]mission_Actors[1]Task_List[7]UseBlinkers = True
Objectives[30]mission_Actors[1]Task_List[7]AllowGoingWrongWay = True
Objectives[30]mission_Actors[1]Task_List[7]Reverse = False
Objectives[30]mission_Actors[1]Task_List[7]TakeShortestPath = True
Objectives[30]mission_Actors[1]Task_List[7]IgnoreRoads = True
Objectives[30]mission_Actors[1]Task_List[7]IgnoreAllPathing = True
Objectives[30]mission_Actors[1]Task_List[7]AvoidHighWays = True
Objectives[30]mission_Actors[1]Task_List[8]Type = Drive
Objectives[30]mission_Actors[1]Task_List[8]PositionX = -1140,742
Objectives[30]mission_Actors[1]Task_List[8]PositionY = -1697,764
Objectives[30]mission_Actors[1]Task_List[8]PositionZ = 3,855092
Objectives[30]mission_Actors[1]Task_List[8]Speed = 5
Objectives[30]mission_Actors[1]Task_List[8]StopBeforeVehicles = True
Objectives[30]mission_Actors[1]Task_List[8]StopBeforeActors = True
Objectives[30]mission_Actors[1]Task_List[8]AvoidVehicles = True
Objectives[30]mission_Actors[1]Task_List[8]AvoidEmptyVehicles = True
Objectives[30]mission_Actors[1]Task_List[8]AvoidActors = True
Objectives[30]mission_Actors[1]Task_List[8]AvoidObjects = True
Objectives[30]mission_Actors[1]Task_List[8]StopAtLights = True
Objectives[30]mission_Actors[1]Task_List[8]UseBlinkers = True
Objectives[30]mission_Actors[1]Task_List[8]AllowGoingWrongWay = True
Objectives[30]mission_Actors[1]Task_List[8]Reverse = False
Objectives[30]mission_Actors[1]Task_List[8]TakeShortestPath = True
Objectives[30]mission_Actors[1]Task_List[8]IgnoreRoads = True
Objectives[30]mission_Actors[1]Task_List[8]IgnoreAllPathing = True
Objectives[30]mission_Actors[1]Task_List[8]AvoidHighWays = True
Objectives[30]mission_Actors[1]Task_List[9]Type = Drive
Objectives[30]mission_Actors[1]Task_List[9]PositionX = -1125,079
Objectives[30]mission_Actors[1]Task_List[9]PositionY = -1704,708
Objectives[30]mission_Actors[1]Task_List[9]PositionZ = 3,837722
Objectives[30]mission_Actors[1]Task_List[9]Speed = 5
Objectives[30]mission_Actors[1]Task_List[9]StopBeforeVehicles = True
Objectives[30]mission_Actors[1]Task_List[9]StopBeforeActors = True
Objectives[30]mission_Actors[1]Task_List[9]AvoidVehicles = True
Objectives[30]mission_Actors[1]Task_List[9]AvoidEmptyVehicles = True
Objectives[30]mission_Actors[1]Task_List[9]AvoidActors = True
Objectives[30]mission_Actors[1]Task_List[9]AvoidObjects = True
Objectives[30]mission_Actors[1]Task_List[9]StopAtLights = True
Objectives[30]mission_Actors[1]Task_List[9]UseBlinkers = True
Objectives[30]mission_Actors[1]Task_List[9]AllowGoingWrongWay = True
Objectives[30]mission_Actors[1]Task_List[9]Reverse = False
Objectives[30]mission_Actors[1]Task_List[9]TakeShortestPath = True
Objectives[30]mission_Actors[1]Task_List[9]IgnoreRoads = True
Objectives[30]mission_Actors[1]Task_List[9]IgnoreAllPathing = True
Objectives[30]mission_Actors[1]Task_List[9]AvoidHighWays = True
Objectives[30]mission_Actors[2]SpawnInVehicle = True
Objectives[30]mission_Actors[2]SeatIndex = -1
Objectives[30]mission_Actors[2]Survive_Number = 0
Objectives[30]mission_Actors[2]Failed_Text = 
Objectives[30]mission_Actors[2]Remove_After = 0
Objectives[30]mission_Actors[2]positionX = -1157,902
Objectives[30]mission_Actors[2]positionY = -1695,441
Objectives[30]mission_Actors[2]positionZ = 3,914325
Objectives[30]mission_Actors[2]Heading = 119,9107
Objectives[30]mission_Actors[2]String_Name = s_m_m_cntrybar_01
Objectives[30]mission_Actors[2]Relationship_Group = Enemy1
Objectives[30]mission_Actors[2]AddBlip = False
Objectives[30]mission_Actors[2]ShowCone = False
Objectives[30]mission_Actors[2]Invincible = False
Objectives[30]mission_Actors[2]SetHealth = 200
Objectives[30]mission_Actors[2]DieFromHeadShot = True
Objectives[30]mission_Actors[2]CanExitVehicle = True
Objectives[30]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[30]mission_Actors[2]AlwaysFight = True
Objectives[30]mission_Actors[2]Seeing_Range = 30
Objectives[30]mission_Actors[2]Hearing_Range = 30
Objectives[30]mission_Actors[2]CombatMovement = Offensive
Objectives[30]mission_Actors[2]weapon = Unarmed
Objectives[30]mission_Actors[2]Variation = Random
Objectives[30]mission_Actors[2]Task = 99
Objectives[30]mission_Actors[2]Task_Guard_Range = 5
Objectives[30]mission_Actors[2]Task_Stay_In_Range = True
Objectives[30]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[30]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[30]mission_Actors[2]Task_Scenario = NONE
Objectives[30]mission_Actors[2]Task_List_Count = 10
Objectives[30]mission_Actors[2]Task_Repeat = True
Objectives[30]mission_Actors[2]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[30]mission_Actors[2]Task_List[0]PositionX = -1157,933
Objectives[30]mission_Actors[2]Task_List[0]PositionY = -1696,268
Objectives[30]mission_Actors[2]Task_List[0]PositionZ = 3,851937
Objectives[30]mission_Actors[2]Task_List[0]Block = True
Objectives[30]mission_Actors[2]Task_List[1]Type = EnterVehicle
Objectives[30]mission_Actors[2]Task_List[1]PositionX = -1157,939
Objectives[30]mission_Actors[2]Task_List[1]PositionY = -1696,275
Objectives[30]mission_Actors[2]Task_List[1]PositionZ = 3,851916
Objectives[30]mission_Actors[2]Task_List[1]Speed = 1
Objectives[30]mission_Actors[2]Task_List[1]SeatIndex = -1
Objectives[30]mission_Actors[2]Task_List[1]TaskIndex = 1
Objectives[30]mission_Actors[2]Task_List[2]Type = Drive
Objectives[30]mission_Actors[2]Task_List[2]PositionX = -1210,724
Objectives[30]mission_Actors[2]Task_List[2]PositionY = -1733,351
Objectives[30]mission_Actors[2]Task_List[2]PositionZ = 3,687065
Objectives[30]mission_Actors[2]Task_List[2]Speed = 5
Objectives[30]mission_Actors[2]Task_List[2]StopBeforeVehicles = True
Objectives[30]mission_Actors[2]Task_List[2]StopBeforeActors = True
Objectives[30]mission_Actors[2]Task_List[2]AvoidVehicles = True
Objectives[30]mission_Actors[2]Task_List[2]AvoidEmptyVehicles = True
Objectives[30]mission_Actors[2]Task_List[2]AvoidActors = True
Objectives[30]mission_Actors[2]Task_List[2]AvoidObjects = True
Objectives[30]mission_Actors[2]Task_List[2]StopAtLights = True
Objectives[30]mission_Actors[2]Task_List[2]UseBlinkers = True
Objectives[30]mission_Actors[2]Task_List[2]AllowGoingWrongWay = True
Objectives[30]mission_Actors[2]Task_List[2]Reverse = False
Objectives[30]mission_Actors[2]Task_List[2]TakeShortestPath = True
Objectives[30]mission_Actors[2]Task_List[2]IgnoreRoads = True
Objectives[30]mission_Actors[2]Task_List[2]IgnoreAllPathing = True
Objectives[30]mission_Actors[2]Task_List[2]AvoidHighWays = True
Objectives[30]mission_Actors[2]Task_List[3]Type = Drive
Objectives[30]mission_Actors[2]Task_List[3]PositionX = -1197,943
Objectives[30]mission_Actors[2]Task_List[3]PositionY = -1746,426
Objectives[30]mission_Actors[2]Task_List[3]PositionZ = 3,689143
Objectives[30]mission_Actors[2]Task_List[3]Speed = 5
Objectives[30]mission_Actors[2]Task_List[3]StopBeforeVehicles = True
Objectives[30]mission_Actors[2]Task_List[3]StopBeforeActors = True
Objectives[30]mission_Actors[2]Task_List[3]AvoidVehicles = True
Objectives[30]mission_Actors[2]Task_List[3]AvoidEmptyVehicles = True
Objectives[30]mission_Actors[2]Task_List[3]AvoidActors = True
Objectives[30]mission_Actors[2]Task_List[3]AvoidObjects = True
Objectives[30]mission_Actors[2]Task_List[3]StopAtLights = True
Objectives[30]mission_Actors[2]Task_List[3]UseBlinkers = True
Objectives[30]mission_Actors[2]Task_List[3]AllowGoingWrongWay = True
Objectives[30]mission_Actors[2]Task_List[3]Reverse = False
Objectives[30]mission_Actors[2]Task_List[3]TakeShortestPath = True
Objectives[30]mission_Actors[2]Task_List[3]IgnoreRoads = True
Objectives[30]mission_Actors[2]Task_List[3]IgnoreAllPathing = True
Objectives[30]mission_Actors[2]Task_List[3]AvoidHighWays = True
Objectives[30]mission_Actors[2]Task_List[4]Type = Drive
Objectives[30]mission_Actors[2]Task_List[4]PositionX = -1126,028
Objectives[30]mission_Actors[2]Task_List[4]PositionY = -1700,102
Objectives[30]mission_Actors[2]Task_List[4]PositionZ = 3,878525
Objectives[30]mission_Actors[2]Task_List[4]Speed = 5
Objectives[30]mission_Actors[2]Task_List[4]StopBeforeVehicles = True
Objectives[30]mission_Actors[2]Task_List[4]StopBeforeActors = True
Objectives[30]mission_Actors[2]Task_List[4]AvoidVehicles = True
Objectives[30]mission_Actors[2]Task_List[4]AvoidEmptyVehicles = True
Objectives[30]mission_Actors[2]Task_List[4]AvoidActors = True
Objectives[30]mission_Actors[2]Task_List[4]AvoidObjects = True
Objectives[30]mission_Actors[2]Task_List[4]StopAtLights = True
Objectives[30]mission_Actors[2]Task_List[4]UseBlinkers = True
Objectives[30]mission_Actors[2]Task_List[4]AllowGoingWrongWay = True
Objectives[30]mission_Actors[2]Task_List[4]Reverse = False
Objectives[30]mission_Actors[2]Task_List[4]TakeShortestPath = True
Objectives[30]mission_Actors[2]Task_List[4]IgnoreRoads = True
Objectives[30]mission_Actors[2]Task_List[4]IgnoreAllPathing = True
Objectives[30]mission_Actors[2]Task_List[4]AvoidHighWays = True
Objectives[30]mission_Actors[2]Task_List[5]Type = Drive
Objectives[30]mission_Actors[2]Task_List[5]PositionX = -1131,785
Objectives[30]mission_Actors[2]Task_List[5]PositionY = -1685,518
Objectives[30]mission_Actors[2]Task_List[5]PositionZ = 3,874975
Objectives[30]mission_Actors[2]Task_List[5]Speed = 5
Objectives[30]mission_Actors[2]Task_List[5]StopBeforeVehicles = True
Objectives[30]mission_Actors[2]Task_List[5]StopBeforeActors = True
Objectives[30]mission_Actors[2]Task_List[5]AvoidVehicles = True
Objectives[30]mission_Actors[2]Task_List[5]AvoidEmptyVehicles = True
Objectives[30]mission_Actors[2]Task_List[5]AvoidActors = True
Objectives[30]mission_Actors[2]Task_List[5]AvoidObjects = True
Objectives[30]mission_Actors[2]Task_List[5]StopAtLights = True
Objectives[30]mission_Actors[2]Task_List[5]UseBlinkers = True
Objectives[30]mission_Actors[2]Task_List[5]AllowGoingWrongWay = True
Objectives[30]mission_Actors[2]Task_List[5]Reverse = False
Objectives[30]mission_Actors[2]Task_List[5]TakeShortestPath = True
Objectives[30]mission_Actors[2]Task_List[5]IgnoreRoads = True
Objectives[30]mission_Actors[2]Task_List[5]IgnoreAllPathing = True
Objectives[30]mission_Actors[2]Task_List[5]AvoidHighWays = True
Objectives[30]mission_Actors[2]Task_List[6]Type = Drive
Objectives[30]mission_Actors[2]Task_List[6]PositionX = -1206,771
Objectives[30]mission_Actors[2]Task_List[6]PositionY = -1734,743
Objectives[30]mission_Actors[2]Task_List[6]PositionZ = 3,672388
Objectives[30]mission_Actors[2]Task_List[6]Speed = 5
Objectives[30]mission_Actors[2]Task_List[6]StopBeforeVehicles = True
Objectives[30]mission_Actors[2]Task_List[6]StopBeforeActors = True
Objectives[30]mission_Actors[2]Task_List[6]AvoidVehicles = True
Objectives[30]mission_Actors[2]Task_List[6]AvoidEmptyVehicles = True
Objectives[30]mission_Actors[2]Task_List[6]AvoidActors = True
Objectives[30]mission_Actors[2]Task_List[6]AvoidObjects = True
Objectives[30]mission_Actors[2]Task_List[6]StopAtLights = True
Objectives[30]mission_Actors[2]Task_List[6]UseBlinkers = True
Objectives[30]mission_Actors[2]Task_List[6]AllowGoingWrongWay = True
Objectives[30]mission_Actors[2]Task_List[6]Reverse = False
Objectives[30]mission_Actors[2]Task_List[6]TakeShortestPath = True
Objectives[30]mission_Actors[2]Task_List[6]IgnoreRoads = True
Objectives[30]mission_Actors[2]Task_List[6]IgnoreAllPathing = True
Objectives[30]mission_Actors[2]Task_List[6]AvoidHighWays = True
Objectives[30]mission_Actors[2]Task_List[7]Type = Drive
Objectives[30]mission_Actors[2]Task_List[7]PositionX = -1215,122
Objectives[30]mission_Actors[2]Task_List[7]PositionY = -1722,94
Objectives[30]mission_Actors[2]Task_List[7]PositionZ = 3,817933
Objectives[30]mission_Actors[2]Task_List[7]Speed = 5
Objectives[30]mission_Actors[2]Task_List[7]StopBeforeVehicles = True
Objectives[30]mission_Actors[2]Task_List[7]StopBeforeActors = True
Objectives[30]mission_Actors[2]Task_List[7]AvoidVehicles = True
Objectives[30]mission_Actors[2]Task_List[7]AvoidEmptyVehicles = True
Objectives[30]mission_Actors[2]Task_List[7]AvoidActors = True
Objectives[30]mission_Actors[2]Task_List[7]AvoidObjects = True
Objectives[30]mission_Actors[2]Task_List[7]StopAtLights = True
Objectives[30]mission_Actors[2]Task_List[7]UseBlinkers = True
Objectives[30]mission_Actors[2]Task_List[7]AllowGoingWrongWay = True
Objectives[30]mission_Actors[2]Task_List[7]Reverse = False
Objectives[30]mission_Actors[2]Task_List[7]TakeShortestPath = True
Objectives[30]mission_Actors[2]Task_List[7]IgnoreRoads = True
Objectives[30]mission_Actors[2]Task_List[7]IgnoreAllPathing = True
Objectives[30]mission_Actors[2]Task_List[7]AvoidHighWays = True
Objectives[30]mission_Actors[2]Task_List[8]Type = Drive
Objectives[30]mission_Actors[2]Task_List[8]PositionX = -1151,403
Objectives[30]mission_Actors[2]Task_List[8]PositionY = -1680,501
Objectives[30]mission_Actors[2]Task_List[8]PositionZ = 3,874762
Objectives[30]mission_Actors[2]Task_List[8]Speed = 5
Objectives[30]mission_Actors[2]Task_List[8]StopBeforeVehicles = True
Objectives[30]mission_Actors[2]Task_List[8]StopBeforeActors = True
Objectives[30]mission_Actors[2]Task_List[8]AvoidVehicles = True
Objectives[30]mission_Actors[2]Task_List[8]AvoidEmptyVehicles = True
Objectives[30]mission_Actors[2]Task_List[8]AvoidActors = True
Objectives[30]mission_Actors[2]Task_List[8]AvoidObjects = True
Objectives[30]mission_Actors[2]Task_List[8]StopAtLights = True
Objectives[30]mission_Actors[2]Task_List[8]UseBlinkers = True
Objectives[30]mission_Actors[2]Task_List[8]AllowGoingWrongWay = True
Objectives[30]mission_Actors[2]Task_List[8]Reverse = False
Objectives[30]mission_Actors[2]Task_List[8]TakeShortestPath = True
Objectives[30]mission_Actors[2]Task_List[8]IgnoreRoads = True
Objectives[30]mission_Actors[2]Task_List[8]IgnoreAllPathing = True
Objectives[30]mission_Actors[2]Task_List[8]AvoidHighWays = True
Objectives[30]mission_Actors[2]Task_List[9]Type = Drive
Objectives[30]mission_Actors[2]Task_List[9]PositionX = -1135,742
Objectives[30]mission_Actors[2]Task_List[9]PositionY = -1690,418
Objectives[30]mission_Actors[2]Task_List[9]PositionZ = 3,901944
Objectives[30]mission_Actors[2]Task_List[9]Speed = 5
Objectives[30]mission_Actors[2]Task_List[9]StopBeforeVehicles = True
Objectives[30]mission_Actors[2]Task_List[9]StopBeforeActors = True
Objectives[30]mission_Actors[2]Task_List[9]AvoidVehicles = True
Objectives[30]mission_Actors[2]Task_List[9]AvoidEmptyVehicles = True
Objectives[30]mission_Actors[2]Task_List[9]AvoidActors = True
Objectives[30]mission_Actors[2]Task_List[9]AvoidObjects = True
Objectives[30]mission_Actors[2]Task_List[9]StopAtLights = True
Objectives[30]mission_Actors[2]Task_List[9]UseBlinkers = True
Objectives[30]mission_Actors[2]Task_List[9]AllowGoingWrongWay = True
Objectives[30]mission_Actors[2]Task_List[9]Reverse = False
Objectives[30]mission_Actors[2]Task_List[9]TakeShortestPath = True
Objectives[30]mission_Actors[2]Task_List[9]IgnoreRoads = True
Objectives[30]mission_Actors[2]Task_List[9]IgnoreAllPathing = True
Objectives[30]mission_Actors[2]Task_List[9]AvoidHighWays = True
Objectives[30]mission_Vehicles = 3
Objectives[30]mission_Vehicles[0]positionX = -1163,788
Objectives[30]mission_Vehicles[0]positionY = -1720,827
Objectives[30]mission_Vehicles[0]positionZ = 4,325758
Objectives[30]mission_Vehicles[0]Heading = 124,0017
Objectives[30]mission_Vehicles[0]Name = Fieldmaster
Objectives[30]mission_Vehicles[0]Model = tractor2
Objectives[30]mission_Vehicles[0]PrimaryColor = PoliceCarBlue
Objectives[30]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[30]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[30]mission_Vehicles[0]HasPearlescent = False
Objectives[30]mission_Vehicles[0]Livery = 0
Objectives[30]mission_Vehicles[0]DirtLevel = 0
Objectives[30]mission_Vehicles[0]LockedForPlayer = False
Objectives[30]mission_Vehicles[0]Locked = False
Objectives[30]mission_Vehicles[0]Alarm = False
Objectives[30]mission_Vehicles[0]HotWired = False
Objectives[30]mission_Vehicles[0]Invincible = False
Objectives[30]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[30]mission_Vehicles[0]Remove_After = 0
Objectives[30]mission_Vehicles[0]Survive_Number = 0
Objectives[30]mission_Vehicles[0]Failed_Text = 
Objectives[30]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[30]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 30
Objectives[30]mission_Vehicles[0]NeededForActorIndex[0] = 1
Objectives[30]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[30]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[30]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 45
Objectives[30]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[30]mission_Vehicles[0]NeededForObjectiveHintCount = 1
Objectives[30]mission_Vehicles[0]NeededForObjectiveHint[0] = 39
Objectives[30]mission_Vehicles[1]positionX = -1161,401
Objectives[30]mission_Vehicles[1]positionY = -1719,438
Objectives[30]mission_Vehicles[1]positionZ = 4,174952
Objectives[30]mission_Vehicles[1]Heading = 110,5293
Objectives[30]mission_Vehicles[1]Name = Rimorchio
Objectives[30]mission_Vehicles[1]Model = raketrailer
Objectives[30]mission_Vehicles[1]PrimaryColor = PoliceCarBlue
Objectives[30]mission_Vehicles[1]SecondaryColor = PureWhite
Objectives[30]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[30]mission_Vehicles[1]HasPearlescent = False
Objectives[30]mission_Vehicles[1]Livery = 0
Objectives[30]mission_Vehicles[1]DirtLevel = 0
Objectives[30]mission_Vehicles[1]LockedForPlayer = False
Objectives[30]mission_Vehicles[1]Locked = False
Objectives[30]mission_Vehicles[1]Alarm = False
Objectives[30]mission_Vehicles[1]HotWired = False
Objectives[30]mission_Vehicles[1]Invincible = False
Objectives[30]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[30]mission_Vehicles[1]Remove_After = 0
Objectives[30]mission_Vehicles[1]Survive_Number = 0
Objectives[30]mission_Vehicles[1]Failed_Text = 
Objectives[30]mission_Vehicles[2]positionX = -1157,902
Objectives[30]mission_Vehicles[2]positionY = -1695,441
Objectives[30]mission_Vehicles[2]positionZ = 3,914325
Objectives[30]mission_Vehicles[2]Heading = 119,9107
Objectives[30]mission_Vehicles[2]Name = Dozer
Objectives[30]mission_Vehicles[2]Model = bulldozer
Objectives[30]mission_Vehicles[2]PrimaryColor = PoliceCarBlue
Objectives[30]mission_Vehicles[2]SecondaryColor = PureWhite
Objectives[30]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[30]mission_Vehicles[2]HasPearlescent = False
Objectives[30]mission_Vehicles[2]Livery = 0
Objectives[30]mission_Vehicles[2]DirtLevel = 0
Objectives[30]mission_Vehicles[2]LockedForPlayer = False
Objectives[30]mission_Vehicles[2]Locked = False
Objectives[30]mission_Vehicles[2]Alarm = False
Objectives[30]mission_Vehicles[2]HotWired = False
Objectives[30]mission_Vehicles[2]Invincible = False
Objectives[30]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[30]mission_Vehicles[2]Remove_After = 0
Objectives[30]mission_Vehicles[2]Survive_Number = 0
Objectives[30]mission_Vehicles[2]Failed_Text = 
Objectives[30]mission_Vehicles[2]NeededForActorsCount = 1
Objectives[30]mission_Vehicles[2]NeededForActorObjectiveNumber[0] = 30
Objectives[30]mission_Vehicles[2]NeededForActorIndex[0] = 2
Objectives[30]mission_Vehicles[2]NeededForActorTaskIndex[0] = 1
Objectives[30]mission_Vehicles[2]NeededForObjectivesCount = 1
Objectives[30]mission_Vehicles[2]NeededForVehicleObjectiveNumber[0] = 45
Objectives[30]mission_Vehicles[2]NeededForVehicleIndex[0] = 2
Objectives[30]mission_Vehicles[2]NeededForObjectiveHintCount = 1
Objectives[30]mission_Vehicles[2]NeededForObjectiveHint[0] = 40
Objectives[30]mission_Vehicles[2]NeededForSetPlayerActorCount = 1
Objectives[30]mission_Vehicles[2]NeededForSetPlayerActorObjectiveNumber[0] = 44
Objectives[30]mission_Vehicles[2]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[30]Mission_Needed_Vehicles = 0
Objectives[30]mission_PropsCount = 0
Objectives[30]mission_Pickup_Props_Count = 0
Objectives[30]ObjectiveMessages = 1
Objectives[30]ObjectiveMessages[0]positionX = 2143,755
Objectives[30]ObjectiveMessages[0]positionY = -1759,261
Objectives[30]ObjectiveMessages[0]positionZ = 170,2807
Objectives[30]ObjectiveMessages[0]Message = ~o~Okay, let's get this old beauty out.
Objectives[30]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[0]Sender = 
Objectives[30]ObjectiveMessages[0]Subject = 
Objectives[30]ObjectiveMessages[0]MessageColor = White
Objectives[30]ObjectiveMessages[0]PlayFromStart = True
Objectives[30]ObjectiveMessages[0]Delay = False
Objectives[30]ObjectiveMessages[0]DelayTime = 0
Objectives[30]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[0]TypeSubtitle = True
Objectives[30]ObjectiveMessages[0]TypeTextMesage = False
Objectives[30]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[31]Type = GoTo_Actor
Objectives[31]Text = 
Objectives[31]positionX = -1104,429
Objectives[31]positionY = -1651,702
Objectives[31]positionZ = 3,412511
Objectives[31]GoTo_Actor_ChangToCompanion = False
Objectives[31]GoTo_Actor_Distance = 3
Objectives[31]GoTo_Actor_Remove_Blip = True
Objectives[31]mission_ActorsCount = 0
Objectives[31]mission_Vehicles = 0
Objectives[31]Mission_Needed_Vehicles = 0
Objectives[31]mission_PropsCount = 0
Objectives[31]mission_Pickup_Props_Count = 0
Objectives[31]ObjectiveMessages = 5
Objectives[31]ObjectiveMessages[0]positionX = 2148,029
Objectives[31]ObjectiveMessages[0]positionY = -1766,622
Objectives[31]ObjectiveMessages[0]positionZ = 165,4192
Objectives[31]ObjectiveMessages[0]Message = ~b~Does it still work?
Objectives[31]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[31]ObjectiveMessages[0]Sender = 
Objectives[31]ObjectiveMessages[0]Subject = 
Objectives[31]ObjectiveMessages[0]MessageColor = White
Objectives[31]ObjectiveMessages[0]PlayFromStart = True
Objectives[31]ObjectiveMessages[0]Delay = False
Objectives[31]ObjectiveMessages[0]DelayTime = 0
Objectives[31]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[0]TypeSubtitle = True
Objectives[31]ObjectiveMessages[0]TypeTextMesage = False
Objectives[31]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[1]positionX = 2150,694
Objectives[31]ObjectiveMessages[1]positionY = -1769,257
Objectives[31]ObjectiveMessages[1]positionZ = 162,5642
Objectives[31]ObjectiveMessages[1]Message = ~o~Sure, the bodywork is gone, but the engines of these old cars never stop... watch out, kittens...
Objectives[31]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[31]ObjectiveMessages[1]Sender = 
Objectives[31]ObjectiveMessages[1]Subject = 
Objectives[31]ObjectiveMessages[1]MessageColor = White
Objectives[31]ObjectiveMessages[1]PlayFromStart = False
Objectives[31]ObjectiveMessages[1]Delay = True
Objectives[31]ObjectiveMessages[1]DelayTime = 2
Objectives[31]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[1]TypeSubtitle = True
Objectives[31]ObjectiveMessages[1]TypeTextMesage = False
Objectives[31]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[2]positionX = 2160,007
Objectives[31]ObjectiveMessages[2]positionY = -1777,081
Objectives[31]ObjectiveMessages[2]positionZ = 153,0262
Objectives[31]ObjectiveMessages[2]Message = ~b~Why autn Tonya have such a luxurious car?
Objectives[31]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[31]ObjectiveMessages[2]Sender = 
Objectives[31]ObjectiveMessages[2]Subject = 
Objectives[31]ObjectiveMessages[2]MessageColor = White
Objectives[31]ObjectiveMessages[2]PlayFromStart = False
Objectives[31]ObjectiveMessages[2]Delay = True
Objectives[31]ObjectiveMessages[2]DelayTime = 20
Objectives[31]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[2]TypeSubtitle = True
Objectives[31]ObjectiveMessages[2]TypeTextMesage = False
Objectives[31]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[3]positionX = 2163,071
Objectives[31]ObjectiveMessages[3]positionY = -1780,991
Objectives[31]ObjectiveMessages[3]positionZ = 149,4214
Objectives[31]ObjectiveMessages[3]Message = ~o~It is a gift of an old friend, she keeps it as a keepsake.
Objectives[31]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[31]ObjectiveMessages[3]Sender = 
Objectives[31]ObjectiveMessages[3]Subject = 
Objectives[31]ObjectiveMessages[3]MessageColor = White
Objectives[31]ObjectiveMessages[3]PlayFromStart = False
Objectives[31]ObjectiveMessages[3]Delay = True
Objectives[31]ObjectiveMessages[3]DelayTime = 24
Objectives[31]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[3]TypeSubtitle = True
Objectives[31]ObjectiveMessages[3]TypeTextMesage = False
Objectives[31]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[4]positionX = 2168,188
Objectives[31]ObjectiveMessages[4]positionY = -1786,532
Objectives[31]ObjectiveMessages[4]positionZ = 143,883
Objectives[31]ObjectiveMessages[4]Message = ~o~But aunt Tonya doesn't have a driver's license, so she never use it.
Objectives[31]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[31]ObjectiveMessages[4]Sender = 
Objectives[31]ObjectiveMessages[4]Subject = 
Objectives[31]ObjectiveMessages[4]MessageColor = White
Objectives[31]ObjectiveMessages[4]PlayFromStart = False
Objectives[31]ObjectiveMessages[4]Delay = True
Objectives[31]ObjectiveMessages[4]DelayTime = 29
Objectives[31]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[4]TypeSubtitle = True
Objectives[31]ObjectiveMessages[4]TypeTextMesage = False
Objectives[31]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[32]Type = Hint_Objective
Objectives[32]Text = 
Objectives[32]positionX = -1103,694
Objectives[32]positionY = -1651,365
Objectives[32]positionZ = 3,40581
Objectives[32]Hint_Time = 16
Objectives[32]Hint_FOV = 40
Objectives[32]Hint_Use_Position = False
Objectives[32]Hint_Use_Player = False
Objectives[32]Hint_Use_Actor = True
Objectives[32]Hint_Use_Vehicle = False
Objectives[32]mission_ActorsCount = 6
Objectives[32]mission_Actors[0]Survive_Number = 0
Objectives[32]mission_Actors[0]Failed_Text = 
Objectives[32]mission_Actors[0]Remove_After = 55
Objectives[32]mission_Actors[0]positionX = -1128,245
Objectives[32]mission_Actors[0]positionY = -1589,949
Objectives[32]mission_Actors[0]positionZ = 3,595594
Objectives[32]mission_Actors[0]Heading = 209,9886
Objectives[32]mission_Actors[0]String_Name = a_c_cat_01
Objectives[32]mission_Actors[0]Relationship_Group = Companion
Objectives[32]mission_Actors[0]AddBlip = True
Objectives[32]mission_Actors[0]ShowCone = False
Objectives[32]mission_Actors[0]Invincible = True
Objectives[32]mission_Actors[0]SetHealth = 100
Objectives[32]mission_Actors[0]DieFromHeadShot = True
Objectives[32]mission_Actors[0]CanExitVehicle = True
Objectives[32]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[32]mission_Actors[0]AlwaysFight = True
Objectives[32]mission_Actors[0]Seeing_Range = 30
Objectives[32]mission_Actors[0]Hearing_Range = 30
Objectives[32]mission_Actors[0]CombatMovement = Offensive
Objectives[32]mission_Actors[0]weapon = 3799318422
Objectives[32]mission_Actors[0]Variation = Random
Objectives[32]mission_Actors[0]Task = 0
Objectives[32]mission_Actors[0]Task_Guard_Range = 5
Objectives[32]mission_Actors[0]Task_Stay_In_Range = True
Objectives[32]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[32]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[32]mission_Actors[0]Task_Scenario = NONE
Objectives[32]mission_Actors[1]Survive_Number = 0
Objectives[32]mission_Actors[1]Failed_Text = 
Objectives[32]mission_Actors[1]Remove_After = 55
Objectives[32]mission_Actors[1]positionX = -1128,807
Objectives[32]mission_Actors[1]positionY = -1590,043
Objectives[32]mission_Actors[1]positionZ = 3,590226
Objectives[32]mission_Actors[1]Heading = 210,0063
Objectives[32]mission_Actors[1]String_Name = a_c_cat_01
Objectives[32]mission_Actors[1]Relationship_Group = Companion
Objectives[32]mission_Actors[1]AddBlip = True
Objectives[32]mission_Actors[1]ShowCone = False
Objectives[32]mission_Actors[1]Invincible = True
Objectives[32]mission_Actors[1]SetHealth = 100
Objectives[32]mission_Actors[1]DieFromHeadShot = True
Objectives[32]mission_Actors[1]CanExitVehicle = True
Objectives[32]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[32]mission_Actors[1]AlwaysFight = True
Objectives[32]mission_Actors[1]Seeing_Range = 30
Objectives[32]mission_Actors[1]Hearing_Range = 30
Objectives[32]mission_Actors[1]CombatMovement = Offensive
Objectives[32]mission_Actors[1]weapon = 3799318422
Objectives[32]mission_Actors[1]Variation = Random
Objectives[32]mission_Actors[1]Task = 0
Objectives[32]mission_Actors[1]Task_Guard_Range = 5
Objectives[32]mission_Actors[1]Task_Stay_In_Range = True
Objectives[32]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[32]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[32]mission_Actors[1]Task_Scenario = NONE
Objectives[32]mission_Actors[2]Survive_Number = 0
Objectives[32]mission_Actors[2]Failed_Text = 
Objectives[32]mission_Actors[2]Remove_After = 55
Objectives[32]mission_Actors[2]positionX = -1127,819
Objectives[32]mission_Actors[2]positionY = -1589,894
Objectives[32]mission_Actors[2]positionZ = 3,596255
Objectives[32]mission_Actors[2]Heading = 209,9675
Objectives[32]mission_Actors[2]String_Name = a_c_cat_01
Objectives[32]mission_Actors[2]Relationship_Group = Companion
Objectives[32]mission_Actors[2]AddBlip = True
Objectives[32]mission_Actors[2]ShowCone = False
Objectives[32]mission_Actors[2]Invincible = True
Objectives[32]mission_Actors[2]SetHealth = 100
Objectives[32]mission_Actors[2]DieFromHeadShot = True
Objectives[32]mission_Actors[2]CanExitVehicle = True
Objectives[32]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[32]mission_Actors[2]AlwaysFight = True
Objectives[32]mission_Actors[2]Seeing_Range = 30
Objectives[32]mission_Actors[2]Hearing_Range = 30
Objectives[32]mission_Actors[2]CombatMovement = Offensive
Objectives[32]mission_Actors[2]weapon = 3799318422
Objectives[32]mission_Actors[2]Variation = Random
Objectives[32]mission_Actors[2]Task = 0
Objectives[32]mission_Actors[2]Task_Guard_Range = 5
Objectives[32]mission_Actors[2]Task_Stay_In_Range = True
Objectives[32]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[32]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[32]mission_Actors[2]Task_Scenario = NONE
Objectives[32]mission_Actors[3]Survive_Number = 0
Objectives[32]mission_Actors[3]Failed_Text = 
Objectives[32]mission_Actors[3]Remove_After = 55
Objectives[32]mission_Actors[3]positionX = -1129,486
Objectives[32]mission_Actors[3]positionY = -1590,467
Objectives[32]mission_Actors[3]positionZ = 3,560289
Objectives[32]mission_Actors[3]Heading = 210,0934
Objectives[32]mission_Actors[3]String_Name = a_c_cat_01
Objectives[32]mission_Actors[3]Relationship_Group = Companion
Objectives[32]mission_Actors[3]AddBlip = True
Objectives[32]mission_Actors[3]ShowCone = False
Objectives[32]mission_Actors[3]Invincible = True
Objectives[32]mission_Actors[3]SetHealth = 100
Objectives[32]mission_Actors[3]DieFromHeadShot = True
Objectives[32]mission_Actors[3]CanExitVehicle = True
Objectives[32]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[32]mission_Actors[3]AlwaysFight = True
Objectives[32]mission_Actors[3]Seeing_Range = 30
Objectives[32]mission_Actors[3]Hearing_Range = 30
Objectives[32]mission_Actors[3]CombatMovement = Offensive
Objectives[32]mission_Actors[3]weapon = 3799318422
Objectives[32]mission_Actors[3]Variation = Random
Objectives[32]mission_Actors[3]Task = 0
Objectives[32]mission_Actors[3]Task_Guard_Range = 5
Objectives[32]mission_Actors[3]Task_Stay_In_Range = True
Objectives[32]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[32]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[32]mission_Actors[3]Task_Scenario = NONE
Objectives[32]mission_Actors[4]Survive_Number = 0
Objectives[32]mission_Actors[4]Failed_Text = 
Objectives[32]mission_Actors[4]Remove_After = 55
Objectives[32]mission_Actors[4]positionX = -1129,08
Objectives[32]mission_Actors[4]positionY = -1590,376
Objectives[32]mission_Actors[4]positionZ = 3,573763
Objectives[32]mission_Actors[4]Heading = 209,9209
Objectives[32]mission_Actors[4]String_Name = a_c_cat_01
Objectives[32]mission_Actors[4]Relationship_Group = Companion
Objectives[32]mission_Actors[4]AddBlip = True
Objectives[32]mission_Actors[4]ShowCone = False
Objectives[32]mission_Actors[4]Invincible = True
Objectives[32]mission_Actors[4]SetHealth = 100
Objectives[32]mission_Actors[4]DieFromHeadShot = True
Objectives[32]mission_Actors[4]CanExitVehicle = True
Objectives[32]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[32]mission_Actors[4]AlwaysFight = True
Objectives[32]mission_Actors[4]Seeing_Range = 30
Objectives[32]mission_Actors[4]Hearing_Range = 30
Objectives[32]mission_Actors[4]CombatMovement = Offensive
Objectives[32]mission_Actors[4]weapon = 3799318422
Objectives[32]mission_Actors[4]Variation = Random
Objectives[32]mission_Actors[4]Task = 0
Objectives[32]mission_Actors[4]Task_Guard_Range = 5
Objectives[32]mission_Actors[4]Task_Stay_In_Range = True
Objectives[32]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[32]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[32]mission_Actors[4]Task_Scenario = NONE
Objectives[32]mission_Actors[5]Survive_Number = 0
Objectives[32]mission_Actors[5]Failed_Text = 
Objectives[32]mission_Actors[5]Remove_After = 55
Objectives[32]mission_Actors[5]positionX = -1129,986
Objectives[32]mission_Actors[5]positionY = -1590,541
Objectives[32]mission_Actors[5]positionZ = 3,548782
Objectives[32]mission_Actors[5]Heading = 210,143
Objectives[32]mission_Actors[5]String_Name = a_c_cat_01
Objectives[32]mission_Actors[5]Relationship_Group = Companion
Objectives[32]mission_Actors[5]AddBlip = True
Objectives[32]mission_Actors[5]ShowCone = False
Objectives[32]mission_Actors[5]Invincible = True
Objectives[32]mission_Actors[5]SetHealth = 100
Objectives[32]mission_Actors[5]DieFromHeadShot = True
Objectives[32]mission_Actors[5]CanExitVehicle = True
Objectives[32]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[32]mission_Actors[5]AlwaysFight = True
Objectives[32]mission_Actors[5]Seeing_Range = 30
Objectives[32]mission_Actors[5]Hearing_Range = 30
Objectives[32]mission_Actors[5]CombatMovement = Offensive
Objectives[32]mission_Actors[5]weapon = 3799318422
Objectives[32]mission_Actors[5]Variation = Random
Objectives[32]mission_Actors[5]Task = 0
Objectives[32]mission_Actors[5]Task_Guard_Range = 5
Objectives[32]mission_Actors[5]Task_Stay_In_Range = True
Objectives[32]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[32]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[32]mission_Actors[5]Task_Scenario = NONE
Objectives[32]mission_Vehicles = 0
Objectives[32]Mission_Needed_Vehicles = 0
Objectives[32]mission_PropsCount = 0
Objectives[32]mission_Pickup_Props_Count = 0
Objectives[32]ObjectiveMessages = 4
Objectives[32]ObjectiveMessages[0]positionX = 2172,867
Objectives[32]ObjectiveMessages[0]positionY = -1792,022
Objectives[32]ObjectiveMessages[0]positionZ = 138,8078
Objectives[32]ObjectiveMessages[0]Message = ~o~Hi Flavia, we brought aunt Tonya's car.
Objectives[32]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[32]ObjectiveMessages[0]Sender = 
Objectives[32]ObjectiveMessages[0]Subject = 
Objectives[32]ObjectiveMessages[0]MessageColor = White
Objectives[32]ObjectiveMessages[0]PlayFromStart = True
Objectives[32]ObjectiveMessages[0]Delay = False
Objectives[32]ObjectiveMessages[0]DelayTime = 0
Objectives[32]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[0]TypeSubtitle = True
Objectives[32]ObjectiveMessages[0]TypeTextMesage = False
Objectives[32]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[32]ObjectiveMessages[1]positionX = 2178,06
Objectives[32]ObjectiveMessages[1]positionY = -1796,558
Objectives[32]ObjectiveMessages[1]positionZ = 133,8841
Objectives[32]ObjectiveMessages[1]Message = ~g~Hi Ronda... the car, yeah...
Objectives[32]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[32]ObjectiveMessages[1]Sender = 
Objectives[32]ObjectiveMessages[1]Subject = 
Objectives[32]ObjectiveMessages[1]MessageColor = White
Objectives[32]ObjectiveMessages[1]PlayFromStart = False
Objectives[32]ObjectiveMessages[1]Delay = True
Objectives[32]ObjectiveMessages[1]DelayTime = 4
Objectives[32]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[1]TypeSubtitle = True
Objectives[32]ObjectiveMessages[1]TypeTextMesage = False
Objectives[32]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[32]ObjectiveMessages[2]positionX = 2181,813
Objectives[32]ObjectiveMessages[2]positionY = -1800,17
Objectives[32]ObjectiveMessages[2]positionZ = 130,6328
Objectives[32]ObjectiveMessages[2]Message = ~g~Park it in the last garage on the right.
Objectives[32]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[32]ObjectiveMessages[2]Sender = 
Objectives[32]ObjectiveMessages[2]Subject = 
Objectives[32]ObjectiveMessages[2]MessageColor = White
Objectives[32]ObjectiveMessages[2]PlayFromStart = False
Objectives[32]ObjectiveMessages[2]Delay = True
Objectives[32]ObjectiveMessages[2]DelayTime = 6
Objectives[32]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[2]TypeSubtitle = True
Objectives[32]ObjectiveMessages[2]TypeTextMesage = False
Objectives[32]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[32]ObjectiveMessages[3]positionX = 2185,939
Objectives[32]ObjectiveMessages[3]positionY = -1804,18
Objectives[32]ObjectiveMessages[3]positionZ = 127,1015
Objectives[32]ObjectiveMessages[3]Message = ~g~I made some space between my jacuzzi and my glassware.
Objectives[32]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[32]ObjectiveMessages[3]Sender = 
Objectives[32]ObjectiveMessages[3]Subject = 
Objectives[32]ObjectiveMessages[3]MessageColor = White
Objectives[32]ObjectiveMessages[3]PlayFromStart = False
Objectives[32]ObjectiveMessages[3]Delay = True
Objectives[32]ObjectiveMessages[3]DelayTime = 10
Objectives[32]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[3]TypeSubtitle = True
Objectives[32]ObjectiveMessages[3]TypeTextMesage = False
Objectives[32]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[33]Text = 
Objectives[33]Text2 = 
Objectives[33]Text3 = 
Objectives[33]Failed_Text = 
Objectives[33]Type = Checkpoint
Objectives[33]Checkpoint_Type = 45
Objectives[33]Reserved = 1
Objectives[33]ColorR = 255
Objectives[33]ColorG = 255
Objectives[33]ColorB = 0
Objectives[33]ColorA = 255
Objectives[33]IconColorR = 255
Objectives[33]IconColorG = 255
Objectives[33]IconColorB = 0
Objectives[33]IconColorA = 255
Objectives[33]positionX = -1077,163
Objectives[33]positionY = -1677,898
Objectives[33]positionZ = 3,575233
Objectives[33]Heading = -790
Objectives[33]Diameter = 3
Objectives[33]minimum_hight = 1
Objectives[33]maximum_hight = 10
Objectives[33]TriggerDistance = 2,5
Objectives[33]PlaySound = False
Objectives[33]LoseWanted = False
Objectives[33]Stop_Vehicle = False
Objectives[33]DeliverVehicleOnly = True
Objectives[33]DeliverTrailor = False
Objectives[33]DeliverTowTruck = False
Objectives[33]DeliverVehicleCargobob = False
Objectives[33]DeliverPropCargobob = False
Objectives[33]mission_ActorsCount = 0
Objectives[33]mission_Vehicles = 0
Objectives[33]Mission_Needed_Vehicles = 0
Objectives[33]mission_PropsCount = 0
Objectives[33]mission_Pickup_Props_Count = 0
Objectives[33]ObjectiveMessages = 0

Objectives[34]Type = GoTo_Actor
Objectives[34]Text = 
Objectives[34]positionX = -1105,87
Objectives[34]positionY = -1652,052
Objectives[34]positionZ = 4,436166
Objectives[34]GoTo_Actor_ChangToCompanion = True
Objectives[34]GoTo_Actor_Distance = 3
Objectives[34]GoTo_Actor_Remove_Blip = False
Objectives[34]mission_ActorsCount = 0
Objectives[34]mission_Vehicles = 0
Objectives[34]Mission_Needed_Vehicles = 0
Objectives[34]mission_PropsCount = 0
Objectives[34]mission_Pickup_Props_Count = 0
Objectives[34]ObjectiveMessages = 5
Objectives[34]ObjectiveMessages[0]positionX = 2193,648
Objectives[34]ObjectiveMessages[0]positionY = -1810,502
Objectives[34]ObjectiveMessages[0]positionZ = 122,1699
Objectives[34]ObjectiveMessages[0]Message = ~o~Okay... here we are.
Objectives[34]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[34]ObjectiveMessages[0]Sender = 
Objectives[34]ObjectiveMessages[0]Subject = 
Objectives[34]ObjectiveMessages[0]MessageColor = White
Objectives[34]ObjectiveMessages[0]PlayFromStart = True
Objectives[34]ObjectiveMessages[0]Delay = False
Objectives[34]ObjectiveMessages[0]DelayTime = 0
Objectives[34]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[34]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[34]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[34]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[34]ObjectiveMessages[0]TypeSubtitle = True
Objectives[34]ObjectiveMessages[0]TypeTextMesage = False
Objectives[34]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[34]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[34]ObjectiveMessages[1]positionX = 2196,999
Objectives[34]ObjectiveMessages[1]positionY = -1813,465
Objectives[34]ObjectiveMessages[1]positionZ = 120,0263
Objectives[34]ObjectiveMessages[1]Message = ~b~Who is that woman?
Objectives[34]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[34]ObjectiveMessages[1]Sender = 
Objectives[34]ObjectiveMessages[1]Subject = 
Objectives[34]ObjectiveMessages[1]MessageColor = White
Objectives[34]ObjectiveMessages[1]PlayFromStart = False
Objectives[34]ObjectiveMessages[1]Delay = True
Objectives[34]ObjectiveMessages[1]DelayTime = 2
Objectives[34]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[34]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[34]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[34]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[34]ObjectiveMessages[1]TypeSubtitle = True
Objectives[34]ObjectiveMessages[1]TypeTextMesage = False
Objectives[34]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[34]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[34]ObjectiveMessages[2]positionX = 2200,681
Objectives[34]ObjectiveMessages[2]positionY = -1816,75
Objectives[34]ObjectiveMessages[2]positionZ = 117,6379
Objectives[34]ObjectiveMessages[2]Message = ~o~A friend of aunt Tonya, a long time ago she was a porn actress.
Objectives[34]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[34]ObjectiveMessages[2]Sender = 
Objectives[34]ObjectiveMessages[2]Subject = 
Objectives[34]ObjectiveMessages[2]MessageColor = White
Objectives[34]ObjectiveMessages[2]PlayFromStart = False
Objectives[34]ObjectiveMessages[2]Delay = True
Objectives[34]ObjectiveMessages[2]DelayTime = 4
Objectives[34]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[34]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[34]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[34]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[34]ObjectiveMessages[2]TypeSubtitle = True
Objectives[34]ObjectiveMessages[2]TypeTextMesage = False
Objectives[34]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[34]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[34]ObjectiveMessages[3]positionX = 2205,817
Objectives[34]ObjectiveMessages[3]positionY = -1821,865
Objectives[34]ObjectiveMessages[3]positionZ = 114,0446
Objectives[34]ObjectiveMessages[3]Message = ~o~When she was acting she started building that house, but her career ended before the house...
Objectives[34]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[34]ObjectiveMessages[3]Sender = 
Objectives[34]ObjectiveMessages[3]Subject = 
Objectives[34]ObjectiveMessages[3]MessageColor = White
Objectives[34]ObjectiveMessages[3]PlayFromStart = False
Objectives[34]ObjectiveMessages[3]Delay = True
Objectives[34]ObjectiveMessages[3]DelayTime = 10
Objectives[34]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[34]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[34]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[34]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[34]ObjectiveMessages[3]TypeSubtitle = True
Objectives[34]ObjectiveMessages[3]TypeTextMesage = False
Objectives[34]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[34]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[34]ObjectiveMessages[4]positionX = 2209,723
Objectives[34]ObjectiveMessages[4]positionY = -1828,792
Objectives[34]ObjectiveMessages[4]positionZ = 110,6865
Objectives[34]ObjectiveMessages[4]Message = ~o~But she has decided to finish the house anyway... she has been working there alone for years...
Objectives[34]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[34]ObjectiveMessages[4]Sender = 
Objectives[34]ObjectiveMessages[4]Subject = 
Objectives[34]ObjectiveMessages[4]MessageColor = White
Objectives[34]ObjectiveMessages[4]PlayFromStart = False
Objectives[34]ObjectiveMessages[4]Delay = True
Objectives[34]ObjectiveMessages[4]DelayTime = 18
Objectives[34]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[34]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[34]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[34]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[34]ObjectiveMessages[4]TypeSubtitle = True
Objectives[34]ObjectiveMessages[4]TypeTextMesage = False
Objectives[34]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[34]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[35]Type = Hint_Objective
Objectives[35]Text = 
Objectives[35]positionX = -1106,209
Objectives[35]positionY = -1651,91
Objectives[35]positionZ = 4,398426
Objectives[35]Hint_Time = 7
Objectives[35]Hint_FOV = 40
Objectives[35]Hint_Use_Position = False
Objectives[35]Hint_Use_Player = False
Objectives[35]Hint_Use_Actor = True
Objectives[35]Hint_Use_Vehicle = False
Objectives[35]mission_ActorsCount = 0
Objectives[35]mission_Vehicles = 0
Objectives[35]Mission_Needed_Vehicles = 0
Objectives[35]mission_PropsCount = 0
Objectives[35]mission_Pickup_Props_Count = 0
Objectives[35]ObjectiveMessages = 2
Objectives[35]ObjectiveMessages[0]positionX = 2216,722
Objectives[35]ObjectiveMessages[0]positionY = -1837,711
Objectives[35]ObjectiveMessages[0]positionZ = 104,1542
Objectives[35]ObjectiveMessages[0]Message = ~o~Done... aunt Tonya say you have a problem.
Objectives[35]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[35]ObjectiveMessages[0]Sender = 
Objectives[35]ObjectiveMessages[0]Subject = 
Objectives[35]ObjectiveMessages[0]MessageColor = White
Objectives[35]ObjectiveMessages[0]PlayFromStart = True
Objectives[35]ObjectiveMessages[0]Delay = False
Objectives[35]ObjectiveMessages[0]DelayTime = 0
Objectives[35]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[35]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[35]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[35]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[35]ObjectiveMessages[0]TypeSubtitle = True
Objectives[35]ObjectiveMessages[0]TypeTextMesage = False
Objectives[35]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[35]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[35]ObjectiveMessages[1]positionX = 2220,491
Objectives[35]ObjectiveMessages[1]positionY = -1843,074
Objectives[35]ObjectiveMessages[1]positionZ = 100,1208
Objectives[35]ObjectiveMessages[1]Message = ~g~Yes, follow me, I'll show you.
Objectives[35]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[35]ObjectiveMessages[1]Sender = 
Objectives[35]ObjectiveMessages[1]Subject = 
Objectives[35]ObjectiveMessages[1]MessageColor = White
Objectives[35]ObjectiveMessages[1]PlayFromStart = False
Objectives[35]ObjectiveMessages[1]Delay = True
Objectives[35]ObjectiveMessages[1]DelayTime = 4
Objectives[35]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[35]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[35]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[35]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[35]ObjectiveMessages[1]TypeSubtitle = True
Objectives[35]ObjectiveMessages[1]TypeTextMesage = False
Objectives[35]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[35]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[36]Type = Set_Player_Actor_Objective
Objectives[36]Text = 
Objectives[36]positionX = -1106,209
Objectives[36]positionY = -1651,91
Objectives[36]positionZ = 4,398426
Objectives[36]SetPlayerActor_Use_Player = False
Objectives[36]SetPlayerActor_Player_Controllable = True
Objectives[36]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[36]SetPlayerActor_Use_Actor = True
Objectives[36]SetPlayerActor_RelationshipGroup_Change = True
Objectives[36]SetPlayerActor_RelationshipGroup = Friend
Objectives[36]SetPlayerActor_Invincible_Change = False
Objectives[36]SetPlayerActor_Invincible = False
Objectives[36]SetPlayerActor_NewTask = True
Objectives[36]Int_Task = 99
Objectives[36]Task_Repeat = False
Objectives[36]Task_Timeout = False
Objectives[36]Task_Guard_Range = 10
Objectives[36]Task_Stay_In_Range = True
Objectives[36]Task_Wander_Range = 10
Objectives[36]Task_Scenario = NONE
Objectives[36]Task_TalkingAnimation = mic_chatter
Objectives[36]Task_Time = 1
Objectives[36]TaskListCount = 1
Objectives[36]Task_List[0]Type = WalkTo
Objectives[36]Task_List[0]DestinationX = -1102,595
Objectives[36]Task_List[0]DestinationY = -1661,745
Objectives[36]Task_List[0]DestinationZ = 9,662564
Objectives[36]Task_List[0]Rotation = -870
Objectives[36]Task_List[0]Speed = 1
Objectives[36]Task_List[0]GoStraitToCoord = False
Objectives[36]mission_ActorsCount = 0
Objectives[36]mission_Vehicles = 0
Objectives[36]Mission_Needed_Vehicles = 0
Objectives[36]mission_PropsCount = 0
Objectives[36]mission_Pickup_Props_Count = 0
Objectives[36]ObjectiveMessages = 0

Objectives[37]Type = Follow_Actor
Objectives[37]Text = 
Objectives[37]Failed_Text = 
Objectives[37]Follow_Actor_Trigger_Distance = 1,5
Objectives[37]positionX = -1102,597
Objectives[37]positionY = -1661,745
Objectives[37]positionZ = 9,162564
Objectives[37]Follow_Actor_Wait_For_Player = True
Objectives[37]Follow_Actor_Wait_For_Player_Drive_Speed = 25
Objectives[37]Follow_Actor_Min_Distance = 10
Objectives[37]Follow_Actor_Use_SpookOMeter = False
Objectives[37]Follow_Actor_Min_Distance_Warning_Text = 
Objectives[37]Follow_Actor_Min_Distance_Failed_Text = 
Objectives[37]Follow_Actor_Use_Max_Distance = False
Objectives[37]Follow_Actor_Max_Distance_Warning_Text = 
Objectives[37]Follow_Actor_Use_Max_Failed_Distance = False
Objectives[37]Follow_Actor_Max_Distance_Failed_Text = 
Objectives[37]Follow_Actor_Max_Distance = 37,5
Objectives[37]Follow_Actor_Max_Warning_Distance = 25
Objectives[37]mission_ActorsCount = 0
Objectives[37]mission_Vehicles = 0
Objectives[37]Mission_Needed_Vehicles = 0
Objectives[37]mission_PropsCount = 0
Objectives[37]mission_Pickup_Props_Count = 0
Objectives[37]ObjectiveMessages = 0

Objectives[38]Text = 
Objectives[38]Text2 = 
Objectives[38]Text3 = 
Objectives[38]Failed_Text = 
Objectives[38]Type = Checkpoint
Objectives[38]Checkpoint_Type = 45
Objectives[38]Reserved = 1
Objectives[38]ColorR = 255
Objectives[38]ColorG = 255
Objectives[38]ColorB = 0
Objectives[38]ColorA = 255
Objectives[38]IconColorR = 255
Objectives[38]IconColorG = 255
Objectives[38]IconColorB = 0
Objectives[38]IconColorA = 255
Objectives[38]positionX = -1103,432
Objectives[38]positionY = -1661,687
Objectives[38]positionZ = 9,162564
Objectives[38]Heading = -870
Objectives[38]Diameter = 1
Objectives[38]minimum_hight = 1
Objectives[38]maximum_hight = 10
Objectives[38]TriggerDistance = 1,5
Objectives[38]PlaySound = False
Objectives[38]LoseWanted = False
Objectives[38]Stop_Vehicle = False
Objectives[38]DeliverVehicleOnly = False
Objectives[38]DeliverTrailor = False
Objectives[38]DeliverTowTruck = False
Objectives[38]DeliverVehicleCargobob = False
Objectives[38]DeliverPropCargobob = False
Objectives[38]mission_ActorsCount = 0
Objectives[38]mission_Vehicles = 0
Objectives[38]Mission_Needed_Vehicles = 0
Objectives[38]mission_PropsCount = 0
Objectives[38]mission_Pickup_Props_Count = 0
Objectives[38]ObjectiveMessages = 0

Objectives[39]Type = Hint_Objective
Objectives[39]Text = 
Objectives[39]positionX = -1154,288
Objectives[39]positionY = -1714,94
Objectives[39]positionZ = 3,19488
Objectives[39]Hint_Time = 12
Objectives[39]Hint_FOV = 20
Objectives[39]Hint_Use_Position = False
Objectives[39]Hint_Use_Player = False
Objectives[39]Hint_Use_Actor = False
Objectives[39]Hint_Use_Vehicle = True
Objectives[39]mission_ActorsCount = 0
Objectives[39]mission_Vehicles = 0
Objectives[39]Mission_Needed_Vehicles = 0
Objectives[39]mission_PropsCount = 0
Objectives[39]mission_Pickup_Props_Count = 0
Objectives[39]ObjectiveMessages = 2
Objectives[39]ObjectiveMessages[0]positionX = 2227,929
Objectives[39]ObjectiveMessages[0]positionY = -1853,774
Objectives[39]ObjectiveMessages[0]positionZ = 91,44989
Objectives[39]ObjectiveMessages[0]Message = ~g~Here, that is the problem.
Objectives[39]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[39]ObjectiveMessages[0]Sender = 
Objectives[39]ObjectiveMessages[0]Subject = 
Objectives[39]ObjectiveMessages[0]MessageColor = White
Objectives[39]ObjectiveMessages[0]PlayFromStart = True
Objectives[39]ObjectiveMessages[0]Delay = False
Objectives[39]ObjectiveMessages[0]DelayTime = 0
Objectives[39]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[39]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[39]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[39]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[39]ObjectiveMessages[0]TypeSubtitle = True
Objectives[39]ObjectiveMessages[0]TypeTextMesage = False
Objectives[39]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[39]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[39]ObjectiveMessages[1]positionX = 2229,778
Objectives[39]ObjectiveMessages[1]positionY = -1856,514
Objectives[39]ObjectiveMessages[1]positionZ = 89,37041
Objectives[39]ObjectiveMessages[1]Message = ~g~I have been working for a lifetime at this house, and to finish it it will take me another life...
Objectives[39]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[39]ObjectiveMessages[1]Sender = 
Objectives[39]ObjectiveMessages[1]Subject = 
Objectives[39]ObjectiveMessages[1]MessageColor = White
Objectives[39]ObjectiveMessages[1]PlayFromStart = False
Objectives[39]ObjectiveMessages[1]Delay = True
Objectives[39]ObjectiveMessages[1]DelayTime = 3
Objectives[39]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[39]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[39]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[39]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[39]ObjectiveMessages[1]TypeSubtitle = True
Objectives[39]ObjectiveMessages[1]TypeTextMesage = False
Objectives[39]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[39]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[40]Type = Hint_Objective
Objectives[40]Text = 
Objectives[40]positionX = -1156,923
Objectives[40]positionY = -1699,312
Objectives[40]positionZ = 3,332213
Objectives[40]Hint_Time = 8
Objectives[40]Hint_FOV = 20
Objectives[40]Hint_Use_Position = False
Objectives[40]Hint_Use_Player = False
Objectives[40]Hint_Use_Actor = False
Objectives[40]Hint_Use_Vehicle = True
Objectives[40]mission_ActorsCount = 0
Objectives[40]mission_Vehicles = 0
Objectives[40]Mission_Needed_Vehicles = 0
Objectives[40]mission_PropsCount = 0
Objectives[40]mission_Pickup_Props_Count = 0
Objectives[40]ObjectiveMessages = 1
Objectives[40]ObjectiveMessages[0]positionX = 2236,74
Objectives[40]ObjectiveMessages[0]positionY = -1867,856
Objectives[40]ObjectiveMessages[0]positionZ = 82,91971
Objectives[40]ObjectiveMessages[0]Message = ~g~And some asshole has now decided to build a building across the street... and ruin my ocean view...
Objectives[40]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[40]ObjectiveMessages[0]Sender = 
Objectives[40]ObjectiveMessages[0]Subject = 
Objectives[40]ObjectiveMessages[0]MessageColor = White
Objectives[40]ObjectiveMessages[0]PlayFromStart = True
Objectives[40]ObjectiveMessages[0]Delay = False
Objectives[40]ObjectiveMessages[0]DelayTime = 0
Objectives[40]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[40]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[40]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[40]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[40]ObjectiveMessages[0]TypeSubtitle = True
Objectives[40]ObjectiveMessages[0]TypeTextMesage = False
Objectives[40]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[40]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[41]Type = Set_Player_Actor_Objective
Objectives[41]Text = 
Objectives[41]positionX = -1212,324
Objectives[41]positionY = -1544,736
Objectives[41]positionZ = 3,373878
Objectives[41]SetPlayerActor_Use_Player = False
Objectives[41]SetPlayerActor_Player_Controllable = True
Objectives[41]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[41]SetPlayerActor_Use_Actor = True
Objectives[41]SetPlayerActor_RelationshipGroup_Change = False
Objectives[41]SetPlayerActor_RelationshipGroup = Neutral
Objectives[41]SetPlayerActor_Invincible_Change = False
Objectives[41]SetPlayerActor_Invincible = False
Objectives[41]SetPlayerActor_NewTask = True
Objectives[41]Int_Task = 99
Objectives[41]Task_Repeat = False
Objectives[41]Task_Timeout = False
Objectives[41]Task_Guard_Range = 10
Objectives[41]Task_Stay_In_Range = True
Objectives[41]Task_Wander_Range = 10
Objectives[41]Task_Scenario = NONE
Objectives[41]Task_TalkingAnimation = mic_chatter
Objectives[41]Task_Time = 1
Objectives[41]TaskListCount = 1
Objectives[41]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[41]Task_List[0]positionX = -1212,459
Objectives[41]Task_List[0]positionY = -1536,491
Objectives[41]Task_List[0]positionZ = 3,826302
Objectives[41]Task_List[0]Block = False
Objectives[41]mission_ActorsCount = 0
Objectives[41]mission_Vehicles = 0
Objectives[41]Mission_Needed_Vehicles = 0
Objectives[41]mission_PropsCount = 0
Objectives[41]mission_Pickup_Props_Count = 0
Objectives[41]ObjectiveMessages = 0

Objectives[42]Text = 
Objectives[42]Text2 = 
Objectives[42]Type = Kill_Actors
Objectives[42]positionX = -1149,225
Objectives[42]positionY = -1694,98
Objectives[42]positionZ = 3,354609
Objectives[42]KillAll1 = True
Objectives[42]KillAll2 = False
Objectives[42]Kill_Actors_Add_Blips = True
Objectives[42]Kill_Actors_Add_Markers = False
Objectives[42]DropPickups = False
Objectives[42]Droped_Pickup_Model = p_weed_bottle_s
Objectives[42]mission_ActorsCount = 0
Objectives[42]mission_Vehicles = 0
Objectives[42]Mission_Needed_Vehicles = 0
Objectives[42]mission_PropsCount = 0
Objectives[42]mission_Pickup_Props_Count = 0
Objectives[42]ObjectiveMessages = 1
Objectives[42]ObjectiveMessages[0]positionX = 2243,033
Objectives[42]ObjectiveMessages[0]positionY = -1878,9
Objectives[42]ObjectiveMessages[0]positionZ = 78,00843
Objectives[42]ObjectiveMessages[0]Message = ~o~Oh... I understand... don't worry, we'll take care of it... let's go Dix!
Objectives[42]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[42]ObjectiveMessages[0]Sender = 
Objectives[42]ObjectiveMessages[0]Subject = 
Objectives[42]ObjectiveMessages[0]MessageColor = White
Objectives[42]ObjectiveMessages[0]PlayFromStart = True
Objectives[42]ObjectiveMessages[0]Delay = False
Objectives[42]ObjectiveMessages[0]DelayTime = 0
Objectives[42]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[42]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[42]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[42]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[42]ObjectiveMessages[0]TypeSubtitle = True
Objectives[42]ObjectiveMessages[0]TypeTextMesage = False
Objectives[42]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[42]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[43]Type = Hint_Objective
Objectives[43]Text = 
Objectives[43]positionX = -1210,166
Objectives[43]positionY = -1539,827
Objectives[43]positionZ = 3,314346
Objectives[43]Hint_Time = 16
Objectives[43]Hint_FOV = 40
Objectives[43]Hint_Use_Position = False
Objectives[43]Hint_Use_Player = False
Objectives[43]Hint_Use_Actor = True
Objectives[43]Hint_Use_Vehicle = False
Objectives[43]mission_ActorsCount = 0
Objectives[43]mission_Vehicles = 0
Objectives[43]Mission_Needed_Vehicles = 0
Objectives[43]mission_PropsCount = 0
Objectives[43]mission_Pickup_Props_Count = 0
Objectives[43]ObjectiveMessages = 4
Objectives[43]ObjectiveMessages[0]positionX = 2248,817
Objectives[43]ObjectiveMessages[0]positionY = -1888,566
Objectives[43]ObjectiveMessages[0]positionZ = 73,9292
Objectives[43]ObjectiveMessages[0]Message = ~b~We gave them a good lesson, didn't we?
Objectives[43]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[43]ObjectiveMessages[0]Sender = 
Objectives[43]ObjectiveMessages[0]Subject = 
Objectives[43]ObjectiveMessages[0]MessageColor = White
Objectives[43]ObjectiveMessages[0]PlayFromStart = True
Objectives[43]ObjectiveMessages[0]Delay = False
Objectives[43]ObjectiveMessages[0]DelayTime = 0
Objectives[43]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[0]TypeSubtitle = True
Objectives[43]ObjectiveMessages[0]TypeTextMesage = False
Objectives[43]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[1]positionX = 2252,577
Objectives[43]ObjectiveMessages[1]positionY = -1892,704
Objectives[43]ObjectiveMessages[1]positionZ = 72,17712
Objectives[43]ObjectiveMessages[1]Message = ~o~Yeah... but I don't know if that's enough...
Objectives[43]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[43]ObjectiveMessages[1]Sender = 
Objectives[43]ObjectiveMessages[1]Subject = 
Objectives[43]ObjectiveMessages[1]MessageColor = White
Objectives[43]ObjectiveMessages[1]PlayFromStart = False
Objectives[43]ObjectiveMessages[1]Delay = True
Objectives[43]ObjectiveMessages[1]DelayTime = 4
Objectives[43]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[1]TypeSubtitle = True
Objectives[43]ObjectiveMessages[1]TypeTextMesage = False
Objectives[43]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[2]positionX = 2258,215
Objectives[43]ObjectiveMessages[2]positionY = -1897,354
Objectives[43]ObjectiveMessages[2]positionZ = 70,80615
Objectives[43]ObjectiveMessages[2]Message = ~b~Do we throw the vehicles into the ocean?
Objectives[43]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[43]ObjectiveMessages[2]Sender = 
Objectives[43]ObjectiveMessages[2]Subject = 
Objectives[43]ObjectiveMessages[2]MessageColor = White
Objectives[43]ObjectiveMessages[2]PlayFromStart = False
Objectives[43]ObjectiveMessages[2]Delay = True
Objectives[43]ObjectiveMessages[2]DelayTime = 7
Objectives[43]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[2]TypeSubtitle = True
Objectives[43]ObjectiveMessages[2]TypeTextMesage = False
Objectives[43]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[3]positionX = 2264,259
Objectives[43]ObjectiveMessages[3]positionY = -1900,585
Objectives[43]ObjectiveMessages[3]positionZ = 70,33439
Objectives[43]ObjectiveMessages[3]Message = ~o~Oh... I was thinking about burning them... but okay... that's a good idea.
Objectives[43]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[43]ObjectiveMessages[3]Sender = 
Objectives[43]ObjectiveMessages[3]Subject = 
Objectives[43]ObjectiveMessages[3]MessageColor = White
Objectives[43]ObjectiveMessages[3]PlayFromStart = False
Objectives[43]ObjectiveMessages[3]Delay = True
Objectives[43]ObjectiveMessages[3]DelayTime = 10
Objectives[43]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[3]TypeSubtitle = True
Objectives[43]ObjectiveMessages[3]TypeTextMesage = False
Objectives[43]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[44]Type = Set_Player_Actor_Objective
Objectives[44]Text = 
Objectives[44]positionX = -1218,133
Objectives[44]positionY = -1533,718
Objectives[44]positionZ = 3,344421
Objectives[44]SetPlayerActor_Use_Player = False
Objectives[44]SetPlayerActor_Player_Controllable = True
Objectives[44]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[44]SetPlayerActor_Use_Actor = True
Objectives[44]SetPlayerActor_RelationshipGroup_Change = False
Objectives[44]SetPlayerActor_RelationshipGroup = Neutral
Objectives[44]SetPlayerActor_Invincible_Change = False
Objectives[44]SetPlayerActor_Invincible = False
Objectives[44]SetPlayerActor_NewTask = True
Objectives[44]Int_Task = 99
Objectives[44]Task_Repeat = False
Objectives[44]Task_Timeout = False
Objectives[44]Task_Guard_Range = 10
Objectives[44]Task_Stay_In_Range = True
Objectives[44]Task_Wander_Range = 10
Objectives[44]Task_Scenario = NONE
Objectives[44]Task_TalkingAnimation = mic_chatter
Objectives[44]Task_Time = 1
Objectives[44]TaskListCount = 2
Objectives[44]Task_List[0]Type = EnterVehicle
Objectives[44]Task_List[0]PositionX = -1158,936
Objectives[44]Task_List[0]PositionY = -1694,012
Objectives[44]Task_List[0]PositionZ = 3,859703
Objectives[44]Task_List[0]Speed = 3
Objectives[44]Task_List[0]SeatIndex = -1
Objectives[44]Task_List[0]TaskIndex = 0
Objectives[44]Task_List[0]Warp = False
Objectives[44]Task_List[1]Type = Drive
Objectives[44]Task_List[1]PositionX = -1317,542
Objectives[44]Task_List[1]PositionY = -1814,975
Objectives[44]Task_List[1]PositionZ = -2,251915
Objectives[44]Task_List[1]Speed = 5
Objectives[44]Task_List[1]StopBeforeVehicles = False
Objectives[44]Task_List[1]StopBeforeActors = False
Objectives[44]Task_List[1]AvoidVehicles = False
Objectives[44]Task_List[1]AvoidEmptyVehicles = False
Objectives[44]Task_List[1]AvoidActors = True
Objectives[44]Task_List[1]AvoidObjects = True
Objectives[44]Task_List[1]StopAtLights = False
Objectives[44]Task_List[1]UseBlinkers = True
Objectives[44]Task_List[1]AllowGoingWrongWay = True
Objectives[44]Task_List[1]Reverse = False
Objectives[44]Task_List[1]TakeShortestPath = True
Objectives[44]Task_List[1]IgnoreRoads = True
Objectives[44]Task_List[1]IgnoreAllPathing = True
Objectives[44]Task_List[1]AvoidHighWays = True
Objectives[44]mission_ActorsCount = 0
Objectives[44]mission_Vehicles = 0
Objectives[44]Mission_Needed_Vehicles = 0
Objectives[44]mission_PropsCount = 0
Objectives[44]mission_Pickup_Props_Count = 0
Objectives[44]ObjectiveMessages = 0

Objectives[45]Text = 
Objectives[45]Type = Destroy_Vehicle
Objectives[45]positionX = -1153,439
Objectives[45]positionY = -1688,791
Objectives[45]positionZ = 3,372895
Objectives[45]mission_ActorsCount = 0
Objectives[45]mission_Vehicles = 0
Objectives[45]Mission_Needed_Vehicles = 0
Objectives[45]mission_PropsCount = 0
Objectives[45]mission_Pickup_Props_Count = 0
Objectives[45]ObjectiveMessages = 1
Objectives[45]ObjectiveMessages[0]positionX = 2277,783
Objectives[45]ObjectiveMessages[0]positionY = -1909,662
Objectives[45]ObjectiveMessages[0]positionZ = 69,06219
Objectives[45]ObjectiveMessages[0]Message = ~b~I take the bulldozer.
Objectives[45]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[45]ObjectiveMessages[0]Sender = 
Objectives[45]ObjectiveMessages[0]Subject = 
Objectives[45]ObjectiveMessages[0]MessageColor = White
Objectives[45]ObjectiveMessages[0]PlayFromStart = True
Objectives[45]ObjectiveMessages[0]Delay = False
Objectives[45]ObjectiveMessages[0]DelayTime = 0
Objectives[45]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[45]ObjectiveMessages[0]TypeSubtitle = True
Objectives[45]ObjectiveMessages[0]TypeTextMesage = False
Objectives[45]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[46]Type = GoTo_Actor
Objectives[46]Text = 
Objectives[46]positionX = -1208,489
Objectives[46]positionY = -1561,866
Objectives[46]positionZ = 3,60791
Objectives[46]GoTo_Actor_ChangToCompanion = True
Objectives[46]GoTo_Actor_Distance = 4
Objectives[46]GoTo_Actor_Remove_Blip = False
Objectives[46]mission_ActorsCount = 0
Objectives[46]mission_Vehicles = 0
Objectives[46]Mission_Needed_Vehicles = 0
Objectives[46]mission_PropsCount = 0
Objectives[46]mission_Pickup_Props_Count = 0
Objectives[46]ObjectiveMessages = 0

Objectives[47]Type = Hint_Objective
Objectives[47]Text = 
Objectives[47]positionX = -1237,917
Objectives[47]positionY = -1564,312
Objectives[47]positionZ = 3,19014
Objectives[47]Hint_Time = 9
Objectives[47]Hint_FOV = 40
Objectives[47]Hint_Use_Position = False
Objectives[47]Hint_Use_Player = False
Objectives[47]Hint_Use_Actor = True
Objectives[47]Hint_Use_Vehicle = False
Objectives[47]mission_ActorsCount = 1
Objectives[47]mission_Actors[0]Survive_Number = 0
Objectives[47]mission_Actors[0]Failed_Text = 
Objectives[47]mission_Actors[0]Remove_After = 0
Objectives[47]mission_Actors[0]positionX = -1272,396
Objectives[47]mission_Actors[0]positionY = -1925,755
Objectives[47]mission_Actors[0]positionZ = 2,346951
Objectives[47]mission_Actors[0]Heading = 200,7018
Objectives[47]mission_Actors[0]String_Name = a_m_o_soucent_03
Objectives[47]mission_Actors[0]Relationship_Group = Friend
Objectives[47]mission_Actors[0]AddBlip = False
Objectives[47]mission_Actors[0]ShowCone = False
Objectives[47]mission_Actors[0]Invincible = True
Objectives[47]mission_Actors[0]SetHealth = 100
Objectives[47]mission_Actors[0]DieFromHeadShot = True
Objectives[47]mission_Actors[0]CanExitVehicle = True
Objectives[47]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[47]mission_Actors[0]AlwaysFight = True
Objectives[47]mission_Actors[0]Seeing_Range = 30
Objectives[47]mission_Actors[0]Hearing_Range = 30
Objectives[47]mission_Actors[0]CombatMovement = Offensive
Objectives[47]mission_Actors[0]weapon = 966099553
Objectives[47]mission_Actors[0]Variation = Default
Objectives[47]mission_Actors[0]Task = 3
Objectives[47]mission_Actors[0]Task_Guard_Range = 5
Objectives[47]mission_Actors[0]Task_Stay_In_Range = True
Objectives[47]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[47]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[47]mission_Actors[0]Task_Scenario = WORLD_HUMAN_STAND_FISHING
Objectives[47]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[47]mission_Actors[0]NeededForObjectiveHint[0] = 49
Objectives[47]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[47]mission_Actors[0]NeededForObjectiveGoToActor[0] = 48
Objectives[47]mission_Vehicles = 0
Objectives[47]Mission_Needed_Vehicles = 0
Objectives[47]mission_PropsCount = 0
Objectives[47]mission_Pickup_Props_Count = 0
Objectives[47]ObjectiveMessages = 2
Objectives[47]ObjectiveMessages[0]positionX = 2287,609
Objectives[47]ObjectiveMessages[0]positionY = -1918,177
Objectives[47]ObjectiveMessages[0]positionZ = 66,28211
Objectives[47]ObjectiveMessages[0]Message = ~b~Woohoo... it was fun, what do we do now?
Objectives[47]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[47]ObjectiveMessages[0]Sender = 
Objectives[47]ObjectiveMessages[0]Subject = 
Objectives[47]ObjectiveMessages[0]MessageColor = White
Objectives[47]ObjectiveMessages[0]PlayFromStart = True
Objectives[47]ObjectiveMessages[0]Delay = False
Objectives[47]ObjectiveMessages[0]DelayTime = 0
Objectives[47]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[47]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[47]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[47]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[47]ObjectiveMessages[0]TypeSubtitle = True
Objectives[47]ObjectiveMessages[0]TypeTextMesage = False
Objectives[47]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[47]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[47]ObjectiveMessages[1]positionX = 2297,955
Objectives[47]ObjectiveMessages[1]positionY = -1923,623
Objectives[47]ObjectiveMessages[1]positionZ = 62,32903
Objectives[47]ObjectiveMessages[1]Message = ~o~Well... since we're here, let's go to say hello to Samuel.
Objectives[47]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[47]ObjectiveMessages[1]Sender = 
Objectives[47]ObjectiveMessages[1]Subject = 
Objectives[47]ObjectiveMessages[1]MessageColor = White
Objectives[47]ObjectiveMessages[1]PlayFromStart = False
Objectives[47]ObjectiveMessages[1]Delay = True
Objectives[47]ObjectiveMessages[1]DelayTime = 3
Objectives[47]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[47]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[47]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[47]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[47]ObjectiveMessages[1]TypeSubtitle = True
Objectives[47]ObjectiveMessages[1]TypeTextMesage = False
Objectives[47]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[47]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[48]Type = GoTo_Actor
Objectives[48]Text = 
Objectives[48]positionX = -1269,408
Objectives[48]positionY = -1924,27
Objectives[48]positionZ = 0,4887085
Objectives[48]GoTo_Actor_ChangToCompanion = False
Objectives[48]GoTo_Actor_Distance = 3
Objectives[48]GoTo_Actor_Remove_Blip = True
Objectives[48]mission_ActorsCount = 0
Objectives[48]mission_Vehicles = 0
Objectives[48]Mission_Needed_Vehicles = 0
Objectives[48]mission_PropsCount = 0
Objectives[48]mission_Pickup_Props_Count = 0
Objectives[48]ObjectiveMessages = 3
Objectives[48]ObjectiveMessages[0]positionX = 2305,476
Objectives[48]ObjectiveMessages[0]positionY = -1932,36
Objectives[48]ObjectiveMessages[0]positionZ = 58,08978
Objectives[48]ObjectiveMessages[0]Message = ~b~Okay... who is Samuel?
Objectives[48]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[48]ObjectiveMessages[0]Sender = 
Objectives[48]ObjectiveMessages[0]Subject = 
Objectives[48]ObjectiveMessages[0]MessageColor = White
Objectives[48]ObjectiveMessages[0]PlayFromStart = True
Objectives[48]ObjectiveMessages[0]Delay = False
Objectives[48]ObjectiveMessages[0]DelayTime = 0
Objectives[48]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[48]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[48]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[48]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[48]ObjectiveMessages[0]TypeSubtitle = True
Objectives[48]ObjectiveMessages[0]TypeTextMesage = False
Objectives[48]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[48]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[48]ObjectiveMessages[1]positionX = 2308,297
Objectives[48]ObjectiveMessages[1]positionY = -1936,535
Objectives[48]ObjectiveMessages[1]positionZ = 57,02452
Objectives[48]ObjectiveMessages[1]Message = ~o~He's aunt Tonya's boyfriend.
Objectives[48]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[48]ObjectiveMessages[1]Sender = 
Objectives[48]ObjectiveMessages[1]Subject = 
Objectives[48]ObjectiveMessages[1]MessageColor = White
Objectives[48]ObjectiveMessages[1]PlayFromStart = False
Objectives[48]ObjectiveMessages[1]Delay = True
Objectives[48]ObjectiveMessages[1]DelayTime = 2
Objectives[48]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[48]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[48]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[48]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[48]ObjectiveMessages[1]TypeSubtitle = True
Objectives[48]ObjectiveMessages[1]TypeTextMesage = False
Objectives[48]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[48]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[48]ObjectiveMessages[2]positionX = 2312,543
Objectives[48]ObjectiveMessages[2]positionY = -1942,232
Objectives[48]ObjectiveMessages[2]positionZ = 55,91868
Objectives[48]ObjectiveMessages[2]Message = ~b~Oh... okay.
Objectives[48]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[48]ObjectiveMessages[2]Sender = 
Objectives[48]ObjectiveMessages[2]Subject = 
Objectives[48]ObjectiveMessages[2]MessageColor = White
Objectives[48]ObjectiveMessages[2]PlayFromStart = False
Objectives[48]ObjectiveMessages[2]Delay = True
Objectives[48]ObjectiveMessages[2]DelayTime = 5
Objectives[48]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[48]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[48]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[48]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[48]ObjectiveMessages[2]TypeSubtitle = True
Objectives[48]ObjectiveMessages[2]TypeTextMesage = False
Objectives[48]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[48]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[49]Type = Hint_Objective
Objectives[49]Text = 
Objectives[49]positionX = -1276,051
Objectives[49]positionY = -1923,324
Objectives[49]positionZ = 1,158267
Objectives[49]Hint_Time = 5
Objectives[49]Hint_FOV = 40
Objectives[49]Hint_Use_Position = False
Objectives[49]Hint_Use_Player = False
Objectives[49]Hint_Use_Actor = True
Objectives[49]Hint_Use_Vehicle = False
Objectives[49]mission_ActorsCount = 2
Objectives[49]mission_Actors[0]SpawnInVehicle = True
Objectives[49]mission_Actors[0]SeatIndex = -1
Objectives[49]mission_Actors[0]Survive_Number = 0
Objectives[49]mission_Actors[0]Failed_Text = 
Objectives[49]mission_Actors[0]Remove_After = 0
Objectives[49]mission_Actors[0]positionX = -1129,801
Objectives[49]mission_Actors[0]positionY = -1817,555
Objectives[49]mission_Actors[0]positionZ = 0,3009938
Objectives[49]mission_Actors[0]Heading = 140,0497
Objectives[49]mission_Actors[0]String_Name = a_m_m_beach_02
Objectives[49]mission_Actors[0]Relationship_Group = Neutral
Objectives[49]mission_Actors[0]AddBlip = False
Objectives[49]mission_Actors[0]ShowCone = False
Objectives[49]mission_Actors[0]Invincible = False
Objectives[49]mission_Actors[0]SetHealth = 100
Objectives[49]mission_Actors[0]DieFromHeadShot = True
Objectives[49]mission_Actors[0]CanExitVehicle = True
Objectives[49]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[49]mission_Actors[0]AlwaysFight = True
Objectives[49]mission_Actors[0]Seeing_Range = 30
Objectives[49]mission_Actors[0]Hearing_Range = 30
Objectives[49]mission_Actors[0]CombatMovement = Offensive
Objectives[49]mission_Actors[0]weapon = Unarmed
Objectives[49]mission_Actors[0]Variation = Random
Objectives[49]mission_Actors[0]Task = 99
Objectives[49]mission_Actors[0]Task_Guard_Range = 5
Objectives[49]mission_Actors[0]Task_Stay_In_Range = True
Objectives[49]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[49]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[49]mission_Actors[0]Task_Scenario = NONE
Objectives[49]mission_Actors[0]Task_List_Count = 4
Objectives[49]mission_Actors[0]Task_Repeat = False
Objectives[49]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[49]mission_Actors[0]Task_List[0]PositionX = -1166,977
Objectives[49]mission_Actors[0]Task_List[0]PositionY = -1854,81
Objectives[49]mission_Actors[0]Task_List[0]PositionZ = 1,037657
Objectives[49]mission_Actors[0]Task_List[0]Speed = 1
Objectives[49]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[49]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[49]mission_Actors[0]Task_List[1]Type = Drive
Objectives[49]mission_Actors[0]Task_List[1]PositionX = -1254,699
Objectives[49]mission_Actors[0]Task_List[1]PositionY = -1946,428
Objectives[49]mission_Actors[0]Task_List[1]PositionZ = 1,31813
Objectives[49]mission_Actors[0]Task_List[1]Speed = 5
Objectives[49]mission_Actors[0]Task_List[1]StopBeforeVehicles = True
Objectives[49]mission_Actors[0]Task_List[1]StopBeforeActors = True
Objectives[49]mission_Actors[0]Task_List[1]AvoidVehicles = True
Objectives[49]mission_Actors[0]Task_List[1]AvoidEmptyVehicles = True
Objectives[49]mission_Actors[0]Task_List[1]AvoidActors = True
Objectives[49]mission_Actors[0]Task_List[1]AvoidObjects = True
Objectives[49]mission_Actors[0]Task_List[1]StopAtLights = True
Objectives[49]mission_Actors[0]Task_List[1]UseBlinkers = True
Objectives[49]mission_Actors[0]Task_List[1]AllowGoingWrongWay = True
Objectives[49]mission_Actors[0]Task_List[1]Reverse = False
Objectives[49]mission_Actors[0]Task_List[1]TakeShortestPath = True
Objectives[49]mission_Actors[0]Task_List[1]IgnoreRoads = True
Objectives[49]mission_Actors[0]Task_List[1]IgnoreAllPathing = True
Objectives[49]mission_Actors[0]Task_List[1]AvoidHighWays = True
Objectives[49]mission_Actors[0]Task_List[2]Type = Drive
Objectives[49]mission_Actors[0]Task_List[2]PositionX = -1306,701
Objectives[49]mission_Actors[0]Task_List[2]PositionY = -1950,685
Objectives[49]mission_Actors[0]Task_List[2]PositionZ = 1,272108
Objectives[49]mission_Actors[0]Task_List[2]Speed = 5
Objectives[49]mission_Actors[0]Task_List[2]StopBeforeVehicles = True
Objectives[49]mission_Actors[0]Task_List[2]StopBeforeActors = True
Objectives[49]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[49]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[49]mission_Actors[0]Task_List[2]AvoidActors = True
Objectives[49]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[49]mission_Actors[0]Task_List[2]StopAtLights = True
Objectives[49]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[49]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[49]mission_Actors[0]Task_List[2]Reverse = False
Objectives[49]mission_Actors[0]Task_List[2]TakeShortestPath = True
Objectives[49]mission_Actors[0]Task_List[2]IgnoreRoads = True
Objectives[49]mission_Actors[0]Task_List[2]IgnoreAllPathing = True
Objectives[49]mission_Actors[0]Task_List[2]AvoidHighWays = True
Objectives[49]mission_Actors[0]Task_List[3]Type = Drive
Objectives[49]mission_Actors[0]Task_List[3]PositionX = -1345,996
Objectives[49]mission_Actors[0]Task_List[3]PositionY = -1918,699
Objectives[49]mission_Actors[0]Task_List[3]PositionZ = 2,032553
Objectives[49]mission_Actors[0]Task_List[3]Speed = 5
Objectives[49]mission_Actors[0]Task_List[3]StopBeforeVehicles = True
Objectives[49]mission_Actors[0]Task_List[3]StopBeforeActors = True
Objectives[49]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[49]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[49]mission_Actors[0]Task_List[3]AvoidActors = True
Objectives[49]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[49]mission_Actors[0]Task_List[3]StopAtLights = True
Objectives[49]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[49]mission_Actors[0]Task_List[3]AllowGoingWrongWay = True
Objectives[49]mission_Actors[0]Task_List[3]Reverse = False
Objectives[49]mission_Actors[0]Task_List[3]TakeShortestPath = True
Objectives[49]mission_Actors[0]Task_List[3]IgnoreRoads = True
Objectives[49]mission_Actors[0]Task_List[3]IgnoreAllPathing = True
Objectives[49]mission_Actors[0]Task_List[3]AvoidHighWays = True
Objectives[49]mission_Actors[1]Survive_Number = 0
Objectives[49]mission_Actors[1]Failed_Text = 
Objectives[49]mission_Actors[1]Remove_After = 58
Objectives[49]mission_Actors[1]positionX = -1272,525
Objectives[49]mission_Actors[1]positionY = -1918,912
Objectives[49]mission_Actors[1]positionZ = 3,103714
Objectives[49]mission_Actors[1]Heading = 190,0001
Objectives[49]mission_Actors[1]String_Name = ig_dix
Objectives[49]mission_Actors[1]Relationship_Group = Companion
Objectives[49]mission_Actors[1]AddBlip = True
Objectives[49]mission_Actors[1]ShowCone = False
Objectives[49]mission_Actors[1]Invincible = True
Objectives[49]mission_Actors[1]SetHealth = 100
Objectives[49]mission_Actors[1]DieFromHeadShot = True
Objectives[49]mission_Actors[1]CanExitVehicle = True
Objectives[49]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[49]mission_Actors[1]AlwaysFight = True
Objectives[49]mission_Actors[1]Seeing_Range = 30
Objectives[49]mission_Actors[1]Hearing_Range = 30
Objectives[49]mission_Actors[1]CombatMovement = Offensive
Objectives[49]mission_Actors[1]weapon = Unarmed
Objectives[49]mission_Actors[1]Variation = Default
Objectives[49]mission_Actors[1]Task = 0
Objectives[49]mission_Actors[1]Task_Guard_Range = 5
Objectives[49]mission_Actors[1]Task_Stay_In_Range = True
Objectives[49]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[49]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[49]mission_Actors[1]Task_Scenario = NONE
Objectives[49]mission_Actors[1]NeededForObjectiveHintCount = 1
Objectives[49]mission_Actors[1]NeededForObjectiveHint[0] = 52
Objectives[49]mission_Vehicles = 1
Objectives[49]mission_Vehicles[0]positionX = -1129,801
Objectives[49]mission_Vehicles[0]positionY = -1817,555
Objectives[49]mission_Vehicles[0]positionZ = 0,3009938
Objectives[49]mission_Vehicles[0]Heading = 140,0497
Objectives[49]mission_Vehicles[0]Name = Suntrap
Objectives[49]mission_Vehicles[0]Model = suntrap
Objectives[49]mission_Vehicles[0]PrimaryColor = PoliceCarBlue
Objectives[49]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[49]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[49]mission_Vehicles[0]HasPearlescent = False
Objectives[49]mission_Vehicles[0]Livery = 0
Objectives[49]mission_Vehicles[0]DirtLevel = 0
Objectives[49]mission_Vehicles[0]LockedForPlayer = False
Objectives[49]mission_Vehicles[0]Locked = False
Objectives[49]mission_Vehicles[0]Alarm = False
Objectives[49]mission_Vehicles[0]HotWired = False
Objectives[49]mission_Vehicles[0]Invincible = False
Objectives[49]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[49]mission_Vehicles[0]Remove_After = 0
Objectives[49]mission_Vehicles[0]Survive_Number = 0
Objectives[49]mission_Vehicles[0]Failed_Text = 
Objectives[49]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[49]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 49
Objectives[49]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[49]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[49]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[49]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 55
Objectives[49]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[49]mission_Vehicles[0]NeededForObjectiveHintCount = 1
Objectives[49]mission_Vehicles[0]NeededForObjectiveHint[0] = 53
Objectives[49]Mission_Needed_Vehicles = 0
Objectives[49]mission_PropsCount = 0
Objectives[49]mission_Pickup_Props_Count = 0
Objectives[49]ObjectiveMessages = 4
Objectives[49]ObjectiveMessages[0]positionX = 2317,029
Objectives[49]ObjectiveMessages[0]positionY = -1952,018
Objectives[49]ObjectiveMessages[0]positionZ = 54,35331
Objectives[49]ObjectiveMessages[0]Message = ~o~Hello Samuel.
Objectives[49]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[49]ObjectiveMessages[0]Sender = 
Objectives[49]ObjectiveMessages[0]Subject = 
Objectives[49]ObjectiveMessages[0]MessageColor = White
Objectives[49]ObjectiveMessages[0]PlayFromStart = True
Objectives[49]ObjectiveMessages[0]Delay = False
Objectives[49]ObjectiveMessages[0]DelayTime = 0
Objectives[49]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[0]TypeSubtitle = True
Objectives[49]ObjectiveMessages[0]TypeTextMesage = False
Objectives[49]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[49]ObjectiveMessages[1]positionX = 2319,984
Objectives[49]ObjectiveMessages[1]positionY = -1958,148
Objectives[49]ObjectiveMessages[1]positionZ = 53,34975
Objectives[49]ObjectiveMessages[1]Message = ~g~Hi baby.
Objectives[49]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[49]ObjectiveMessages[1]Sender = 
Objectives[49]ObjectiveMessages[1]Subject = 
Objectives[49]ObjectiveMessages[1]MessageColor = White
Objectives[49]ObjectiveMessages[1]PlayFromStart = False
Objectives[49]ObjectiveMessages[1]Delay = True
Objectives[49]ObjectiveMessages[1]DelayTime = 1
Objectives[49]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[1]TypeSubtitle = True
Objectives[49]ObjectiveMessages[1]TypeTextMesage = False
Objectives[49]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[49]ObjectiveMessages[2]positionX = 2324,13
Objectives[49]ObjectiveMessages[2]positionY = -1964,326
Objectives[49]ObjectiveMessages[2]positionZ = 52,07769
Objectives[49]ObjectiveMessages[2]Message = ~o~Caught something?
Objectives[49]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[49]ObjectiveMessages[2]Sender = 
Objectives[49]ObjectiveMessages[2]Subject = 
Objectives[49]ObjectiveMessages[2]MessageColor = White
Objectives[49]ObjectiveMessages[2]PlayFromStart = False
Objectives[49]ObjectiveMessages[2]Delay = True
Objectives[49]ObjectiveMessages[2]DelayTime = 2
Objectives[49]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[2]TypeSubtitle = True
Objectives[49]ObjectiveMessages[2]TypeTextMesage = False
Objectives[49]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[49]ObjectiveMessages[3]positionX = 2326,233
Objectives[49]ObjectiveMessages[3]positionY = -1967,957
Objectives[49]ObjectiveMessages[3]positionZ = 51,38882
Objectives[49]ObjectiveMessages[3]Message = ~g~Not yet...
Objectives[49]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[49]ObjectiveMessages[3]Sender = 
Objectives[49]ObjectiveMessages[3]Subject = 
Objectives[49]ObjectiveMessages[3]MessageColor = White
Objectives[49]ObjectiveMessages[3]PlayFromStart = False
Objectives[49]ObjectiveMessages[3]Delay = True
Objectives[49]ObjectiveMessages[3]DelayTime = 4
Objectives[49]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[3]TypeSubtitle = True
Objectives[49]ObjectiveMessages[3]TypeTextMesage = False
Objectives[49]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[50]Text = 
Objectives[50]Type = Timeout_Objective
Objectives[50]positionX = -1152,425
Objectives[50]positionY = -1835,242
Objectives[50]positionZ = -6,787609
Objectives[50]Timeout_Min = 0
Objectives[50]Timeout_Sec = 1
Objectives[50]mission_ActorsCount = 4
Objectives[50]mission_Actors[0]SpawnInVehicle = True
Objectives[50]mission_Actors[0]SeatIndex = 0
Objectives[50]mission_Actors[0]Survive_Number = 0
Objectives[50]mission_Actors[0]Failed_Text = 
Objectives[50]mission_Actors[0]Remove_After = 0
Objectives[50]mission_Actors[0]positionX = -1150,614
Objectives[50]mission_Actors[0]positionY = -1835,167
Objectives[50]mission_Actors[0]positionZ = 0,2916364
Objectives[50]mission_Actors[0]Heading = 139,9283
Objectives[50]mission_Actors[0]String_Name = a_m_m_beach_02
Objectives[50]mission_Actors[0]Relationship_Group = Enemy1
Objectives[50]mission_Actors[0]AddBlip = False
Objectives[50]mission_Actors[0]ShowCone = False
Objectives[50]mission_Actors[0]Invincible = False
Objectives[50]mission_Actors[0]SetHealth = 100
Objectives[50]mission_Actors[0]DieFromHeadShot = True
Objectives[50]mission_Actors[0]CanExitVehicle = True
Objectives[50]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[50]mission_Actors[0]AlwaysFight = True
Objectives[50]mission_Actors[0]Seeing_Range = 30
Objectives[50]mission_Actors[0]Hearing_Range = 30
Objectives[50]mission_Actors[0]CombatMovement = Offensive
Objectives[50]mission_Actors[0]weapon = Unarmed
Objectives[50]mission_Actors[0]Variation = Random
Objectives[50]mission_Actors[0]Task = 0
Objectives[50]mission_Actors[0]Task_Guard_Range = 5
Objectives[50]mission_Actors[0]Task_Stay_In_Range = True
Objectives[50]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[50]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[50]mission_Actors[0]Task_Scenario = NONE
Objectives[50]mission_Actors[1]SpawnInVehicle = True
Objectives[50]mission_Actors[1]SeatIndex = 1
Objectives[50]mission_Actors[1]Survive_Number = 0
Objectives[50]mission_Actors[1]Failed_Text = 
Objectives[50]mission_Actors[1]Remove_After = 0
Objectives[50]mission_Actors[1]positionX = -1150,614
Objectives[50]mission_Actors[1]positionY = -1835,167
Objectives[50]mission_Actors[1]positionZ = 0,2916364
Objectives[50]mission_Actors[1]Heading = 139,9283
Objectives[50]mission_Actors[1]String_Name = a_f_y_beach_01
Objectives[50]mission_Actors[1]Relationship_Group = Enemy1
Objectives[50]mission_Actors[1]AddBlip = False
Objectives[50]mission_Actors[1]ShowCone = False
Objectives[50]mission_Actors[1]Invincible = False
Objectives[50]mission_Actors[1]SetHealth = 100
Objectives[50]mission_Actors[1]DieFromHeadShot = True
Objectives[50]mission_Actors[1]CanExitVehicle = True
Objectives[50]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[50]mission_Actors[1]AlwaysFight = True
Objectives[50]mission_Actors[1]Seeing_Range = 30
Objectives[50]mission_Actors[1]Hearing_Range = 30
Objectives[50]mission_Actors[1]CombatMovement = Offensive
Objectives[50]mission_Actors[1]weapon = Unarmed
Objectives[50]mission_Actors[1]Variation = Random
Objectives[50]mission_Actors[1]Task = 0
Objectives[50]mission_Actors[1]Task_Guard_Range = 5
Objectives[50]mission_Actors[1]Task_Stay_In_Range = True
Objectives[50]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[50]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[50]mission_Actors[1]Task_Scenario = NONE
Objectives[50]mission_Actors[2]SpawnInVehicle = True
Objectives[50]mission_Actors[2]SeatIndex = 2
Objectives[50]mission_Actors[2]Survive_Number = 0
Objectives[50]mission_Actors[2]Failed_Text = 
Objectives[50]mission_Actors[2]Remove_After = 0
Objectives[50]mission_Actors[2]positionX = -1150,614
Objectives[50]mission_Actors[2]positionY = -1835,167
Objectives[50]mission_Actors[2]positionZ = 0,2916364
Objectives[50]mission_Actors[2]Heading = 139,9283
Objectives[50]mission_Actors[2]String_Name = a_f_y_beach_01
Objectives[50]mission_Actors[2]Relationship_Group = Enemy1
Objectives[50]mission_Actors[2]AddBlip = False
Objectives[50]mission_Actors[2]ShowCone = False
Objectives[50]mission_Actors[2]Invincible = False
Objectives[50]mission_Actors[2]SetHealth = 100
Objectives[50]mission_Actors[2]DieFromHeadShot = True
Objectives[50]mission_Actors[2]CanExitVehicle = True
Objectives[50]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[50]mission_Actors[2]AlwaysFight = True
Objectives[50]mission_Actors[2]Seeing_Range = 30
Objectives[50]mission_Actors[2]Hearing_Range = 30
Objectives[50]mission_Actors[2]CombatMovement = Offensive
Objectives[50]mission_Actors[2]weapon = Unarmed
Objectives[50]mission_Actors[2]Variation = Random
Objectives[50]mission_Actors[2]Task = 0
Objectives[50]mission_Actors[2]Task_Guard_Range = 5
Objectives[50]mission_Actors[2]Task_Stay_In_Range = True
Objectives[50]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[50]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[50]mission_Actors[2]Task_Scenario = NONE
Objectives[50]mission_Actors[3]SpawnInVehicle = True
Objectives[50]mission_Actors[3]SeatIndex = -1
Objectives[50]mission_Actors[3]Survive_Number = 0
Objectives[50]mission_Actors[3]Failed_Text = 
Objectives[50]mission_Actors[3]Remove_After = 0
Objectives[50]mission_Actors[3]positionX = -1150,614
Objectives[50]mission_Actors[3]positionY = -1835,167
Objectives[50]mission_Actors[3]positionZ = 0,2916364
Objectives[50]mission_Actors[3]Heading = 139,9283
Objectives[50]mission_Actors[3]String_Name = a_m_m_beach_02
Objectives[50]mission_Actors[3]Relationship_Group = Enemy1
Objectives[50]mission_Actors[3]AddBlip = False
Objectives[50]mission_Actors[3]ShowCone = False
Objectives[50]mission_Actors[3]Invincible = False
Objectives[50]mission_Actors[3]SetHealth = 100
Objectives[50]mission_Actors[3]DieFromHeadShot = True
Objectives[50]mission_Actors[3]CanExitVehicle = True
Objectives[50]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[50]mission_Actors[3]AlwaysFight = True
Objectives[50]mission_Actors[3]Seeing_Range = 30
Objectives[50]mission_Actors[3]Hearing_Range = 30
Objectives[50]mission_Actors[3]CombatMovement = Offensive
Objectives[50]mission_Actors[3]weapon = Unarmed
Objectives[50]mission_Actors[3]Variation = Random
Objectives[50]mission_Actors[3]Task = 99
Objectives[50]mission_Actors[3]Task_Guard_Range = 5
Objectives[50]mission_Actors[3]Task_Stay_In_Range = True
Objectives[50]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[50]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[50]mission_Actors[3]Task_Scenario = NONE
Objectives[50]mission_Actors[3]Task_List_Count = 6
Objectives[50]mission_Actors[3]Task_Repeat = False
Objectives[50]mission_Actors[3]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[50]mission_Actors[3]Task_List[0]PositionX = -1151,277
Objectives[50]mission_Actors[3]Task_List[0]PositionY = -1836,086
Objectives[50]mission_Actors[3]Task_List[0]PositionZ = -0,02203596
Objectives[50]mission_Actors[3]Task_List[0]Block = True
Objectives[50]mission_Actors[3]Task_List[1]Type = EnterVehicle
Objectives[50]mission_Actors[3]Task_List[1]PositionX = -1150,591
Objectives[50]mission_Actors[3]Task_List[1]PositionY = -1834,445
Objectives[50]mission_Actors[3]Task_List[1]PositionZ = 0,574845
Objectives[50]mission_Actors[3]Task_List[1]Speed = 1
Objectives[50]mission_Actors[3]Task_List[1]SeatIndex = -1
Objectives[50]mission_Actors[3]Task_List[1]TaskIndex = 1
Objectives[50]mission_Actors[3]Task_List[2]Type = Drive
Objectives[50]mission_Actors[3]Task_List[2]PositionX = -1265,115
Objectives[50]mission_Actors[3]Task_List[2]PositionY = -1931,264
Objectives[50]mission_Actors[3]Task_List[2]PositionZ = 0,9753487
Objectives[50]mission_Actors[3]Task_List[2]Speed = 100
Objectives[50]mission_Actors[3]Task_List[2]StopBeforeVehicles = False
Objectives[50]mission_Actors[3]Task_List[2]StopBeforeActors = False
Objectives[50]mission_Actors[3]Task_List[2]AvoidVehicles = True
Objectives[50]mission_Actors[3]Task_List[2]AvoidEmptyVehicles = True
Objectives[50]mission_Actors[3]Task_List[2]AvoidActors = True
Objectives[50]mission_Actors[3]Task_List[2]AvoidObjects = True
Objectives[50]mission_Actors[3]Task_List[2]StopAtLights = False
Objectives[50]mission_Actors[3]Task_List[2]UseBlinkers = True
Objectives[50]mission_Actors[3]Task_List[2]AllowGoingWrongWay = True
Objectives[50]mission_Actors[3]Task_List[2]Reverse = False
Objectives[50]mission_Actors[3]Task_List[2]TakeShortestPath = True
Objectives[50]mission_Actors[3]Task_List[2]IgnoreRoads = True
Objectives[50]mission_Actors[3]Task_List[2]IgnoreAllPathing = True
Objectives[50]mission_Actors[3]Task_List[2]AvoidHighWays = True
Objectives[50]mission_Actors[3]Task_List[3]Type = Drive
Objectives[50]mission_Actors[3]Task_List[3]PositionX = -1353,025
Objectives[50]mission_Actors[3]Task_List[3]PositionY = -1954,661
Objectives[50]mission_Actors[3]Task_List[3]PositionZ = 0,6230163
Objectives[50]mission_Actors[3]Task_List[3]Speed = 100
Objectives[50]mission_Actors[3]Task_List[3]StopBeforeVehicles = False
Objectives[50]mission_Actors[3]Task_List[3]StopBeforeActors = False
Objectives[50]mission_Actors[3]Task_List[3]AvoidVehicles = True
Objectives[50]mission_Actors[3]Task_List[3]AvoidEmptyVehicles = True
Objectives[50]mission_Actors[3]Task_List[3]AvoidActors = True
Objectives[50]mission_Actors[3]Task_List[3]AvoidObjects = True
Objectives[50]mission_Actors[3]Task_List[3]StopAtLights = False
Objectives[50]mission_Actors[3]Task_List[3]UseBlinkers = True
Objectives[50]mission_Actors[3]Task_List[3]AllowGoingWrongWay = True
Objectives[50]mission_Actors[3]Task_List[3]Reverse = False
Objectives[50]mission_Actors[3]Task_List[3]TakeShortestPath = True
Objectives[50]mission_Actors[3]Task_List[3]IgnoreRoads = True
Objectives[50]mission_Actors[3]Task_List[3]IgnoreAllPathing = True
Objectives[50]mission_Actors[3]Task_List[3]AvoidHighWays = True
Objectives[50]mission_Actors[3]Task_List[4]Type = Drive
Objectives[50]mission_Actors[3]Task_List[4]PositionX = -1855,474
Objectives[50]mission_Actors[3]Task_List[4]PositionY = -1274,093
Objectives[50]mission_Actors[3]Task_List[4]PositionZ = 0,9783443
Objectives[50]mission_Actors[3]Task_List[4]Speed = 100
Objectives[50]mission_Actors[3]Task_List[4]StopBeforeVehicles = False
Objectives[50]mission_Actors[3]Task_List[4]StopBeforeActors = False
Objectives[50]mission_Actors[3]Task_List[4]AvoidVehicles = True
Objectives[50]mission_Actors[3]Task_List[4]AvoidEmptyVehicles = True
Objectives[50]mission_Actors[3]Task_List[4]AvoidActors = True
Objectives[50]mission_Actors[3]Task_List[4]AvoidObjects = True
Objectives[50]mission_Actors[3]Task_List[4]StopAtLights = False
Objectives[50]mission_Actors[3]Task_List[4]UseBlinkers = True
Objectives[50]mission_Actors[3]Task_List[4]AllowGoingWrongWay = True
Objectives[50]mission_Actors[3]Task_List[4]Reverse = False
Objectives[50]mission_Actors[3]Task_List[4]TakeShortestPath = True
Objectives[50]mission_Actors[3]Task_List[4]IgnoreRoads = True
Objectives[50]mission_Actors[3]Task_List[4]IgnoreAllPathing = True
Objectives[50]mission_Actors[3]Task_List[4]AvoidHighWays = True
Objectives[50]mission_Actors[3]Task_List[5]Type = BlockNonTemporaryEvents
Objectives[50]mission_Actors[3]Task_List[5]PositionX = -1151,277
Objectives[50]mission_Actors[3]Task_List[5]PositionY = -1836,086
Objectives[50]mission_Actors[3]Task_List[5]PositionZ = 0,1101594
Objectives[50]mission_Actors[3]Task_List[5]Block = False
Objectives[50]mission_Vehicles = 1
Objectives[50]mission_Vehicles[0]positionX = -1150,614
Objectives[50]mission_Vehicles[0]positionY = -1835,167
Objectives[50]mission_Vehicles[0]positionZ = 0,2916364
Objectives[50]mission_Vehicles[0]Heading = 139,9283
Objectives[50]mission_Vehicles[0]Name = Speeder
Objectives[50]mission_Vehicles[0]Model = speeder
Objectives[50]mission_Vehicles[0]PrimaryColor = MetallicBlackPurple
Objectives[50]mission_Vehicles[0]SecondaryColor = BrushedAluminium
Objectives[50]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[50]mission_Vehicles[0]HasPearlescent = False
Objectives[50]mission_Vehicles[0]Livery = 0
Objectives[50]mission_Vehicles[0]DirtLevel = 0
Objectives[50]mission_Vehicles[0]LockedForPlayer = False
Objectives[50]mission_Vehicles[0]Locked = False
Objectives[50]mission_Vehicles[0]Alarm = False
Objectives[50]mission_Vehicles[0]HotWired = False
Objectives[50]mission_Vehicles[0]Invincible = False
Objectives[50]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[50]mission_Vehicles[0]Remove_After = 0
Objectives[50]mission_Vehicles[0]Survive_Number = 0
Objectives[50]mission_Vehicles[0]Failed_Text = 
Objectives[50]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[50]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 50
Objectives[50]mission_Vehicles[0]NeededForActorIndex[0] = 3
Objectives[50]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[50]mission_Vehicles[0]NeededForObjectiveHintCount = 1
Objectives[50]mission_Vehicles[0]NeededForObjectiveHint[0] = 51
Objectives[50]Mission_Needed_Vehicles = 0
Objectives[50]mission_PropsCount = 0
Objectives[50]mission_Pickup_Props_Count = 0
Objectives[50]ObjectiveMessages = 0

Objectives[51]Type = Hint_Objective
Objectives[51]Text = 
Objectives[51]positionX = -1148,243
Objectives[51]positionY = -1836,388
Objectives[51]positionZ = -6,693764
Objectives[51]Hint_Time = 10
Objectives[51]Hint_FOV = 40
Objectives[51]Hint_Use_Position = False
Objectives[51]Hint_Use_Player = False
Objectives[51]Hint_Use_Actor = False
Objectives[51]Hint_Use_Vehicle = True
Objectives[51]mission_ActorsCount = 0
Objectives[51]mission_Vehicles = 0
Objectives[51]Mission_Needed_Vehicles = 0
Objectives[51]mission_PropsCount = 0
Objectives[51]mission_Pickup_Props_Count = 0
Objectives[51]ObjectiveMessages = 2
Objectives[51]ObjectiveMessages[0]positionX = 2330,171
Objectives[51]ObjectiveMessages[0]positionY = -1974,685
Objectives[51]ObjectiveMessages[0]positionZ = 50,09198
Objectives[51]ObjectiveMessages[0]Message = ~g~Oh shit... those assholes again...
Objectives[51]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[51]ObjectiveMessages[0]Sender = 
Objectives[51]ObjectiveMessages[0]Subject = 
Objectives[51]ObjectiveMessages[0]MessageColor = White
Objectives[51]ObjectiveMessages[0]PlayFromStart = True
Objectives[51]ObjectiveMessages[0]Delay = False
Objectives[51]ObjectiveMessages[0]DelayTime = 0
Objectives[51]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[51]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[51]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[51]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[51]ObjectiveMessages[0]TypeSubtitle = True
Objectives[51]ObjectiveMessages[0]TypeTextMesage = False
Objectives[51]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[51]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[51]ObjectiveMessages[1]positionX = 2331,73
Objectives[51]ObjectiveMessages[1]positionY = -1979,791
Objectives[51]ObjectiveMessages[1]positionZ = 49,32327
Objectives[51]ObjectiveMessages[1]Message = ~g~They pass here on pourpose to scare the fish, and we don't eat at dinner.
Objectives[51]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[51]ObjectiveMessages[1]Sender = 
Objectives[51]ObjectiveMessages[1]Subject = 
Objectives[51]ObjectiveMessages[1]MessageColor = White
Objectives[51]ObjectiveMessages[1]PlayFromStart = False
Objectives[51]ObjectiveMessages[1]Delay = True
Objectives[51]ObjectiveMessages[1]DelayTime = 3
Objectives[51]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[51]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[51]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[51]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[51]ObjectiveMessages[1]TypeSubtitle = True
Objectives[51]ObjectiveMessages[1]TypeTextMesage = False
Objectives[51]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[51]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[52]Type = Hint_Objective
Objectives[52]Text = 
Objectives[52]positionX = -1224,498
Objectives[52]positionY = -1550,005
Objectives[52]positionZ = 3,584415
Objectives[52]Hint_Time = 6
Objectives[52]Hint_FOV = 40
Objectives[52]Hint_Use_Position = False
Objectives[52]Hint_Use_Player = False
Objectives[52]Hint_Use_Actor = True
Objectives[52]Hint_Use_Vehicle = False
Objectives[52]mission_ActorsCount = 0
Objectives[52]mission_Vehicles = 0
Objectives[52]Mission_Needed_Vehicles = 0
Objectives[52]mission_PropsCount = 0
Objectives[52]mission_Pickup_Props_Count = 0
Objectives[52]ObjectiveMessages = 2
Objectives[52]ObjectiveMessages[0]positionX = 2334,438
Objectives[52]ObjectiveMessages[0]positionY = -2002,396
Objectives[52]ObjectiveMessages[0]positionZ = 44,22947
Objectives[52]ObjectiveMessages[0]Message = ~o~Assholes... let's teach them a lesson, Dix.
Objectives[52]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[52]ObjectiveMessages[0]Sender = 
Objectives[52]ObjectiveMessages[0]Subject = 
Objectives[52]ObjectiveMessages[0]MessageColor = White
Objectives[52]ObjectiveMessages[0]PlayFromStart = True
Objectives[52]ObjectiveMessages[0]Delay = False
Objectives[52]ObjectiveMessages[0]DelayTime = 0
Objectives[52]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[52]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[52]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[52]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[52]ObjectiveMessages[0]TypeSubtitle = True
Objectives[52]ObjectiveMessages[0]TypeTextMesage = False
Objectives[52]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[52]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[52]ObjectiveMessages[1]positionX = 2335,24
Objectives[52]ObjectiveMessages[1]positionY = -2008,126
Objectives[52]ObjectiveMessages[1]positionZ = 42,12607
Objectives[52]ObjectiveMessages[1]Message = ~b~How? I can swim, but not so fast.
Objectives[52]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[52]ObjectiveMessages[1]Sender = 
Objectives[52]ObjectiveMessages[1]Subject = 
Objectives[52]ObjectiveMessages[1]MessageColor = White
Objectives[52]ObjectiveMessages[1]PlayFromStart = False
Objectives[52]ObjectiveMessages[1]Delay = True
Objectives[52]ObjectiveMessages[1]DelayTime = 3
Objectives[52]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[52]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[52]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[52]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[52]ObjectiveMessages[1]TypeSubtitle = True
Objectives[52]ObjectiveMessages[1]TypeTextMesage = False
Objectives[52]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[52]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[53]Type = Hint_Objective
Objectives[53]Text = 
Objectives[53]positionX = -1170,599
Objectives[53]positionY = -1854,892
Objectives[53]positionZ = -6,139107
Objectives[53]Hint_Time = 3
Objectives[53]Hint_FOV = 40
Objectives[53]Hint_Use_Position = False
Objectives[53]Hint_Use_Player = False
Objectives[53]Hint_Use_Actor = False
Objectives[53]Hint_Use_Vehicle = True
Objectives[53]mission_ActorsCount = 0
Objectives[53]mission_Vehicles = 0
Objectives[53]Mission_Needed_Vehicles = 0
Objectives[53]mission_PropsCount = 0
Objectives[53]mission_Pickup_Props_Count = 1
Objectives[53]mission_Pickup_Props[0]Model = PICKUP_WEAPON_HEAVYPISTOL
Objectives[53]mission_Pickup_Props[0]Value = 99999
Objectives[53]mission_Pickup_Props[0]positionX = -1272,566
Objectives[53]mission_Pickup_Props[0]positionY = -1925,24
Objectives[53]mission_Pickup_Props[0]positionZ = 1,902768
Objectives[53]mission_Pickup_Props[0]rotationX = 0
Objectives[53]mission_Pickup_Props[0]rotationY = 0
Objectives[53]mission_Pickup_Props[0]rotationZ = -170
Objectives[53]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[53]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective[0] = 54
Objectives[53]ObjectiveMessages = 1
Objectives[53]ObjectiveMessages[0]positionX = 2331,035
Objectives[53]ObjectiveMessages[0]positionY = -2019,464
Objectives[53]ObjectiveMessages[0]positionZ = 38,85012
Objectives[53]ObjectiveMessages[0]Message = ~o~with that, come on,  let's get it before it goes away.
Objectives[53]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[53]ObjectiveMessages[0]Sender = 
Objectives[53]ObjectiveMessages[0]Subject = 
Objectives[53]ObjectiveMessages[0]MessageColor = White
Objectives[53]ObjectiveMessages[0]PlayFromStart = True
Objectives[53]ObjectiveMessages[0]Delay = False
Objectives[53]ObjectiveMessages[0]DelayTime = 0
Objectives[53]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[53]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[53]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[53]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[53]ObjectiveMessages[0]TypeSubtitle = True
Objectives[53]ObjectiveMessages[0]TypeTextMesage = False
Objectives[53]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[53]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[54]Text = 
Objectives[54]CollectPickupsAddBlips = True
Objectives[54]FaildText = 
Objectives[54]Type = Collect_Pickup
Objectives[54]positionX = -1272,566
Objectives[54]positionY = -1925,24
Objectives[54]positionZ = 1,402768
Objectives[54]mission_ActorsCount = 0
Objectives[54]mission_Vehicles = 0
Objectives[54]Mission_Needed_Vehicles = 0
Objectives[54]mission_PropsCount = 0
Objectives[54]mission_Pickup_Props_Count = 0
Objectives[54]ObjectiveMessages = 0

Objectives[55]Text = 
Objectives[55]FaildText = 
Objectives[55]Type = Enter_Vehicle
Objectives[55]positionX = -1176,257
Objectives[55]positionY = -1849,237
Objectives[55]positionZ = -5,935312
Objectives[55]EnterVehicle_AsPassenger = False
Objectives[55]EnterVehicle_CanExit = True
Objectives[55]EnterVehicle_SetIsWanted = False
Objectives[55]EnterVehicle_SeatIndex = 0
Objectives[55]mission_ActorsCount = 0
Objectives[55]mission_Vehicles = 0
Objectives[55]Mission_Needed_Vehicles = 0
Objectives[55]mission_PropsCount = 0
Objectives[55]mission_Pickup_Props_Count = 0
Objectives[55]ObjectiveMessages = 3
Objectives[55]ObjectiveMessages[0]positionX = 2335,4
Objectives[55]ObjectiveMessages[0]positionY = -2027,366
Objectives[55]ObjectiveMessages[0]positionZ = 36,27866
Objectives[55]ObjectiveMessages[0]Message = ~b~Okay.
Objectives[55]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[55]ObjectiveMessages[0]Sender = 
Objectives[55]ObjectiveMessages[0]Subject = 
Objectives[55]ObjectiveMessages[0]MessageColor = White
Objectives[55]ObjectiveMessages[0]PlayFromStart = True
Objectives[55]ObjectiveMessages[0]Delay = False
Objectives[55]ObjectiveMessages[0]DelayTime = 0
Objectives[55]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[55]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[55]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[55]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[55]ObjectiveMessages[0]TypeSubtitle = True
Objectives[55]ObjectiveMessages[0]TypeTextMesage = False
Objectives[55]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[55]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[55]ObjectiveMessages[1]positionX = 2335,266
Objectives[55]ObjectiveMessages[1]positionY = -2031,426
Objectives[55]ObjectiveMessages[1]positionZ = 35,12624
Objectives[55]ObjectiveMessages[1]Message = ~g~Take my gun, baby, those people can be dangerous.
Objectives[55]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[55]ObjectiveMessages[1]Sender = 
Objectives[55]ObjectiveMessages[1]Subject = 
Objectives[55]ObjectiveMessages[1]MessageColor = White
Objectives[55]ObjectiveMessages[1]PlayFromStart = False
Objectives[55]ObjectiveMessages[1]Delay = True
Objectives[55]ObjectiveMessages[1]DelayTime = 1
Objectives[55]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[55]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[55]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[55]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[55]ObjectiveMessages[1]TypeSubtitle = True
Objectives[55]ObjectiveMessages[1]TypeTextMesage = False
Objectives[55]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[55]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[55]ObjectiveMessages[2]positionX = 2336,328
Objectives[55]ObjectiveMessages[2]positionY = -2048,843
Objectives[55]ObjectiveMessages[2]positionZ = 29,17743
Objectives[55]ObjectiveMessages[2]Message = ~o~Thanks Samuel.
Objectives[55]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[55]ObjectiveMessages[2]Sender = 
Objectives[55]ObjectiveMessages[2]Subject = 
Objectives[55]ObjectiveMessages[2]MessageColor = White
Objectives[55]ObjectiveMessages[2]PlayFromStart = False
Objectives[55]ObjectiveMessages[2]Delay = True
Objectives[55]ObjectiveMessages[2]DelayTime = 6
Objectives[55]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[55]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[55]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[55]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[55]ObjectiveMessages[2]TypeSubtitle = True
Objectives[55]ObjectiveMessages[2]TypeTextMesage = False
Objectives[55]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[55]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[56]Text = 
Objectives[56]Text2 = 
Objectives[56]Type = Kill_Actors
Objectives[56]positionX = -1144,443
Objectives[56]positionY = -1832,965
Objectives[56]positionZ = -0,1254043
Objectives[56]KillAll1 = True
Objectives[56]KillAll2 = False
Objectives[56]Kill_Actors_Add_Blips = True
Objectives[56]Kill_Actors_Add_Markers = False
Objectives[56]DropPickups = False
Objectives[56]Droped_Pickup_Model = p_weed_bottle_s
Objectives[56]mission_ActorsCount = 0
Objectives[56]mission_Vehicles = 0
Objectives[56]Mission_Needed_Vehicles = 0
Objectives[56]mission_PropsCount = 0
Objectives[56]mission_Pickup_Props_Count = 0
Objectives[56]ObjectiveMessages = 2
Objectives[56]ObjectiveMessages[0]positionX = 2177,412
Objectives[56]ObjectiveMessages[0]positionY = -1577,309
Objectives[56]ObjectiveMessages[0]positionZ = 157,7553
Objectives[56]ObjectiveMessages[0]Message = ~o~Come on Dix.
Objectives[56]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[56]ObjectiveMessages[0]Sender = 
Objectives[56]ObjectiveMessages[0]Subject = 
Objectives[56]ObjectiveMessages[0]MessageColor = White
Objectives[56]ObjectiveMessages[0]PlayFromStart = True
Objectives[56]ObjectiveMessages[0]Delay = False
Objectives[56]ObjectiveMessages[0]DelayTime = 0
Objectives[56]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[0]TypeSubtitle = True
Objectives[56]ObjectiveMessages[0]TypeTextMesage = False
Objectives[56]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[56]ObjectiveMessages[1]positionX = 2182,09
Objectives[56]ObjectiveMessages[1]positionY = -1577,899
Objectives[56]ObjectiveMessages[1]positionZ = 155,3797
Objectives[56]ObjectiveMessages[1]Message = ~b~I'm coming.
Objectives[56]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[56]ObjectiveMessages[1]Sender = 
Objectives[56]ObjectiveMessages[1]Subject = 
Objectives[56]ObjectiveMessages[1]MessageColor = White
Objectives[56]ObjectiveMessages[1]PlayFromStart = False
Objectives[56]ObjectiveMessages[1]Delay = True
Objectives[56]ObjectiveMessages[1]DelayTime = 1
Objectives[56]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[1]TypeSubtitle = True
Objectives[56]ObjectiveMessages[1]TypeTextMesage = False
Objectives[56]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[57]Text = 
Objectives[57]Text2 = 
Objectives[57]Text3 = 
Objectives[57]Failed_Text = 
Objectives[57]Type = Checkpoint
Objectives[57]Checkpoint_Type = 45
Objectives[57]Reserved = 1
Objectives[57]ColorR = 255
Objectives[57]ColorG = 255
Objectives[57]ColorB = 0
Objectives[57]ColorA = 255
Objectives[57]IconColorR = 255
Objectives[57]IconColorG = 255
Objectives[57]IconColorB = 0
Objectives[57]IconColorA = 255
Objectives[57]positionX = -1675,698
Objectives[57]positionY = -932,7374
Objectives[57]positionZ = 0,01209304
Objectives[57]Heading = 0
Objectives[57]Diameter = 4
Objectives[57]minimum_hight = 1
Objectives[57]maximum_hight = 10
Objectives[57]TriggerDistance = 7,5
Objectives[57]PlaySound = False
Objectives[57]LoseWanted = False
Objectives[57]Stop_Vehicle = False
Objectives[57]DeliverVehicleOnly = False
Objectives[57]DeliverTrailor = False
Objectives[57]DeliverTowTruck = False
Objectives[57]DeliverVehicleCargobob = False
Objectives[57]DeliverPropCargobob = False
Objectives[57]mission_ActorsCount = 1
Objectives[57]mission_Actors[0]Survive_Number = 0
Objectives[57]mission_Actors[0]Failed_Text = 
Objectives[57]mission_Actors[0]Remove_After = 61
Objectives[57]mission_Actors[0]positionX = -1658,745
Objectives[57]mission_Actors[0]positionY = -929,5461
Objectives[57]mission_Actors[0]positionZ = 2,140828
Objectives[57]mission_Actors[0]Heading = 48,90865
Objectives[57]mission_Actors[0]String_Name = a_m_m_tramp_01
Objectives[57]mission_Actors[0]Relationship_Group = Neutral
Objectives[57]mission_Actors[0]AddBlip = False
Objectives[57]mission_Actors[0]ShowCone = False
Objectives[57]mission_Actors[0]Invincible = False
Objectives[57]mission_Actors[0]SetHealth = 100
Objectives[57]mission_Actors[0]DieFromHeadShot = True
Objectives[57]mission_Actors[0]CanExitVehicle = True
Objectives[57]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[57]mission_Actors[0]AlwaysFight = True
Objectives[57]mission_Actors[0]Seeing_Range = 30
Objectives[57]mission_Actors[0]Hearing_Range = 30
Objectives[57]mission_Actors[0]CombatMovement = Offensive
Objectives[57]mission_Actors[0]weapon = Unarmed
Objectives[57]mission_Actors[0]Variation = Random
Objectives[57]mission_Actors[0]Task = 3
Objectives[57]mission_Actors[0]Task_Guard_Range = 5
Objectives[57]mission_Actors[0]Task_Stay_In_Range = True
Objectives[57]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[57]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[57]mission_Actors[0]Task_Scenario = WORLD_HUMAN_STUPOR
Objectives[57]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[57]mission_Actors[0]NeededForObjectiveHint[0] = 60
Objectives[57]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[57]mission_Actors[0]NeededForObjectiveGoToActor[0] = 59
Objectives[57]mission_Vehicles = 0
Objectives[57]Mission_Needed_Vehicles = 0
Objectives[57]mission_PropsCount = 0
Objectives[57]mission_Pickup_Props_Count = 0
Objectives[57]ObjectiveMessages = 3
Objectives[57]ObjectiveMessages[0]positionX = 2191,795
Objectives[57]ObjectiveMessages[0]positionY = -1579,97
Objectives[57]ObjectiveMessages[0]positionZ = 149,4028
Objectives[57]ObjectiveMessages[0]Message = ~o~Well... they won't bother Samuel anymore.
Objectives[57]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[57]ObjectiveMessages[0]Sender = 
Objectives[57]ObjectiveMessages[0]Subject = 
Objectives[57]ObjectiveMessages[0]MessageColor = White
Objectives[57]ObjectiveMessages[0]PlayFromStart = True
Objectives[57]ObjectiveMessages[0]Delay = False
Objectives[57]ObjectiveMessages[0]DelayTime = 0
Objectives[57]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[57]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[57]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[57]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[57]ObjectiveMessages[0]TypeSubtitle = True
Objectives[57]ObjectiveMessages[0]TypeTextMesage = False
Objectives[57]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[57]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[57]ObjectiveMessages[1]positionX = 2199,823
Objectives[57]ObjectiveMessages[1]positionY = -1581,883
Objectives[57]ObjectiveMessages[1]positionZ = 142,9036
Objectives[57]ObjectiveMessages[1]Message = ~b~Okay... but we shouldn't get out of here... in a hurry...
Objectives[57]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[57]ObjectiveMessages[1]Sender = 
Objectives[57]ObjectiveMessages[1]Subject = 
Objectives[57]ObjectiveMessages[1]MessageColor = White
Objectives[57]ObjectiveMessages[1]PlayFromStart = False
Objectives[57]ObjectiveMessages[1]Delay = True
Objectives[57]ObjectiveMessages[1]DelayTime = 4
Objectives[57]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[57]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[57]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[57]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[57]ObjectiveMessages[1]TypeSubtitle = True
Objectives[57]ObjectiveMessages[1]TypeTextMesage = False
Objectives[57]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[57]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[57]ObjectiveMessages[2]positionX = 2205,476
Objectives[57]ObjectiveMessages[2]positionY = -1584,894
Objectives[57]ObjectiveMessages[2]positionZ = 137,7355
Objectives[57]ObjectiveMessages[2]Message = ~o~Yeah... don't worry, I know where to go.
Objectives[57]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[57]ObjectiveMessages[2]Sender = 
Objectives[57]ObjectiveMessages[2]Subject = 
Objectives[57]ObjectiveMessages[2]MessageColor = White
Objectives[57]ObjectiveMessages[2]PlayFromStart = False
Objectives[57]ObjectiveMessages[2]Delay = True
Objectives[57]ObjectiveMessages[2]DelayTime = 9
Objectives[57]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[57]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[57]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[57]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[57]ObjectiveMessages[2]TypeSubtitle = True
Objectives[57]ObjectiveMessages[2]TypeTextMesage = False
Objectives[57]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[57]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[58]Type = Teleport_Objective
Objectives[58]Text = 
Objectives[58]positionX = -1674,537
Objectives[58]positionY = -935,5993
Objectives[58]positionZ = 1,149982
Objectives[58]ObjectiveRotation = -70
Objectives[58]mission_ActorsCount = 0
Objectives[58]mission_Vehicles = 0
Objectives[58]Mission_Needed_Vehicles = 0
Objectives[58]mission_PropsCount = 0
Objectives[58]mission_Pickup_Props_Count = 0
Objectives[58]ObjectiveMessages = 0

Objectives[59]Type = GoTo_Actor
Objectives[59]Text = 
Objectives[59]positionX = -1658,27
Objectives[59]positionY = -934,2965
Objectives[59]positionZ = 1,136907
Objectives[59]GoTo_Actor_ChangToCompanion = False
Objectives[59]GoTo_Actor_Distance = 3
Objectives[59]GoTo_Actor_Remove_Blip = True
Objectives[59]mission_ActorsCount = 1
Objectives[59]mission_Actors[0]Survive_Number = 0
Objectives[59]mission_Actors[0]Failed_Text = 
Objectives[59]mission_Actors[0]Remove_After = 61
Objectives[59]mission_Actors[0]positionX = -1676,124
Objectives[59]mission_Actors[0]positionY = -936,113
Objectives[59]mission_Actors[0]positionZ = 2,147337
Objectives[59]mission_Actors[0]Heading = 290,0002
Objectives[59]mission_Actors[0]String_Name = ig_dix
Objectives[59]mission_Actors[0]Relationship_Group = Companion
Objectives[59]mission_Actors[0]AddBlip = True
Objectives[59]mission_Actors[0]ShowCone = False
Objectives[59]mission_Actors[0]Invincible = True
Objectives[59]mission_Actors[0]SetHealth = 100
Objectives[59]mission_Actors[0]DieFromHeadShot = True
Objectives[59]mission_Actors[0]CanExitVehicle = True
Objectives[59]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[59]mission_Actors[0]AlwaysFight = True
Objectives[59]mission_Actors[0]Seeing_Range = 30
Objectives[59]mission_Actors[0]Hearing_Range = 30
Objectives[59]mission_Actors[0]CombatMovement = Offensive
Objectives[59]mission_Actors[0]weapon = Unarmed
Objectives[59]mission_Actors[0]Variation = Default
Objectives[59]mission_Actors[0]Task = 0
Objectives[59]mission_Actors[0]Task_Guard_Range = 5
Objectives[59]mission_Actors[0]Task_Stay_In_Range = True
Objectives[59]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[59]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[59]mission_Actors[0]Task_Scenario = NONE
Objectives[59]mission_Vehicles = 0
Objectives[59]Mission_Needed_Vehicles = 0
Objectives[59]mission_PropsCount = 0
Objectives[59]mission_Pickup_Props_Count = 0
Objectives[59]ObjectiveMessages = 0

Objectives[60]Type = Hint_Objective
Objectives[60]Text = 
Objectives[60]positionX = -1661,546
Objectives[60]positionY = -928,3509
Objectives[60]positionZ = 0,01204339
Objectives[60]Hint_Time = 15
Objectives[60]Hint_FOV = 40
Objectives[60]Hint_Use_Position = False
Objectives[60]Hint_Use_Player = False
Objectives[60]Hint_Use_Actor = True
Objectives[60]Hint_Use_Vehicle = False
Objectives[60]mission_ActorsCount = 0
Objectives[60]mission_Vehicles = 0
Objectives[60]Mission_Needed_Vehicles = 0
Objectives[60]mission_PropsCount = 0
Objectives[60]mission_Pickup_Props_Count = 0
Objectives[60]ObjectiveMessages = 3
Objectives[60]ObjectiveMessages[0]positionX = 2216,897
Objectives[60]ObjectiveMessages[0]positionY = -1593,342
Objectives[60]ObjectiveMessages[0]positionZ = 128,8177
Objectives[60]ObjectiveMessages[0]Message = ~o~Hello Eugene, can we use your spiral staircase?
Objectives[60]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[60]ObjectiveMessages[0]Sender = 
Objectives[60]ObjectiveMessages[0]Subject = 
Objectives[60]ObjectiveMessages[0]MessageColor = White
Objectives[60]ObjectiveMessages[0]PlayFromStart = True
Objectives[60]ObjectiveMessages[0]Delay = False
Objectives[60]ObjectiveMessages[0]DelayTime = 0
Objectives[60]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[60]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[60]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[60]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[60]ObjectiveMessages[0]TypeSubtitle = True
Objectives[60]ObjectiveMessages[0]TypeTextMesage = False
Objectives[60]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[60]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[60]ObjectiveMessages[1]positionX = 2222,082
Objectives[60]ObjectiveMessages[1]positionY = -1595,21
Objectives[60]ObjectiveMessages[1]positionZ = 126,105
Objectives[60]ObjectiveMessages[1]Message = ~r~Eh... what? Oh... is you honey? Sure, you can use my spiral staircase whenever you want.
Objectives[60]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[60]ObjectiveMessages[1]Sender = 
Objectives[60]ObjectiveMessages[1]Subject = 
Objectives[60]ObjectiveMessages[1]MessageColor = White
Objectives[60]ObjectiveMessages[1]PlayFromStart = False
Objectives[60]ObjectiveMessages[1]Delay = True
Objectives[60]ObjectiveMessages[1]DelayTime = 5
Objectives[60]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[60]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[60]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[60]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[60]ObjectiveMessages[1]TypeSubtitle = True
Objectives[60]ObjectiveMessages[1]TypeTextMesage = False
Objectives[60]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[60]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[60]ObjectiveMessages[2]positionX = 2228,165
Objectives[60]ObjectiveMessages[2]positionY = -1597,513
Objectives[60]ObjectiveMessages[2]positionZ = 123,0447
Objectives[60]ObjectiveMessages[2]Message = ~o~Okay, thanks, bye.
Objectives[60]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[60]ObjectiveMessages[2]Sender = 
Objectives[60]ObjectiveMessages[2]Subject = 
Objectives[60]ObjectiveMessages[2]MessageColor = White
Objectives[60]ObjectiveMessages[2]PlayFromStart = False
Objectives[60]ObjectiveMessages[2]Delay = True
Objectives[60]ObjectiveMessages[2]DelayTime = 13
Objectives[60]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[60]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[60]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[60]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[60]ObjectiveMessages[2]TypeSubtitle = True
Objectives[60]ObjectiveMessages[2]TypeTextMesage = False
Objectives[60]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[60]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[61]Type = Teleport_Objective
Objectives[61]Text = 
Objectives[61]positionX = -1655,903
Objectives[61]positionY = -945,3668
Objectives[61]positionZ = 6,851686
Objectives[61]ObjectiveRotation = 158,9087
Objectives[61]mission_ActorsCount = 1
Objectives[61]mission_Actors[0]Survive_Number = 0
Objectives[61]mission_Actors[0]Failed_Text = 
Objectives[61]mission_Actors[0]Remove_After = 70
Objectives[61]mission_Actors[0]positionX = -1654,391
Objectives[61]mission_Actors[0]positionY = -943,9193
Objectives[61]mission_Actors[0]positionZ = 7,870874
Objectives[61]mission_Actors[0]Heading = 140,0002
Objectives[61]mission_Actors[0]String_Name = ig_dix
Objectives[61]mission_Actors[0]Relationship_Group = Companion
Objectives[61]mission_Actors[0]AddBlip = True
Objectives[61]mission_Actors[0]ShowCone = False
Objectives[61]mission_Actors[0]Invincible = True
Objectives[61]mission_Actors[0]SetHealth = 100
Objectives[61]mission_Actors[0]DieFromHeadShot = True
Objectives[61]mission_Actors[0]CanExitVehicle = True
Objectives[61]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[61]mission_Actors[0]AlwaysFight = True
Objectives[61]mission_Actors[0]Seeing_Range = 30
Objectives[61]mission_Actors[0]Hearing_Range = 30
Objectives[61]mission_Actors[0]CombatMovement = Offensive
Objectives[61]mission_Actors[0]weapon = Unarmed
Objectives[61]mission_Actors[0]Variation = Default
Objectives[61]mission_Actors[0]Task = 0
Objectives[61]mission_Actors[0]Task_Guard_Range = 5
Objectives[61]mission_Actors[0]Task_Stay_In_Range = True
Objectives[61]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[61]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[61]mission_Actors[0]Task_Scenario = NONE
Objectives[61]mission_Vehicles = 0
Objectives[61]Mission_Needed_Vehicles = 0
Objectives[61]mission_PropsCount = 0
Objectives[61]mission_Pickup_Props_Count = 0
Objectives[61]ObjectiveMessages = 0

Objectives[62]Text = 
Objectives[62]Text2 = 
Objectives[62]Text3 = 
Objectives[62]Failed_Text = 
Objectives[62]Type = Checkpoint
Objectives[62]Checkpoint_Type = 45
Objectives[62]Reserved = 1
Objectives[62]ColorR = 255
Objectives[62]ColorG = 255
Objectives[62]ColorB = 0
Objectives[62]ColorA = 255
Objectives[62]IconColorR = 255
Objectives[62]IconColorG = 255
Objectives[62]IconColorB = 0
Objectives[62]IconColorA = 255
Objectives[62]positionX = -1631,642
Objectives[62]positionY = -1031,896
Objectives[62]positionZ = 12,15356
Objectives[62]Heading = 45,00018
Objectives[62]Diameter = 1
Objectives[62]minimum_hight = 1
Objectives[62]maximum_hight = 10
Objectives[62]TriggerDistance = 15
Objectives[62]PlaySound = False
Objectives[62]LoseWanted = False
Objectives[62]Stop_Vehicle = False
Objectives[62]DeliverVehicleOnly = False
Objectives[62]DeliverTrailor = False
Objectives[62]DeliverTowTruck = False
Objectives[62]DeliverVehicleCargobob = False
Objectives[62]DeliverPropCargobob = False
Objectives[62]mission_ActorsCount = 4
Objectives[62]mission_Actors[0]Survive_Number = 0
Objectives[62]mission_Actors[0]Failed_Text = 
Objectives[62]mission_Actors[0]Remove_After = 70
Objectives[62]mission_Actors[0]positionX = -1633,06
Objectives[62]mission_Actors[0]positionY = -1029,994
Objectives[62]mission_Actors[0]positionZ = 13,15311
Objectives[62]mission_Actors[0]Heading = 72,46178
Objectives[62]mission_Actors[0]String_Name = a_m_m_tramp_01
Objectives[62]mission_Actors[0]Relationship_Group = Friend
Objectives[62]mission_Actors[0]AddBlip = False
Objectives[62]mission_Actors[0]ShowCone = False
Objectives[62]mission_Actors[0]Invincible = True
Objectives[62]mission_Actors[0]SetHealth = 100
Objectives[62]mission_Actors[0]DieFromHeadShot = True
Objectives[62]mission_Actors[0]CanExitVehicle = True
Objectives[62]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[62]mission_Actors[0]AlwaysFight = True
Objectives[62]mission_Actors[0]Seeing_Range = 30
Objectives[62]mission_Actors[0]Hearing_Range = 30
Objectives[62]mission_Actors[0]CombatMovement = Offensive
Objectives[62]mission_Actors[0]weapon = Unarmed
Objectives[62]mission_Actors[0]Variation = Random
Objectives[62]mission_Actors[0]Task = 99
Objectives[62]mission_Actors[0]Task_Guard_Range = 5
Objectives[62]mission_Actors[0]Task_Stay_In_Range = True
Objectives[62]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[62]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[62]mission_Actors[0]Task_Scenario = WORLD_HUMAN_MUSCLE_FLEX
Objectives[62]mission_Actors[0]Task_List_Count = 1
Objectives[62]mission_Actors[0]Task_Repeat = False
Objectives[62]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[62]mission_Actors[0]Task_List[0]PositionX = -1632,653
Objectives[62]mission_Actors[0]Task_List[0]PositionY = -1030,3
Objectives[62]mission_Actors[0]Task_List[0]PositionZ = 12,65309
Objectives[62]mission_Actors[0]Task_List[0]Block = True
Objectives[62]mission_Actors[0]NeededForObjectiveHintCount = 2
Objectives[62]mission_Actors[0]NeededForObjectiveHint[0] = 63
Objectives[62]mission_Actors[0]NeededForObjectiveHint[1] = 68
Objectives[62]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[62]mission_Actors[0]NeededForObjectiveGoToActor[0] = 67
Objectives[62]mission_Actors[1]Survive_Number = 0
Objectives[62]mission_Actors[1]Failed_Text = 
Objectives[62]mission_Actors[1]Remove_After = 68
Objectives[62]mission_Actors[1]positionX = -1634,482
Objectives[62]mission_Actors[1]positionY = -1028,812
Objectives[62]mission_Actors[1]positionZ = 13,15312
Objectives[62]mission_Actors[1]Heading = 215,0002
Objectives[62]mission_Actors[1]String_Name = a_m_y_beach_01
Objectives[62]mission_Actors[1]Relationship_Group = Enemy1
Objectives[62]mission_Actors[1]AddBlip = False
Objectives[62]mission_Actors[1]ShowCone = False
Objectives[62]mission_Actors[1]Invincible = True
Objectives[62]mission_Actors[1]SetHealth = 100
Objectives[62]mission_Actors[1]DieFromHeadShot = True
Objectives[62]mission_Actors[1]CanExitVehicle = True
Objectives[62]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[62]mission_Actors[1]AlwaysFight = True
Objectives[62]mission_Actors[1]Seeing_Range = 30
Objectives[62]mission_Actors[1]Hearing_Range = 30
Objectives[62]mission_Actors[1]CombatMovement = Offensive
Objectives[62]mission_Actors[1]weapon = Unarmed
Objectives[62]mission_Actors[1]Variation = Random
Objectives[62]mission_Actors[1]Task = 0
Objectives[62]mission_Actors[1]Task_Guard_Range = 5
Objectives[62]mission_Actors[1]Task_Stay_In_Range = True
Objectives[62]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[62]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[62]mission_Actors[1]Task_Scenario = NONE
Objectives[62]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 1
Objectives[62]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 66
Objectives[62]mission_Actors[2]Survive_Number = 0
Objectives[62]mission_Actors[2]Failed_Text = 
Objectives[62]mission_Actors[2]Remove_After = 68
Objectives[62]mission_Actors[2]positionX = -1635,102
Objectives[62]mission_Actors[2]positionY = -1030,129
Objectives[62]mission_Actors[2]positionZ = 13,15259
Objectives[62]mission_Actors[2]Heading = 255,0002
Objectives[62]mission_Actors[2]String_Name = a_m_y_beach_01
Objectives[62]mission_Actors[2]Relationship_Group = Enemy1
Objectives[62]mission_Actors[2]AddBlip = False
Objectives[62]mission_Actors[2]ShowCone = False
Objectives[62]mission_Actors[2]Invincible = True
Objectives[62]mission_Actors[2]SetHealth = 100
Objectives[62]mission_Actors[2]DieFromHeadShot = True
Objectives[62]mission_Actors[2]CanExitVehicle = True
Objectives[62]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[62]mission_Actors[2]AlwaysFight = True
Objectives[62]mission_Actors[2]Seeing_Range = 30
Objectives[62]mission_Actors[2]Hearing_Range = 30
Objectives[62]mission_Actors[2]CombatMovement = Offensive
Objectives[62]mission_Actors[2]weapon = Unarmed
Objectives[62]mission_Actors[2]Variation = Random
Objectives[62]mission_Actors[2]Task = 0
Objectives[62]mission_Actors[2]Task_Guard_Range = 5
Objectives[62]mission_Actors[2]Task_Stay_In_Range = True
Objectives[62]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[62]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[62]mission_Actors[2]Task_Scenario = NONE
Objectives[62]mission_Actors[2]NeededForObjectiveSetPlayerActorCount = 1
Objectives[62]mission_Actors[2]NeededForObjectiveSetPlayerActor[0] = 64
Objectives[62]mission_Actors[3]Survive_Number = 0
Objectives[62]mission_Actors[3]Failed_Text = 
Objectives[62]mission_Actors[3]Remove_After = 68
Objectives[62]mission_Actors[3]positionX = -1634,548
Objectives[62]mission_Actors[3]positionY = -1029,925
Objectives[62]mission_Actors[3]positionZ = 13,1534
Objectives[62]mission_Actors[3]Heading = 290,0002
Objectives[62]mission_Actors[3]String_Name = a_m_y_beach_01
Objectives[62]mission_Actors[3]Relationship_Group = Enemy1
Objectives[62]mission_Actors[3]AddBlip = False
Objectives[62]mission_Actors[3]ShowCone = False
Objectives[62]mission_Actors[3]Invincible = True
Objectives[62]mission_Actors[3]SetHealth = 100
Objectives[62]mission_Actors[3]DieFromHeadShot = True
Objectives[62]mission_Actors[3]CanExitVehicle = True
Objectives[62]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[62]mission_Actors[3]AlwaysFight = True
Objectives[62]mission_Actors[3]Seeing_Range = 30
Objectives[62]mission_Actors[3]Hearing_Range = 30
Objectives[62]mission_Actors[3]CombatMovement = Offensive
Objectives[62]mission_Actors[3]weapon = Unarmed
Objectives[62]mission_Actors[3]Variation = Random
Objectives[62]mission_Actors[3]Task = 0
Objectives[62]mission_Actors[3]Task_Guard_Range = 5
Objectives[62]mission_Actors[3]Task_Stay_In_Range = True
Objectives[62]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[62]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[62]mission_Actors[3]Task_Scenario = NONE
Objectives[62]mission_Actors[3]NeededForObjectiveSetPlayerActorCount = 1
Objectives[62]mission_Actors[3]NeededForObjectiveSetPlayerActor[0] = 65
Objectives[62]mission_Vehicles = 9
Objectives[62]mission_Vehicles[0]positionX = -1617,634
Objectives[62]mission_Vehicles[0]positionY = -1040,041
Objectives[62]mission_Vehicles[0]positionZ = 12,53595
Objectives[62]mission_Vehicles[0]Heading = 156,2655
Objectives[62]mission_Vehicles[0]Name = BMX
Objectives[62]mission_Vehicles[0]Model = bmx
Objectives[62]mission_Vehicles[0]PrimaryColor = MetallicBlue
Objectives[62]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[62]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[62]mission_Vehicles[0]HasPearlescent = False
Objectives[62]mission_Vehicles[0]Livery = 0
Objectives[62]mission_Vehicles[0]DirtLevel = 0
Objectives[62]mission_Vehicles[0]LockedForPlayer = False
Objectives[62]mission_Vehicles[0]Locked = False
Objectives[62]mission_Vehicles[0]Alarm = False
Objectives[62]mission_Vehicles[0]HotWired = False
Objectives[62]mission_Vehicles[0]Invincible = False
Objectives[62]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[62]mission_Vehicles[0]Remove_After = 0
Objectives[62]mission_Vehicles[0]Survive_Number = 0
Objectives[62]mission_Vehicles[0]Failed_Text = 
Objectives[62]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[62]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 69
Objectives[62]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[62]mission_Vehicles[1]positionX = -1616,16
Objectives[62]mission_Vehicles[1]positionY = -1040,794
Objectives[62]mission_Vehicles[1]positionZ = 12,72992
Objectives[62]mission_Vehicles[1]Heading = 171,8818
Objectives[62]mission_Vehicles[1]Name = Cruiser
Objectives[62]mission_Vehicles[1]Model = cruiser
Objectives[62]mission_Vehicles[1]PrimaryColor = MetallicBrightBlue
Objectives[62]mission_Vehicles[1]SecondaryColor = PureWhite
Objectives[62]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[62]mission_Vehicles[1]HasPearlescent = False
Objectives[62]mission_Vehicles[1]Livery = 0
Objectives[62]mission_Vehicles[1]DirtLevel = 0
Objectives[62]mission_Vehicles[1]LockedForPlayer = False
Objectives[62]mission_Vehicles[1]Locked = False
Objectives[62]mission_Vehicles[1]Alarm = False
Objectives[62]mission_Vehicles[1]HotWired = False
Objectives[62]mission_Vehicles[1]Invincible = False
Objectives[62]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[62]mission_Vehicles[1]Remove_After = 0
Objectives[62]mission_Vehicles[1]Survive_Number = 0
Objectives[62]mission_Vehicles[1]Failed_Text = 
Objectives[62]mission_Vehicles[1]NeededForObjectivesCount = 1
Objectives[62]mission_Vehicles[1]NeededForVehicleObjectiveNumber[0] = 69
Objectives[62]mission_Vehicles[1]NeededForVehicleIndex[0] = 1
Objectives[62]mission_Vehicles[2]positionX = -1614,632
Objectives[62]mission_Vehicles[2]positionY = -1042,162
Objectives[62]mission_Vehicles[2]positionZ = 12,75737
Objectives[62]mission_Vehicles[2]Heading = 172,9698
Objectives[62]mission_Vehicles[2]Name = Fixter
Objectives[62]mission_Vehicles[2]Model = fixter
Objectives[62]mission_Vehicles[2]PrimaryColor = MetallicCandyRed
Objectives[62]mission_Vehicles[2]SecondaryColor = PureWhite
Objectives[62]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[62]mission_Vehicles[2]HasPearlescent = False
Objectives[62]mission_Vehicles[2]Livery = 0
Objectives[62]mission_Vehicles[2]DirtLevel = 0
Objectives[62]mission_Vehicles[2]LockedForPlayer = False
Objectives[62]mission_Vehicles[2]Locked = False
Objectives[62]mission_Vehicles[2]Alarm = False
Objectives[62]mission_Vehicles[2]HotWired = False
Objectives[62]mission_Vehicles[2]Invincible = False
Objectives[62]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[62]mission_Vehicles[2]Remove_After = 0
Objectives[62]mission_Vehicles[2]Survive_Number = 0
Objectives[62]mission_Vehicles[2]Failed_Text = 
Objectives[62]mission_Vehicles[2]NeededForObjectivesCount = 1
Objectives[62]mission_Vehicles[2]NeededForVehicleObjectiveNumber[0] = 69
Objectives[62]mission_Vehicles[2]NeededForVehicleIndex[0] = 2
Objectives[62]mission_Vehicles[3]positionX = -1612,985
Objectives[62]mission_Vehicles[3]positionY = -1043,372
Objectives[62]mission_Vehicles[3]positionZ = 12,80094
Objectives[62]mission_Vehicles[3]Heading = 179,1795
Objectives[62]mission_Vehicles[3]Name = Scorcher
Objectives[62]mission_Vehicles[3]Model = scorcher
Objectives[62]mission_Vehicles[3]PrimaryColor = MetallicDarkBlue
Objectives[62]mission_Vehicles[3]SecondaryColor = MetallicAnthraciteGray
Objectives[62]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[62]mission_Vehicles[3]HasPearlescent = False
Objectives[62]mission_Vehicles[3]Livery = 0
Objectives[62]mission_Vehicles[3]DirtLevel = 0
Objectives[62]mission_Vehicles[3]LockedForPlayer = False
Objectives[62]mission_Vehicles[3]Locked = False
Objectives[62]mission_Vehicles[3]Alarm = False
Objectives[62]mission_Vehicles[3]HotWired = False
Objectives[62]mission_Vehicles[3]Invincible = False
Objectives[62]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[62]mission_Vehicles[3]Remove_After = 0
Objectives[62]mission_Vehicles[3]Survive_Number = 0
Objectives[62]mission_Vehicles[3]Failed_Text = 
Objectives[62]mission_Vehicles[3]NeededForObjectivesCount = 1
Objectives[62]mission_Vehicles[3]NeededForVehicleObjectiveNumber[0] = 69
Objectives[62]mission_Vehicles[3]NeededForVehicleIndex[0] = 3
Objectives[62]mission_Vehicles[4]positionX = -1611,443
Objectives[62]mission_Vehicles[4]positionY = -1044,871
Objectives[62]mission_Vehicles[4]positionZ = 12,72772
Objectives[62]mission_Vehicles[4]Heading = 141,5703
Objectives[62]mission_Vehicles[4]Name = Whippet
Objectives[62]mission_Vehicles[4]Model = tribike
Objectives[62]mission_Vehicles[4]PrimaryColor = MetallicDarkBlue
Objectives[62]mission_Vehicles[4]SecondaryColor = MetallicAnthraciteGray
Objectives[62]mission_Vehicles[4]PearlescentColor = MetallicBlack
Objectives[62]mission_Vehicles[4]HasPearlescent = False
Objectives[62]mission_Vehicles[4]Livery = 0
Objectives[62]mission_Vehicles[4]DirtLevel = 0
Objectives[62]mission_Vehicles[4]LockedForPlayer = False
Objectives[62]mission_Vehicles[4]Locked = False
Objectives[62]mission_Vehicles[4]Alarm = False
Objectives[62]mission_Vehicles[4]HotWired = False
Objectives[62]mission_Vehicles[4]Invincible = False
Objectives[62]mission_Vehicles[4]SetZeroMaxSpeed = False
Objectives[62]mission_Vehicles[4]Remove_After = 0
Objectives[62]mission_Vehicles[4]Survive_Number = 0
Objectives[62]mission_Vehicles[4]Failed_Text = 
Objectives[62]mission_Vehicles[4]NeededForObjectivesCount = 1
Objectives[62]mission_Vehicles[4]NeededForVehicleObjectiveNumber[0] = 69
Objectives[62]mission_Vehicles[4]NeededForVehicleIndex[0] = 4
Objectives[62]mission_Vehicles[5]positionX = -1610,669
Objectives[62]mission_Vehicles[5]positionY = -1045,664
Objectives[62]mission_Vehicles[5]positionZ = 12,49284
Objectives[62]mission_Vehicles[5]Heading = 153,9213
Objectives[62]mission_Vehicles[5]Name = BMX
Objectives[62]mission_Vehicles[5]Model = bmx
Objectives[62]mission_Vehicles[5]PrimaryColor = MetallicDarkGreen
Objectives[62]mission_Vehicles[5]SecondaryColor = MetallicAnthraciteGray
Objectives[62]mission_Vehicles[5]PearlescentColor = MetallicBlack
Objectives[62]mission_Vehicles[5]HasPearlescent = False
Objectives[62]mission_Vehicles[5]Livery = 0
Objectives[62]mission_Vehicles[5]DirtLevel = 0
Objectives[62]mission_Vehicles[5]LockedForPlayer = False
Objectives[62]mission_Vehicles[5]Locked = False
Objectives[62]mission_Vehicles[5]Alarm = False
Objectives[62]mission_Vehicles[5]HotWired = False
Objectives[62]mission_Vehicles[5]Invincible = False
Objectives[62]mission_Vehicles[5]SetZeroMaxSpeed = False
Objectives[62]mission_Vehicles[5]Remove_After = 0
Objectives[62]mission_Vehicles[5]Survive_Number = 0
Objectives[62]mission_Vehicles[5]Failed_Text = 
Objectives[62]mission_Vehicles[5]NeededForObjectivesCount = 1
Objectives[62]mission_Vehicles[5]NeededForVehicleObjectiveNumber[0] = 69
Objectives[62]mission_Vehicles[5]NeededForVehicleIndex[0] = 5
Objectives[62]mission_Vehicles[6]positionX = -1619,689
Objectives[62]mission_Vehicles[6]positionY = -1043,274
Objectives[62]mission_Vehicles[6]positionZ = 12,8097
Objectives[62]mission_Vehicles[6]Heading = 217,9356
Objectives[62]mission_Vehicles[6]Name = Scorcher
Objectives[62]mission_Vehicles[6]Model = scorcher
Objectives[62]mission_Vehicles[6]PrimaryColor = MetallicFormulaRed
Objectives[62]mission_Vehicles[6]SecondaryColor = MetallicAnthraciteGray
Objectives[62]mission_Vehicles[6]PearlescentColor = MetallicBlack
Objectives[62]mission_Vehicles[6]HasPearlescent = False
Objectives[62]mission_Vehicles[6]Livery = 0
Objectives[62]mission_Vehicles[6]DirtLevel = 0
Objectives[62]mission_Vehicles[6]LockedForPlayer = False
Objectives[62]mission_Vehicles[6]Locked = False
Objectives[62]mission_Vehicles[6]Alarm = False
Objectives[62]mission_Vehicles[6]HotWired = False
Objectives[62]mission_Vehicles[6]Invincible = False
Objectives[62]mission_Vehicles[6]SetZeroMaxSpeed = False
Objectives[62]mission_Vehicles[6]Remove_After = 68
Objectives[62]mission_Vehicles[6]Survive_Number = 0
Objectives[62]mission_Vehicles[6]Failed_Text = 
Objectives[62]mission_Vehicles[6]NeededForSetPlayerActorCount = 1
Objectives[62]mission_Vehicles[6]NeededForSetPlayerActorObjectiveNumber[0] = 66
Objectives[62]mission_Vehicles[6]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[62]mission_Vehicles[7]positionX = -1620,649
Objectives[62]mission_Vehicles[7]positionY = -1044,648
Objectives[62]mission_Vehicles[7]positionZ = 12,80953
Objectives[62]mission_Vehicles[7]Heading = 218,0334
Objectives[62]mission_Vehicles[7]Name = Scorcher
Objectives[62]mission_Vehicles[7]Model = scorcher
Objectives[62]mission_Vehicles[7]PrimaryColor = MetallicGasolineBlueGreen
Objectives[62]mission_Vehicles[7]SecondaryColor = MetallicAnthraciteGray
Objectives[62]mission_Vehicles[7]PearlescentColor = MetallicBlack
Objectives[62]mission_Vehicles[7]HasPearlescent = False
Objectives[62]mission_Vehicles[7]Livery = 0
Objectives[62]mission_Vehicles[7]DirtLevel = 0
Objectives[62]mission_Vehicles[7]LockedForPlayer = False
Objectives[62]mission_Vehicles[7]Locked = False
Objectives[62]mission_Vehicles[7]Alarm = False
Objectives[62]mission_Vehicles[7]HotWired = False
Objectives[62]mission_Vehicles[7]Invincible = False
Objectives[62]mission_Vehicles[7]SetZeroMaxSpeed = False
Objectives[62]mission_Vehicles[7]Remove_After = 68
Objectives[62]mission_Vehicles[7]Survive_Number = 0
Objectives[62]mission_Vehicles[7]Failed_Text = 
Objectives[62]mission_Vehicles[7]NeededForSetPlayerActorCount = 1
Objectives[62]mission_Vehicles[7]NeededForSetPlayerActorObjectiveNumber[0] = 65
Objectives[62]mission_Vehicles[7]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[62]mission_Vehicles[8]positionX = -1621,874
Objectives[62]mission_Vehicles[8]positionY = -1046,015
Objectives[62]mission_Vehicles[8]positionZ = 12,80893
Objectives[62]mission_Vehicles[8]Heading = 220,8177
Objectives[62]mission_Vehicles[8]Name = Scorcher
Objectives[62]mission_Vehicles[8]Model = scorcher
Objectives[62]mission_Vehicles[8]PrimaryColor = MetallicLime
Objectives[62]mission_Vehicles[8]SecondaryColor = MetallicAnthraciteGray
Objectives[62]mission_Vehicles[8]PearlescentColor = MetallicBlack
Objectives[62]mission_Vehicles[8]HasPearlescent = False
Objectives[62]mission_Vehicles[8]Livery = 0
Objectives[62]mission_Vehicles[8]DirtLevel = 0
Objectives[62]mission_Vehicles[8]LockedForPlayer = False
Objectives[62]mission_Vehicles[8]Locked = False
Objectives[62]mission_Vehicles[8]Alarm = False
Objectives[62]mission_Vehicles[8]HotWired = False
Objectives[62]mission_Vehicles[8]Invincible = False
Objectives[62]mission_Vehicles[8]SetZeroMaxSpeed = False
Objectives[62]mission_Vehicles[8]Remove_After = 68
Objectives[62]mission_Vehicles[8]Survive_Number = 0
Objectives[62]mission_Vehicles[8]Failed_Text = 
Objectives[62]mission_Vehicles[8]NeededForSetPlayerActorCount = 1
Objectives[62]mission_Vehicles[8]NeededForSetPlayerActorObjectiveNumber[0] = 64
Objectives[62]mission_Vehicles[8]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[62]Mission_Needed_Vehicles = 0
Objectives[62]mission_PropsCount = 0
Objectives[62]mission_Pickup_Props_Count = 0
Objectives[62]ObjectiveMessages = 3
Objectives[62]ObjectiveMessages[0]positionX = 2231,015
Objectives[62]ObjectiveMessages[0]positionY = -1598,039
Objectives[62]ObjectiveMessages[0]positionZ = 121,9803
Objectives[62]ObjectiveMessages[0]Message = ~b~And now?
Objectives[62]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[62]ObjectiveMessages[0]Sender = 
Objectives[62]ObjectiveMessages[0]Subject = 
Objectives[62]ObjectiveMessages[0]MessageColor = White
Objectives[62]ObjectiveMessages[0]PlayFromStart = True
Objectives[62]ObjectiveMessages[0]Delay = False
Objectives[62]ObjectiveMessages[0]DelayTime = 0
Objectives[62]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[62]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[62]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[62]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[62]ObjectiveMessages[0]TypeSubtitle = True
Objectives[62]ObjectiveMessages[0]TypeTextMesage = False
Objectives[62]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[62]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[62]ObjectiveMessages[1]positionX = 2236,437
Objectives[62]ObjectiveMessages[1]positionY = -1601,893
Objectives[62]ObjectiveMessages[1]positionZ = 117,4542
Objectives[62]ObjectiveMessages[1]Message = ~o~Let's go see Harold, the other day there were some assholes bothering him.
Objectives[62]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[62]ObjectiveMessages[1]Sender = 
Objectives[62]ObjectiveMessages[1]Subject = 
Objectives[62]ObjectiveMessages[1]MessageColor = White
Objectives[62]ObjectiveMessages[1]PlayFromStart = False
Objectives[62]ObjectiveMessages[1]Delay = True
Objectives[62]ObjectiveMessages[1]DelayTime = 1
Objectives[62]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[62]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[62]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[62]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[62]ObjectiveMessages[1]TypeSubtitle = True
Objectives[62]ObjectiveMessages[1]TypeTextMesage = False
Objectives[62]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[62]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[62]ObjectiveMessages[2]positionX = 2242,054
Objectives[62]ObjectiveMessages[2]positionY = -1604,839
Objectives[62]ObjectiveMessages[2]positionZ = 113,6206
Objectives[62]ObjectiveMessages[2]Message = ~b~Okay.
Objectives[62]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[62]ObjectiveMessages[2]Sender = 
Objectives[62]ObjectiveMessages[2]Subject = 
Objectives[62]ObjectiveMessages[2]MessageColor = White
Objectives[62]ObjectiveMessages[2]PlayFromStart = False
Objectives[62]ObjectiveMessages[2]Delay = True
Objectives[62]ObjectiveMessages[2]DelayTime = 8
Objectives[62]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[62]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[62]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[62]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[62]ObjectiveMessages[2]TypeSubtitle = True
Objectives[62]ObjectiveMessages[2]TypeTextMesage = False
Objectives[62]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[62]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[63]Type = Hint_Objective
Objectives[63]Text = 
Objectives[63]positionX = -1639,422
Objectives[63]positionY = -1027,886
Objectives[63]positionZ = 11,92767
Objectives[63]Hint_Time = 3
Objectives[63]Hint_FOV = 30
Objectives[63]Hint_Use_Position = False
Objectives[63]Hint_Use_Player = False
Objectives[63]Hint_Use_Actor = True
Objectives[63]Hint_Use_Vehicle = False
Objectives[63]mission_ActorsCount = 0
Objectives[63]mission_Vehicles = 0
Objectives[63]Mission_Needed_Vehicles = 0
Objectives[63]mission_PropsCount = 0
Objectives[63]mission_Pickup_Props_Count = 0
Objectives[63]ObjectiveMessages = 1
Objectives[63]ObjectiveMessages[0]positionX = 2249,047
Objectives[63]ObjectiveMessages[0]positionY = -1610,176
Objectives[63]ObjectiveMessages[0]positionZ = 108,8503
Objectives[63]ObjectiveMessages[0]Message = ~o~HEY, LEAVE HIM ALONE YOU ASSHOLES!
Objectives[63]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[63]ObjectiveMessages[0]Sender = 
Objectives[63]ObjectiveMessages[0]Subject = 
Objectives[63]ObjectiveMessages[0]MessageColor = White
Objectives[63]ObjectiveMessages[0]PlayFromStart = True
Objectives[63]ObjectiveMessages[0]Delay = False
Objectives[63]ObjectiveMessages[0]DelayTime = 0
Objectives[63]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[63]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[63]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[63]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[63]ObjectiveMessages[0]TypeSubtitle = True
Objectives[63]ObjectiveMessages[0]TypeTextMesage = False
Objectives[63]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[63]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[64]Type = Set_Player_Actor_Objective
Objectives[64]Text = 
Objectives[64]positionX = -1634,596
Objectives[64]positionY = -1033,893
Objectives[64]positionZ = 16,79917
Objectives[64]SetPlayerActor_Use_Player = False
Objectives[64]SetPlayerActor_Player_Controllable = True
Objectives[64]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[64]SetPlayerActor_Use_Actor = True
Objectives[64]SetPlayerActor_RelationshipGroup_Change = False
Objectives[64]SetPlayerActor_RelationshipGroup = Neutral
Objectives[64]SetPlayerActor_Invincible_Change = False
Objectives[64]SetPlayerActor_Invincible = False
Objectives[64]SetPlayerActor_NewTask = True
Objectives[64]Int_Task = 99
Objectives[64]Task_Repeat = False
Objectives[64]Task_Timeout = False
Objectives[64]Task_Guard_Range = 10
Objectives[64]Task_Stay_In_Range = True
Objectives[64]Task_Wander_Range = 10
Objectives[64]Task_Scenario = NONE
Objectives[64]Task_TalkingAnimation = mic_chatter
Objectives[64]Task_Time = 1
Objectives[64]TaskListCount = 6
Objectives[64]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[64]Task_List[0]positionX = -1634,393
Objectives[64]Task_List[0]positionY = -1033,231
Objectives[64]Task_List[0]positionZ = 17,15517
Objectives[64]Task_List[0]Block = True
Objectives[64]Task_List[1]Type = EnterVehicle
Objectives[64]Task_List[1]PositionX = -1622,702
Objectives[64]Task_List[1]PositionY = -1047,642
Objectives[64]Task_List[1]PositionZ = 12,65282
Objectives[64]Task_List[1]Speed = 4
Objectives[64]Task_List[1]SeatIndex = -1
Objectives[64]Task_List[1]TaskIndex = 1
Objectives[64]Task_List[1]Warp = False
Objectives[64]Task_List[2]Type = Drive
Objectives[64]Task_List[2]PositionX = -1604,888
Objectives[64]Task_List[2]PositionY = -1048,108
Objectives[64]Task_List[2]PositionZ = 12,54647
Objectives[64]Task_List[2]Speed = 25
Objectives[64]Task_List[2]StopBeforeVehicles = False
Objectives[64]Task_List[2]StopBeforeActors = False
Objectives[64]Task_List[2]AvoidVehicles = True
Objectives[64]Task_List[2]AvoidEmptyVehicles = True
Objectives[64]Task_List[2]AvoidActors = True
Objectives[64]Task_List[2]AvoidObjects = True
Objectives[64]Task_List[2]StopAtLights = False
Objectives[64]Task_List[2]UseBlinkers = True
Objectives[64]Task_List[2]AllowGoingWrongWay = True
Objectives[64]Task_List[2]Reverse = False
Objectives[64]Task_List[2]TakeShortestPath = True
Objectives[64]Task_List[2]IgnoreRoads = False
Objectives[64]Task_List[2]IgnoreAllPathing = True
Objectives[64]Task_List[2]AvoidHighWays = True
Objectives[64]Task_List[3]Type = Drive
Objectives[64]Task_List[3]PositionX = -1575,6
Objectives[64]Task_List[3]PositionY = -1056,681
Objectives[64]Task_List[3]PositionZ = 12,77021
Objectives[64]Task_List[3]Speed = 25
Objectives[64]Task_List[3]StopBeforeVehicles = False
Objectives[64]Task_List[3]StopBeforeActors = False
Objectives[64]Task_List[3]AvoidVehicles = True
Objectives[64]Task_List[3]AvoidEmptyVehicles = True
Objectives[64]Task_List[3]AvoidActors = True
Objectives[64]Task_List[3]AvoidObjects = True
Objectives[64]Task_List[3]StopAtLights = False
Objectives[64]Task_List[3]UseBlinkers = True
Objectives[64]Task_List[3]AllowGoingWrongWay = True
Objectives[64]Task_List[3]Reverse = False
Objectives[64]Task_List[3]TakeShortestPath = False
Objectives[64]Task_List[3]IgnoreRoads = False
Objectives[64]Task_List[3]IgnoreAllPathing = False
Objectives[64]Task_List[3]AvoidHighWays = False
Objectives[64]Task_List[4]Type = Drive
Objectives[64]Task_List[4]PositionX = -1585,134
Objectives[64]Task_List[4]PositionY = -1068,204
Objectives[64]Task_List[4]PositionZ = 5,780188
Objectives[64]Task_List[4]Speed = 25
Objectives[64]Task_List[4]StopBeforeVehicles = False
Objectives[64]Task_List[4]StopBeforeActors = False
Objectives[64]Task_List[4]AvoidVehicles = True
Objectives[64]Task_List[4]AvoidEmptyVehicles = True
Objectives[64]Task_List[4]AvoidActors = True
Objectives[64]Task_List[4]AvoidObjects = True
Objectives[64]Task_List[4]StopAtLights = False
Objectives[64]Task_List[4]UseBlinkers = True
Objectives[64]Task_List[4]AllowGoingWrongWay = True
Objectives[64]Task_List[4]Reverse = False
Objectives[64]Task_List[4]TakeShortestPath = True
Objectives[64]Task_List[4]IgnoreRoads = False
Objectives[64]Task_List[4]IgnoreAllPathing = True
Objectives[64]Task_List[4]AvoidHighWays = True
Objectives[64]Task_List[5]Type = Drive
Objectives[64]Task_List[5]PositionX = -1514,518
Objectives[64]Task_List[5]PositionY = -1090,532
Objectives[64]Task_List[5]PositionZ = 3,149216
Objectives[64]Task_List[5]Speed = 25
Objectives[64]Task_List[5]StopBeforeVehicles = False
Objectives[64]Task_List[5]StopBeforeActors = False
Objectives[64]Task_List[5]AvoidVehicles = True
Objectives[64]Task_List[5]AvoidEmptyVehicles = True
Objectives[64]Task_List[5]AvoidActors = True
Objectives[64]Task_List[5]AvoidObjects = True
Objectives[64]Task_List[5]StopAtLights = False
Objectives[64]Task_List[5]UseBlinkers = True
Objectives[64]Task_List[5]AllowGoingWrongWay = True
Objectives[64]Task_List[5]Reverse = False
Objectives[64]Task_List[5]TakeShortestPath = False
Objectives[64]Task_List[5]IgnoreRoads = False
Objectives[64]Task_List[5]IgnoreAllPathing = False
Objectives[64]Task_List[5]AvoidHighWays = False
Objectives[64]mission_ActorsCount = 0
Objectives[64]mission_Vehicles = 0
Objectives[64]Mission_Needed_Vehicles = 0
Objectives[64]mission_PropsCount = 0
Objectives[64]mission_Pickup_Props_Count = 0
Objectives[64]ObjectiveMessages = 0

Objectives[65]Type = Set_Player_Actor_Objective
Objectives[65]Text = 
Objectives[65]positionX = -1631,536
Objectives[65]positionY = -1024,623
Objectives[65]positionZ = 16,38488
Objectives[65]SetPlayerActor_Use_Player = False
Objectives[65]SetPlayerActor_Player_Controllable = True
Objectives[65]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[65]SetPlayerActor_Use_Actor = True
Objectives[65]SetPlayerActor_RelationshipGroup_Change = False
Objectives[65]SetPlayerActor_RelationshipGroup = Neutral
Objectives[65]SetPlayerActor_Invincible_Change = False
Objectives[65]SetPlayerActor_Invincible = False
Objectives[65]SetPlayerActor_NewTask = True
Objectives[65]Int_Task = 99
Objectives[65]Task_Repeat = False
Objectives[65]Task_Timeout = False
Objectives[65]Task_Guard_Range = 10
Objectives[65]Task_Stay_In_Range = True
Objectives[65]Task_Wander_Range = 10
Objectives[65]Task_Scenario = NONE
Objectives[65]Task_TalkingAnimation = mic_chatter
Objectives[65]Task_Time = 1
Objectives[65]TaskListCount = 6
Objectives[65]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[65]Task_List[0]positionX = -1634,393
Objectives[65]Task_List[0]positionY = -1033,231
Objectives[65]Task_List[0]positionZ = 17,15517
Objectives[65]Task_List[0]Block = True
Objectives[65]Task_List[1]Type = EnterVehicle
Objectives[65]Task_List[1]PositionX = -1621,342
Objectives[65]Task_List[1]PositionY = -1046,159
Objectives[65]Task_List[1]PositionZ = 12,65308
Objectives[65]Task_List[1]Speed = 4
Objectives[65]Task_List[1]SeatIndex = -1
Objectives[65]Task_List[1]TaskIndex = 1
Objectives[65]Task_List[1]Warp = False
Objectives[65]Task_List[2]Type = Drive
Objectives[65]Task_List[2]PositionX = -1604,888
Objectives[65]Task_List[2]PositionY = -1048,108
Objectives[65]Task_List[2]PositionZ = 12,54647
Objectives[65]Task_List[2]Speed = 25
Objectives[65]Task_List[2]StopBeforeVehicles = False
Objectives[65]Task_List[2]StopBeforeActors = False
Objectives[65]Task_List[2]AvoidVehicles = True
Objectives[65]Task_List[2]AvoidEmptyVehicles = True
Objectives[65]Task_List[2]AvoidActors = True
Objectives[65]Task_List[2]AvoidObjects = True
Objectives[65]Task_List[2]StopAtLights = False
Objectives[65]Task_List[2]UseBlinkers = True
Objectives[65]Task_List[2]AllowGoingWrongWay = True
Objectives[65]Task_List[2]Reverse = False
Objectives[65]Task_List[2]TakeShortestPath = True
Objectives[65]Task_List[2]IgnoreRoads = False
Objectives[65]Task_List[2]IgnoreAllPathing = True
Objectives[65]Task_List[2]AvoidHighWays = True
Objectives[65]Task_List[3]Type = Drive
Objectives[65]Task_List[3]PositionX = -1575,659
Objectives[65]Task_List[3]PositionY = -1057,283
Objectives[65]Task_List[3]PositionZ = 12,77079
Objectives[65]Task_List[3]Speed = 25
Objectives[65]Task_List[3]StopBeforeVehicles = False
Objectives[65]Task_List[3]StopBeforeActors = False
Objectives[65]Task_List[3]AvoidVehicles = True
Objectives[65]Task_List[3]AvoidEmptyVehicles = True
Objectives[65]Task_List[3]AvoidActors = True
Objectives[65]Task_List[3]AvoidObjects = True
Objectives[65]Task_List[3]StopAtLights = False
Objectives[65]Task_List[3]UseBlinkers = True
Objectives[65]Task_List[3]AllowGoingWrongWay = True
Objectives[65]Task_List[3]Reverse = False
Objectives[65]Task_List[3]TakeShortestPath = False
Objectives[65]Task_List[3]IgnoreRoads = False
Objectives[65]Task_List[3]IgnoreAllPathing = False
Objectives[65]Task_List[3]AvoidHighWays = False
Objectives[65]Task_List[4]Type = Drive
Objectives[65]Task_List[4]PositionX = -1584,685
Objectives[65]Task_List[4]PositionY = -1068,53
Objectives[65]Task_List[4]PositionZ = 5,78521
Objectives[65]Task_List[4]Speed = 25
Objectives[65]Task_List[4]StopBeforeVehicles = False
Objectives[65]Task_List[4]StopBeforeActors = False
Objectives[65]Task_List[4]AvoidVehicles = True
Objectives[65]Task_List[4]AvoidEmptyVehicles = True
Objectives[65]Task_List[4]AvoidActors = True
Objectives[65]Task_List[4]AvoidObjects = True
Objectives[65]Task_List[4]StopAtLights = False
Objectives[65]Task_List[4]UseBlinkers = True
Objectives[65]Task_List[4]AllowGoingWrongWay = True
Objectives[65]Task_List[4]Reverse = False
Objectives[65]Task_List[4]TakeShortestPath = True
Objectives[65]Task_List[4]IgnoreRoads = False
Objectives[65]Task_List[4]IgnoreAllPathing = True
Objectives[65]Task_List[4]AvoidHighWays = True
Objectives[65]Task_List[5]Type = Drive
Objectives[65]Task_List[5]PositionX = -1516,457
Objectives[65]Task_List[5]PositionY = -1091,638
Objectives[65]Task_List[5]PositionZ = 3,086037
Objectives[65]Task_List[5]Speed = 25
Objectives[65]Task_List[5]StopBeforeVehicles = False
Objectives[65]Task_List[5]StopBeforeActors = False
Objectives[65]Task_List[5]AvoidVehicles = True
Objectives[65]Task_List[5]AvoidEmptyVehicles = True
Objectives[65]Task_List[5]AvoidActors = True
Objectives[65]Task_List[5]AvoidObjects = True
Objectives[65]Task_List[5]StopAtLights = False
Objectives[65]Task_List[5]UseBlinkers = True
Objectives[65]Task_List[5]AllowGoingWrongWay = True
Objectives[65]Task_List[5]Reverse = False
Objectives[65]Task_List[5]TakeShortestPath = False
Objectives[65]Task_List[5]IgnoreRoads = False
Objectives[65]Task_List[5]IgnoreAllPathing = False
Objectives[65]Task_List[5]AvoidHighWays = False
Objectives[65]mission_ActorsCount = 0
Objectives[65]mission_Vehicles = 0
Objectives[65]Mission_Needed_Vehicles = 0
Objectives[65]mission_PropsCount = 0
Objectives[65]mission_Pickup_Props_Count = 0
Objectives[65]ObjectiveMessages = 0

Objectives[66]Type = Set_Player_Actor_Objective
Objectives[66]Text = 
Objectives[66]positionX = -1628,568
Objectives[66]positionY = -1028,579
Objectives[66]positionZ = 16,28538
Objectives[66]SetPlayerActor_Use_Player = False
Objectives[66]SetPlayerActor_Player_Controllable = True
Objectives[66]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[66]SetPlayerActor_Use_Actor = True
Objectives[66]SetPlayerActor_RelationshipGroup_Change = False
Objectives[66]SetPlayerActor_RelationshipGroup = Neutral
Objectives[66]SetPlayerActor_Invincible_Change = False
Objectives[66]SetPlayerActor_Invincible = False
Objectives[66]SetPlayerActor_NewTask = True
Objectives[66]Int_Task = 99
Objectives[66]Task_Repeat = False
Objectives[66]Task_Timeout = False
Objectives[66]Task_Guard_Range = 10
Objectives[66]Task_Stay_In_Range = True
Objectives[66]Task_Wander_Range = 10
Objectives[66]Task_Scenario = NONE
Objectives[66]Task_TalkingAnimation = mic_chatter
Objectives[66]Task_Time = 1
Objectives[66]TaskListCount = 6
Objectives[66]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[66]Task_List[0]positionX = -1634,393
Objectives[66]Task_List[0]positionY = -1033,231
Objectives[66]Task_List[0]positionZ = 17,15517
Objectives[66]Task_List[0]Block = True
Objectives[66]Task_List[1]Type = EnterVehicle
Objectives[66]Task_List[1]PositionX = -1619,199
Objectives[66]Task_List[1]PositionY = -1043,822
Objectives[66]Task_List[1]PositionZ = 12,65349
Objectives[66]Task_List[1]Speed = 4
Objectives[66]Task_List[1]SeatIndex = -1
Objectives[66]Task_List[1]TaskIndex = 1
Objectives[66]Task_List[1]Warp = False
Objectives[66]Task_List[2]Type = Drive
Objectives[66]Task_List[2]PositionX = -1604,888
Objectives[66]Task_List[2]PositionY = -1048,108
Objectives[66]Task_List[2]PositionZ = 12,54647
Objectives[66]Task_List[2]Speed = 25
Objectives[66]Task_List[2]StopBeforeVehicles = False
Objectives[66]Task_List[2]StopBeforeActors = False
Objectives[66]Task_List[2]AvoidVehicles = True
Objectives[66]Task_List[2]AvoidEmptyVehicles = True
Objectives[66]Task_List[2]AvoidActors = True
Objectives[66]Task_List[2]AvoidObjects = True
Objectives[66]Task_List[2]StopAtLights = False
Objectives[66]Task_List[2]UseBlinkers = True
Objectives[66]Task_List[2]AllowGoingWrongWay = True
Objectives[66]Task_List[2]Reverse = False
Objectives[66]Task_List[2]TakeShortestPath = True
Objectives[66]Task_List[2]IgnoreRoads = False
Objectives[66]Task_List[2]IgnoreAllPathing = True
Objectives[66]Task_List[2]AvoidHighWays = True
Objectives[66]Task_List[3]Type = Drive
Objectives[66]Task_List[3]PositionX = -1575,503
Objectives[66]Task_List[3]PositionY = -1057,424
Objectives[66]Task_List[3]PositionZ = 12,77114
Objectives[66]Task_List[3]Speed = 25
Objectives[66]Task_List[3]StopBeforeVehicles = False
Objectives[66]Task_List[3]StopBeforeActors = False
Objectives[66]Task_List[3]AvoidVehicles = True
Objectives[66]Task_List[3]AvoidEmptyVehicles = True
Objectives[66]Task_List[3]AvoidActors = True
Objectives[66]Task_List[3]AvoidObjects = True
Objectives[66]Task_List[3]StopAtLights = False
Objectives[66]Task_List[3]UseBlinkers = True
Objectives[66]Task_List[3]AllowGoingWrongWay = True
Objectives[66]Task_List[3]Reverse = False
Objectives[66]Task_List[3]TakeShortestPath = False
Objectives[66]Task_List[3]IgnoreRoads = False
Objectives[66]Task_List[3]IgnoreAllPathing = False
Objectives[66]Task_List[3]AvoidHighWays = False
Objectives[66]Task_List[4]Type = Drive
Objectives[66]Task_List[4]PositionX = -1586,155
Objectives[66]Task_List[4]PositionY = -1069,884
Objectives[66]Task_List[4]PositionZ = 5,740856
Objectives[66]Task_List[4]Speed = 25
Objectives[66]Task_List[4]StopBeforeVehicles = False
Objectives[66]Task_List[4]StopBeforeActors = False
Objectives[66]Task_List[4]AvoidVehicles = True
Objectives[66]Task_List[4]AvoidEmptyVehicles = True
Objectives[66]Task_List[4]AvoidActors = True
Objectives[66]Task_List[4]AvoidObjects = True
Objectives[66]Task_List[4]StopAtLights = False
Objectives[66]Task_List[4]UseBlinkers = True
Objectives[66]Task_List[4]AllowGoingWrongWay = True
Objectives[66]Task_List[4]Reverse = False
Objectives[66]Task_List[4]TakeShortestPath = True
Objectives[66]Task_List[4]IgnoreRoads = False
Objectives[66]Task_List[4]IgnoreAllPathing = True
Objectives[66]Task_List[4]AvoidHighWays = True
Objectives[66]Task_List[5]Type = Drive
Objectives[66]Task_List[5]PositionX = -1512,218
Objectives[66]Task_List[5]PositionY = -1089,725
Objectives[66]Task_List[5]PositionZ = 3,204601
Objectives[66]Task_List[5]Speed = 25
Objectives[66]Task_List[5]StopBeforeVehicles = False
Objectives[66]Task_List[5]StopBeforeActors = False
Objectives[66]Task_List[5]AvoidVehicles = True
Objectives[66]Task_List[5]AvoidEmptyVehicles = True
Objectives[66]Task_List[5]AvoidActors = True
Objectives[66]Task_List[5]AvoidObjects = True
Objectives[66]Task_List[5]StopAtLights = False
Objectives[66]Task_List[5]UseBlinkers = True
Objectives[66]Task_List[5]AllowGoingWrongWay = True
Objectives[66]Task_List[5]Reverse = False
Objectives[66]Task_List[5]TakeShortestPath = False
Objectives[66]Task_List[5]IgnoreRoads = False
Objectives[66]Task_List[5]IgnoreAllPathing = False
Objectives[66]Task_List[5]AvoidHighWays = False
Objectives[66]mission_ActorsCount = 0
Objectives[66]mission_Vehicles = 0
Objectives[66]Mission_Needed_Vehicles = 0
Objectives[66]mission_PropsCount = 0
Objectives[66]mission_Pickup_Props_Count = 0
Objectives[66]ObjectiveMessages = 0

Objectives[67]Type = GoTo_Actor
Objectives[67]Text = 
Objectives[67]positionX = -1632,852
Objectives[67]positionY = -1036,4
Objectives[67]positionZ = 15,9648
Objectives[67]GoTo_Actor_ChangToCompanion = False
Objectives[67]GoTo_Actor_Distance = 3
Objectives[67]GoTo_Actor_Remove_Blip = True
Objectives[67]mission_ActorsCount = 0
Objectives[67]mission_Vehicles = 0
Objectives[67]Mission_Needed_Vehicles = 0
Objectives[67]mission_PropsCount = 0
Objectives[67]mission_Pickup_Props_Count = 0
Objectives[67]ObjectiveMessages = 0

Objectives[68]Type = Hint_Objective
Objectives[68]Text = 
Objectives[68]positionX = -1625,916
Objectives[68]positionY = -1029,63
Objectives[68]positionZ = 16,36363
Objectives[68]Hint_Time = 8
Objectives[68]Hint_FOV = 40
Objectives[68]Hint_Use_Position = False
Objectives[68]Hint_Use_Player = False
Objectives[68]Hint_Use_Actor = True
Objectives[68]Hint_Use_Vehicle = False
Objectives[68]mission_ActorsCount = 0
Objectives[68]mission_Vehicles = 0
Objectives[68]Mission_Needed_Vehicles = 0
Objectives[68]mission_PropsCount = 0
Objectives[68]mission_Pickup_Props_Count = 0
Objectives[68]ObjectiveMessages = 4
Objectives[68]ObjectiveMessages[0]positionX = 2259,777
Objectives[68]ObjectiveMessages[0]positionY = -1620,543
Objectives[68]ObjectiveMessages[0]positionZ = 102,8259
Objectives[68]ObjectiveMessages[0]Message = 
Objectives[68]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[68]ObjectiveMessages[0]Sender = 
Objectives[68]ObjectiveMessages[0]Subject = 
Objectives[68]ObjectiveMessages[0]MessageColor = White
Objectives[68]ObjectiveMessages[0]PlayFromStart = True
Objectives[68]ObjectiveMessages[0]Delay = False
Objectives[68]ObjectiveMessages[0]DelayTime = 0
Objectives[68]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[68]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[68]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[68]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[68]ObjectiveMessages[0]TypeSubtitle = True
Objectives[68]ObjectiveMessages[0]TypeTextMesage = False
Objectives[68]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[68]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[68]ObjectiveMessages[1]positionX = 2264,078
Objectives[68]ObjectiveMessages[1]positionY = -1635,639
Objectives[68]ObjectiveMessages[1]positionZ = 100,9147
Objectives[68]ObjectiveMessages[1]Message = ~o~Harold are you okay?
Objectives[68]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[68]ObjectiveMessages[1]Sender = 
Objectives[68]ObjectiveMessages[1]Subject = 
Objectives[68]ObjectiveMessages[1]MessageColor = White
Objectives[68]ObjectiveMessages[1]PlayFromStart = True
Objectives[68]ObjectiveMessages[1]Delay = False
Objectives[68]ObjectiveMessages[1]DelayTime = 0
Objectives[68]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[68]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[68]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[68]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[68]ObjectiveMessages[1]TypeSubtitle = True
Objectives[68]ObjectiveMessages[1]TypeTextMesage = False
Objectives[68]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[68]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[68]ObjectiveMessages[2]positionX = 2269,727
Objectives[68]ObjectiveMessages[2]positionY = -1629,75
Objectives[68]ObjectiveMessages[2]positionZ = 96,05434
Objectives[68]ObjectiveMessages[2]Message = ~g~Yes... at least until they come back.
Objectives[68]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[68]ObjectiveMessages[2]Sender = 
Objectives[68]ObjectiveMessages[2]Subject = 
Objectives[68]ObjectiveMessages[2]MessageColor = White
Objectives[68]ObjectiveMessages[2]PlayFromStart = False
Objectives[68]ObjectiveMessages[2]Delay = True
Objectives[68]ObjectiveMessages[2]DelayTime = 2
Objectives[68]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[68]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[68]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[68]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[68]ObjectiveMessages[2]TypeSubtitle = True
Objectives[68]ObjectiveMessages[2]TypeTextMesage = False
Objectives[68]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[68]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[68]ObjectiveMessages[3]positionX = 2276,19
Objectives[68]ObjectiveMessages[3]positionY = -1629,24
Objectives[68]ObjectiveMessages[3]positionZ = 94,14774
Objectives[68]ObjectiveMessages[3]Message = ~b~They're running away on bikes.
Objectives[68]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[68]ObjectiveMessages[3]Sender = 
Objectives[68]ObjectiveMessages[3]Subject = 
Objectives[68]ObjectiveMessages[3]MessageColor = White
Objectives[68]ObjectiveMessages[3]PlayFromStart = False
Objectives[68]ObjectiveMessages[3]Delay = True
Objectives[68]ObjectiveMessages[3]DelayTime = 5
Objectives[68]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[68]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[68]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[68]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[68]ObjectiveMessages[3]TypeSubtitle = True
Objectives[68]ObjectiveMessages[3]TypeTextMesage = False
Objectives[68]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[68]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[69]Text = 
Objectives[69]FaildText = 
Objectives[69]Type = Enter_Vehicle
Objectives[69]positionX = -1613,086
Objectives[69]positionY = -1046,823
Objectives[69]positionZ = 12,12141
Objectives[69]EnterVehicle_AsPassenger = False
Objectives[69]EnterVehicle_CanExit = True
Objectives[69]EnterVehicle_SetIsWanted = False
Objectives[69]EnterVehicle_SeatIndex = 0
Objectives[69]mission_ActorsCount = 0
Objectives[69]mission_Vehicles = 0
Objectives[69]Mission_Needed_Vehicles = 0
Objectives[69]mission_PropsCount = 0
Objectives[69]mission_Pickup_Props_Count = 0
Objectives[69]ObjectiveMessages = 2
Objectives[69]ObjectiveMessages[0]positionX = 2288,243
Objectives[69]ObjectiveMessages[0]positionY = -1627,469
Objectives[69]ObjectiveMessages[0]positionZ = 91,2962
Objectives[69]ObjectiveMessages[0]Message = ~o~No, not this time, Dix, let's find some bikes and follow them.
Objectives[69]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[69]ObjectiveMessages[0]Sender = 
Objectives[69]ObjectiveMessages[0]Subject = 
Objectives[69]ObjectiveMessages[0]MessageColor = White
Objectives[69]ObjectiveMessages[0]PlayFromStart = True
Objectives[69]ObjectiveMessages[0]Delay = False
Objectives[69]ObjectiveMessages[0]DelayTime = 0
Objectives[69]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[69]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[69]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[69]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[69]ObjectiveMessages[0]TypeSubtitle = True
Objectives[69]ObjectiveMessages[0]TypeTextMesage = False
Objectives[69]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[69]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[69]ObjectiveMessages[1]positionX = 2296,653
Objectives[69]ObjectiveMessages[1]positionY = -1628,313
Objectives[69]ObjectiveMessages[1]positionZ = 89,88027
Objectives[69]ObjectiveMessages[1]Message = ~b~Okay.
Objectives[69]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[69]ObjectiveMessages[1]Sender = 
Objectives[69]ObjectiveMessages[1]Subject = 
Objectives[69]ObjectiveMessages[1]MessageColor = White
Objectives[69]ObjectiveMessages[1]PlayFromStart = False
Objectives[69]ObjectiveMessages[1]Delay = True
Objectives[69]ObjectiveMessages[1]DelayTime = 5
Objectives[69]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[69]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[69]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[69]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[69]ObjectiveMessages[1]TypeSubtitle = True
Objectives[69]ObjectiveMessages[1]TypeTextMesage = False
Objectives[69]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[69]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[70]Text = 
Objectives[70]Text2 = 
Objectives[70]Text3 = 
Objectives[70]Failed_Text = 
Objectives[70]Type = Checkpoint
Objectives[70]Checkpoint_Type = 45
Objectives[70]Reserved = 1
Objectives[70]ColorR = 255
Objectives[70]ColorG = 255
Objectives[70]ColorB = 0
Objectives[70]ColorA = 255
Objectives[70]IconColorR = 255
Objectives[70]IconColorG = 255
Objectives[70]IconColorB = 0
Objectives[70]IconColorA = 255
Objectives[70]positionX = -1575,103
Objectives[70]positionY = -1056,518
Objectives[70]positionZ = 12,27067
Objectives[70]Heading = 227,25
Objectives[70]Diameter = 1
Objectives[70]minimum_hight = 1
Objectives[70]maximum_hight = 10
Objectives[70]TriggerDistance = 2
Objectives[70]PlaySound = False
Objectives[70]LoseWanted = False
Objectives[70]Stop_Vehicle = False
Objectives[70]DeliverVehicleOnly = False
Objectives[70]DeliverTrailor = False
Objectives[70]DeliverTowTruck = False
Objectives[70]DeliverVehicleCargobob = False
Objectives[70]DeliverPropCargobob = False
Objectives[70]mission_ActorsCount = 0
Objectives[70]mission_Vehicles = 0
Objectives[70]Mission_Needed_Vehicles = 0
Objectives[70]mission_PropsCount = 0
Objectives[70]mission_Pickup_Props_Count = 0
Objectives[70]ObjectiveMessages = 1
Objectives[70]ObjectiveMessages[0]positionX = 2055,054
Objectives[70]ObjectiveMessages[0]positionY = -1764,777
Objectives[70]ObjectiveMessages[0]positionZ = 149,8611
Objectives[70]ObjectiveMessages[0]Message = ~o~Come on, let's go Dix.
Objectives[70]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[70]ObjectiveMessages[0]Sender = 
Objectives[70]ObjectiveMessages[0]Subject = 
Objectives[70]ObjectiveMessages[0]MessageColor = White
Objectives[70]ObjectiveMessages[0]PlayFromStart = True
Objectives[70]ObjectiveMessages[0]Delay = False
Objectives[70]ObjectiveMessages[0]DelayTime = 0
Objectives[70]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[70]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[70]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[70]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[70]ObjectiveMessages[0]TypeSubtitle = True
Objectives[70]ObjectiveMessages[0]TypeTextMesage = False
Objectives[70]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[70]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[71]Text = 
Objectives[71]Type = Timeout_Objective
Objectives[71]positionX = -1554,406
Objectives[71]positionY = -1091,008
Objectives[71]positionZ = 3,945278
Objectives[71]Timeout_Min = 0
Objectives[71]Timeout_Sec = 1
Objectives[71]mission_ActorsCount = 4
Objectives[71]mission_Actors[0]SpawnInVehicle = True
Objectives[71]mission_Actors[0]SeatIndex = -1
Objectives[71]mission_Actors[0]Survive_Number = 0
Objectives[71]mission_Actors[0]Failed_Text = 
Objectives[71]mission_Actors[0]Remove_After = 100
Objectives[71]mission_Actors[0]positionX = -1591,83
Objectives[71]mission_Actors[0]positionY = -1070,671
Objectives[71]mission_Actors[0]positionZ = 5,545095
Objectives[71]mission_Actors[0]Heading = 219,9566
Objectives[71]mission_Actors[0]String_Name = ig_dix
Objectives[71]mission_Actors[0]Relationship_Group = Companion
Objectives[71]mission_Actors[0]AddBlip = True
Objectives[71]mission_Actors[0]ShowCone = False
Objectives[71]mission_Actors[0]Invincible = True
Objectives[71]mission_Actors[0]SetHealth = 100
Objectives[71]mission_Actors[0]DieFromHeadShot = True
Objectives[71]mission_Actors[0]CanExitVehicle = True
Objectives[71]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[71]mission_Actors[0]AlwaysFight = True
Objectives[71]mission_Actors[0]Seeing_Range = 30
Objectives[71]mission_Actors[0]Hearing_Range = 30
Objectives[71]mission_Actors[0]CombatMovement = Offensive
Objectives[71]mission_Actors[0]weapon = Unarmed
Objectives[71]mission_Actors[0]Variation = Default
Objectives[71]mission_Actors[0]Task = 99
Objectives[71]mission_Actors[0]Task_Guard_Range = 5
Objectives[71]mission_Actors[0]Task_Stay_In_Range = True
Objectives[71]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[71]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[71]mission_Actors[0]Task_Scenario = NONE
Objectives[71]mission_Actors[0]Task_List_Count = 2
Objectives[71]mission_Actors[0]Task_Repeat = False
Objectives[71]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[71]mission_Actors[0]Task_List[0]PositionX = -1579,222
Objectives[71]mission_Actors[0]Task_List[0]PositionY = -1054,24
Objectives[71]mission_Actors[0]Task_List[0]PositionZ = 12,51753
Objectives[71]mission_Actors[0]Task_List[0]Speed = 1
Objectives[71]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[71]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[71]mission_Actors[0]Task_List[1]Type = VehicleFollow(Player)
Objectives[71]mission_Actors[0]Task_List[1]PositionX = -1579,222
Objectives[71]mission_Actors[0]Task_List[1]PositionY = -1054,24
Objectives[71]mission_Actors[0]Task_List[1]PositionZ = 12,51753
Objectives[71]mission_Actors[0]Task_List[1]speed = 100
Objectives[71]mission_Actors[0]Task_List[1]minDistance = 1
Objectives[71]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[71]mission_Actors[0]NeededForObjectiveHint[0] = 77
Objectives[71]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[71]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 79
Objectives[71]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[71]mission_Actors[0]NeededForObjectiveGoToActor[0] = 76
Objectives[71]mission_Actors[1]SpawnInVehicle = True
Objectives[71]mission_Actors[1]SeatIndex = -1
Objectives[71]mission_Actors[1]Survive_Number = 0
Objectives[71]mission_Actors[1]Failed_Text = 
Objectives[71]mission_Actors[1]Remove_After = 0
Objectives[71]mission_Actors[1]positionX = -1550,243
Objectives[71]mission_Actors[1]positionY = -1094,538
Objectives[71]mission_Actors[1]positionZ = 4,277745
Objectives[71]mission_Actors[1]Heading = 232,607
Objectives[71]mission_Actors[1]String_Name = a_m_y_beach_02
Objectives[71]mission_Actors[1]Relationship_Group = Enemy1
Objectives[71]mission_Actors[1]AddBlip = False
Objectives[71]mission_Actors[1]ShowCone = False
Objectives[71]mission_Actors[1]Invincible = False
Objectives[71]mission_Actors[1]SetHealth = 100
Objectives[71]mission_Actors[1]DieFromHeadShot = True
Objectives[71]mission_Actors[1]CanExitVehicle = True
Objectives[71]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[71]mission_Actors[1]AlwaysFight = True
Objectives[71]mission_Actors[1]Seeing_Range = 30
Objectives[71]mission_Actors[1]Hearing_Range = 30
Objectives[71]mission_Actors[1]CombatMovement = Offensive
Objectives[71]mission_Actors[1]weapon = Unarmed
Objectives[71]mission_Actors[1]Variation = Random
Objectives[71]mission_Actors[1]Task = 99
Objectives[71]mission_Actors[1]Task_Guard_Range = 5
Objectives[71]mission_Actors[1]Task_Stay_In_Range = True
Objectives[71]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[71]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[71]mission_Actors[1]Task_Scenario = NONE
Objectives[71]mission_Actors[1]Task_List_Count = 10
Objectives[71]mission_Actors[1]Task_Repeat = False
Objectives[71]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[71]mission_Actors[1]Task_List[0]PositionX = -1553,814
Objectives[71]mission_Actors[1]Task_List[0]PositionY = -1093,633
Objectives[71]mission_Actors[1]Task_List[0]PositionZ = 4,289545
Objectives[71]mission_Actors[1]Task_List[0]Block = True
Objectives[71]mission_Actors[1]Task_List[1]Type = EnterVehicle
Objectives[71]mission_Actors[1]Task_List[1]PositionX = -1553,814
Objectives[71]mission_Actors[1]Task_List[1]PositionY = -1093,633
Objectives[71]mission_Actors[1]Task_List[1]PositionZ = 4,289545
Objectives[71]mission_Actors[1]Task_List[1]Speed = 1
Objectives[71]mission_Actors[1]Task_List[1]SeatIndex = -1
Objectives[71]mission_Actors[1]Task_List[1]TaskIndex = 1
Objectives[71]mission_Actors[1]Task_List[2]Type = Drive
Objectives[71]mission_Actors[1]Task_List[2]PositionX = -1537,368
Objectives[71]mission_Actors[1]Task_List[2]PositionY = -1190,067
Objectives[71]mission_Actors[1]Task_List[2]PositionZ = 0,7362339
Objectives[71]mission_Actors[1]Task_List[2]Speed = 30
Objectives[71]mission_Actors[1]Task_List[2]StopBeforeVehicles = False
Objectives[71]mission_Actors[1]Task_List[2]StopBeforeActors = False
Objectives[71]mission_Actors[1]Task_List[2]AvoidVehicles = True
Objectives[71]mission_Actors[1]Task_List[2]AvoidEmptyVehicles = True
Objectives[71]mission_Actors[1]Task_List[2]AvoidActors = True
Objectives[71]mission_Actors[1]Task_List[2]AvoidObjects = True
Objectives[71]mission_Actors[1]Task_List[2]StopAtLights = False
Objectives[71]mission_Actors[1]Task_List[2]UseBlinkers = True
Objectives[71]mission_Actors[1]Task_List[2]AllowGoingWrongWay = True
Objectives[71]mission_Actors[1]Task_List[2]Reverse = False
Objectives[71]mission_Actors[1]Task_List[2]TakeShortestPath = True
Objectives[71]mission_Actors[1]Task_List[2]IgnoreRoads = False
Objectives[71]mission_Actors[1]Task_List[2]IgnoreAllPathing = False
Objectives[71]mission_Actors[1]Task_List[2]AvoidHighWays = False
Objectives[71]mission_Actors[1]Task_List[3]Type = Drive
Objectives[71]mission_Actors[1]Task_List[3]PositionX = -1398,309
Objectives[71]mission_Actors[1]Task_List[3]PositionY = -1408,001
Objectives[71]mission_Actors[1]Task_List[3]PositionZ = 3,198581
Objectives[71]mission_Actors[1]Task_List[3]Speed = 30
Objectives[71]mission_Actors[1]Task_List[3]StopBeforeVehicles = False
Objectives[71]mission_Actors[1]Task_List[3]StopBeforeActors = False
Objectives[71]mission_Actors[1]Task_List[3]AvoidVehicles = True
Objectives[71]mission_Actors[1]Task_List[3]AvoidEmptyVehicles = True
Objectives[71]mission_Actors[1]Task_List[3]AvoidActors = True
Objectives[71]mission_Actors[1]Task_List[3]AvoidObjects = True
Objectives[71]mission_Actors[1]Task_List[3]StopAtLights = False
Objectives[71]mission_Actors[1]Task_List[3]UseBlinkers = True
Objectives[71]mission_Actors[1]Task_List[3]AllowGoingWrongWay = True
Objectives[71]mission_Actors[1]Task_List[3]Reverse = False
Objectives[71]mission_Actors[1]Task_List[3]TakeShortestPath = True
Objectives[71]mission_Actors[1]Task_List[3]IgnoreRoads = False
Objectives[71]mission_Actors[1]Task_List[3]IgnoreAllPathing = False
Objectives[71]mission_Actors[1]Task_List[3]AvoidHighWays = False
Objectives[71]mission_Actors[1]Task_List[4]Type = Drive
Objectives[71]mission_Actors[1]Task_List[4]PositionX = -1229,373
Objectives[71]mission_Actors[1]Task_List[4]PositionY = -1720,404
Objectives[71]mission_Actors[1]Task_List[4]PositionZ = 3,969357
Objectives[71]mission_Actors[1]Task_List[4]Speed = 30
Objectives[71]mission_Actors[1]Task_List[4]StopBeforeVehicles = False
Objectives[71]mission_Actors[1]Task_List[4]StopBeforeActors = False
Objectives[71]mission_Actors[1]Task_List[4]AvoidVehicles = True
Objectives[71]mission_Actors[1]Task_List[4]AvoidEmptyVehicles = True
Objectives[71]mission_Actors[1]Task_List[4]AvoidActors = True
Objectives[71]mission_Actors[1]Task_List[4]AvoidObjects = True
Objectives[71]mission_Actors[1]Task_List[4]StopAtLights = False
Objectives[71]mission_Actors[1]Task_List[4]UseBlinkers = True
Objectives[71]mission_Actors[1]Task_List[4]AllowGoingWrongWay = True
Objectives[71]mission_Actors[1]Task_List[4]Reverse = False
Objectives[71]mission_Actors[1]Task_List[4]TakeShortestPath = True
Objectives[71]mission_Actors[1]Task_List[4]IgnoreRoads = False
Objectives[71]mission_Actors[1]Task_List[4]IgnoreAllPathing = False
Objectives[71]mission_Actors[1]Task_List[4]AvoidHighWays = False
Objectives[71]mission_Actors[1]Task_List[5]Type = Drive
Objectives[71]mission_Actors[1]Task_List[5]PositionX = -1094,838
Objectives[71]mission_Actors[1]Task_List[5]PositionY = -1705,719
Objectives[71]mission_Actors[1]Task_List[5]PositionZ = 3,828533
Objectives[71]mission_Actors[1]Task_List[5]Speed = 30
Objectives[71]mission_Actors[1]Task_List[5]StopBeforeVehicles = False
Objectives[71]mission_Actors[1]Task_List[5]StopBeforeActors = False
Objectives[71]mission_Actors[1]Task_List[5]AvoidVehicles = True
Objectives[71]mission_Actors[1]Task_List[5]AvoidEmptyVehicles = True
Objectives[71]mission_Actors[1]Task_List[5]AvoidActors = True
Objectives[71]mission_Actors[1]Task_List[5]AvoidObjects = True
Objectives[71]mission_Actors[1]Task_List[5]StopAtLights = False
Objectives[71]mission_Actors[1]Task_List[5]UseBlinkers = True
Objectives[71]mission_Actors[1]Task_List[5]AllowGoingWrongWay = True
Objectives[71]mission_Actors[1]Task_List[5]Reverse = False
Objectives[71]mission_Actors[1]Task_List[5]TakeShortestPath = True
Objectives[71]mission_Actors[1]Task_List[5]IgnoreRoads = False
Objectives[71]mission_Actors[1]Task_List[5]IgnoreAllPathing = False
Objectives[71]mission_Actors[1]Task_List[5]AvoidHighWays = False
Objectives[71]mission_Actors[1]Task_List[6]Type = Drive
Objectives[71]mission_Actors[1]Task_List[6]PositionX = -1163,151
Objectives[71]mission_Actors[1]Task_List[6]PositionY = -1600,993
Objectives[71]mission_Actors[1]Task_List[6]PositionZ = 3,792137
Objectives[71]mission_Actors[1]Task_List[6]Speed = 30
Objectives[71]mission_Actors[1]Task_List[6]StopBeforeVehicles = False
Objectives[71]mission_Actors[1]Task_List[6]StopBeforeActors = False
Objectives[71]mission_Actors[1]Task_List[6]AvoidVehicles = True
Objectives[71]mission_Actors[1]Task_List[6]AvoidEmptyVehicles = True
Objectives[71]mission_Actors[1]Task_List[6]AvoidActors = True
Objectives[71]mission_Actors[1]Task_List[6]AvoidObjects = True
Objectives[71]mission_Actors[1]Task_List[6]StopAtLights = False
Objectives[71]mission_Actors[1]Task_List[6]UseBlinkers = True
Objectives[71]mission_Actors[1]Task_List[6]AllowGoingWrongWay = True
Objectives[71]mission_Actors[1]Task_List[6]Reverse = False
Objectives[71]mission_Actors[1]Task_List[6]TakeShortestPath = True
Objectives[71]mission_Actors[1]Task_List[6]IgnoreRoads = False
Objectives[71]mission_Actors[1]Task_List[6]IgnoreAllPathing = False
Objectives[71]mission_Actors[1]Task_List[6]AvoidHighWays = False
Objectives[71]mission_Actors[1]Task_List[7]Type = Drive
Objectives[71]mission_Actors[1]Task_List[7]PositionX = -1159,837
Objectives[71]mission_Actors[1]Task_List[7]PositionY = -1085,973
Objectives[71]mission_Actors[1]Task_List[7]PositionZ = 1,538631
Objectives[71]mission_Actors[1]Task_List[7]Speed = 30
Objectives[71]mission_Actors[1]Task_List[7]StopBeforeVehicles = False
Objectives[71]mission_Actors[1]Task_List[7]StopBeforeActors = False
Objectives[71]mission_Actors[1]Task_List[7]AvoidVehicles = True
Objectives[71]mission_Actors[1]Task_List[7]AvoidEmptyVehicles = True
Objectives[71]mission_Actors[1]Task_List[7]AvoidActors = True
Objectives[71]mission_Actors[1]Task_List[7]AvoidObjects = True
Objectives[71]mission_Actors[1]Task_List[7]StopAtLights = False
Objectives[71]mission_Actors[1]Task_List[7]UseBlinkers = True
Objectives[71]mission_Actors[1]Task_List[7]AllowGoingWrongWay = True
Objectives[71]mission_Actors[1]Task_List[7]Reverse = False
Objectives[71]mission_Actors[1]Task_List[7]TakeShortestPath = True
Objectives[71]mission_Actors[1]Task_List[7]IgnoreRoads = False
Objectives[71]mission_Actors[1]Task_List[7]IgnoreAllPathing = False
Objectives[71]mission_Actors[1]Task_List[7]AvoidHighWays = False
Objectives[71]mission_Actors[1]Task_List[8]Type = Drive
Objectives[71]mission_Actors[1]Task_List[8]PositionX = -1133,824
Objectives[71]mission_Actors[1]Task_List[8]PositionY = -1070,516
Objectives[71]mission_Actors[1]Task_List[8]PositionZ = 1,591183
Objectives[71]mission_Actors[1]Task_List[8]Speed = 30
Objectives[71]mission_Actors[1]Task_List[8]StopBeforeVehicles = False
Objectives[71]mission_Actors[1]Task_List[8]StopBeforeActors = False
Objectives[71]mission_Actors[1]Task_List[8]AvoidVehicles = True
Objectives[71]mission_Actors[1]Task_List[8]AvoidEmptyVehicles = True
Objectives[71]mission_Actors[1]Task_List[8]AvoidActors = True
Objectives[71]mission_Actors[1]Task_List[8]AvoidObjects = True
Objectives[71]mission_Actors[1]Task_List[8]StopAtLights = False
Objectives[71]mission_Actors[1]Task_List[8]UseBlinkers = True
Objectives[71]mission_Actors[1]Task_List[8]AllowGoingWrongWay = True
Objectives[71]mission_Actors[1]Task_List[8]Reverse = False
Objectives[71]mission_Actors[1]Task_List[8]TakeShortestPath = True
Objectives[71]mission_Actors[1]Task_List[8]IgnoreRoads = True
Objectives[71]mission_Actors[1]Task_List[8]IgnoreAllPathing = True
Objectives[71]mission_Actors[1]Task_List[8]AvoidHighWays = True
Objectives[71]mission_Actors[1]Task_List[9]Type = Drive
Objectives[71]mission_Actors[1]Task_List[9]PositionX = -1004,074
Objectives[71]mission_Actors[1]Task_List[9]PositionY = -993,8904
Objectives[71]mission_Actors[1]Task_List[9]PositionZ = 1,598526
Objectives[71]mission_Actors[1]Task_List[9]Speed = 30
Objectives[71]mission_Actors[1]Task_List[9]StopBeforeVehicles = False
Objectives[71]mission_Actors[1]Task_List[9]StopBeforeActors = False
Objectives[71]mission_Actors[1]Task_List[9]AvoidVehicles = True
Objectives[71]mission_Actors[1]Task_List[9]AvoidEmptyVehicles = True
Objectives[71]mission_Actors[1]Task_List[9]AvoidActors = True
Objectives[71]mission_Actors[1]Task_List[9]AvoidObjects = True
Objectives[71]mission_Actors[1]Task_List[9]StopAtLights = False
Objectives[71]mission_Actors[1]Task_List[9]UseBlinkers = True
Objectives[71]mission_Actors[1]Task_List[9]AllowGoingWrongWay = True
Objectives[71]mission_Actors[1]Task_List[9]Reverse = False
Objectives[71]mission_Actors[1]Task_List[9]TakeShortestPath = True
Objectives[71]mission_Actors[1]Task_List[9]IgnoreRoads = False
Objectives[71]mission_Actors[1]Task_List[9]IgnoreAllPathing = False
Objectives[71]mission_Actors[1]Task_List[9]AvoidHighWays = False
Objectives[71]mission_Actors[1]NeededForObjectiveHintCount = 1
Objectives[71]mission_Actors[1]NeededForObjectiveHint[0] = 72
Objectives[71]mission_Actors[2]SpawnInVehicle = True
Objectives[71]mission_Actors[2]SeatIndex = -1
Objectives[71]mission_Actors[2]Survive_Number = 0
Objectives[71]mission_Actors[2]Failed_Text = 
Objectives[71]mission_Actors[2]Remove_After = 0
Objectives[71]mission_Actors[2]positionX = -1555,235
Objectives[71]mission_Actors[2]positionY = -1091,91
Objectives[71]mission_Actors[2]positionZ = 4,585214
Objectives[71]mission_Actors[2]Heading = 246,8119
Objectives[71]mission_Actors[2]String_Name = a_m_y_beach_02
Objectives[71]mission_Actors[2]Relationship_Group = Enemy1
Objectives[71]mission_Actors[2]AddBlip = False
Objectives[71]mission_Actors[2]ShowCone = False
Objectives[71]mission_Actors[2]Invincible = False
Objectives[71]mission_Actors[2]SetHealth = 100
Objectives[71]mission_Actors[2]DieFromHeadShot = True
Objectives[71]mission_Actors[2]CanExitVehicle = True
Objectives[71]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[71]mission_Actors[2]AlwaysFight = True
Objectives[71]mission_Actors[2]Seeing_Range = 30
Objectives[71]mission_Actors[2]Hearing_Range = 30
Objectives[71]mission_Actors[2]CombatMovement = Offensive
Objectives[71]mission_Actors[2]weapon = Unarmed
Objectives[71]mission_Actors[2]Variation = Random
Objectives[71]mission_Actors[2]Task = 99
Objectives[71]mission_Actors[2]Task_Guard_Range = 5
Objectives[71]mission_Actors[2]Task_Stay_In_Range = True
Objectives[71]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[71]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[71]mission_Actors[2]Task_Scenario = NONE
Objectives[71]mission_Actors[2]Task_List_Count = 8
Objectives[71]mission_Actors[2]Task_Repeat = False
Objectives[71]mission_Actors[2]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[71]mission_Actors[2]Task_List[0]PositionX = -1554,739
Objectives[71]mission_Actors[2]Task_List[0]PositionY = -1095,238
Objectives[71]mission_Actors[2]Task_List[0]PositionZ = 4,241166
Objectives[71]mission_Actors[2]Task_List[0]Block = True
Objectives[71]mission_Actors[2]Task_List[1]Type = EnterVehicle
Objectives[71]mission_Actors[2]Task_List[1]PositionX = -1554,739
Objectives[71]mission_Actors[2]Task_List[1]PositionY = -1095,238
Objectives[71]mission_Actors[2]Task_List[1]PositionZ = 4,241166
Objectives[71]mission_Actors[2]Task_List[1]Speed = 1
Objectives[71]mission_Actors[2]Task_List[1]SeatIndex = -1
Objectives[71]mission_Actors[2]Task_List[1]TaskIndex = 1
Objectives[71]mission_Actors[2]Task_List[2]Type = Drive
Objectives[71]mission_Actors[2]Task_List[2]PositionX = -1490,599
Objectives[71]mission_Actors[2]Task_List[2]PositionY = -1078,612
Objectives[71]mission_Actors[2]Task_List[2]PositionZ = 3,268343
Objectives[71]mission_Actors[2]Task_List[2]Speed = 30
Objectives[71]mission_Actors[2]Task_List[2]StopBeforeVehicles = False
Objectives[71]mission_Actors[2]Task_List[2]StopBeforeActors = False
Objectives[71]mission_Actors[2]Task_List[2]AvoidVehicles = True
Objectives[71]mission_Actors[2]Task_List[2]AvoidEmptyVehicles = True
Objectives[71]mission_Actors[2]Task_List[2]AvoidActors = True
Objectives[71]mission_Actors[2]Task_List[2]AvoidObjects = True
Objectives[71]mission_Actors[2]Task_List[2]StopAtLights = False
Objectives[71]mission_Actors[2]Task_List[2]UseBlinkers = True
Objectives[71]mission_Actors[2]Task_List[2]AllowGoingWrongWay = True
Objectives[71]mission_Actors[2]Task_List[2]Reverse = False
Objectives[71]mission_Actors[2]Task_List[2]TakeShortestPath = True
Objectives[71]mission_Actors[2]Task_List[2]IgnoreRoads = False
Objectives[71]mission_Actors[2]Task_List[2]IgnoreAllPathing = False
Objectives[71]mission_Actors[2]Task_List[2]AvoidHighWays = False
Objectives[71]mission_Actors[2]Task_List[3]Type = Drive
Objectives[71]mission_Actors[2]Task_List[3]PositionX = -1364,062
Objectives[71]mission_Actors[2]Task_List[3]PositionY = -1306,069
Objectives[71]mission_Actors[2]Task_List[3]PositionZ = 3,979648
Objectives[71]mission_Actors[2]Task_List[3]Speed = 30
Objectives[71]mission_Actors[2]Task_List[3]StopBeforeVehicles = False
Objectives[71]mission_Actors[2]Task_List[3]StopBeforeActors = False
Objectives[71]mission_Actors[2]Task_List[3]AvoidVehicles = True
Objectives[71]mission_Actors[2]Task_List[3]AvoidEmptyVehicles = True
Objectives[71]mission_Actors[2]Task_List[3]AvoidActors = True
Objectives[71]mission_Actors[2]Task_List[3]AvoidObjects = True
Objectives[71]mission_Actors[2]Task_List[3]StopAtLights = False
Objectives[71]mission_Actors[2]Task_List[3]UseBlinkers = True
Objectives[71]mission_Actors[2]Task_List[3]AllowGoingWrongWay = True
Objectives[71]mission_Actors[2]Task_List[3]Reverse = False
Objectives[71]mission_Actors[2]Task_List[3]TakeShortestPath = True
Objectives[71]mission_Actors[2]Task_List[3]IgnoreRoads = False
Objectives[71]mission_Actors[2]Task_List[3]IgnoreAllPathing = False
Objectives[71]mission_Actors[2]Task_List[3]AvoidHighWays = False
Objectives[71]mission_Actors[2]Task_List[4]Type = Drive
Objectives[71]mission_Actors[2]Task_List[4]PositionX = -1287,87
Objectives[71]mission_Actors[2]Task_List[4]PositionY = -1323,445
Objectives[71]mission_Actors[2]Task_List[4]PositionZ = 3,789722
Objectives[71]mission_Actors[2]Task_List[4]Speed = 30
Objectives[71]mission_Actors[2]Task_List[4]StopBeforeVehicles = False
Objectives[71]mission_Actors[2]Task_List[4]StopBeforeActors = False
Objectives[71]mission_Actors[2]Task_List[4]AvoidVehicles = True
Objectives[71]mission_Actors[2]Task_List[4]AvoidEmptyVehicles = True
Objectives[71]mission_Actors[2]Task_List[4]AvoidActors = True
Objectives[71]mission_Actors[2]Task_List[4]AvoidObjects = True
Objectives[71]mission_Actors[2]Task_List[4]StopAtLights = False
Objectives[71]mission_Actors[2]Task_List[4]UseBlinkers = True
Objectives[71]mission_Actors[2]Task_List[4]AllowGoingWrongWay = True
Objectives[71]mission_Actors[2]Task_List[4]Reverse = False
Objectives[71]mission_Actors[2]Task_List[4]TakeShortestPath = True
Objectives[71]mission_Actors[2]Task_List[4]IgnoreRoads = False
Objectives[71]mission_Actors[2]Task_List[4]IgnoreAllPathing = False
Objectives[71]mission_Actors[2]Task_List[4]AvoidHighWays = False
Objectives[71]mission_Actors[2]Task_List[5]Type = Drive
Objectives[71]mission_Actors[2]Task_List[5]PositionX = -1104,553
Objectives[71]mission_Actors[2]Task_List[5]PositionY = -1178,342
Objectives[71]mission_Actors[2]Task_List[5]PositionZ = 1,527664
Objectives[71]mission_Actors[2]Task_List[5]Speed = 30
Objectives[71]mission_Actors[2]Task_List[5]StopBeforeVehicles = False
Objectives[71]mission_Actors[2]Task_List[5]StopBeforeActors = False
Objectives[71]mission_Actors[2]Task_List[5]AvoidVehicles = True
Objectives[71]mission_Actors[2]Task_List[5]AvoidEmptyVehicles = True
Objectives[71]mission_Actors[2]Task_List[5]AvoidActors = True
Objectives[71]mission_Actors[2]Task_List[5]AvoidObjects = True
Objectives[71]mission_Actors[2]Task_List[5]StopAtLights = False
Objectives[71]mission_Actors[2]Task_List[5]UseBlinkers = True
Objectives[71]mission_Actors[2]Task_List[5]AllowGoingWrongWay = True
Objectives[71]mission_Actors[2]Task_List[5]Reverse = False
Objectives[71]mission_Actors[2]Task_List[5]TakeShortestPath = True
Objectives[71]mission_Actors[2]Task_List[5]IgnoreRoads = False
Objectives[71]mission_Actors[2]Task_List[5]IgnoreAllPathing = False
Objectives[71]mission_Actors[2]Task_List[5]AvoidHighWays = False
Objectives[71]mission_Actors[2]Task_List[6]Type = Drive
Objectives[71]mission_Actors[2]Task_List[6]PositionX = -1081,045
Objectives[71]mission_Actors[2]Task_List[6]PositionY = -1164,572
Objectives[71]mission_Actors[2]Task_List[6]PositionZ = 1,592218
Objectives[71]mission_Actors[2]Task_List[6]Speed = 30
Objectives[71]mission_Actors[2]Task_List[6]StopBeforeVehicles = False
Objectives[71]mission_Actors[2]Task_List[6]StopBeforeActors = False
Objectives[71]mission_Actors[2]Task_List[6]AvoidVehicles = True
Objectives[71]mission_Actors[2]Task_List[6]AvoidEmptyVehicles = True
Objectives[71]mission_Actors[2]Task_List[6]AvoidActors = True
Objectives[71]mission_Actors[2]Task_List[6]AvoidObjects = True
Objectives[71]mission_Actors[2]Task_List[6]StopAtLights = False
Objectives[71]mission_Actors[2]Task_List[6]UseBlinkers = True
Objectives[71]mission_Actors[2]Task_List[6]AllowGoingWrongWay = True
Objectives[71]mission_Actors[2]Task_List[6]Reverse = False
Objectives[71]mission_Actors[2]Task_List[6]TakeShortestPath = True
Objectives[71]mission_Actors[2]Task_List[6]IgnoreRoads = True
Objectives[71]mission_Actors[2]Task_List[6]IgnoreAllPathing = True
Objectives[71]mission_Actors[2]Task_List[6]AvoidHighWays = True
Objectives[71]mission_Actors[2]Task_List[7]Type = Drive
Objectives[71]mission_Actors[2]Task_List[7]PositionX = -1003,297
Objectives[71]mission_Actors[2]Task_List[7]PositionY = -996,0157
Objectives[71]mission_Actors[2]Task_List[7]PositionZ = 1,613173
Objectives[71]mission_Actors[2]Task_List[7]Speed = 30
Objectives[71]mission_Actors[2]Task_List[7]StopBeforeVehicles = False
Objectives[71]mission_Actors[2]Task_List[7]StopBeforeActors = False
Objectives[71]mission_Actors[2]Task_List[7]AvoidVehicles = True
Objectives[71]mission_Actors[2]Task_List[7]AvoidEmptyVehicles = True
Objectives[71]mission_Actors[2]Task_List[7]AvoidActors = True
Objectives[71]mission_Actors[2]Task_List[7]AvoidObjects = True
Objectives[71]mission_Actors[2]Task_List[7]StopAtLights = False
Objectives[71]mission_Actors[2]Task_List[7]UseBlinkers = True
Objectives[71]mission_Actors[2]Task_List[7]AllowGoingWrongWay = True
Objectives[71]mission_Actors[2]Task_List[7]Reverse = False
Objectives[71]mission_Actors[2]Task_List[7]TakeShortestPath = True
Objectives[71]mission_Actors[2]Task_List[7]IgnoreRoads = False
Objectives[71]mission_Actors[2]Task_List[7]IgnoreAllPathing = False
Objectives[71]mission_Actors[2]Task_List[7]AvoidHighWays = False
Objectives[71]mission_Actors[2]NeededForObjectiveHintCount = 1
Objectives[71]mission_Actors[2]NeededForObjectiveHint[0] = 73
Objectives[71]mission_Actors[3]SpawnInVehicle = True
Objectives[71]mission_Actors[3]SeatIndex = -1
Objectives[71]mission_Actors[3]Survive_Number = 0
Objectives[71]mission_Actors[3]Failed_Text = 
Objectives[71]mission_Actors[3]Remove_After = 0
Objectives[71]mission_Actors[3]positionX = -1552,064
Objectives[71]mission_Actors[3]positionY = -1091,326
Objectives[71]mission_Actors[3]positionZ = 4,502855
Objectives[71]mission_Actors[3]Heading = 244,6061
Objectives[71]mission_Actors[3]String_Name = a_m_y_beach_02
Objectives[71]mission_Actors[3]Relationship_Group = Enemy1
Objectives[71]mission_Actors[3]AddBlip = False
Objectives[71]mission_Actors[3]ShowCone = False
Objectives[71]mission_Actors[3]Invincible = False
Objectives[71]mission_Actors[3]SetHealth = 100
Objectives[71]mission_Actors[3]DieFromHeadShot = True
Objectives[71]mission_Actors[3]CanExitVehicle = True
Objectives[71]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[71]mission_Actors[3]AlwaysFight = True
Objectives[71]mission_Actors[3]Seeing_Range = 30
Objectives[71]mission_Actors[3]Hearing_Range = 30
Objectives[71]mission_Actors[3]CombatMovement = Offensive
Objectives[71]mission_Actors[3]weapon = Unarmed
Objectives[71]mission_Actors[3]Variation = Random
Objectives[71]mission_Actors[3]Task = 99
Objectives[71]mission_Actors[3]Task_Guard_Range = 5
Objectives[71]mission_Actors[3]Task_Stay_In_Range = True
Objectives[71]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[71]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[71]mission_Actors[3]Task_Scenario = NONE
Objectives[71]mission_Actors[3]Task_List_Count = 8
Objectives[71]mission_Actors[3]Task_Repeat = False
Objectives[71]mission_Actors[3]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[71]mission_Actors[3]Task_List[0]PositionX = -1553,126
Objectives[71]mission_Actors[3]Task_List[0]PositionY = -1092,503
Objectives[71]mission_Actors[3]Task_List[0]PositionZ = 4,323211
Objectives[71]mission_Actors[3]Task_List[0]Block = True
Objectives[71]mission_Actors[3]Task_List[1]Type = EnterVehicle
Objectives[71]mission_Actors[3]Task_List[1]PositionX = -1553,126
Objectives[71]mission_Actors[3]Task_List[1]PositionY = -1092,503
Objectives[71]mission_Actors[3]Task_List[1]PositionZ = 4,323211
Objectives[71]mission_Actors[3]Task_List[1]Speed = 1
Objectives[71]mission_Actors[3]Task_List[1]SeatIndex = -1
Objectives[71]mission_Actors[3]Task_List[1]TaskIndex = 1
Objectives[71]mission_Actors[3]Task_List[2]Type = Drive
Objectives[71]mission_Actors[3]Task_List[2]PositionX = -1480,617
Objectives[71]mission_Actors[3]Task_List[2]PositionY = -1056,027
Objectives[71]mission_Actors[3]Task_List[2]PositionZ = 4,332209
Objectives[71]mission_Actors[3]Task_List[2]Speed = 30
Objectives[71]mission_Actors[3]Task_List[2]StopBeforeVehicles = False
Objectives[71]mission_Actors[3]Task_List[2]StopBeforeActors = False
Objectives[71]mission_Actors[3]Task_List[2]AvoidVehicles = True
Objectives[71]mission_Actors[3]Task_List[2]AvoidEmptyVehicles = True
Objectives[71]mission_Actors[3]Task_List[2]AvoidActors = True
Objectives[71]mission_Actors[3]Task_List[2]AvoidObjects = True
Objectives[71]mission_Actors[3]Task_List[2]StopAtLights = False
Objectives[71]mission_Actors[3]Task_List[2]UseBlinkers = True
Objectives[71]mission_Actors[3]Task_List[2]AllowGoingWrongWay = True
Objectives[71]mission_Actors[3]Task_List[2]Reverse = False
Objectives[71]mission_Actors[3]Task_List[2]TakeShortestPath = True
Objectives[71]mission_Actors[3]Task_List[2]IgnoreRoads = False
Objectives[71]mission_Actors[3]Task_List[2]IgnoreAllPathing = False
Objectives[71]mission_Actors[3]Task_List[2]AvoidHighWays = False
Objectives[71]mission_Actors[3]Task_List[3]Type = Drive
Objectives[71]mission_Actors[3]Task_List[3]PositionX = -1414,254
Objectives[71]mission_Actors[3]Task_List[3]PositionY = -1044,683
Objectives[71]mission_Actors[3]Task_List[3]PositionZ = 4,121887
Objectives[71]mission_Actors[3]Task_List[3]Speed = 30
Objectives[71]mission_Actors[3]Task_List[3]StopBeforeVehicles = False
Objectives[71]mission_Actors[3]Task_List[3]StopBeforeActors = False
Objectives[71]mission_Actors[3]Task_List[3]AvoidVehicles = True
Objectives[71]mission_Actors[3]Task_List[3]AvoidEmptyVehicles = True
Objectives[71]mission_Actors[3]Task_List[3]AvoidActors = True
Objectives[71]mission_Actors[3]Task_List[3]AvoidObjects = True
Objectives[71]mission_Actors[3]Task_List[3]StopAtLights = False
Objectives[71]mission_Actors[3]Task_List[3]UseBlinkers = True
Objectives[71]mission_Actors[3]Task_List[3]AllowGoingWrongWay = True
Objectives[71]mission_Actors[3]Task_List[3]Reverse = False
Objectives[71]mission_Actors[3]Task_List[3]TakeShortestPath = True
Objectives[71]mission_Actors[3]Task_List[3]IgnoreRoads = False
Objectives[71]mission_Actors[3]Task_List[3]IgnoreAllPathing = False
Objectives[71]mission_Actors[3]Task_List[3]AvoidHighWays = False
Objectives[71]mission_Actors[3]Task_List[4]Type = Drive
Objectives[71]mission_Actors[3]Task_List[4]PositionX = -1464,528
Objectives[71]mission_Actors[3]Task_List[4]PositionY = -978,4837
Objectives[71]mission_Actors[3]Task_List[4]PositionZ = 6,437927
Objectives[71]mission_Actors[3]Task_List[4]Speed = 30
Objectives[71]mission_Actors[3]Task_List[4]StopBeforeVehicles = False
Objectives[71]mission_Actors[3]Task_List[4]StopBeforeActors = False
Objectives[71]mission_Actors[3]Task_List[4]AvoidVehicles = True
Objectives[71]mission_Actors[3]Task_List[4]AvoidEmptyVehicles = True
Objectives[71]mission_Actors[3]Task_List[4]AvoidActors = True
Objectives[71]mission_Actors[3]Task_List[4]AvoidObjects = True
Objectives[71]mission_Actors[3]Task_List[4]StopAtLights = False
Objectives[71]mission_Actors[3]Task_List[4]UseBlinkers = True
Objectives[71]mission_Actors[3]Task_List[4]AllowGoingWrongWay = True
Objectives[71]mission_Actors[3]Task_List[4]Reverse = False
Objectives[71]mission_Actors[3]Task_List[4]TakeShortestPath = True
Objectives[71]mission_Actors[3]Task_List[4]IgnoreRoads = False
Objectives[71]mission_Actors[3]Task_List[4]IgnoreAllPathing = False
Objectives[71]mission_Actors[3]Task_List[4]AvoidHighWays = False
Objectives[71]mission_Actors[3]Task_List[5]Type = Drive
Objectives[71]mission_Actors[3]Task_List[5]PositionX = -1355,75
Objectives[71]mission_Actors[3]Task_List[5]PositionY = -863,7118
Objectives[71]mission_Actors[3]Task_List[5]PositionZ = 15,77688
Objectives[71]mission_Actors[3]Task_List[5]Speed = 30
Objectives[71]mission_Actors[3]Task_List[5]StopBeforeVehicles = False
Objectives[71]mission_Actors[3]Task_List[5]StopBeforeActors = False
Objectives[71]mission_Actors[3]Task_List[5]AvoidVehicles = True
Objectives[71]mission_Actors[3]Task_List[5]AvoidEmptyVehicles = True
Objectives[71]mission_Actors[3]Task_List[5]AvoidActors = True
Objectives[71]mission_Actors[3]Task_List[5]AvoidObjects = True
Objectives[71]mission_Actors[3]Task_List[5]StopAtLights = False
Objectives[71]mission_Actors[3]Task_List[5]UseBlinkers = True
Objectives[71]mission_Actors[3]Task_List[5]AllowGoingWrongWay = True
Objectives[71]mission_Actors[3]Task_List[5]Reverse = False
Objectives[71]mission_Actors[3]Task_List[5]TakeShortestPath = True
Objectives[71]mission_Actors[3]Task_List[5]IgnoreRoads = False
Objectives[71]mission_Actors[3]Task_List[5]IgnoreAllPathing = False
Objectives[71]mission_Actors[3]Task_List[5]AvoidHighWays = False
Objectives[71]mission_Actors[3]Task_List[6]Type = Drive
Objectives[71]mission_Actors[3]Task_List[6]PositionX = -1285,444
Objectives[71]mission_Actors[3]Task_List[6]PositionY = -811,8539
Objectives[71]mission_Actors[3]Task_List[6]PositionZ = 16,89024
Objectives[71]mission_Actors[3]Task_List[6]Speed = 30
Objectives[71]mission_Actors[3]Task_List[6]StopBeforeVehicles = False
Objectives[71]mission_Actors[3]Task_List[6]StopBeforeActors = False
Objectives[71]mission_Actors[3]Task_List[6]AvoidVehicles = True
Objectives[71]mission_Actors[3]Task_List[6]AvoidEmptyVehicles = True
Objectives[71]mission_Actors[3]Task_List[6]AvoidActors = True
Objectives[71]mission_Actors[3]Task_List[6]AvoidObjects = True
Objectives[71]mission_Actors[3]Task_List[6]StopAtLights = False
Objectives[71]mission_Actors[3]Task_List[6]UseBlinkers = True
Objectives[71]mission_Actors[3]Task_List[6]AllowGoingWrongWay = True
Objectives[71]mission_Actors[3]Task_List[6]Reverse = False
Objectives[71]mission_Actors[3]Task_List[6]TakeShortestPath = True
Objectives[71]mission_Actors[3]Task_List[6]IgnoreRoads = False
Objectives[71]mission_Actors[3]Task_List[6]IgnoreAllPathing = False
Objectives[71]mission_Actors[3]Task_List[6]AvoidHighWays = False
Objectives[71]mission_Actors[3]Task_List[7]Type = Drive
Objectives[71]mission_Actors[3]Task_List[7]PositionX = -1003,649
Objectives[71]mission_Actors[3]Task_List[7]PositionY = -995,3509
Objectives[71]mission_Actors[3]Task_List[7]PositionZ = 1,614927
Objectives[71]mission_Actors[3]Task_List[7]Speed = 30
Objectives[71]mission_Actors[3]Task_List[7]StopBeforeVehicles = False
Objectives[71]mission_Actors[3]Task_List[7]StopBeforeActors = False
Objectives[71]mission_Actors[3]Task_List[7]AvoidVehicles = True
Objectives[71]mission_Actors[3]Task_List[7]AvoidEmptyVehicles = True
Objectives[71]mission_Actors[3]Task_List[7]AvoidActors = True
Objectives[71]mission_Actors[3]Task_List[7]AvoidObjects = True
Objectives[71]mission_Actors[3]Task_List[7]StopAtLights = False
Objectives[71]mission_Actors[3]Task_List[7]UseBlinkers = True
Objectives[71]mission_Actors[3]Task_List[7]AllowGoingWrongWay = True
Objectives[71]mission_Actors[3]Task_List[7]Reverse = False
Objectives[71]mission_Actors[3]Task_List[7]TakeShortestPath = True
Objectives[71]mission_Actors[3]Task_List[7]IgnoreRoads = False
Objectives[71]mission_Actors[3]Task_List[7]IgnoreAllPathing = False
Objectives[71]mission_Actors[3]Task_List[7]AvoidHighWays = False
Objectives[71]mission_Actors[3]NeededForObjectiveHintCount = 1
Objectives[71]mission_Actors[3]NeededForObjectiveHint[0] = 74
Objectives[71]mission_Vehicles = 4
Objectives[71]mission_Vehicles[0]positionX = -1591,83
Objectives[71]mission_Vehicles[0]positionY = -1070,671
Objectives[71]mission_Vehicles[0]positionZ = 5,545095
Objectives[71]mission_Vehicles[0]Heading = 219,9566
Objectives[71]mission_Vehicles[0]Name = Tri-Cycles
Objectives[71]mission_Vehicles[0]Model = tribike3
Objectives[71]mission_Vehicles[0]PrimaryColor = MetallicLime
Objectives[71]mission_Vehicles[0]SecondaryColor = MetallicAnthraciteGray
Objectives[71]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[71]mission_Vehicles[0]HasPearlescent = False
Objectives[71]mission_Vehicles[0]Livery = 0
Objectives[71]mission_Vehicles[0]DirtLevel = 0
Objectives[71]mission_Vehicles[0]LockedForPlayer = False
Objectives[71]mission_Vehicles[0]Locked = False
Objectives[71]mission_Vehicles[0]Alarm = False
Objectives[71]mission_Vehicles[0]HotWired = False
Objectives[71]mission_Vehicles[0]Invincible = True
Objectives[71]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[71]mission_Vehicles[0]Remove_After = 0
Objectives[71]mission_Vehicles[0]Survive_Number = 0
Objectives[71]mission_Vehicles[0]Failed_Text = 
Objectives[71]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[71]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 71
Objectives[71]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[71]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[71]mission_Vehicles[1]positionX = -1550,243
Objectives[71]mission_Vehicles[1]positionY = -1094,538
Objectives[71]mission_Vehicles[1]positionZ = 4,277745
Objectives[71]mission_Vehicles[1]Heading = 232,607
Objectives[71]mission_Vehicles[1]Name = Scorcher
Objectives[71]mission_Vehicles[1]Model = scorcher
Objectives[71]mission_Vehicles[1]PrimaryColor = MetallicBlue
Objectives[71]mission_Vehicles[1]SecondaryColor = PureWhite
Objectives[71]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[71]mission_Vehicles[1]HasPearlescent = False
Objectives[71]mission_Vehicles[1]Livery = 0
Objectives[71]mission_Vehicles[1]DirtLevel = 0
Objectives[71]mission_Vehicles[1]LockedForPlayer = False
Objectives[71]mission_Vehicles[1]Locked = False
Objectives[71]mission_Vehicles[1]Alarm = False
Objectives[71]mission_Vehicles[1]HotWired = False
Objectives[71]mission_Vehicles[1]Invincible = False
Objectives[71]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[71]mission_Vehicles[1]Remove_After = 0
Objectives[71]mission_Vehicles[1]Survive_Number = 0
Objectives[71]mission_Vehicles[1]Failed_Text = 
Objectives[71]mission_Vehicles[1]NeededForActorsCount = 1
Objectives[71]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 71
Objectives[71]mission_Vehicles[1]NeededForActorIndex[0] = 1
Objectives[71]mission_Vehicles[1]NeededForActorTaskIndex[0] = 1
Objectives[71]mission_Vehicles[2]positionX = -1555,235
Objectives[71]mission_Vehicles[2]positionY = -1091,91
Objectives[71]mission_Vehicles[2]positionZ = 4,585214
Objectives[71]mission_Vehicles[2]Heading = 246,8119
Objectives[71]mission_Vehicles[2]Name = Scorcher
Objectives[71]mission_Vehicles[2]Model = scorcher
Objectives[71]mission_Vehicles[2]PrimaryColor = MetallicCandyRed
Objectives[71]mission_Vehicles[2]SecondaryColor = PureWhite
Objectives[71]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[71]mission_Vehicles[2]HasPearlescent = False
Objectives[71]mission_Vehicles[2]Livery = 0
Objectives[71]mission_Vehicles[2]DirtLevel = 0
Objectives[71]mission_Vehicles[2]LockedForPlayer = False
Objectives[71]mission_Vehicles[2]Locked = False
Objectives[71]mission_Vehicles[2]Alarm = False
Objectives[71]mission_Vehicles[2]HotWired = False
Objectives[71]mission_Vehicles[2]Invincible = False
Objectives[71]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[71]mission_Vehicles[2]Remove_After = 0
Objectives[71]mission_Vehicles[2]Survive_Number = 0
Objectives[71]mission_Vehicles[2]Failed_Text = 
Objectives[71]mission_Vehicles[2]NeededForActorsCount = 1
Objectives[71]mission_Vehicles[2]NeededForActorObjectiveNumber[0] = 71
Objectives[71]mission_Vehicles[2]NeededForActorIndex[0] = 2
Objectives[71]mission_Vehicles[2]NeededForActorTaskIndex[0] = 1
Objectives[71]mission_Vehicles[3]positionX = -1552,064
Objectives[71]mission_Vehicles[3]positionY = -1091,326
Objectives[71]mission_Vehicles[3]positionZ = 4,502855
Objectives[71]mission_Vehicles[3]Heading = 244,6061
Objectives[71]mission_Vehicles[3]Name = Scorcher
Objectives[71]mission_Vehicles[3]Model = scorcher
Objectives[71]mission_Vehicles[3]PrimaryColor = MetallicGreen
Objectives[71]mission_Vehicles[3]SecondaryColor = PureWhite
Objectives[71]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[71]mission_Vehicles[3]HasPearlescent = False
Objectives[71]mission_Vehicles[3]Livery = 0
Objectives[71]mission_Vehicles[3]DirtLevel = 0
Objectives[71]mission_Vehicles[3]LockedForPlayer = False
Objectives[71]mission_Vehicles[3]Locked = False
Objectives[71]mission_Vehicles[3]Alarm = False
Objectives[71]mission_Vehicles[3]HotWired = False
Objectives[71]mission_Vehicles[3]Invincible = False
Objectives[71]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[71]mission_Vehicles[3]Remove_After = 0
Objectives[71]mission_Vehicles[3]Survive_Number = 0
Objectives[71]mission_Vehicles[3]Failed_Text = 
Objectives[71]mission_Vehicles[3]NeededForActorsCount = 1
Objectives[71]mission_Vehicles[3]NeededForActorObjectiveNumber[0] = 71
Objectives[71]mission_Vehicles[3]NeededForActorIndex[0] = 3
Objectives[71]mission_Vehicles[3]NeededForActorTaskIndex[0] = 1
Objectives[71]Mission_Needed_Vehicles = 0
Objectives[71]mission_PropsCount = 0
Objectives[71]mission_Pickup_Props_Count = 0
Objectives[71]ObjectiveMessages = 0

Objectives[72]Type = Hint_Objective
Objectives[72]Text = 
Objectives[72]positionX = -1614,662
Objectives[72]positionY = -1031,033
Objectives[72]positionZ = 13,14551
Objectives[72]Hint_Time = 1
Objectives[72]Hint_FOV = 20
Objectives[72]Hint_Use_Position = False
Objectives[72]Hint_Use_Player = False
Objectives[72]Hint_Use_Actor = True
Objectives[72]Hint_Use_Vehicle = False
Objectives[72]mission_ActorsCount = 0
Objectives[72]mission_Vehicles = 0
Objectives[72]Mission_Needed_Vehicles = 0
Objectives[72]mission_PropsCount = 0
Objectives[72]mission_Pickup_Props_Count = 0
Objectives[72]ObjectiveMessages = 1
Objectives[72]ObjectiveMessages[0]positionX = 2050,794
Objectives[72]ObjectiveMessages[0]positionY = -1771,503
Objectives[72]ObjectiveMessages[0]positionZ = 145,826
Objectives[72]ObjectiveMessages[0]Message = ~o~There they are.
Objectives[72]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[72]ObjectiveMessages[0]Sender = 
Objectives[72]ObjectiveMessages[0]Subject = 
Objectives[72]ObjectiveMessages[0]MessageColor = White
Objectives[72]ObjectiveMessages[0]PlayFromStart = True
Objectives[72]ObjectiveMessages[0]Delay = False
Objectives[72]ObjectiveMessages[0]DelayTime = 0
Objectives[72]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[72]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[72]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[72]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[72]ObjectiveMessages[0]TypeSubtitle = True
Objectives[72]ObjectiveMessages[0]TypeTextMesage = False
Objectives[72]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[72]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[73]Type = Hint_Objective
Objectives[73]Text = 
Objectives[73]positionX = -1556,458
Objectives[73]positionY = -1098,279
Objectives[73]positionZ = 3,589678
Objectives[73]Hint_Time = 1
Objectives[73]Hint_FOV = 20
Objectives[73]Hint_Use_Position = False
Objectives[73]Hint_Use_Player = False
Objectives[73]Hint_Use_Actor = True
Objectives[73]Hint_Use_Vehicle = False
Objectives[73]mission_ActorsCount = 0
Objectives[73]mission_Vehicles = 0
Objectives[73]Mission_Needed_Vehicles = 0
Objectives[73]mission_PropsCount = 0
Objectives[73]mission_Pickup_Props_Count = 0
Objectives[73]ObjectiveMessages = 1
Objectives[73]ObjectiveMessages[0]positionX = 2047,582
Objectives[73]ObjectiveMessages[0]positionY = -1776,304
Objectives[73]ObjectiveMessages[0]positionZ = 142,7129
Objectives[73]ObjectiveMessages[0]Message = ~o~Fuck, they're splitting up.
Objectives[73]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[73]ObjectiveMessages[0]Sender = 
Objectives[73]ObjectiveMessages[0]Subject = 
Objectives[73]ObjectiveMessages[0]MessageColor = White
Objectives[73]ObjectiveMessages[0]PlayFromStart = True
Objectives[73]ObjectiveMessages[0]Delay = False
Objectives[73]ObjectiveMessages[0]DelayTime = 0
Objectives[73]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[73]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[73]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[73]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[73]ObjectiveMessages[0]TypeSubtitle = True
Objectives[73]ObjectiveMessages[0]TypeTextMesage = False
Objectives[73]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[73]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[74]Type = Hint_Objective
Objectives[74]Text = 
Objectives[74]positionX = -1551,958
Objectives[74]positionY = -1088,536
Objectives[74]positionZ = 3,961321
Objectives[74]Hint_Time = 1
Objectives[74]Hint_FOV = 20
Objectives[74]Hint_Use_Position = False
Objectives[74]Hint_Use_Player = False
Objectives[74]Hint_Use_Actor = True
Objectives[74]Hint_Use_Vehicle = False
Objectives[74]mission_ActorsCount = 0
Objectives[74]mission_Vehicles = 0
Objectives[74]Mission_Needed_Vehicles = 0
Objectives[74]mission_PropsCount = 0
Objectives[74]mission_Pickup_Props_Count = 0
Objectives[74]ObjectiveMessages = 0

Objectives[75]Text = 
Objectives[75]Text2 = 
Objectives[75]Type = Kill_Actors
Objectives[75]positionX = -1641,755
Objectives[75]positionY = -1029,507
Objectives[75]positionZ = 16,52139
Objectives[75]KillAll1 = True
Objectives[75]KillAll2 = False
Objectives[75]Kill_Actors_Add_Blips = True
Objectives[75]Kill_Actors_Add_Markers = False
Objectives[75]DropPickups = False
Objectives[75]Droped_Pickup_Model = p_weed_bottle_s
Objectives[75]mission_ActorsCount = 0
Objectives[75]mission_Vehicles = 0
Objectives[75]Mission_Needed_Vehicles = 0
Objectives[75]mission_PropsCount = 0
Objectives[75]mission_Pickup_Props_Count = 0
Objectives[75]ObjectiveMessages = 2
Objectives[75]ObjectiveMessages[0]positionX = 2042,82
Objectives[75]ObjectiveMessages[0]positionY = -1783,407
Objectives[75]ObjectiveMessages[0]positionZ = 138,3062
Objectives[75]ObjectiveMessages[0]Message = ~o~Come on Dix, let's get them.
Objectives[75]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[75]ObjectiveMessages[0]Sender = 
Objectives[75]ObjectiveMessages[0]Subject = 
Objectives[75]ObjectiveMessages[0]MessageColor = White
Objectives[75]ObjectiveMessages[0]PlayFromStart = True
Objectives[75]ObjectiveMessages[0]Delay = False
Objectives[75]ObjectiveMessages[0]DelayTime = 0
Objectives[75]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[75]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[75]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[75]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[75]ObjectiveMessages[0]TypeSubtitle = True
Objectives[75]ObjectiveMessages[0]TypeTextMesage = False
Objectives[75]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[75]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[75]ObjectiveMessages[1]positionX = 2039,607
Objectives[75]ObjectiveMessages[1]positionY = -1788,108
Objectives[75]ObjectiveMessages[1]positionZ = 135,3901
Objectives[75]ObjectiveMessages[1]Message = ~b~I follow you.
Objectives[75]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[75]ObjectiveMessages[1]Sender = 
Objectives[75]ObjectiveMessages[1]Subject = 
Objectives[75]ObjectiveMessages[1]MessageColor = White
Objectives[75]ObjectiveMessages[1]PlayFromStart = False
Objectives[75]ObjectiveMessages[1]Delay = True
Objectives[75]ObjectiveMessages[1]DelayTime = 3
Objectives[75]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[75]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[75]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[75]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[75]ObjectiveMessages[1]TypeSubtitle = True
Objectives[75]ObjectiveMessages[1]TypeTextMesage = False
Objectives[75]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[75]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[76]Type = GoTo_Actor
Objectives[76]Text = 
Objectives[76]positionX = -1578,565
Objectives[76]positionY = -1047,622
Objectives[76]positionZ = 12,01775
Objectives[76]GoTo_Actor_ChangToCompanion = False
Objectives[76]GoTo_Actor_Distance = 6
Objectives[76]GoTo_Actor_Remove_Blip = False
Objectives[76]mission_ActorsCount = 0
Objectives[76]mission_Vehicles = 0
Objectives[76]Mission_Needed_Vehicles = 0
Objectives[76]mission_PropsCount = 0
Objectives[76]mission_Pickup_Props_Count = 0
Objectives[76]ObjectiveMessages = 1
Objectives[76]ObjectiveMessages[0]positionX = 2035,544
Objectives[76]ObjectiveMessages[0]positionY = -1798,885
Objectives[76]ObjectiveMessages[0]positionZ = 132,4143
Objectives[76]ObjectiveMessages[0]Message = ~o~Damn bastards, they made me run... where's Dix?
Objectives[76]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[76]ObjectiveMessages[0]Sender = 
Objectives[76]ObjectiveMessages[0]Subject = 
Objectives[76]ObjectiveMessages[0]MessageColor = White
Objectives[76]ObjectiveMessages[0]PlayFromStart = True
Objectives[76]ObjectiveMessages[0]Delay = False
Objectives[76]ObjectiveMessages[0]DelayTime = 0
Objectives[76]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[76]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[76]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[76]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[76]ObjectiveMessages[0]TypeSubtitle = True
Objectives[76]ObjectiveMessages[0]TypeTextMesage = False
Objectives[76]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[76]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[77]Type = Hint_Objective
Objectives[77]Text = 
Objectives[77]positionX = -1572,602
Objectives[77]positionY = -1043,568
Objectives[77]positionZ = 12,01763
Objectives[77]Hint_Time = 7
Objectives[77]Hint_FOV = 40
Objectives[77]Hint_Use_Position = False
Objectives[77]Hint_Use_Player = False
Objectives[77]Hint_Use_Actor = True
Objectives[77]Hint_Use_Vehicle = False
Objectives[77]mission_ActorsCount = 0
Objectives[77]mission_Vehicles = 0
Objectives[77]Mission_Needed_Vehicles = 0
Objectives[77]mission_PropsCount = 0
Objectives[77]mission_Pickup_Props_Count = 0
Objectives[77]ObjectiveMessages = 3
Objectives[77]ObjectiveMessages[0]positionX = 2031,441
Objectives[77]ObjectiveMessages[0]positionY = -1808,005
Objectives[77]ObjectiveMessages[0]positionZ = 128,1587
Objectives[77]ObjectiveMessages[0]Message = ~b~They won't bother Harold anymore, right?
Objectives[77]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[77]ObjectiveMessages[0]Sender = 
Objectives[77]ObjectiveMessages[0]Subject = 
Objectives[77]ObjectiveMessages[0]MessageColor = White
Objectives[77]ObjectiveMessages[0]PlayFromStart = True
Objectives[77]ObjectiveMessages[0]Delay = False
Objectives[77]ObjectiveMessages[0]DelayTime = 0
Objectives[77]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[77]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[77]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[77]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[77]ObjectiveMessages[0]TypeSubtitle = True
Objectives[77]ObjectiveMessages[0]TypeTextMesage = False
Objectives[77]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[77]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[77]ObjectiveMessages[1]positionX = 2026,103
Objectives[77]ObjectiveMessages[1]positionY = -1816,435
Objectives[77]ObjectiveMessages[1]positionZ = 124,7883
Objectives[77]ObjectiveMessages[1]Message = ~o~Yes.
Objectives[77]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[77]ObjectiveMessages[1]Sender = 
Objectives[77]ObjectiveMessages[1]Subject = 
Objectives[77]ObjectiveMessages[1]MessageColor = White
Objectives[77]ObjectiveMessages[1]PlayFromStart = False
Objectives[77]ObjectiveMessages[1]Delay = True
Objectives[77]ObjectiveMessages[1]DelayTime = 4
Objectives[77]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[77]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[77]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[77]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[77]ObjectiveMessages[1]TypeSubtitle = True
Objectives[77]ObjectiveMessages[1]TypeTextMesage = False
Objectives[77]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[77]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[77]ObjectiveMessages[2]positionX = 2022,732
Objectives[77]ObjectiveMessages[2]positionY = -1822,055
Objectives[77]ObjectiveMessages[2]positionZ = 122,6048
Objectives[77]ObjectiveMessages[2]Message = ~b~What do we do now?
Objectives[77]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[77]ObjectiveMessages[2]Sender = 
Objectives[77]ObjectiveMessages[2]Subject = 
Objectives[77]ObjectiveMessages[2]MessageColor = White
Objectives[77]ObjectiveMessages[2]PlayFromStart = False
Objectives[77]ObjectiveMessages[2]Delay = True
Objectives[77]ObjectiveMessages[2]DelayTime = 5
Objectives[77]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[77]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[77]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[77]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[77]ObjectiveMessages[2]TypeSubtitle = True
Objectives[77]ObjectiveMessages[2]TypeTextMesage = False
Objectives[77]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[77]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[78]Text = 
Objectives[78]Text2 = 
Objectives[78]Text3 = 
Objectives[78]Failed_Text = 
Objectives[78]Type = Checkpoint
Objectives[78]Checkpoint_Type = 45
Objectives[78]Reserved = 1
Objectives[78]ColorR = 255
Objectives[78]ColorG = 255
Objectives[78]ColorB = 0
Objectives[78]ColorA = 255
Objectives[78]IconColorR = 255
Objectives[78]IconColorG = 255
Objectives[78]IconColorB = 0
Objectives[78]IconColorA = 255
Objectives[78]positionX = -1126,172
Objectives[78]positionY = -962,1947
Objectives[78]positionZ = 5,632133
Objectives[78]Heading = 235,134
Objectives[78]Diameter = 1
Objectives[78]minimum_hight = 1
Objectives[78]maximum_hight = 10
Objectives[78]TriggerDistance = 22,5
Objectives[78]PlaySound = False
Objectives[78]LoseWanted = True
Objectives[78]Stop_Vehicle = False
Objectives[78]DeliverVehicleOnly = False
Objectives[78]DeliverTrailor = False
Objectives[78]DeliverTowTruck = False
Objectives[78]DeliverVehicleCargobob = False
Objectives[78]DeliverPropCargobob = False
Objectives[78]mission_ActorsCount = 0
Objectives[78]mission_Vehicles = 1
Objectives[78]mission_Vehicles[0]positionX = -1118,966
Objectives[78]mission_Vehicles[0]positionY = -980,0432
Objectives[78]mission_Vehicles[0]positionZ = 2,141982
Objectives[78]mission_Vehicles[0]Heading = 114,6169
Objectives[78]mission_Vehicles[0]Name = Furgone con braccio elevatore
Objectives[78]mission_Vehicles[0]Model = utillitruck2
Objectives[78]mission_Vehicles[0]PrimaryColor = PureWhite
Objectives[78]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[78]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[78]mission_Vehicles[0]HasPearlescent = False
Objectives[78]mission_Vehicles[0]Livery = 0
Objectives[78]mission_Vehicles[0]DirtLevel = 15
Objectives[78]mission_Vehicles[0]LockedForPlayer = False
Objectives[78]mission_Vehicles[0]Locked = True
Objectives[78]mission_Vehicles[0]Alarm = True
Objectives[78]mission_Vehicles[0]HotWired = True
Objectives[78]mission_Vehicles[0]Invincible = False
Objectives[78]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[78]mission_Vehicles[0]Remove_After = 0
Objectives[78]mission_Vehicles[0]Survive_Number = 0
Objectives[78]mission_Vehicles[0]Failed_Text = 
Objectives[78]mission_Vehicles[0]NeededForObjectivesCount = 2
Objectives[78]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 83
Objectives[78]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[78]mission_Vehicles[0]NeededForVehicleObjectiveNumber[1] = 89
Objectives[78]mission_Vehicles[0]NeededForVehicleIndex[1] = 0
Objectives[78]mission_Vehicles[0]NeededForObjectiveHintCount = 1
Objectives[78]mission_Vehicles[0]NeededForObjectiveHint[0] = 82
Objectives[78]Mission_Needed_Vehicles = 0
Objectives[78]mission_PropsCount = 4
Objectives[78]mission_Props[0]Model = prop_crate_07a
Objectives[78]mission_Props[0]PlaceOnGround = False
Objectives[78]mission_Props[0]FreesePosition = True
Objectives[78]mission_Props[0]positionX = -1132,149
Objectives[78]mission_Props[0]positionY = -954,8643
Objectives[78]mission_Props[0]positionZ = 5,632132
Objectives[78]mission_Props[0]rotationX = 0
Objectives[78]mission_Props[0]rotationY = 0
Objectives[78]mission_Props[0]rotationZ = -50
Objectives[78]mission_Props[0]Needed_For_Prop_Objective_Count = 1
Objectives[78]mission_Props[0]ObjectiveNumber[0] = 81
Objectives[78]mission_Props[1]Model = prop_crate_07a
Objectives[78]mission_Props[1]PlaceOnGround = False
Objectives[78]mission_Props[1]FreesePosition = True
Objectives[78]mission_Props[1]positionX = -1128,751
Objectives[78]mission_Props[1]positionY = -953,6747
Objectives[78]mission_Props[1]positionZ = 5,620228
Objectives[78]mission_Props[1]rotationX = 0
Objectives[78]mission_Props[1]rotationY = 0
Objectives[78]mission_Props[1]rotationZ = -137,5
Objectives[78]mission_Props[1]Needed_For_Prop_Objective_Count = 1
Objectives[78]mission_Props[1]ObjectiveNumber[0] = 81
Objectives[78]mission_Props[2]Model = prop_crate_07a
Objectives[78]mission_Props[2]PlaceOnGround = False
Objectives[78]mission_Props[2]FreesePosition = True
Objectives[78]mission_Props[2]positionX = -1120,775
Objectives[78]mission_Props[2]positionY = -975,5494
Objectives[78]mission_Props[2]positionZ = 5,632132
Objectives[78]mission_Props[2]rotationX = 0
Objectives[78]mission_Props[2]rotationY = 0
Objectives[78]mission_Props[2]rotationZ = 125
Objectives[78]mission_Props[2]Needed_For_Prop_Objective_Count = 1
Objectives[78]mission_Props[2]ObjectiveNumber[0] = 81
Objectives[78]mission_Props[3]Model = prop_crate_07a
Objectives[78]mission_Props[3]PlaceOnGround = False
Objectives[78]mission_Props[3]FreesePosition = True
Objectives[78]mission_Props[3]positionX = -1127,799
Objectives[78]mission_Props[3]positionY = -968,5268
Objectives[78]mission_Props[3]positionZ = 5,632132
Objectives[78]mission_Props[3]rotationX = 0
Objectives[78]mission_Props[3]rotationY = 0
Objectives[78]mission_Props[3]rotationZ = -150
Objectives[78]mission_Props[3]Needed_For_Prop_Objective_Count = 1
Objectives[78]mission_Props[3]ObjectiveNumber[0] = 81
Objectives[78]mission_Pickup_Props_Count = 4
Objectives[78]mission_Pickup_Props[0]Model = PICKUP_WEAPON_CROWBAR
Objectives[78]mission_Pickup_Props[0]Value = 99999
Objectives[78]mission_Pickup_Props[0]positionX = -1116,494
Objectives[78]mission_Pickup_Props[0]positionY = -973,1281
Objectives[78]mission_Pickup_Props[0]positionZ = 6,132142
Objectives[78]mission_Pickup_Props[0]rotationX = 0
Objectives[78]mission_Pickup_Props[0]rotationY = 0
Objectives[78]mission_Pickup_Props[0]rotationZ = 150,134
Objectives[78]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[78]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective[0] = 80
Objectives[78]mission_Pickup_Props[1]Model = PICKUP_WEAPON_HAMMER
Objectives[78]mission_Pickup_Props[1]Value = 99999
Objectives[78]mission_Pickup_Props[1]positionX = -1130,084
Objectives[78]mission_Pickup_Props[1]positionY = -963,5306
Objectives[78]mission_Pickup_Props[1]positionZ = 1,650193
Objectives[78]mission_Pickup_Props[1]rotationX = 0
Objectives[78]mission_Pickup_Props[1]rotationY = 0
Objectives[78]mission_Pickup_Props[1]rotationZ = 150,134
Objectives[78]mission_Pickup_Props[1]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[78]mission_Pickup_Props[1]Needed_For_Pickup_Prop_Objective[0] = 80
Objectives[78]mission_Pickup_Props[2]Model = PICKUP_WEAPON_WRENCH
Objectives[78]mission_Pickup_Props[2]Value = 99999
Objectives[78]mission_Pickup_Props[2]positionX = -1126,729
Objectives[78]mission_Pickup_Props[2]positionY = -955,067
Objectives[78]mission_Pickup_Props[2]positionZ = 6,120228
Objectives[78]mission_Pickup_Props[2]rotationX = 0
Objectives[78]mission_Pickup_Props[2]rotationY = 0
Objectives[78]mission_Pickup_Props[2]rotationZ = -164,866
Objectives[78]mission_Pickup_Props[2]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[78]mission_Pickup_Props[2]Needed_For_Pickup_Prop_Objective[0] = 80
Objectives[78]mission_Pickup_Props[3]Model = PICKUP_WEAPON_BAT
Objectives[78]mission_Pickup_Props[3]Value = 99999
Objectives[78]mission_Pickup_Props[3]positionX = -1133,814
Objectives[78]mission_Pickup_Props[3]positionY = -956,8286
Objectives[78]mission_Pickup_Props[3]positionZ = 6,132132
Objectives[78]mission_Pickup_Props[3]rotationX = 0
Objectives[78]mission_Pickup_Props[3]rotationY = 0
Objectives[78]mission_Pickup_Props[3]rotationZ = -136,7139
Objectives[78]ObjectiveMessages = 2
Objectives[78]ObjectiveMessages[0]positionX = 2017,151
Objectives[78]ObjectiveMessages[0]positionY = -1831,922
Objectives[78]ObjectiveMessages[0]positionZ = 118,5685
Objectives[78]ObjectiveMessages[0]Message = ~o~There is a construction site nearby, follow me.
Objectives[78]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[78]ObjectiveMessages[0]Sender = 
Objectives[78]ObjectiveMessages[0]Subject = 
Objectives[78]ObjectiveMessages[0]MessageColor = White
Objectives[78]ObjectiveMessages[0]PlayFromStart = True
Objectives[78]ObjectiveMessages[0]Delay = False
Objectives[78]ObjectiveMessages[0]DelayTime = 0
Objectives[78]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[78]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[78]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[78]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[78]ObjectiveMessages[0]TypeSubtitle = True
Objectives[78]ObjectiveMessages[0]TypeTextMesage = False
Objectives[78]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[78]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[78]ObjectiveMessages[1]positionX = 2015,922
Objectives[78]ObjectiveMessages[1]positionY = -1840,29
Objectives[78]ObjectiveMessages[1]positionZ = 116,8401
Objectives[78]ObjectiveMessages[1]Message = ~b~Okay.
Objectives[78]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[78]ObjectiveMessages[1]Sender = 
Objectives[78]ObjectiveMessages[1]Subject = 
Objectives[78]ObjectiveMessages[1]MessageColor = White
Objectives[78]ObjectiveMessages[1]PlayFromStart = False
Objectives[78]ObjectiveMessages[1]Delay = True
Objectives[78]ObjectiveMessages[1]DelayTime = 5
Objectives[78]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[78]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[78]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[78]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[78]ObjectiveMessages[1]TypeSubtitle = True
Objectives[78]ObjectiveMessages[1]TypeTextMesage = False
Objectives[78]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[78]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[79]Type = Set_Player_Actor_Objective
Objectives[79]Text = 
Objectives[79]positionX = -1577,936
Objectives[79]positionY = -1049,803
Objectives[79]positionZ = 12,01764
Objectives[79]SetPlayerActor_Use_Player = False
Objectives[79]SetPlayerActor_Player_Controllable = True
Objectives[79]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[79]SetPlayerActor_Use_Actor = True
Objectives[79]SetPlayerActor_RelationshipGroup_Change = True
Objectives[79]SetPlayerActor_RelationshipGroup = Companion
Objectives[79]SetPlayerActor_Invincible_Change = False
Objectives[79]SetPlayerActor_Invincible = False
Objectives[79]SetPlayerActor_NewTask = True
Objectives[79]Int_Task = 99
Objectives[79]Task_Repeat = False
Objectives[79]Task_Timeout = False
Objectives[79]Task_Guard_Range = 10
Objectives[79]Task_Stay_In_Range = True
Objectives[79]Task_Wander_Range = 10
Objectives[79]Task_Scenario = NONE
Objectives[79]Task_TalkingAnimation = mic_chatter
Objectives[79]Task_Time = 1
Objectives[79]TaskListCount = 1
Objectives[79]Task_List[0]Type = Pause
Objectives[79]Task_List[0]positionX = -1577,491
Objectives[79]Task_List[0]positionY = -1049,591
Objectives[79]Task_List[0]positionZ = 12,51763
Objectives[79]Task_List[0]time = 1
Objectives[79]mission_ActorsCount = 0
Objectives[79]mission_Vehicles = 0
Objectives[79]Mission_Needed_Vehicles = 0
Objectives[79]mission_PropsCount = 0
Objectives[79]mission_Pickup_Props_Count = 0
Objectives[79]ObjectiveMessages = 0

Objectives[80]Text = 
Objectives[80]CollectPickupsAddBlips = True
Objectives[80]FaildText = 
Objectives[80]Type = Collect_Pickup
Objectives[80]positionX = -1130,865
Objectives[80]positionY = -957,7791
Objectives[80]positionZ = 5,632132
Objectives[80]mission_ActorsCount = 0
Objectives[80]mission_Vehicles = 0
Objectives[80]Mission_Needed_Vehicles = 0
Objectives[80]mission_PropsCount = 0
Objectives[80]mission_Pickup_Props_Count = 0
Objectives[80]ObjectiveMessages = 5
Objectives[80]ObjectiveMessages[0]positionX = 2012,322
Objectives[80]ObjectiveMessages[0]positionY = -1859,496
Objectives[80]ObjectiveMessages[0]positionZ = 116,0406
Objectives[80]ObjectiveMessages[0]Message = ~b~What are we doing here?
Objectives[80]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[80]ObjectiveMessages[0]Sender = 
Objectives[80]ObjectiveMessages[0]Subject = 
Objectives[80]ObjectiveMessages[0]MessageColor = White
Objectives[80]ObjectiveMessages[0]PlayFromStart = True
Objectives[80]ObjectiveMessages[0]Delay = False
Objectives[80]ObjectiveMessages[0]DelayTime = 0
Objectives[80]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[80]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[80]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[80]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[80]ObjectiveMessages[0]TypeSubtitle = True
Objectives[80]ObjectiveMessages[0]TypeTextMesage = False
Objectives[80]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[80]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[80]ObjectiveMessages[1]positionX = 2012,099
Objectives[80]ObjectiveMessages[1]positionY = -1865,493
Objectives[80]ObjectiveMessages[1]positionZ = 116,3169
Objectives[80]ObjectiveMessages[1]Message = ~o~Flavia always needs new tools.
Objectives[80]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[80]ObjectiveMessages[1]Sender = 
Objectives[80]ObjectiveMessages[1]Subject = 
Objectives[80]ObjectiveMessages[1]MessageColor = White
Objectives[80]ObjectiveMessages[1]PlayFromStart = False
Objectives[80]ObjectiveMessages[1]Delay = True
Objectives[80]ObjectiveMessages[1]DelayTime = 3
Objectives[80]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[80]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[80]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[80]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[80]ObjectiveMessages[1]TypeSubtitle = True
Objectives[80]ObjectiveMessages[1]TypeTextMesage = False
Objectives[80]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[80]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[80]ObjectiveMessages[2]positionX = 2012,944
Objectives[80]ObjectiveMessages[2]positionY = -1871,661
Objectives[80]ObjectiveMessages[2]positionZ = 116,0426
Objectives[80]ObjectiveMessages[2]Message = ~b~And we steal them here?
Objectives[80]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[80]ObjectiveMessages[2]Sender = 
Objectives[80]ObjectiveMessages[2]Subject = 
Objectives[80]ObjectiveMessages[2]MessageColor = White
Objectives[80]ObjectiveMessages[2]PlayFromStart = False
Objectives[80]ObjectiveMessages[2]Delay = True
Objectives[80]ObjectiveMessages[2]DelayTime = 6
Objectives[80]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[80]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[80]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[80]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[80]ObjectiveMessages[2]TypeSubtitle = True
Objectives[80]ObjectiveMessages[2]TypeTextMesage = False
Objectives[80]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[80]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[80]ObjectiveMessages[3]positionX = 2014,105
Objectives[80]ObjectiveMessages[3]positionY = -1876,578
Objectives[80]ObjectiveMessages[3]positionZ = 115,6411
Objectives[80]ObjectiveMessages[3]Message = ~o~Shut up, you fool... let's just take a look around, and if we find any tools, we'll take them.
Objectives[80]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[80]ObjectiveMessages[3]Sender = 
Objectives[80]ObjectiveMessages[3]Subject = 
Objectives[80]ObjectiveMessages[3]MessageColor = White
Objectives[80]ObjectiveMessages[3]PlayFromStart = False
Objectives[80]ObjectiveMessages[3]Delay = True
Objectives[80]ObjectiveMessages[3]DelayTime = 9
Objectives[80]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[80]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[80]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[80]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[80]ObjectiveMessages[3]TypeSubtitle = True
Objectives[80]ObjectiveMessages[3]TypeTextMesage = False
Objectives[80]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[80]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[80]ObjectiveMessages[4]positionX = 2015,006
Objectives[80]ObjectiveMessages[4]positionY = -1883,152
Objectives[80]ObjectiveMessages[4]positionZ = 114,765
Objectives[80]ObjectiveMessages[4]Message = ~b~Okay.
Objectives[80]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[80]ObjectiveMessages[4]Sender = 
Objectives[80]ObjectiveMessages[4]Subject = 
Objectives[80]ObjectiveMessages[4]MessageColor = White
Objectives[80]ObjectiveMessages[4]PlayFromStart = False
Objectives[80]ObjectiveMessages[4]Delay = True
Objectives[80]ObjectiveMessages[4]DelayTime = 16
Objectives[80]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[80]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[80]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[80]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[80]ObjectiveMessages[4]TypeSubtitle = True
Objectives[80]ObjectiveMessages[4]TypeTextMesage = False
Objectives[80]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[80]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[81]Type = Prop_Objective
Objectives[81]Text = 
Objectives[81]Text2 = 
Objectives[81]positionX = -1127,49
Objectives[81]positionY = -966,0728
Objectives[81]positionZ = 5,632132
Objectives[81]All_Props = False
Objectives[81]Prop_ShowBlip = True
Objectives[81]DropPickups = True
Objectives[81]Prop_Damage = False
Objectives[81]Prop_Kill = False
Objectives[81]Prop_Break = True
Objectives[81]Droped_Pickup_Model = prop_idol_case_02
Objectives[81]mission_ActorsCount = 0
Objectives[81]mission_Vehicles = 0
Objectives[81]Mission_Needed_Vehicles = 0
Objectives[81]mission_PropsCount = 0
Objectives[81]mission_Pickup_Props_Count = 0
Objectives[81]ObjectiveMessages = 3
Objectives[81]ObjectiveMessages[0]positionX = 2015,576
Objectives[81]ObjectiveMessages[0]positionY = -1890,057
Objectives[81]ObjectiveMessages[0]positionZ = 113,8489
Objectives[81]ObjectiveMessages[0]Message = ~b~Found something?
Objectives[81]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[81]ObjectiveMessages[0]Sender = 
Objectives[81]ObjectiveMessages[0]Subject = 
Objectives[81]ObjectiveMessages[0]MessageColor = White
Objectives[81]ObjectiveMessages[0]PlayFromStart = True
Objectives[81]ObjectiveMessages[0]Delay = False
Objectives[81]ObjectiveMessages[0]DelayTime = 0
Objectives[81]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[81]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[81]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[81]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[81]ObjectiveMessages[0]TypeSubtitle = True
Objectives[81]ObjectiveMessages[0]TypeTextMesage = False
Objectives[81]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[81]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[81]ObjectiveMessages[1]positionX = 2015,536
Objectives[81]ObjectiveMessages[1]positionY = -1900,445
Objectives[81]ObjectiveMessages[1]positionZ = 112,1043
Objectives[81]ObjectiveMessages[1]Message = ~o~Not much, let's open the crates, they are always full of drills, electric saw, etc.
Objectives[81]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[81]ObjectiveMessages[1]Sender = 
Objectives[81]ObjectiveMessages[1]Subject = 
Objectives[81]ObjectiveMessages[1]MessageColor = White
Objectives[81]ObjectiveMessages[1]PlayFromStart = False
Objectives[81]ObjectiveMessages[1]Delay = True
Objectives[81]ObjectiveMessages[1]DelayTime = 2
Objectives[81]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[81]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[81]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[81]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[81]ObjectiveMessages[1]TypeSubtitle = True
Objectives[81]ObjectiveMessages[1]TypeTextMesage = False
Objectives[81]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[81]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[81]ObjectiveMessages[2]positionX = 2012,829
Objectives[81]ObjectiveMessages[2]positionY = -1907,13
Objectives[81]ObjectiveMessages[2]positionZ = 110,9107
Objectives[81]ObjectiveMessages[2]Message = ~b~Okay.
Objectives[81]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[81]ObjectiveMessages[2]Sender = 
Objectives[81]ObjectiveMessages[2]Subject = 
Objectives[81]ObjectiveMessages[2]MessageColor = White
Objectives[81]ObjectiveMessages[2]PlayFromStart = False
Objectives[81]ObjectiveMessages[2]Delay = True
Objectives[81]ObjectiveMessages[2]DelayTime = 9
Objectives[81]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[81]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[81]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[81]ObjectiveMessages[2]DIstanceFromTo = 75
Objectives[81]ObjectiveMessages[2]TypeSubtitle = True
Objectives[81]ObjectiveMessages[2]TypeTextMesage = False
Objectives[81]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[81]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[82]Type = Hint_Objective
Objectives[82]Text = 
Objectives[82]positionX = -1121,398
Objectives[82]positionY = -976,6043
Objectives[82]positionZ = 1,150193
Objectives[82]Hint_Time = 3
Objectives[82]Hint_FOV = 40
Objectives[82]Hint_Use_Position = False
Objectives[82]Hint_Use_Player = False
Objectives[82]Hint_Use_Actor = False
Objectives[82]Hint_Use_Vehicle = True
Objectives[82]mission_ActorsCount = 0
Objectives[82]mission_Vehicles = 0
Objectives[82]Mission_Needed_Vehicles = 0
Objectives[82]mission_PropsCount = 0
Objectives[82]mission_Pickup_Props_Count = 0
Objectives[82]ObjectiveMessages = 2
Objectives[82]ObjectiveMessages[0]positionX = 2006,856
Objectives[82]ObjectiveMessages[0]positionY = -1918,14
Objectives[82]ObjectiveMessages[0]positionZ = 108,3592
Objectives[82]ObjectiveMessages[0]Message = ~b~A lot of electric tools...
Objectives[82]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[82]ObjectiveMessages[0]Sender = 
Objectives[82]ObjectiveMessages[0]Subject = 
Objectives[82]ObjectiveMessages[0]MessageColor = White
Objectives[82]ObjectiveMessages[0]PlayFromStart = True
Objectives[82]ObjectiveMessages[0]Delay = False
Objectives[82]ObjectiveMessages[0]DelayTime = 0
Objectives[82]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[82]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[82]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[82]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[82]ObjectiveMessages[0]TypeSubtitle = True
Objectives[82]ObjectiveMessages[0]TypeTextMesage = False
Objectives[82]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[82]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[82]ObjectiveMessages[1]positionX = 2005,872
Objectives[82]ObjectiveMessages[1]positionY = -1925,489
Objectives[82]ObjectiveMessages[1]positionZ = 108,1187
Objectives[82]ObjectiveMessages[1]Message = ~o~Yeah, but I had an even better idea, follow me.
Objectives[82]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[82]ObjectiveMessages[1]Sender = 
Objectives[82]ObjectiveMessages[1]Subject = 
Objectives[82]ObjectiveMessages[1]MessageColor = White
Objectives[82]ObjectiveMessages[1]PlayFromStart = False
Objectives[82]ObjectiveMessages[1]Delay = True
Objectives[82]ObjectiveMessages[1]DelayTime = 2
Objectives[82]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[82]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[82]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[82]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[82]ObjectiveMessages[1]TypeSubtitle = True
Objectives[82]ObjectiveMessages[1]TypeTextMesage = False
Objectives[82]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[82]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[83]Text = 
Objectives[83]FaildText = 
Objectives[83]Type = Enter_Vehicle
Objectives[83]positionX = -1115,079
Objectives[83]positionY = -985,4122
Objectives[83]positionZ = -0,3443069
Objectives[83]EnterVehicle_AsPassenger = False
Objectives[83]EnterVehicle_CanExit = True
Objectives[83]EnterVehicle_SetIsWanted = False
Objectives[83]EnterVehicle_SeatIndex = 0
Objectives[83]mission_ActorsCount = 0
Objectives[83]mission_Vehicles = 0
Objectives[83]Mission_Needed_Vehicles = 0
Objectives[83]mission_PropsCount = 0
Objectives[83]mission_Pickup_Props_Count = 0
Objectives[83]ObjectiveMessages = 0

Objectives[84]Text = 
Objectives[84]Type = Leave_Area
Objectives[84]positionX = -1117,854
Objectives[84]positionY = -979,1313
Objectives[84]positionZ = 1,150166
Objectives[84]Leave_Area_Distance = 25
Objectives[84]Leave_Area_Use_Objective_Position = False
Objectives[84]mission_ActorsCount = 0
Objectives[84]mission_Vehicles = 0
Objectives[84]Mission_Needed_Vehicles = 0
Objectives[84]mission_PropsCount = 0
Objectives[84]mission_Pickup_Props_Count = 0
Objectives[84]ObjectiveMessages = 3
Objectives[84]ObjectiveMessages[0]positionX = 2005,444
Objectives[84]ObjectiveMessages[0]positionY = -1939,255
Objectives[84]ObjectiveMessages[0]positionZ = 105,5512
Objectives[84]ObjectiveMessages[0]Message = ~b~We steal the whole van?
Objectives[84]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[84]ObjectiveMessages[0]Sender = 
Objectives[84]ObjectiveMessages[0]Subject = 
Objectives[84]ObjectiveMessages[0]MessageColor = White
Objectives[84]ObjectiveMessages[0]PlayFromStart = True
Objectives[84]ObjectiveMessages[0]Delay = False
Objectives[84]ObjectiveMessages[0]DelayTime = 0
Objectives[84]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[84]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[84]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[84]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[84]ObjectiveMessages[0]TypeSubtitle = True
Objectives[84]ObjectiveMessages[0]TypeTextMesage = False
Objectives[84]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[84]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[84]ObjectiveMessages[1]positionX = 2007,902
Objectives[84]ObjectiveMessages[1]positionY = -1949,023
Objectives[84]ObjectiveMessages[1]positionZ = 103,7002
Objectives[84]ObjectiveMessages[1]Message = ~o~Yeah, move, it's full of tools and materials, Flavia needs them.
Objectives[84]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[84]ObjectiveMessages[1]Sender = 
Objectives[84]ObjectiveMessages[1]Subject = 
Objectives[84]ObjectiveMessages[1]MessageColor = White
Objectives[84]ObjectiveMessages[1]PlayFromStart = False
Objectives[84]ObjectiveMessages[1]Delay = True
Objectives[84]ObjectiveMessages[1]DelayTime = 2
Objectives[84]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[84]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[84]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[84]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[84]ObjectiveMessages[1]TypeSubtitle = True
Objectives[84]ObjectiveMessages[1]TypeTextMesage = False
Objectives[84]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[84]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[84]ObjectiveMessages[2]positionX = 2011,455
Objectives[84]ObjectiveMessages[2]positionY = -1956,977
Objectives[84]ObjectiveMessages[2]positionZ = 101,7407
Objectives[84]ObjectiveMessages[2]Message = ~b~Okay.
Objectives[84]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[84]ObjectiveMessages[2]Sender = 
Objectives[84]ObjectiveMessages[2]Subject = 
Objectives[84]ObjectiveMessages[2]MessageColor = White
Objectives[84]ObjectiveMessages[2]PlayFromStart = False
Objectives[84]ObjectiveMessages[2]Delay = True
Objectives[84]ObjectiveMessages[2]DelayTime = 8
Objectives[84]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[84]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[84]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[84]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[84]ObjectiveMessages[2]TypeSubtitle = True
Objectives[84]ObjectiveMessages[2]TypeTextMesage = False
Objectives[84]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[84]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[85]Type = Random_Spawn_Objective
Objectives[85]positionX = -1117,006
Objectives[85]positionY = -919,201
Objectives[85]positionZ = 1,494569
Objectives[85]Random_Actors_Actor_Model_Name = s_m_y_dockwork_01
Objectives[85]Random_Actors_Vehicle_Model_Name = utillitruck3
Objectives[85]Random_Actors_Vehicle_Primary_Color = PureWhite
Objectives[85]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[85]Random_Actors_Weapon_Model_Name = Pistol
Objectives[85]Random_Actors_Passenger = True
Objectives[85]Random_Actors_Fill_With_Occupants = True
Objectives[85]Random_Actors_Max_Count = 1
Objectives[85]Random_Actors_Max_ReSpawn = 0
Objectives[85]Random_Actors_Spawn_End = False
Objectives[85]Random_Actors_Spawn_Actors_Only = False
Objectives[85]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[85]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[85]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[85]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[85]mission_ActorsCount = 0
Objectives[85]mission_Vehicles = 0
Objectives[85]Mission_Needed_Vehicles = 0
Objectives[85]mission_PropsCount = 0
Objectives[85]mission_Pickup_Props_Count = 0
Objectives[85]ObjectiveMessages = 0

Objectives[86]Type = Random_Spawn_Objective
Objectives[86]positionX = -1113,233
Objectives[86]positionY = -916,4515
Objectives[86]positionZ = 1,507858
Objectives[86]Random_Actors_Actor_Model_Name = s_m_y_dockwork_01
Objectives[86]Random_Actors_Vehicle_Model_Name = utillitruck2
Objectives[86]Random_Actors_Vehicle_Primary_Color = PureWhite
Objectives[86]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[86]Random_Actors_Weapon_Model_Name = Pistol
Objectives[86]Random_Actors_Passenger = True
Objectives[86]Random_Actors_Fill_With_Occupants = True
Objectives[86]Random_Actors_Max_Count = 1
Objectives[86]Random_Actors_Max_ReSpawn = 0
Objectives[86]Random_Actors_Spawn_End = False
Objectives[86]Random_Actors_Spawn_Actors_Only = False
Objectives[86]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[86]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[86]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[86]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[86]mission_ActorsCount = 0
Objectives[86]mission_Vehicles = 0
Objectives[86]Mission_Needed_Vehicles = 0
Objectives[86]mission_PropsCount = 0
Objectives[86]mission_Pickup_Props_Count = 0
Objectives[86]ObjectiveMessages = 0

Objectives[87]Type = Random_Spawn_Objective
Objectives[87]positionX = -1104,605
Objectives[87]positionY = -914,6122
Objectives[87]positionZ = 1,865159
Objectives[87]Random_Actors_Actor_Model_Name = s_m_y_dockwork_01
Objectives[87]Random_Actors_Vehicle_Model_Name = utillitruck
Objectives[87]Random_Actors_Vehicle_Primary_Color = PureWhite
Objectives[87]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[87]Random_Actors_Weapon_Model_Name = Pistol
Objectives[87]Random_Actors_Passenger = True
Objectives[87]Random_Actors_Fill_With_Occupants = True
Objectives[87]Random_Actors_Max_Count = 1
Objectives[87]Random_Actors_Max_ReSpawn = 0
Objectives[87]Random_Actors_Spawn_End = False
Objectives[87]Random_Actors_Spawn_Actors_Only = False
Objectives[87]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[87]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[87]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[87]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[87]mission_ActorsCount = 0
Objectives[87]mission_Vehicles = 0
Objectives[87]Mission_Needed_Vehicles = 0
Objectives[87]mission_PropsCount = 0
Objectives[87]mission_Pickup_Props_Count = 0
Objectives[87]ObjectiveMessages = 0

Objectives[88]Type = Mission_Settings_Objective
Objectives[88]positionX = -1089,269
Objectives[88]positionY = -916,2676
Objectives[88]positionZ = 2,046323
Objectives[88]MissionSettings_TimesOfDay = Current
Objectives[88]MissionSettings_Weather = Current
Objectives[88]MissionSettings_WantedLevel = Current
Objectives[88]MissionSettings_SetWantedLevelNow = 1
Objectives[88]MissionSettings_StartNightvision = False
Objectives[88]MissionSettings_StopNightvision = False
Objectives[88]MissionSettings_StartSeethrough = False
Objectives[88]MissionSettings_StopSeethrough = False
Objectives[88]MissionSettings_StartMusic = False
Objectives[88]MissionSettings_StopMusic = False
Objectives[88]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[88]mission_ActorsCount = 0
Objectives[88]mission_Vehicles = 0
Objectives[88]Mission_Needed_Vehicles = 0
Objectives[88]mission_PropsCount = 0
Objectives[88]mission_Pickup_Props_Count = 0
Objectives[88]ObjectiveMessages = 0

Objectives[89]Text = 
Objectives[89]Text2 = 
Objectives[89]Text3 = 
Objectives[89]Failed_Text = 
Objectives[89]Type = Checkpoint
Objectives[89]Checkpoint_Type = 45
Objectives[89]Reserved = 1
Objectives[89]ColorR = 255
Objectives[89]ColorG = 255
Objectives[89]ColorB = 0
Objectives[89]ColorA = 255
Objectives[89]IconColorR = 255
Objectives[89]IconColorG = 255
Objectives[89]IconColorB = 0
Objectives[89]IconColorA = 255
Objectives[89]positionX = -1090,513
Objectives[89]positionY = -1643,972
Objectives[89]positionZ = 3,39843
Objectives[89]Heading = 150,134
Objectives[89]Diameter = 4
Objectives[89]minimum_hight = 1
Objectives[89]maximum_hight = 10
Objectives[89]TriggerDistance = 7,5
Objectives[89]PlaySound = True
Objectives[89]LoseWanted = True
Objectives[89]Stop_Vehicle = False
Objectives[89]DeliverVehicleOnly = True
Objectives[89]DeliverTrailor = False
Objectives[89]DeliverTowTruck = False
Objectives[89]DeliverVehicleCargobob = False
Objectives[89]DeliverPropCargobob = False
Objectives[89]mission_ActorsCount = 9
Objectives[89]mission_Actors[0]Survive_Number = 0
Objectives[89]mission_Actors[0]Failed_Text = 
Objectives[89]mission_Actors[0]Remove_After = 101
Objectives[89]mission_Actors[0]positionX = -1097,067
Objectives[89]mission_Actors[0]positionY = -1662,54
Objectives[89]mission_Actors[0]positionZ = 10,17823
Objectives[89]mission_Actors[0]Heading = 177,8107
Objectives[89]mission_Actors[0]String_Name = a_f_m_skidrow_01
Objectives[89]mission_Actors[0]Relationship_Group = Friend
Objectives[89]mission_Actors[0]AddBlip = False
Objectives[89]mission_Actors[0]ShowCone = False
Objectives[89]mission_Actors[0]Invincible = True
Objectives[89]mission_Actors[0]SetHealth = 100
Objectives[89]mission_Actors[0]DieFromHeadShot = True
Objectives[89]mission_Actors[0]CanExitVehicle = True
Objectives[89]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[89]mission_Actors[0]AlwaysFight = True
Objectives[89]mission_Actors[0]Seeing_Range = 30
Objectives[89]mission_Actors[0]Hearing_Range = 30
Objectives[89]mission_Actors[0]CombatMovement = Offensive
Objectives[89]mission_Actors[0]weapon = 966099553
Objectives[89]mission_Actors[0]Variation = Default
Objectives[89]mission_Actors[0]Task = 3
Objectives[89]mission_Actors[0]Task_Guard_Range = 5
Objectives[89]mission_Actors[0]Task_Stay_In_Range = True
Objectives[89]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[89]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[89]mission_Actors[0]Task_Scenario = WORLD_HUMAN_WELDING
Objectives[89]mission_Actors[0]NeededForObjectiveHintCount = 2
Objectives[89]mission_Actors[0]NeededForObjectiveHint[0] = 91
Objectives[89]mission_Actors[0]NeededForObjectiveHint[1] = 100
Objectives[89]mission_Actors[0]NeededForObjectiveGoToActorCount = 2
Objectives[89]mission_Actors[0]NeededForObjectiveGoToActor[0] = 90
Objectives[89]mission_Actors[0]NeededForObjectiveGoToActor[1] = 99
Objectives[89]mission_Actors[1]Survive_Number = 0
Objectives[89]mission_Actors[1]Failed_Text = 
Objectives[89]mission_Actors[1]Remove_After = 101
Objectives[89]mission_Actors[1]positionX = -1094,884
Objectives[89]mission_Actors[1]positionY = -1648,638
Objectives[89]mission_Actors[1]positionZ = 4,398427
Objectives[89]mission_Actors[1]Heading = 20,36356
Objectives[89]mission_Actors[1]String_Name = a_m_m_trampbeac_01
Objectives[89]mission_Actors[1]Relationship_Group = Friend
Objectives[89]mission_Actors[1]AddBlip = False
Objectives[89]mission_Actors[1]ShowCone = False
Objectives[89]mission_Actors[1]Invincible = True
Objectives[89]mission_Actors[1]SetHealth = 100
Objectives[89]mission_Actors[1]DieFromHeadShot = True
Objectives[89]mission_Actors[1]CanExitVehicle = True
Objectives[89]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[89]mission_Actors[1]AlwaysFight = True
Objectives[89]mission_Actors[1]Seeing_Range = 30
Objectives[89]mission_Actors[1]Hearing_Range = 30
Objectives[89]mission_Actors[1]CombatMovement = Offensive
Objectives[89]mission_Actors[1]weapon = 966099553
Objectives[89]mission_Actors[1]Variation = Random
Objectives[89]mission_Actors[1]Task = 3
Objectives[89]mission_Actors[1]Task_Guard_Range = 5
Objectives[89]mission_Actors[1]Task_Stay_In_Range = True
Objectives[89]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[89]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[89]mission_Actors[1]Task_Scenario = WORLD_HUMAN_AA_COFFEE
Objectives[89]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 1
Objectives[89]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 98
Objectives[89]mission_Actors[1]NeededForObjectiveGoToActorCount = 1
Objectives[89]mission_Actors[1]NeededForObjectiveGoToActor[0] = 94
Objectives[89]mission_Actors[2]Survive_Number = 0
Objectives[89]mission_Actors[2]Failed_Text = 
Objectives[89]mission_Actors[2]Remove_After = 101
Objectives[89]mission_Actors[2]positionX = -1095,415
Objectives[89]mission_Actors[2]positionY = -1647,67
Objectives[89]mission_Actors[2]positionZ = 4,398427
Objectives[89]mission_Actors[2]Heading = 288,5628
Objectives[89]mission_Actors[2]String_Name = a_m_m_tramp_01
Objectives[89]mission_Actors[2]Relationship_Group = Friend
Objectives[89]mission_Actors[2]AddBlip = False
Objectives[89]mission_Actors[2]ShowCone = False
Objectives[89]mission_Actors[2]Invincible = True
Objectives[89]mission_Actors[2]SetHealth = 100
Objectives[89]mission_Actors[2]DieFromHeadShot = True
Objectives[89]mission_Actors[2]CanExitVehicle = True
Objectives[89]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[89]mission_Actors[2]AlwaysFight = True
Objectives[89]mission_Actors[2]Seeing_Range = 30
Objectives[89]mission_Actors[2]Hearing_Range = 30
Objectives[89]mission_Actors[2]CombatMovement = Offensive
Objectives[89]mission_Actors[2]weapon = 966099553
Objectives[89]mission_Actors[2]Variation = Random
Objectives[89]mission_Actors[2]Task = 3
Objectives[89]mission_Actors[2]Task_Guard_Range = 5
Objectives[89]mission_Actors[2]Task_Stay_In_Range = True
Objectives[89]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[89]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[89]mission_Actors[2]Task_Scenario = WORLD_HUMAN_AA_COFFEE
Objectives[89]mission_Actors[2]NeededForObjectiveSetPlayerActorCount = 1
Objectives[89]mission_Actors[2]NeededForObjectiveSetPlayerActor[0] = 97
Objectives[89]mission_Actors[2]NeededForObjectiveGoToActorCount = 1
Objectives[89]mission_Actors[2]NeededForObjectiveGoToActor[0] = 93
Objectives[89]mission_Actors[3]Survive_Number = 0
Objectives[89]mission_Actors[3]Failed_Text = 
Objectives[89]mission_Actors[3]Remove_After = 101
Objectives[89]mission_Actors[3]positionX = -1099,848
Objectives[89]mission_Actors[3]positionY = -1659,176
Objectives[89]mission_Actors[3]positionZ = 4,45384
Objectives[89]mission_Actors[3]Heading = 328,437
Objectives[89]mission_Actors[3]String_Name = a_m_m_tramp_01
Objectives[89]mission_Actors[3]Relationship_Group = Friend
Objectives[89]mission_Actors[3]AddBlip = False
Objectives[89]mission_Actors[3]ShowCone = False
Objectives[89]mission_Actors[3]Invincible = True
Objectives[89]mission_Actors[3]SetHealth = 100
Objectives[89]mission_Actors[3]DieFromHeadShot = True
Objectives[89]mission_Actors[3]CanExitVehicle = True
Objectives[89]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[89]mission_Actors[3]AlwaysFight = True
Objectives[89]mission_Actors[3]Seeing_Range = 30
Objectives[89]mission_Actors[3]Hearing_Range = 30
Objectives[89]mission_Actors[3]CombatMovement = Offensive
Objectives[89]mission_Actors[3]weapon = 966099553
Objectives[89]mission_Actors[3]Variation = Random
Objectives[89]mission_Actors[3]Task = 3
Objectives[89]mission_Actors[3]Task_Guard_Range = 5
Objectives[89]mission_Actors[3]Task_Stay_In_Range = True
Objectives[89]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[89]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[89]mission_Actors[3]Task_Scenario = WORLD_HUMAN_CONST_DRILL
Objectives[89]mission_Actors[4]Survive_Number = 0
Objectives[89]mission_Actors[4]Failed_Text = 
Objectives[89]mission_Actors[4]Remove_After = 101
Objectives[89]mission_Actors[4]positionX = -1097,572
Objectives[89]mission_Actors[4]positionY = -1654,738
Objectives[89]mission_Actors[4]positionZ = 3,603112
Objectives[89]mission_Actors[4]Heading = 332,7935
Objectives[89]mission_Actors[4]String_Name = a_c_cat_01
Objectives[89]mission_Actors[4]Relationship_Group = Friend
Objectives[89]mission_Actors[4]AddBlip = False
Objectives[89]mission_Actors[4]ShowCone = False
Objectives[89]mission_Actors[4]Invincible = True
Objectives[89]mission_Actors[4]SetHealth = 100
Objectives[89]mission_Actors[4]DieFromHeadShot = True
Objectives[89]mission_Actors[4]CanExitVehicle = True
Objectives[89]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[89]mission_Actors[4]AlwaysFight = True
Objectives[89]mission_Actors[4]Seeing_Range = 30
Objectives[89]mission_Actors[4]Hearing_Range = 30
Objectives[89]mission_Actors[4]CombatMovement = Offensive
Objectives[89]mission_Actors[4]weapon = 3799318422
Objectives[89]mission_Actors[4]Variation = Random
Objectives[89]mission_Actors[4]Task = 2
Objectives[89]mission_Actors[4]Task_Guard_Range = 5
Objectives[89]mission_Actors[4]Task_Stay_In_Range = True
Objectives[89]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[89]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[89]mission_Actors[4]Task_Scenario = NONE
Objectives[89]mission_Actors[5]Survive_Number = 0
Objectives[89]mission_Actors[5]Failed_Text = 
Objectives[89]mission_Actors[5]Remove_After = 101
Objectives[89]mission_Actors[5]positionX = -1087,684
Objectives[89]mission_Actors[5]positionY = -1658,814
Objectives[89]mission_Actors[5]positionZ = 3,762494
Objectives[89]mission_Actors[5]Heading = 331,6146
Objectives[89]mission_Actors[5]String_Name = a_c_cat_01
Objectives[89]mission_Actors[5]Relationship_Group = Friend
Objectives[89]mission_Actors[5]AddBlip = False
Objectives[89]mission_Actors[5]ShowCone = False
Objectives[89]mission_Actors[5]Invincible = True
Objectives[89]mission_Actors[5]SetHealth = 100
Objectives[89]mission_Actors[5]DieFromHeadShot = True
Objectives[89]mission_Actors[5]CanExitVehicle = True
Objectives[89]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[89]mission_Actors[5]AlwaysFight = True
Objectives[89]mission_Actors[5]Seeing_Range = 30
Objectives[89]mission_Actors[5]Hearing_Range = 30
Objectives[89]mission_Actors[5]CombatMovement = Offensive
Objectives[89]mission_Actors[5]weapon = 3799318422
Objectives[89]mission_Actors[5]Variation = Random
Objectives[89]mission_Actors[5]Task = 2
Objectives[89]mission_Actors[5]Task_Guard_Range = 5
Objectives[89]mission_Actors[5]Task_Stay_In_Range = True
Objectives[89]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[89]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[89]mission_Actors[5]Task_Scenario = NONE
Objectives[89]mission_Actors[6]Survive_Number = 0
Objectives[89]mission_Actors[6]Failed_Text = 
Objectives[89]mission_Actors[6]Remove_After = 101
Objectives[89]mission_Actors[6]positionX = -1103,528
Objectives[89]mission_Actors[6]positionY = -1664,567
Objectives[89]mission_Actors[6]positionZ = 6,556758
Objectives[89]mission_Actors[6]Heading = 332,7935
Objectives[89]mission_Actors[6]String_Name = a_c_cat_01
Objectives[89]mission_Actors[6]Relationship_Group = Friend
Objectives[89]mission_Actors[6]AddBlip = False
Objectives[89]mission_Actors[6]ShowCone = False
Objectives[89]mission_Actors[6]Invincible = True
Objectives[89]mission_Actors[6]SetHealth = 100
Objectives[89]mission_Actors[6]DieFromHeadShot = True
Objectives[89]mission_Actors[6]CanExitVehicle = True
Objectives[89]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[89]mission_Actors[6]AlwaysFight = True
Objectives[89]mission_Actors[6]Seeing_Range = 30
Objectives[89]mission_Actors[6]Hearing_Range = 30
Objectives[89]mission_Actors[6]CombatMovement = Offensive
Objectives[89]mission_Actors[6]weapon = 3799318422
Objectives[89]mission_Actors[6]Variation = Random
Objectives[89]mission_Actors[6]Task = 2
Objectives[89]mission_Actors[6]Task_Guard_Range = 5
Objectives[89]mission_Actors[6]Task_Stay_In_Range = True
Objectives[89]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[89]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[89]mission_Actors[6]Task_Scenario = NONE
Objectives[89]mission_Actors[7]Survive_Number = 0
Objectives[89]mission_Actors[7]Failed_Text = 
Objectives[89]mission_Actors[7]Remove_After = 101
Objectives[89]mission_Actors[7]positionX = -1093,885
Objectives[89]mission_Actors[7]positionY = -1656,357
Objectives[89]mission_Actors[7]positionZ = 9,354949
Objectives[89]mission_Actors[7]Heading = 332,7935
Objectives[89]mission_Actors[7]String_Name = a_c_cat_01
Objectives[89]mission_Actors[7]Relationship_Group = Friend
Objectives[89]mission_Actors[7]AddBlip = False
Objectives[89]mission_Actors[7]ShowCone = False
Objectives[89]mission_Actors[7]Invincible = True
Objectives[89]mission_Actors[7]SetHealth = 100
Objectives[89]mission_Actors[7]DieFromHeadShot = True
Objectives[89]mission_Actors[7]CanExitVehicle = True
Objectives[89]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[89]mission_Actors[7]AlwaysFight = True
Objectives[89]mission_Actors[7]Seeing_Range = 30
Objectives[89]mission_Actors[7]Hearing_Range = 30
Objectives[89]mission_Actors[7]CombatMovement = Offensive
Objectives[89]mission_Actors[7]weapon = 3799318422
Objectives[89]mission_Actors[7]Variation = Random
Objectives[89]mission_Actors[7]Task = 2
Objectives[89]mission_Actors[7]Task_Guard_Range = 5
Objectives[89]mission_Actors[7]Task_Stay_In_Range = True
Objectives[89]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[89]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[89]mission_Actors[7]Task_Scenario = NONE
Objectives[89]mission_Actors[8]Survive_Number = 0
Objectives[89]mission_Actors[8]Failed_Text = 
Objectives[89]mission_Actors[8]Remove_After = 101
Objectives[89]mission_Actors[8]positionX = -1096,437
Objectives[89]mission_Actors[8]positionY = -1661,969
Objectives[89]mission_Actors[8]positionZ = 10,17823
Objectives[89]mission_Actors[8]Heading = 33,29639
Objectives[89]mission_Actors[8]String_Name = a_f_m_tramp_01
Objectives[89]mission_Actors[8]Relationship_Group = Friend
Objectives[89]mission_Actors[8]AddBlip = False
Objectives[89]mission_Actors[8]ShowCone = False
Objectives[89]mission_Actors[8]Invincible = True
Objectives[89]mission_Actors[8]SetHealth = 100
Objectives[89]mission_Actors[8]DieFromHeadShot = True
Objectives[89]mission_Actors[8]CanExitVehicle = True
Objectives[89]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[89]mission_Actors[8]AlwaysFight = True
Objectives[89]mission_Actors[8]Seeing_Range = 30
Objectives[89]mission_Actors[8]Hearing_Range = 30
Objectives[89]mission_Actors[8]CombatMovement = Offensive
Objectives[89]mission_Actors[8]weapon = 966099553
Objectives[89]mission_Actors[8]Variation = Random
Objectives[89]mission_Actors[8]Task = 3
Objectives[89]mission_Actors[8]Task_Guard_Range = 5
Objectives[89]mission_Actors[8]Task_Stay_In_Range = True
Objectives[89]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[89]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[89]mission_Actors[8]Task_Scenario = WORLD_HUMAN_DRINKING
Objectives[89]mission_Actors[8]NeededForObjectiveHintCount = 1
Objectives[89]mission_Actors[8]NeededForObjectiveHint[0] = 92
Objectives[89]mission_Vehicles = 0
Objectives[89]Mission_Needed_Vehicles = 0
Objectives[89]mission_PropsCount = 0
Objectives[89]mission_Pickup_Props_Count = 0
Objectives[89]ObjectiveMessages = 2
Objectives[89]ObjectiveMessages[0]positionX = 2019,826
Objectives[89]ObjectiveMessages[0]positionY = -1974,32
Objectives[89]ObjectiveMessages[0]positionZ = 98,46803
Objectives[89]ObjectiveMessages[0]Message = ~b~Oh shit, are those the owners of the van?
Objectives[89]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[89]ObjectiveMessages[0]Sender = 
Objectives[89]ObjectiveMessages[0]Subject = 
Objectives[89]ObjectiveMessages[0]MessageColor = White
Objectives[89]ObjectiveMessages[0]PlayFromStart = True
Objectives[89]ObjectiveMessages[0]Delay = False
Objectives[89]ObjectiveMessages[0]DelayTime = 0
Objectives[89]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[89]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[89]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[89]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[89]ObjectiveMessages[0]TypeSubtitle = True
Objectives[89]ObjectiveMessages[0]TypeTextMesage = False
Objectives[89]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[89]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[89]ObjectiveMessages[1]positionX = 2021,785
Objectives[89]ObjectiveMessages[1]positionY = -1980,523
Objectives[89]ObjectiveMessages[1]positionZ = 98,25032
Objectives[89]ObjectiveMessages[1]Message = ~o~It's very likely, hold on tight.
Objectives[89]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[89]ObjectiveMessages[1]Sender = 
Objectives[89]ObjectiveMessages[1]Subject = 
Objectives[89]ObjectiveMessages[1]MessageColor = White
Objectives[89]ObjectiveMessages[1]PlayFromStart = False
Objectives[89]ObjectiveMessages[1]Delay = True
Objectives[89]ObjectiveMessages[1]DelayTime = 4
Objectives[89]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[89]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[89]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[89]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[89]ObjectiveMessages[1]TypeSubtitle = True
Objectives[89]ObjectiveMessages[1]TypeTextMesage = False
Objectives[89]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[89]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[90]Type = GoTo_Actor
Objectives[90]Text = 
Objectives[90]positionX = -1095,544
Objectives[90]positionY = -1661,912
Objectives[90]positionZ = 9,277806
Objectives[90]GoTo_Actor_ChangToCompanion = False
Objectives[90]GoTo_Actor_Distance = 3
Objectives[90]GoTo_Actor_Remove_Blip = True
Objectives[90]mission_ActorsCount = 4
Objectives[90]mission_Actors[0]SpawnInVehicle = True
Objectives[90]mission_Actors[0]SeatIndex = 1
Objectives[90]mission_Actors[0]Survive_Number = 0
Objectives[90]mission_Actors[0]Failed_Text = 
Objectives[90]mission_Actors[0]Remove_After = 0
Objectives[90]mission_Actors[0]positionX = -1015,285
Objectives[90]mission_Actors[0]positionY = -1627,114
Objectives[90]mission_Actors[0]positionZ = 4,405728
Objectives[90]mission_Actors[0]Heading = 152,7145
Objectives[90]mission_Actors[0]String_Name = s_m_y_garbage
Objectives[90]mission_Actors[0]Relationship_Group = Neutral
Objectives[90]mission_Actors[0]AddBlip = False
Objectives[90]mission_Actors[0]ShowCone = False
Objectives[90]mission_Actors[0]Invincible = False
Objectives[90]mission_Actors[0]SetHealth = 200
Objectives[90]mission_Actors[0]DieFromHeadShot = True
Objectives[90]mission_Actors[0]CanExitVehicle = True
Objectives[90]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[90]mission_Actors[0]AlwaysFight = True
Objectives[90]mission_Actors[0]Seeing_Range = 30
Objectives[90]mission_Actors[0]Hearing_Range = 30
Objectives[90]mission_Actors[0]CombatMovement = Offensive
Objectives[90]mission_Actors[0]weapon = Unarmed
Objectives[90]mission_Actors[0]Variation = Random
Objectives[90]mission_Actors[0]Task = 0
Objectives[90]mission_Actors[0]Task_Guard_Range = 5
Objectives[90]mission_Actors[0]Task_Stay_In_Range = True
Objectives[90]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[90]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[90]mission_Actors[0]Task_Scenario = NONE
Objectives[90]mission_Actors[1]SpawnInVehicle = True
Objectives[90]mission_Actors[1]SeatIndex = 2
Objectives[90]mission_Actors[1]Survive_Number = 0
Objectives[90]mission_Actors[1]Failed_Text = 
Objectives[90]mission_Actors[1]Remove_After = 0
Objectives[90]mission_Actors[1]positionX = -1015,285
Objectives[90]mission_Actors[1]positionY = -1627,114
Objectives[90]mission_Actors[1]positionZ = 4,405728
Objectives[90]mission_Actors[1]Heading = 152,7145
Objectives[90]mission_Actors[1]String_Name = s_m_y_garbage
Objectives[90]mission_Actors[1]Relationship_Group = Neutral
Objectives[90]mission_Actors[1]AddBlip = False
Objectives[90]mission_Actors[1]ShowCone = False
Objectives[90]mission_Actors[1]Invincible = False
Objectives[90]mission_Actors[1]SetHealth = 200
Objectives[90]mission_Actors[1]DieFromHeadShot = True
Objectives[90]mission_Actors[1]CanExitVehicle = True
Objectives[90]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[90]mission_Actors[1]AlwaysFight = True
Objectives[90]mission_Actors[1]Seeing_Range = 30
Objectives[90]mission_Actors[1]Hearing_Range = 30
Objectives[90]mission_Actors[1]CombatMovement = Offensive
Objectives[90]mission_Actors[1]weapon = Unarmed
Objectives[90]mission_Actors[1]Variation = Random
Objectives[90]mission_Actors[1]Task = 0
Objectives[90]mission_Actors[1]Task_Guard_Range = 5
Objectives[90]mission_Actors[1]Task_Stay_In_Range = True
Objectives[90]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[90]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[90]mission_Actors[1]Task_Scenario = NONE
Objectives[90]mission_Actors[2]SpawnInVehicle = True
Objectives[90]mission_Actors[2]SeatIndex = 0
Objectives[90]mission_Actors[2]Survive_Number = 0
Objectives[90]mission_Actors[2]Failed_Text = 
Objectives[90]mission_Actors[2]Remove_After = 0
Objectives[90]mission_Actors[2]positionX = -1015,285
Objectives[90]mission_Actors[2]positionY = -1627,114
Objectives[90]mission_Actors[2]positionZ = 4,405728
Objectives[90]mission_Actors[2]Heading = 152,7145
Objectives[90]mission_Actors[2]String_Name = s_m_y_garbage
Objectives[90]mission_Actors[2]Relationship_Group = Neutral
Objectives[90]mission_Actors[2]AddBlip = False
Objectives[90]mission_Actors[2]ShowCone = False
Objectives[90]mission_Actors[2]Invincible = False
Objectives[90]mission_Actors[2]SetHealth = 200
Objectives[90]mission_Actors[2]DieFromHeadShot = True
Objectives[90]mission_Actors[2]CanExitVehicle = True
Objectives[90]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[90]mission_Actors[2]AlwaysFight = True
Objectives[90]mission_Actors[2]Seeing_Range = 30
Objectives[90]mission_Actors[2]Hearing_Range = 30
Objectives[90]mission_Actors[2]CombatMovement = Offensive
Objectives[90]mission_Actors[2]weapon = Unarmed
Objectives[90]mission_Actors[2]Variation = Random
Objectives[90]mission_Actors[2]Task = 0
Objectives[90]mission_Actors[2]Task_Guard_Range = 5
Objectives[90]mission_Actors[2]Task_Stay_In_Range = True
Objectives[90]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[90]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[90]mission_Actors[2]Task_Scenario = NONE
Objectives[90]mission_Actors[3]SpawnInVehicle = True
Objectives[90]mission_Actors[3]SeatIndex = -1
Objectives[90]mission_Actors[3]Survive_Number = 0
Objectives[90]mission_Actors[3]Failed_Text = 
Objectives[90]mission_Actors[3]Remove_After = 0
Objectives[90]mission_Actors[3]positionX = -1015,285
Objectives[90]mission_Actors[3]positionY = -1627,114
Objectives[90]mission_Actors[3]positionZ = 4,405728
Objectives[90]mission_Actors[3]Heading = 152,7145
Objectives[90]mission_Actors[3]String_Name = s_m_y_garbage
Objectives[90]mission_Actors[3]Relationship_Group = Neutral
Objectives[90]mission_Actors[3]AddBlip = False
Objectives[90]mission_Actors[3]ShowCone = False
Objectives[90]mission_Actors[3]Invincible = False
Objectives[90]mission_Actors[3]SetHealth = 200
Objectives[90]mission_Actors[3]DieFromHeadShot = True
Objectives[90]mission_Actors[3]CanExitVehicle = True
Objectives[90]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[90]mission_Actors[3]AlwaysFight = True
Objectives[90]mission_Actors[3]Seeing_Range = 30
Objectives[90]mission_Actors[3]Hearing_Range = 30
Objectives[90]mission_Actors[3]CombatMovement = Offensive
Objectives[90]mission_Actors[3]weapon = Unarmed
Objectives[90]mission_Actors[3]Variation = Random
Objectives[90]mission_Actors[3]Task = 99
Objectives[90]mission_Actors[3]Task_Guard_Range = 5
Objectives[90]mission_Actors[3]Task_Stay_In_Range = True
Objectives[90]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[90]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[90]mission_Actors[3]Task_Scenario = NONE
Objectives[90]mission_Actors[3]Task_List_Count = 13
Objectives[90]mission_Actors[3]Task_Repeat = True
Objectives[90]mission_Actors[3]Task_List[0]Type = EnterVehicle
Objectives[90]mission_Actors[3]Task_List[0]PositionX = -1015,306
Objectives[90]mission_Actors[3]Task_List[0]PositionY = -1630,049
Objectives[90]mission_Actors[3]Task_List[0]PositionZ = 4,184652
Objectives[90]mission_Actors[3]Task_List[0]Speed = 1
Objectives[90]mission_Actors[3]Task_List[0]SeatIndex = -1
Objectives[90]mission_Actors[3]Task_List[0]TaskIndex = 0
Objectives[90]mission_Actors[3]Task_List[1]Type = Drive
Objectives[90]mission_Actors[3]Task_List[1]PositionX = -1040,842
Objectives[90]mission_Actors[3]Task_List[1]PositionY = -1594,112
Objectives[90]mission_Actors[3]Task_List[1]PositionZ = 4,256557
Objectives[90]mission_Actors[3]Task_List[1]Speed = 15
Objectives[90]mission_Actors[3]Task_List[1]StopBeforeVehicles = True
Objectives[90]mission_Actors[3]Task_List[1]StopBeforeActors = True
Objectives[90]mission_Actors[3]Task_List[1]AvoidVehicles = True
Objectives[90]mission_Actors[3]Task_List[1]AvoidEmptyVehicles = True
Objectives[90]mission_Actors[3]Task_List[1]AvoidActors = True
Objectives[90]mission_Actors[3]Task_List[1]AvoidObjects = True
Objectives[90]mission_Actors[3]Task_List[1]StopAtLights = False
Objectives[90]mission_Actors[3]Task_List[1]UseBlinkers = True
Objectives[90]mission_Actors[3]Task_List[1]AllowGoingWrongWay = True
Objectives[90]mission_Actors[3]Task_List[1]Reverse = False
Objectives[90]mission_Actors[3]Task_List[1]TakeShortestPath = False
Objectives[90]mission_Actors[3]Task_List[1]IgnoreRoads = False
Objectives[90]mission_Actors[3]Task_List[1]IgnoreAllPathing = False
Objectives[90]mission_Actors[3]Task_List[1]AvoidHighWays = False
Objectives[90]mission_Actors[3]Task_List[2]Type = Drive
Objectives[90]mission_Actors[3]Task_List[2]PositionX = -1056,878
Objectives[90]mission_Actors[3]Task_List[2]PositionY = -1571,073
Objectives[90]mission_Actors[3]Task_List[2]PositionZ = 4,160431
Objectives[90]mission_Actors[3]Task_List[2]Speed = 15
Objectives[90]mission_Actors[3]Task_List[2]StopBeforeVehicles = True
Objectives[90]mission_Actors[3]Task_List[2]StopBeforeActors = True
Objectives[90]mission_Actors[3]Task_List[2]AvoidVehicles = True
Objectives[90]mission_Actors[3]Task_List[2]AvoidEmptyVehicles = True
Objectives[90]mission_Actors[3]Task_List[2]AvoidActors = True
Objectives[90]mission_Actors[3]Task_List[2]AvoidObjects = True
Objectives[90]mission_Actors[3]Task_List[2]StopAtLights = False
Objectives[90]mission_Actors[3]Task_List[2]UseBlinkers = True
Objectives[90]mission_Actors[3]Task_List[2]AllowGoingWrongWay = True
Objectives[90]mission_Actors[3]Task_List[2]Reverse = False
Objectives[90]mission_Actors[3]Task_List[2]TakeShortestPath = False
Objectives[90]mission_Actors[3]Task_List[2]IgnoreRoads = False
Objectives[90]mission_Actors[3]Task_List[2]IgnoreAllPathing = False
Objectives[90]mission_Actors[3]Task_List[2]AvoidHighWays = False
Objectives[90]mission_Actors[3]Task_List[3]Type = Pause
Objectives[90]mission_Actors[3]Task_List[3]PositionX = -1056,925
Objectives[90]mission_Actors[3]Task_List[3]PositionY = -1570,862
Objectives[90]mission_Actors[3]Task_List[3]PositionZ = 4,163773
Objectives[90]mission_Actors[3]Task_List[3]time = 5
Objectives[90]mission_Actors[3]Task_List[4]Type = Pause
Objectives[90]mission_Actors[3]Task_List[4]PositionX = -1102,449
Objectives[90]mission_Actors[3]Task_List[4]PositionY = -1508,956
Objectives[90]mission_Actors[3]Task_List[4]PositionZ = 4,189087
Objectives[90]mission_Actors[3]Task_List[4]time = 5
Objectives[90]mission_Actors[3]Task_List[5]Type = Drive
Objectives[90]mission_Actors[3]Task_List[5]PositionX = -1103,7
Objectives[90]mission_Actors[3]Task_List[5]PositionY = -1509,914
Objectives[90]mission_Actors[3]Task_List[5]PositionZ = 4,151093
Objectives[90]mission_Actors[3]Task_List[5]Speed = 15
Objectives[90]mission_Actors[3]Task_List[5]StopBeforeVehicles = True
Objectives[90]mission_Actors[3]Task_List[5]StopBeforeActors = True
Objectives[90]mission_Actors[3]Task_List[5]AvoidVehicles = True
Objectives[90]mission_Actors[3]Task_List[5]AvoidEmptyVehicles = True
Objectives[90]mission_Actors[3]Task_List[5]AvoidActors = True
Objectives[90]mission_Actors[3]Task_List[5]AvoidObjects = True
Objectives[90]mission_Actors[3]Task_List[5]StopAtLights = False
Objectives[90]mission_Actors[3]Task_List[5]UseBlinkers = True
Objectives[90]mission_Actors[3]Task_List[5]AllowGoingWrongWay = True
Objectives[90]mission_Actors[3]Task_List[5]Reverse = False
Objectives[90]mission_Actors[3]Task_List[5]TakeShortestPath = False
Objectives[90]mission_Actors[3]Task_List[5]IgnoreRoads = False
Objectives[90]mission_Actors[3]Task_List[5]IgnoreAllPathing = False
Objectives[90]mission_Actors[3]Task_List[5]AvoidHighWays = False
Objectives[90]mission_Actors[3]Task_List[6]Type = Drive
Objectives[90]mission_Actors[3]Task_List[6]PositionX = -1236,96
Objectives[90]mission_Actors[3]Task_List[6]PositionY = -1465,869
Objectives[90]mission_Actors[3]Task_List[6]PositionZ = 3,782593
Objectives[90]mission_Actors[3]Task_List[6]Speed = 15
Objectives[90]mission_Actors[3]Task_List[6]StopBeforeVehicles = True
Objectives[90]mission_Actors[3]Task_List[6]StopBeforeActors = True
Objectives[90]mission_Actors[3]Task_List[6]AvoidVehicles = True
Objectives[90]mission_Actors[3]Task_List[6]AvoidEmptyVehicles = True
Objectives[90]mission_Actors[3]Task_List[6]AvoidActors = True
Objectives[90]mission_Actors[3]Task_List[6]AvoidObjects = True
Objectives[90]mission_Actors[3]Task_List[6]StopAtLights = False
Objectives[90]mission_Actors[3]Task_List[6]UseBlinkers = True
Objectives[90]mission_Actors[3]Task_List[6]AllowGoingWrongWay = True
Objectives[90]mission_Actors[3]Task_List[6]Reverse = False
Objectives[90]mission_Actors[3]Task_List[6]TakeShortestPath = False
Objectives[90]mission_Actors[3]Task_List[6]IgnoreRoads = False
Objectives[90]mission_Actors[3]Task_List[6]IgnoreAllPathing = False
Objectives[90]mission_Actors[3]Task_List[6]AvoidHighWays = False
Objectives[90]mission_Actors[3]Task_List[7]Type = Pause
Objectives[90]mission_Actors[3]Task_List[7]PositionX = -1227,737
Objectives[90]mission_Actors[3]Task_List[7]PositionY = -1460,54
Objectives[90]mission_Actors[3]Task_List[7]PositionZ = 3,816223
Objectives[90]mission_Actors[3]Task_List[7]time = 5
Objectives[90]mission_Actors[3]Task_List[8]Type = Drive
Objectives[90]mission_Actors[3]Task_List[8]PositionX = -1177,955
Objectives[90]mission_Actors[3]Task_List[8]PositionY = -1392,506
Objectives[90]mission_Actors[3]Task_List[8]PositionZ = 4,23436
Objectives[90]mission_Actors[3]Task_List[8]Speed = 15
Objectives[90]mission_Actors[3]Task_List[8]StopBeforeVehicles = True
Objectives[90]mission_Actors[3]Task_List[8]StopBeforeActors = True
Objectives[90]mission_Actors[3]Task_List[8]AvoidVehicles = True
Objectives[90]mission_Actors[3]Task_List[8]AvoidEmptyVehicles = True
Objectives[90]mission_Actors[3]Task_List[8]AvoidActors = True
Objectives[90]mission_Actors[3]Task_List[8]AvoidObjects = True
Objectives[90]mission_Actors[3]Task_List[8]StopAtLights = False
Objectives[90]mission_Actors[3]Task_List[8]UseBlinkers = True
Objectives[90]mission_Actors[3]Task_List[8]AllowGoingWrongWay = True
Objectives[90]mission_Actors[3]Task_List[8]Reverse = False
Objectives[90]mission_Actors[3]Task_List[8]TakeShortestPath = False
Objectives[90]mission_Actors[3]Task_List[8]IgnoreRoads = False
Objectives[90]mission_Actors[3]Task_List[8]IgnoreAllPathing = False
Objectives[90]mission_Actors[3]Task_List[8]AvoidHighWays = False
Objectives[90]mission_Actors[3]Task_List[9]Type = Pause
Objectives[90]mission_Actors[3]Task_List[9]PositionX = -1173,934
Objectives[90]mission_Actors[3]Task_List[9]PositionY = -1393,471
Objectives[90]mission_Actors[3]Task_List[9]PositionZ = 4,302933
Objectives[90]mission_Actors[3]Task_List[9]time = 5
Objectives[90]mission_Actors[3]Task_List[10]Type = Drive
Objectives[90]mission_Actors[3]Task_List[10]PositionX = -1053,606
Objectives[90]mission_Actors[3]Task_List[10]PositionY = -1400,051
Objectives[90]mission_Actors[3]Task_List[10]PositionZ = 4,92543
Objectives[90]mission_Actors[3]Task_List[10]Speed = 15
Objectives[90]mission_Actors[3]Task_List[10]StopBeforeVehicles = True
Objectives[90]mission_Actors[3]Task_List[10]StopBeforeActors = True
Objectives[90]mission_Actors[3]Task_List[10]AvoidVehicles = True
Objectives[90]mission_Actors[3]Task_List[10]AvoidEmptyVehicles = True
Objectives[90]mission_Actors[3]Task_List[10]AvoidActors = True
Objectives[90]mission_Actors[3]Task_List[10]AvoidObjects = True
Objectives[90]mission_Actors[3]Task_List[10]StopAtLights = False
Objectives[90]mission_Actors[3]Task_List[10]UseBlinkers = True
Objectives[90]mission_Actors[3]Task_List[10]AllowGoingWrongWay = True
Objectives[90]mission_Actors[3]Task_List[10]Reverse = False
Objectives[90]mission_Actors[3]Task_List[10]TakeShortestPath = False
Objectives[90]mission_Actors[3]Task_List[10]IgnoreRoads = False
Objectives[90]mission_Actors[3]Task_List[10]IgnoreAllPathing = False
Objectives[90]mission_Actors[3]Task_List[10]AvoidHighWays = False
Objectives[90]mission_Actors[3]Task_List[11]Type = Pause
Objectives[90]mission_Actors[3]Task_List[11]PositionX = -1037,417
Objectives[90]mission_Actors[3]Task_List[11]PositionY = -1411,907
Objectives[90]mission_Actors[3]Task_List[11]PositionZ = 9,221207
Objectives[90]mission_Actors[3]Task_List[11]time = 5
Objectives[90]mission_Actors[3]Task_List[12]Type = Drive
Objectives[90]mission_Actors[3]Task_List[12]PositionX = -1012,764
Objectives[90]mission_Actors[3]Task_List[12]PositionY = -1618,996
Objectives[90]mission_Actors[3]Task_List[12]PositionZ = 4,325806
Objectives[90]mission_Actors[3]Task_List[12]Speed = 15
Objectives[90]mission_Actors[3]Task_List[12]StopBeforeVehicles = True
Objectives[90]mission_Actors[3]Task_List[12]StopBeforeActors = True
Objectives[90]mission_Actors[3]Task_List[12]AvoidVehicles = True
Objectives[90]mission_Actors[3]Task_List[12]AvoidEmptyVehicles = True
Objectives[90]mission_Actors[3]Task_List[12]AvoidActors = True
Objectives[90]mission_Actors[3]Task_List[12]AvoidObjects = True
Objectives[90]mission_Actors[3]Task_List[12]StopAtLights = False
Objectives[90]mission_Actors[3]Task_List[12]UseBlinkers = True
Objectives[90]mission_Actors[3]Task_List[12]AllowGoingWrongWay = True
Objectives[90]mission_Actors[3]Task_List[12]Reverse = False
Objectives[90]mission_Actors[3]Task_List[12]TakeShortestPath = False
Objectives[90]mission_Actors[3]Task_List[12]IgnoreRoads = False
Objectives[90]mission_Actors[3]Task_List[12]IgnoreAllPathing = False
Objectives[90]mission_Actors[3]Task_List[12]AvoidHighWays = False
Objectives[90]mission_Vehicles = 1
Objectives[90]mission_Vehicles[0]positionX = -1015,285
Objectives[90]mission_Vehicles[0]positionY = -1627,114
Objectives[90]mission_Vehicles[0]positionZ = 4,405728
Objectives[90]mission_Vehicles[0]Heading = 152,7145
Objectives[90]mission_Vehicles[0]Name = Trashmaster
Objectives[90]mission_Vehicles[0]Model = trash2
Objectives[90]mission_Vehicles[0]PrimaryColor = MetallicMidnightBlue
Objectives[90]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[90]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[90]mission_Vehicles[0]HasPearlescent = False
Objectives[90]mission_Vehicles[0]Livery = 0
Objectives[90]mission_Vehicles[0]DirtLevel = 0
Objectives[90]mission_Vehicles[0]LockedForPlayer = False
Objectives[90]mission_Vehicles[0]Locked = False
Objectives[90]mission_Vehicles[0]Alarm = False
Objectives[90]mission_Vehicles[0]HotWired = False
Objectives[90]mission_Vehicles[0]Invincible = False
Objectives[90]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[90]mission_Vehicles[0]Remove_After = 0
Objectives[90]mission_Vehicles[0]Survive_Number = 0
Objectives[90]mission_Vehicles[0]Failed_Text = 
Objectives[90]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[90]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 90
Objectives[90]mission_Vehicles[0]NeededForActorIndex[0] = 3
Objectives[90]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[90]mission_Vehicles[0]NeededForObjectivesCount = 2
Objectives[90]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 95
Objectives[90]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[90]mission_Vehicles[0]NeededForVehicleObjectiveNumber[1] = 96
Objectives[90]mission_Vehicles[0]NeededForVehicleIndex[1] = 0
Objectives[90]Mission_Needed_Vehicles = 0
Objectives[90]mission_PropsCount = 0
Objectives[90]mission_Pickup_Props_Count = 0
Objectives[90]ObjectiveMessages = 1
Objectives[90]ObjectiveMessages[0]positionX = 2022,908
Objectives[90]ObjectiveMessages[0]positionY = -1990,92
Objectives[90]ObjectiveMessages[0]positionZ = 97,97427
Objectives[90]ObjectiveMessages[0]Message = ~o~Here we are, safe and sound.
Objectives[90]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[90]ObjectiveMessages[0]Sender = 
Objectives[90]ObjectiveMessages[0]Subject = 
Objectives[90]ObjectiveMessages[0]MessageColor = White
Objectives[90]ObjectiveMessages[0]PlayFromStart = True
Objectives[90]ObjectiveMessages[0]Delay = False
Objectives[90]ObjectiveMessages[0]DelayTime = 0
Objectives[90]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[90]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[90]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[90]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[90]ObjectiveMessages[0]TypeSubtitle = True
Objectives[90]ObjectiveMessages[0]TypeTextMesage = False
Objectives[90]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[90]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[91]Type = Hint_Objective
Objectives[91]Text = 
Objectives[91]positionX = -1094,234
Objectives[91]positionY = -1661,346
Objectives[91]positionZ = 3,535536
Objectives[91]Hint_Time = 11
Objectives[91]Hint_FOV = 40
Objectives[91]Hint_Use_Position = False
Objectives[91]Hint_Use_Player = False
Objectives[91]Hint_Use_Actor = True
Objectives[91]Hint_Use_Vehicle = False
Objectives[91]mission_ActorsCount = 0
Objectives[91]mission_Vehicles = 0
Objectives[91]Mission_Needed_Vehicles = 0
Objectives[91]mission_PropsCount = 0
Objectives[91]mission_Pickup_Props_Count = 0
Objectives[91]ObjectiveMessages = 2
Objectives[91]ObjectiveMessages[0]positionX = 2025,294
Objectives[91]ObjectiveMessages[0]positionY = -2003,287
Objectives[91]ObjectiveMessages[0]positionZ = 97,10148
Objectives[91]ObjectiveMessages[0]Message = ~o~Hey aunt Tonya, you are here too, Flavia, we brought you a surprise, a van full of tools and materials.
Objectives[91]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[91]ObjectiveMessages[0]Sender = 
Objectives[91]ObjectiveMessages[0]Subject = 
Objectives[91]ObjectiveMessages[0]MessageColor = White
Objectives[91]ObjectiveMessages[0]PlayFromStart = True
Objectives[91]ObjectiveMessages[0]Delay = False
Objectives[91]ObjectiveMessages[0]DelayTime = 0
Objectives[91]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[91]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[91]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[91]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[91]ObjectiveMessages[0]TypeSubtitle = True
Objectives[91]ObjectiveMessages[0]TypeTextMesage = False
Objectives[91]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[91]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[91]ObjectiveMessages[1]positionX = 2032,015
Objectives[91]ObjectiveMessages[1]positionY = -2012,271
Objectives[91]ObjectiveMessages[1]positionZ = 96,97018
Objectives[91]ObjectiveMessages[1]Message = ~g~Thanks guys, I really needed it.
Objectives[91]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[91]ObjectiveMessages[1]Sender = 
Objectives[91]ObjectiveMessages[1]Subject = 
Objectives[91]ObjectiveMessages[1]MessageColor = White
Objectives[91]ObjectiveMessages[1]PlayFromStart = False
Objectives[91]ObjectiveMessages[1]Delay = True
Objectives[91]ObjectiveMessages[1]DelayTime = 8
Objectives[91]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[91]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[91]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[91]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[91]ObjectiveMessages[1]TypeSubtitle = True
Objectives[91]ObjectiveMessages[1]TypeTextMesage = False
Objectives[91]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[91]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[92]Type = Hint_Objective
Objectives[92]Text = 
Objectives[92]positionX = -1093,746
Objectives[92]positionY = -1659,699
Objectives[92]positionZ = 6,355257
Objectives[92]Hint_Time = 14
Objectives[92]Hint_FOV = 40
Objectives[92]Hint_Use_Position = False
Objectives[92]Hint_Use_Player = False
Objectives[92]Hint_Use_Actor = True
Objectives[92]Hint_Use_Vehicle = False
Objectives[92]mission_ActorsCount = 0
Objectives[92]mission_Vehicles = 0
Objectives[92]Mission_Needed_Vehicles = 0
Objectives[92]mission_PropsCount = 0
Objectives[92]mission_Pickup_Props_Count = 0
Objectives[92]ObjectiveMessages = 2
Objectives[92]ObjectiveMessages[0]positionX = 2037,581
Objectives[92]ObjectiveMessages[0]positionY = -2022,853
Objectives[92]ObjectiveMessages[0]positionZ = 95,56659
Objectives[92]ObjectiveMessages[0]Message = ~y~Where do you put the materials? All around here is full of garbage.
Objectives[92]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[92]ObjectiveMessages[0]Sender = 
Objectives[92]ObjectiveMessages[0]Subject = 
Objectives[92]ObjectiveMessages[0]MessageColor = White
Objectives[92]ObjectiveMessages[0]PlayFromStart = True
Objectives[92]ObjectiveMessages[0]Delay = False
Objectives[92]ObjectiveMessages[0]DelayTime = 0
Objectives[92]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[92]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[92]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[92]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[92]ObjectiveMessages[0]TypeSubtitle = True
Objectives[92]ObjectiveMessages[0]TypeTextMesage = False
Objectives[92]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[92]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[92]ObjectiveMessages[1]positionX = 2039,427
Objectives[92]ObjectiveMessages[1]positionY = -2027,08
Objectives[92]ObjectiveMessages[1]positionZ = 94,90997
Objectives[92]ObjectiveMessages[1]Message = ~g~You are right, it is so much that a garbage truck would be needed... which should pass by here soon...
Objectives[92]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[92]ObjectiveMessages[1]Sender = 
Objectives[92]ObjectiveMessages[1]Subject = 
Objectives[92]ObjectiveMessages[1]MessageColor = White
Objectives[92]ObjectiveMessages[1]PlayFromStart = False
Objectives[92]ObjectiveMessages[1]Delay = True
Objectives[92]ObjectiveMessages[1]DelayTime = 6
Objectives[92]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[92]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[92]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[92]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[92]ObjectiveMessages[1]TypeSubtitle = True
Objectives[92]ObjectiveMessages[1]TypeTextMesage = False
Objectives[92]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[92]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[93]Type = GoTo_Actor
Objectives[93]Text = 
Objectives[93]positionX = -1103,72
Objectives[93]positionY = -1643,088
Objectives[93]positionZ = 6,936218
Objectives[93]GoTo_Actor_ChangToCompanion = True
Objectives[93]GoTo_Actor_Distance = 5
Objectives[93]GoTo_Actor_Remove_Blip = False
Objectives[93]mission_ActorsCount = 0
Objectives[93]mission_Vehicles = 0
Objectives[93]Mission_Needed_Vehicles = 0
Objectives[93]mission_PropsCount = 0
Objectives[93]mission_Pickup_Props_Count = 0
Objectives[93]ObjectiveMessages = 4
Objectives[93]ObjectiveMessages[0]positionX = 2045,183
Objectives[93]ObjectiveMessages[0]positionY = -2039,1
Objectives[93]ObjectiveMessages[0]positionZ = 93,98616
Objectives[93]ObjectiveMessages[0]Message = ~o~Say no more, we'll take it.
Objectives[93]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[93]ObjectiveMessages[0]Sender = 
Objectives[93]ObjectiveMessages[0]Subject = 
Objectives[93]ObjectiveMessages[0]MessageColor = White
Objectives[93]ObjectiveMessages[0]PlayFromStart = True
Objectives[93]ObjectiveMessages[0]Delay = False
Objectives[93]ObjectiveMessages[0]DelayTime = 0
Objectives[93]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[93]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[93]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[93]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[93]ObjectiveMessages[0]TypeSubtitle = True
Objectives[93]ObjectiveMessages[0]TypeTextMesage = False
Objectives[93]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[93]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[93]ObjectiveMessages[1]positionX = 2048,983
Objectives[93]ObjectiveMessages[1]positionY = -2044,273
Objectives[93]ObjectiveMessages[1]positionZ = 93,48949
Objectives[93]ObjectiveMessages[1]Message = ~g~Thanks, take a couple of guys with you.
Objectives[93]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[93]ObjectiveMessages[1]Sender = 
Objectives[93]ObjectiveMessages[1]Subject = 
Objectives[93]ObjectiveMessages[1]MessageColor = White
Objectives[93]ObjectiveMessages[1]PlayFromStart = False
Objectives[93]ObjectiveMessages[1]Delay = True
Objectives[93]ObjectiveMessages[1]DelayTime = 2
Objectives[93]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[93]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[93]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[93]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[93]ObjectiveMessages[1]TypeSubtitle = True
Objectives[93]ObjectiveMessages[1]TypeTextMesage = False
Objectives[93]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[93]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[93]ObjectiveMessages[2]positionX = 2053,271
Objectives[93]ObjectiveMessages[2]positionY = -2047,995
Objectives[93]ObjectiveMessages[2]positionZ = 92,49202
Objectives[93]ObjectiveMessages[2]Message = ~g~SO THEY STOP DRINKING MY COFFEE.
Objectives[93]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[93]ObjectiveMessages[2]Sender = 
Objectives[93]ObjectiveMessages[2]Subject = 
Objectives[93]ObjectiveMessages[2]MessageColor = White
Objectives[93]ObjectiveMessages[2]PlayFromStart = False
Objectives[93]ObjectiveMessages[2]Delay = True
Objectives[93]ObjectiveMessages[2]DelayTime = 5
Objectives[93]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[93]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[93]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[93]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[93]ObjectiveMessages[2]TypeSubtitle = True
Objectives[93]ObjectiveMessages[2]TypeTextMesage = False
Objectives[93]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[93]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[93]ObjectiveMessages[3]positionX = 2057,876
Objectives[93]ObjectiveMessages[3]positionY = -2053,375
Objectives[93]ObjectiveMessages[3]positionZ = 90,43847
Objectives[93]ObjectiveMessages[3]Message = JUST A BREAK.
Objectives[93]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[93]ObjectiveMessages[3]Sender = 
Objectives[93]ObjectiveMessages[3]Subject = 
Objectives[93]ObjectiveMessages[3]MessageColor = White
Objectives[93]ObjectiveMessages[3]PlayFromStart = False
Objectives[93]ObjectiveMessages[3]Delay = True
Objectives[93]ObjectiveMessages[3]DelayTime = 8
Objectives[93]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[93]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[93]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[93]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[93]ObjectiveMessages[3]TypeSubtitle = True
Objectives[93]ObjectiveMessages[3]TypeTextMesage = False
Objectives[93]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[93]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[94]Type = GoTo_Actor
Objectives[94]Text = 
Objectives[94]positionX = -1108,917
Objectives[94]positionY = -1649,251
Objectives[94]positionZ = 6,971474
Objectives[94]GoTo_Actor_ChangToCompanion = True
Objectives[94]GoTo_Actor_Distance = 10
Objectives[94]GoTo_Actor_Remove_Blip = False
Objectives[94]mission_ActorsCount = 0
Objectives[94]mission_Vehicles = 0
Objectives[94]Mission_Needed_Vehicles = 0
Objectives[94]mission_PropsCount = 0
Objectives[94]mission_Pickup_Props_Count = 0
Objectives[94]ObjectiveMessages = 0

Objectives[95]Text = 
Objectives[95]FaildText = 
Objectives[95]Type = Enter_Vehicle
Objectives[95]positionX = -1012,764
Objectives[95]positionY = -1618,996
Objectives[95]positionZ = 3,825798
Objectives[95]EnterVehicle_AsPassenger = False
Objectives[95]EnterVehicle_CanExit = True
Objectives[95]EnterVehicle_SetIsWanted = False
Objectives[95]EnterVehicle_SeatIndex = 0
Objectives[95]mission_ActorsCount = 0
Objectives[95]mission_Vehicles = 0
Objectives[95]Mission_Needed_Vehicles = 0
Objectives[95]mission_PropsCount = 0
Objectives[95]mission_Pickup_Props_Count = 0
Objectives[95]ObjectiveMessages = 1
Objectives[95]ObjectiveMessages[0]positionX = 2069,002
Objectives[95]ObjectiveMessages[0]positionY = -2059,631
Objectives[95]ObjectiveMessages[0]positionZ = 86,80492
Objectives[95]ObjectiveMessages[0]Message = ~o~Come on, let's go.
Objectives[95]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[95]ObjectiveMessages[0]Sender = 
Objectives[95]ObjectiveMessages[0]Subject = 
Objectives[95]ObjectiveMessages[0]MessageColor = White
Objectives[95]ObjectiveMessages[0]PlayFromStart = True
Objectives[95]ObjectiveMessages[0]Delay = False
Objectives[95]ObjectiveMessages[0]DelayTime = 0
Objectives[95]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[95]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[95]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[95]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[95]ObjectiveMessages[0]TypeSubtitle = True
Objectives[95]ObjectiveMessages[0]TypeTextMesage = False
Objectives[95]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[95]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[96]Text = 
Objectives[96]Text2 = 
Objectives[96]Text3 = 
Objectives[96]Failed_Text = 
Objectives[96]Type = Checkpoint
Objectives[96]Checkpoint_Type = 45
Objectives[96]Reserved = 1
Objectives[96]ColorR = 255
Objectives[96]ColorG = 255
Objectives[96]ColorB = 0
Objectives[96]ColorA = 255
Objectives[96]IconColorR = 255
Objectives[96]IconColorG = 255
Objectives[96]IconColorB = 0
Objectives[96]IconColorA = 255
Objectives[96]positionX = -1092,957
Objectives[96]positionY = -1640,374
Objectives[96]positionZ = 3,39843
Objectives[96]Heading = 152,7934
Objectives[96]Diameter = 4
Objectives[96]minimum_hight = 1
Objectives[96]maximum_hight = 10
Objectives[96]TriggerDistance = 10
Objectives[96]PlaySound = False
Objectives[96]LoseWanted = True
Objectives[96]Stop_Vehicle = False
Objectives[96]DeliverVehicleOnly = True
Objectives[96]DeliverTrailor = False
Objectives[96]DeliverTowTruck = False
Objectives[96]DeliverVehicleCargobob = False
Objectives[96]DeliverPropCargobob = False
Objectives[96]mission_ActorsCount = 0
Objectives[96]mission_Vehicles = 0
Objectives[96]Mission_Needed_Vehicles = 0
Objectives[96]mission_PropsCount = 0
Objectives[96]mission_Pickup_Props_Count = 0
Objectives[96]ObjectiveMessages = 1
Objectives[96]ObjectiveMessages[0]positionX = 2076,954
Objectives[96]ObjectiveMessages[0]positionY = -2061,247
Objectives[96]ObjectiveMessages[0]positionZ = 83,82775
Objectives[96]ObjectiveMessages[0]Message = ~o~Okay, hurry up, all aboard, let's take it to Flavia.
Objectives[96]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[96]ObjectiveMessages[0]Sender = 
Objectives[96]ObjectiveMessages[0]Subject = 
Objectives[96]ObjectiveMessages[0]MessageColor = White
Objectives[96]ObjectiveMessages[0]PlayFromStart = True
Objectives[96]ObjectiveMessages[0]Delay = False
Objectives[96]ObjectiveMessages[0]DelayTime = 0
Objectives[96]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[96]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[96]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[96]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[96]ObjectiveMessages[0]TypeSubtitle = True
Objectives[96]ObjectiveMessages[0]TypeTextMesage = False
Objectives[96]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[96]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[97]Type = Set_Player_Actor_Objective
Objectives[97]Text = 
Objectives[97]positionX = -1106,621
Objectives[97]positionY = -1641,63
Objectives[97]positionZ = 6,936214
Objectives[97]SetPlayerActor_Use_Player = False
Objectives[97]SetPlayerActor_Player_Controllable = True
Objectives[97]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[97]SetPlayerActor_Use_Actor = True
Objectives[97]SetPlayerActor_RelationshipGroup_Change = True
Objectives[97]SetPlayerActor_RelationshipGroup = Friend
Objectives[97]SetPlayerActor_Invincible_Change = False
Objectives[97]SetPlayerActor_Invincible = False
Objectives[97]SetPlayerActor_NewTask = True
Objectives[97]Int_Task = 2
Objectives[97]Task_Repeat = False
Objectives[97]Task_Timeout = False
Objectives[97]Task_Guard_Range = 10
Objectives[97]Task_Stay_In_Range = True
Objectives[97]Task_Wander_Range = 25
Objectives[97]Task_Scenario = NONE
Objectives[97]Task_TalkingAnimation = mic_chatter
Objectives[97]Task_Time = 1
Objectives[97]mission_ActorsCount = 0
Objectives[97]mission_Vehicles = 0
Objectives[97]Mission_Needed_Vehicles = 0
Objectives[97]mission_PropsCount = 0
Objectives[97]mission_Pickup_Props_Count = 0
Objectives[97]ObjectiveMessages = 0

Objectives[98]Type = Set_Player_Actor_Objective
Objectives[98]Text = 
Objectives[98]positionX = -1097,346
Objectives[98]positionY = -1645,318
Objectives[98]positionZ = 3,458174
Objectives[98]SetPlayerActor_Use_Player = False
Objectives[98]SetPlayerActor_Player_Controllable = True
Objectives[98]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[98]SetPlayerActor_Use_Actor = True
Objectives[98]SetPlayerActor_RelationshipGroup_Change = True
Objectives[98]SetPlayerActor_RelationshipGroup = Friend
Objectives[98]SetPlayerActor_Invincible_Change = False
Objectives[98]SetPlayerActor_Invincible = False
Objectives[98]SetPlayerActor_NewTask = True
Objectives[98]Int_Task = 2
Objectives[98]Task_Repeat = False
Objectives[98]Task_Timeout = False
Objectives[98]Task_Guard_Range = 10
Objectives[98]Task_Stay_In_Range = True
Objectives[98]Task_Wander_Range = 25
Objectives[98]Task_Scenario = NONE
Objectives[98]Task_TalkingAnimation = mic_chatter
Objectives[98]Task_Time = 1
Objectives[98]mission_ActorsCount = 0
Objectives[98]mission_Vehicles = 0
Objectives[98]Mission_Needed_Vehicles = 0
Objectives[98]mission_PropsCount = 0
Objectives[98]mission_Pickup_Props_Count = 0
Objectives[98]ObjectiveMessages = 0

Objectives[99]Type = GoTo_Actor
Objectives[99]Text = 
Objectives[99]positionX = -1092,318
Objectives[99]positionY = -1663,23
Objectives[99]positionZ = 10,61737
Objectives[99]GoTo_Actor_ChangToCompanion = False
Objectives[99]GoTo_Actor_Distance = 3
Objectives[99]GoTo_Actor_Remove_Blip = True
Objectives[99]mission_ActorsCount = 0
Objectives[99]mission_Vehicles = 0
Objectives[99]Mission_Needed_Vehicles = 0
Objectives[99]mission_PropsCount = 0
Objectives[99]mission_Pickup_Props_Count = 0
Objectives[99]ObjectiveMessages = 0

Objectives[100]Type = Hint_Objective
Objectives[100]Text = 
Objectives[100]positionX = -1100,868
Objectives[100]positionY = -1662,45
Objectives[100]positionZ = 12,08191
Objectives[100]Hint_Time = 10
Objectives[100]Hint_FOV = 40
Objectives[100]Hint_Use_Position = False
Objectives[100]Hint_Use_Player = False
Objectives[100]Hint_Use_Actor = True
Objectives[100]Hint_Use_Vehicle = False
Objectives[100]mission_ActorsCount = 0
Objectives[100]mission_Vehicles = 0
Objectives[100]Mission_Needed_Vehicles = 0
Objectives[100]mission_PropsCount = 0
Objectives[100]mission_Pickup_Props_Count = 0
Objectives[100]ObjectiveMessages = 2
Objectives[100]ObjectiveMessages[0]positionX = 2087,769
Objectives[100]ObjectiveMessages[0]positionY = -2061,871
Objectives[100]ObjectiveMessages[0]positionZ = 80,88753
Objectives[100]ObjectiveMessages[0]Message = ~o~We brought the garbage truck.
Objectives[100]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[100]ObjectiveMessages[0]Sender = 
Objectives[100]ObjectiveMessages[0]Subject = 
Objectives[100]ObjectiveMessages[0]MessageColor = White
Objectives[100]ObjectiveMessages[0]PlayFromStart = True
Objectives[100]ObjectiveMessages[0]Delay = False
Objectives[100]ObjectiveMessages[0]DelayTime = 0
Objectives[100]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[100]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[100]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[100]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[100]ObjectiveMessages[0]TypeSubtitle = True
Objectives[100]ObjectiveMessages[0]TypeTextMesage = False
Objectives[100]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[100]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[100]ObjectiveMessages[1]positionX = 2093,455
Objectives[100]ObjectiveMessages[1]positionY = -2061,914
Objectives[100]ObjectiveMessages[1]positionZ = 79,20834
Objectives[100]ObjectiveMessages[1]Message = ~g~Thanks Ronda, YOU START TAKING OUT THE GARBAGE AND UNLOAD THE VAN.
Objectives[100]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[100]ObjectiveMessages[1]Sender = 
Objectives[100]ObjectiveMessages[1]Subject = 
Objectives[100]ObjectiveMessages[1]MessageColor = White
Objectives[100]ObjectiveMessages[1]PlayFromStart = False
Objectives[100]ObjectiveMessages[1]Delay = True
Objectives[100]ObjectiveMessages[1]DelayTime = 3
Objectives[100]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[100]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[100]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[100]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[100]ObjectiveMessages[1]TypeSubtitle = True
Objectives[100]ObjectiveMessages[1]TypeTextMesage = False
Objectives[100]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[100]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[101]Text = 
Objectives[101]FaildText = 
Objectives[101]Type = Enter_Vehicle
Objectives[101]positionX = -1168,697
Objectives[101]positionY = -1515,782
Objectives[101]positionZ = 3,406001
Objectives[101]EnterVehicle_AsPassenger = False
Objectives[101]EnterVehicle_CanExit = True
Objectives[101]EnterVehicle_SetIsWanted = False
Objectives[101]EnterVehicle_SeatIndex = 0
Objectives[101]mission_ActorsCount = 1
Objectives[101]mission_Actors[0]Survive_Number = 0
Objectives[101]mission_Actors[0]Failed_Text = 
Objectives[101]mission_Actors[0]Remove_After = 0
Objectives[101]mission_Actors[0]positionX = -1096,24
Objectives[101]mission_Actors[0]positionY = -1656,713
Objectives[101]mission_Actors[0]positionZ = 10,19773
Objectives[101]mission_Actors[0]Heading = 155
Objectives[101]mission_Actors[0]String_Name = ig_dix
Objectives[101]mission_Actors[0]Relationship_Group = Companion
Objectives[101]mission_Actors[0]AddBlip = True
Objectives[101]mission_Actors[0]ShowCone = False
Objectives[101]mission_Actors[0]Invincible = True
Objectives[101]mission_Actors[0]SetHealth = 100
Objectives[101]mission_Actors[0]DieFromHeadShot = True
Objectives[101]mission_Actors[0]CanExitVehicle = True
Objectives[101]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[101]mission_Actors[0]AlwaysFight = True
Objectives[101]mission_Actors[0]Seeing_Range = 30
Objectives[101]mission_Actors[0]Hearing_Range = 30
Objectives[101]mission_Actors[0]CombatMovement = Offensive
Objectives[101]mission_Actors[0]weapon = Unarmed
Objectives[101]mission_Actors[0]Variation = Default
Objectives[101]mission_Actors[0]Task = 0
Objectives[101]mission_Actors[0]Task_Guard_Range = 5
Objectives[101]mission_Actors[0]Task_Stay_In_Range = True
Objectives[101]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[101]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[101]mission_Actors[0]Task_Scenario = NONE
Objectives[101]mission_Vehicles = 0
Objectives[101]Mission_Needed_Vehicles = 0
Objectives[101]mission_PropsCount = 0
Objectives[101]mission_Pickup_Props_Count = 0
Objectives[101]ObjectiveMessages = 6
Objectives[101]ObjectiveMessages[0]positionX = -2534,794
Objectives[101]ObjectiveMessages[0]positionY = 649,0315
Objectives[101]ObjectiveMessages[0]positionZ = 235,8965
Objectives[101]ObjectiveMessages[0]Message = Okay, okay...
Objectives[101]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[101]ObjectiveMessages[0]Sender = 
Objectives[101]ObjectiveMessages[0]Subject = 
Objectives[101]ObjectiveMessages[0]MessageColor = White
Objectives[101]ObjectiveMessages[0]PlayFromStart = True
Objectives[101]ObjectiveMessages[0]Delay = False
Objectives[101]ObjectiveMessages[0]DelayTime = 0
Objectives[101]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[101]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[101]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[101]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[101]ObjectiveMessages[0]TypeSubtitle = True
Objectives[101]ObjectiveMessages[0]TypeTextMesage = False
Objectives[101]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[101]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[101]ObjectiveMessages[1]positionX = -2541,337
Objectives[101]ObjectiveMessages[1]positionY = 652,6074
Objectives[101]ObjectiveMessages[1]positionZ = 230,2182
Objectives[101]ObjectiveMessages[1]Message = We're done, we're on our way.
Objectives[101]ObjectiveMessages[1]Contact = CHAR_MP_STRIPCLUB_PR
Objectives[101]ObjectiveMessages[1]Sender = 
Objectives[101]ObjectiveMessages[1]Subject = 
Objectives[101]ObjectiveMessages[1]MessageColor = Purple
Objectives[101]ObjectiveMessages[1]PlayFromStart = True
Objectives[101]ObjectiveMessages[1]Delay = False
Objectives[101]ObjectiveMessages[1]DelayTime = 0
Objectives[101]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[101]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[101]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[101]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[101]ObjectiveMessages[1]TypeSubtitle = False
Objectives[101]ObjectiveMessages[1]TypeTextMesage = True
Objectives[101]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[101]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[101]ObjectiveMessages[2]positionX = -2548,3
Objectives[101]ObjectiveMessages[2]positionY = 652,8761
Objectives[101]ObjectiveMessages[2]positionZ = 224,4321
Objectives[101]ObjectiveMessages[2]Message = ~o~Sweety and Tanya are done.
Objectives[101]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[101]ObjectiveMessages[2]Sender = 
Objectives[101]ObjectiveMessages[2]Subject = 
Objectives[101]ObjectiveMessages[2]MessageColor = White
Objectives[101]ObjectiveMessages[2]PlayFromStart = False
Objectives[101]ObjectiveMessages[2]Delay = True
Objectives[101]ObjectiveMessages[2]DelayTime = 5
Objectives[101]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[101]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[101]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[101]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[101]ObjectiveMessages[2]TypeSubtitle = True
Objectives[101]ObjectiveMessages[2]TypeTextMesage = False
Objectives[101]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[101]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[101]ObjectiveMessages[3]positionX = -2554,419
Objectives[101]ObjectiveMessages[3]positionY = 650,1531
Objectives[101]ObjectiveMessages[3]positionZ = 220,2206
Objectives[101]ObjectiveMessages[3]Message = ~y~Well, so let's go to eat.
Objectives[101]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[101]ObjectiveMessages[3]Sender = 
Objectives[101]ObjectiveMessages[3]Subject = 
Objectives[101]ObjectiveMessages[3]MessageColor = White
Objectives[101]ObjectiveMessages[3]PlayFromStart = False
Objectives[101]ObjectiveMessages[3]Delay = True
Objectives[101]ObjectiveMessages[3]DelayTime = 8
Objectives[101]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[101]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[101]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[101]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[101]ObjectiveMessages[3]TypeSubtitle = True
Objectives[101]ObjectiveMessages[3]TypeTextMesage = False
Objectives[101]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[101]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[101]ObjectiveMessages[4]positionX = -2561,8
Objectives[101]ObjectiveMessages[4]positionY = 650,2715
Objectives[101]ObjectiveMessages[4]positionZ = 214,7742
Objectives[101]ObjectiveMessages[4]Message = ~o~Okay, we take my car and see you there.
Objectives[101]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[101]ObjectiveMessages[4]Sender = 
Objectives[101]ObjectiveMessages[4]Subject = 
Objectives[101]ObjectiveMessages[4]MessageColor = White
Objectives[101]ObjectiveMessages[4]PlayFromStart = False
Objectives[101]ObjectiveMessages[4]Delay = True
Objectives[101]ObjectiveMessages[4]DelayTime = 10
Objectives[101]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[101]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[101]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[101]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[101]ObjectiveMessages[4]TypeSubtitle = True
Objectives[101]ObjectiveMessages[4]TypeTextMesage = False
Objectives[101]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[101]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[101]ObjectiveMessages[5]positionX = -2570,845
Objectives[101]ObjectiveMessages[5]positionY = 649,0471
Objectives[101]ObjectiveMessages[5]positionZ = 210,3071
Objectives[101]ObjectiveMessages[5]Message = ~y~Okay, see you later.
Objectives[101]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[101]ObjectiveMessages[5]Sender = 
Objectives[101]ObjectiveMessages[5]Subject = 
Objectives[101]ObjectiveMessages[5]MessageColor = White
Objectives[101]ObjectiveMessages[5]PlayFromStart = False
Objectives[101]ObjectiveMessages[5]Delay = True
Objectives[101]ObjectiveMessages[5]DelayTime = 14
Objectives[101]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[101]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[101]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[101]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[101]ObjectiveMessages[5]TypeSubtitle = True
Objectives[101]ObjectiveMessages[5]TypeTextMesage = False
Objectives[101]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[101]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[102]Text = 
Objectives[102]Text2 = 
Objectives[102]Text3 = 
Objectives[102]Failed_Text = 
Objectives[102]Type = Checkpoint
Objectives[102]Checkpoint_Type = 45
Objectives[102]Reserved = 1
Objectives[102]ColorR = 255
Objectives[102]ColorG = 255
Objectives[102]ColorB = 0
Objectives[102]ColorA = 255
Objectives[102]IconColorR = 255
Objectives[102]IconColorG = 255
Objectives[102]IconColorB = 0
Objectives[102]IconColorA = 255
Objectives[102]positionX = -1581,042
Objectives[102]positionY = -903,0013
Objectives[102]positionZ = 8,659096
Objectives[102]Heading = 155
Objectives[102]Diameter = 2
Objectives[102]minimum_hight = 1
Objectives[102]maximum_hight = 10
Objectives[102]TriggerDistance = 2
Objectives[102]PlaySound = False
Objectives[102]LoseWanted = False
Objectives[102]Stop_Vehicle = False
Objectives[102]DeliverVehicleOnly = False
Objectives[102]DeliverTrailor = False
Objectives[102]DeliverTowTruck = False
Objectives[102]DeliverVehicleCargobob = False
Objectives[102]DeliverPropCargobob = False
Objectives[102]mission_ActorsCount = 0
Objectives[102]mission_Vehicles = 0
Objectives[102]Mission_Needed_Vehicles = 0
Objectives[102]mission_PropsCount = 0
Objectives[102]mission_Pickup_Props_Count = 0
Objectives[102]ObjectiveMessages = 3
Objectives[102]ObjectiveMessages[0]positionX = -2577,868
Objectives[102]ObjectiveMessages[0]positionY = 643,7403
Objectives[102]ObjectiveMessages[0]positionZ = 206,3224
Objectives[102]ObjectiveMessages[0]Message = ~b~What happens now?
Objectives[102]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[102]ObjectiveMessages[0]Sender = 
Objectives[102]ObjectiveMessages[0]Subject = 
Objectives[102]ObjectiveMessages[0]MessageColor = White
Objectives[102]ObjectiveMessages[0]PlayFromStart = True
Objectives[102]ObjectiveMessages[0]Delay = False
Objectives[102]ObjectiveMessages[0]DelayTime = 0
Objectives[102]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[102]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[102]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[102]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[102]ObjectiveMessages[0]TypeSubtitle = True
Objectives[102]ObjectiveMessages[0]TypeTextMesage = False
Objectives[102]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[102]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[102]ObjectiveMessages[1]positionX = -2585,763
Objectives[102]ObjectiveMessages[1]positionY = 643,3251
Objectives[102]ObjectiveMessages[1]positionZ = 200,9926
Objectives[102]ObjectiveMessages[1]Message = ~o~Now we all go tot eat and then take a walk around Vespucci beach, a tradition of aunt Tonya.
Objectives[102]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[102]ObjectiveMessages[1]Sender = 
Objectives[102]ObjectiveMessages[1]Subject = 
Objectives[102]ObjectiveMessages[1]MessageColor = White
Objectives[102]ObjectiveMessages[1]PlayFromStart = False
Objectives[102]ObjectiveMessages[1]Delay = True
Objectives[102]ObjectiveMessages[1]DelayTime = 2
Objectives[102]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[102]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[102]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[102]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[102]ObjectiveMessages[1]TypeSubtitle = True
Objectives[102]ObjectiveMessages[1]TypeTextMesage = False
Objectives[102]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[102]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[102]ObjectiveMessages[2]positionX = -2591,689
Objectives[102]ObjectiveMessages[2]positionY = 642,0414
Objectives[102]ObjectiveMessages[2]positionZ = 197,3472
Objectives[102]ObjectiveMessages[2]Message = ~b~Oh nice... okay.
Objectives[102]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[102]ObjectiveMessages[2]Sender = 
Objectives[102]ObjectiveMessages[2]Subject = 
Objectives[102]ObjectiveMessages[2]MessageColor = White
Objectives[102]ObjectiveMessages[2]PlayFromStart = False
Objectives[102]ObjectiveMessages[2]Delay = True
Objectives[102]ObjectiveMessages[2]DelayTime = 10
Objectives[102]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[102]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[102]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[102]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[102]ObjectiveMessages[2]TypeSubtitle = True
Objectives[102]ObjectiveMessages[2]TypeTextMesage = False
Objectives[102]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[102]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[103]Text = 
Objectives[103]Type = Timeout_Objective
Objectives[103]positionX = -1526,418
Objectives[103]positionY = -921,9268
Objectives[103]positionZ = 9,121936
Objectives[103]Timeout_Min = 0
Objectives[103]Timeout_Sec = 1
Objectives[103]mission_ActorsCount = 6
Objectives[103]mission_Actors[0]SpawnInVehicle = True
Objectives[103]mission_Actors[0]SeatIndex = -1
Objectives[103]mission_Actors[0]Survive_Number = 0
Objectives[103]mission_Actors[0]Failed_Text = 
Objectives[103]mission_Actors[0]Remove_After = 0
Objectives[103]mission_Actors[0]positionX = -1529,11
Objectives[103]mission_Actors[0]positionY = -922,9774
Objectives[103]mission_Actors[0]positionZ = 9,696757
Objectives[103]mission_Actors[0]Heading = 30,99101
Objectives[103]mission_Actors[0]String_Name = a_f_m_skidrow_01
Objectives[103]mission_Actors[0]Relationship_Group = Companion
Objectives[103]mission_Actors[0]AddBlip = True
Objectives[103]mission_Actors[0]ShowCone = False
Objectives[103]mission_Actors[0]Invincible = True
Objectives[103]mission_Actors[0]SetHealth = 100
Objectives[103]mission_Actors[0]DieFromHeadShot = True
Objectives[103]mission_Actors[0]CanExitVehicle = True
Objectives[103]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[103]mission_Actors[0]AlwaysFight = True
Objectives[103]mission_Actors[0]Seeing_Range = 30
Objectives[103]mission_Actors[0]Hearing_Range = 30
Objectives[103]mission_Actors[0]CombatMovement = Offensive
Objectives[103]mission_Actors[0]weapon = Unarmed
Objectives[103]mission_Actors[0]Variation = Default
Objectives[103]mission_Actors[0]Task = 99
Objectives[103]mission_Actors[0]Task_Guard_Range = 5
Objectives[103]mission_Actors[0]Task_Stay_In_Range = True
Objectives[103]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[103]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[103]mission_Actors[0]Task_Scenario = NONE
Objectives[103]mission_Actors[0]Task_List_Count = 3
Objectives[103]mission_Actors[0]Task_Repeat = False
Objectives[103]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[103]mission_Actors[0]Task_List[0]PositionX = -1528,313
Objectives[103]mission_Actors[0]Task_List[0]PositionY = -922,3487
Objectives[103]mission_Actors[0]Task_List[0]PositionZ = 9,621936
Objectives[103]mission_Actors[0]Task_List[0]Speed = 1
Objectives[103]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[103]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[103]mission_Actors[0]Task_List[1]Type = Drive
Objectives[103]mission_Actors[0]Task_List[1]PositionX = -1566,652
Objectives[103]mission_Actors[0]Task_List[1]PositionY = -896,9308
Objectives[103]mission_Actors[0]Task_List[1]PositionZ = 9,633789
Objectives[103]mission_Actors[0]Task_List[1]Speed = 5
Objectives[103]mission_Actors[0]Task_List[1]StopBeforeVehicles = False
Objectives[103]mission_Actors[0]Task_List[1]StopBeforeActors = False
Objectives[103]mission_Actors[0]Task_List[1]AvoidVehicles = True
Objectives[103]mission_Actors[0]Task_List[1]AvoidEmptyVehicles = True
Objectives[103]mission_Actors[0]Task_List[1]AvoidActors = True
Objectives[103]mission_Actors[0]Task_List[1]AvoidObjects = True
Objectives[103]mission_Actors[0]Task_List[1]StopAtLights = False
Objectives[103]mission_Actors[0]Task_List[1]UseBlinkers = True
Objectives[103]mission_Actors[0]Task_List[1]AllowGoingWrongWay = True
Objectives[103]mission_Actors[0]Task_List[1]Reverse = False
Objectives[103]mission_Actors[0]Task_List[1]TakeShortestPath = False
Objectives[103]mission_Actors[0]Task_List[1]IgnoreRoads = False
Objectives[103]mission_Actors[0]Task_List[1]IgnoreAllPathing = False
Objectives[103]mission_Actors[0]Task_List[1]AvoidHighWays = False
Objectives[103]mission_Actors[0]Task_List[2]Type = Drive
Objectives[103]mission_Actors[0]Task_List[2]PositionX = -1569,722
Objectives[103]mission_Actors[0]Task_List[2]PositionY = -905,1555
Objectives[103]mission_Actors[0]Task_List[2]PositionZ = 8,953021
Objectives[103]mission_Actors[0]Task_List[2]Speed = 5
Objectives[103]mission_Actors[0]Task_List[2]StopBeforeVehicles = False
Objectives[103]mission_Actors[0]Task_List[2]StopBeforeActors = False
Objectives[103]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[103]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[103]mission_Actors[0]Task_List[2]AvoidActors = True
Objectives[103]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[103]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[103]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[103]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[103]mission_Actors[0]Task_List[2]Reverse = False
Objectives[103]mission_Actors[0]Task_List[2]TakeShortestPath = False
Objectives[103]mission_Actors[0]Task_List[2]IgnoreRoads = False
Objectives[103]mission_Actors[0]Task_List[2]IgnoreAllPathing = False
Objectives[103]mission_Actors[0]Task_List[2]AvoidHighWays = False
Objectives[103]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[103]mission_Actors[0]NeededForObjectiveGoToActor[0] = 106
Objectives[103]mission_Actors[1]SpawnInVehicle = True
Objectives[103]mission_Actors[1]SeatIndex = -1
Objectives[103]mission_Actors[1]Survive_Number = 0
Objectives[103]mission_Actors[1]Failed_Text = 
Objectives[103]mission_Actors[1]Remove_After = 0
Objectives[103]mission_Actors[1]positionX = -1528,578
Objectives[103]mission_Actors[1]positionY = -921,0456
Objectives[103]mission_Actors[1]positionZ = 9,697944
Objectives[103]mission_Actors[1]Heading = 29,76707
Objectives[103]mission_Actors[1]String_Name = a_f_m_tramp_01
Objectives[103]mission_Actors[1]Relationship_Group = Companion
Objectives[103]mission_Actors[1]AddBlip = True
Objectives[103]mission_Actors[1]ShowCone = False
Objectives[103]mission_Actors[1]Invincible = False
Objectives[103]mission_Actors[1]SetHealth = 100
Objectives[103]mission_Actors[1]DieFromHeadShot = True
Objectives[103]mission_Actors[1]CanExitVehicle = True
Objectives[103]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[103]mission_Actors[1]AlwaysFight = True
Objectives[103]mission_Actors[1]Seeing_Range = 30
Objectives[103]mission_Actors[1]Hearing_Range = 30
Objectives[103]mission_Actors[1]CombatMovement = Offensive
Objectives[103]mission_Actors[1]weapon = Unarmed
Objectives[103]mission_Actors[1]Variation = Random
Objectives[103]mission_Actors[1]Task = 99
Objectives[103]mission_Actors[1]Task_Guard_Range = 5
Objectives[103]mission_Actors[1]Task_Stay_In_Range = True
Objectives[103]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[103]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[103]mission_Actors[1]Task_Scenario = NONE
Objectives[103]mission_Actors[1]Task_List_Count = 3
Objectives[103]mission_Actors[1]Task_Repeat = False
Objectives[103]mission_Actors[1]Task_List[0]Type = EnterVehicle
Objectives[103]mission_Actors[1]Task_List[0]PositionX = -1527,66
Objectives[103]mission_Actors[1]Task_List[0]PositionY = -919,7952
Objectives[103]mission_Actors[1]Task_List[0]PositionZ = 9,621936
Objectives[103]mission_Actors[1]Task_List[0]Speed = 1
Objectives[103]mission_Actors[1]Task_List[0]SeatIndex = -1
Objectives[103]mission_Actors[1]Task_List[0]TaskIndex = 0
Objectives[103]mission_Actors[1]Task_List[1]Type = Drive
Objectives[103]mission_Actors[1]Task_List[1]PositionX = -1566,54
Objectives[103]mission_Actors[1]Task_List[1]PositionY = -895,0264
Objectives[103]mission_Actors[1]Task_List[1]PositionZ = 9,655059
Objectives[103]mission_Actors[1]Task_List[1]Speed = 5
Objectives[103]mission_Actors[1]Task_List[1]StopBeforeVehicles = False
Objectives[103]mission_Actors[1]Task_List[1]StopBeforeActors = False
Objectives[103]mission_Actors[1]Task_List[1]AvoidVehicles = True
Objectives[103]mission_Actors[1]Task_List[1]AvoidEmptyVehicles = True
Objectives[103]mission_Actors[1]Task_List[1]AvoidActors = True
Objectives[103]mission_Actors[1]Task_List[1]AvoidObjects = True
Objectives[103]mission_Actors[1]Task_List[1]StopAtLights = False
Objectives[103]mission_Actors[1]Task_List[1]UseBlinkers = True
Objectives[103]mission_Actors[1]Task_List[1]AllowGoingWrongWay = True
Objectives[103]mission_Actors[1]Task_List[1]Reverse = False
Objectives[103]mission_Actors[1]Task_List[1]TakeShortestPath = False
Objectives[103]mission_Actors[1]Task_List[1]IgnoreRoads = False
Objectives[103]mission_Actors[1]Task_List[1]IgnoreAllPathing = False
Objectives[103]mission_Actors[1]Task_List[1]AvoidHighWays = False
Objectives[103]mission_Actors[1]Task_List[2]Type = Drive
Objectives[103]mission_Actors[1]Task_List[2]PositionX = -1571,667
Objectives[103]mission_Actors[1]Task_List[2]PositionY = -906,3987
Objectives[103]mission_Actors[1]Task_List[2]PositionZ = 8,995643
Objectives[103]mission_Actors[1]Task_List[2]Speed = 5
Objectives[103]mission_Actors[1]Task_List[2]StopBeforeVehicles = False
Objectives[103]mission_Actors[1]Task_List[2]StopBeforeActors = False
Objectives[103]mission_Actors[1]Task_List[2]AvoidVehicles = True
Objectives[103]mission_Actors[1]Task_List[2]AvoidEmptyVehicles = True
Objectives[103]mission_Actors[1]Task_List[2]AvoidActors = True
Objectives[103]mission_Actors[1]Task_List[2]AvoidObjects = True
Objectives[103]mission_Actors[1]Task_List[2]StopAtLights = False
Objectives[103]mission_Actors[1]Task_List[2]UseBlinkers = True
Objectives[103]mission_Actors[1]Task_List[2]AllowGoingWrongWay = True
Objectives[103]mission_Actors[1]Task_List[2]Reverse = False
Objectives[103]mission_Actors[1]Task_List[2]TakeShortestPath = False
Objectives[103]mission_Actors[1]Task_List[2]IgnoreRoads = False
Objectives[103]mission_Actors[1]Task_List[2]IgnoreAllPathing = False
Objectives[103]mission_Actors[1]Task_List[2]AvoidHighWays = False
Objectives[103]mission_Actors[1]NeededForObjectiveHintCount = 2
Objectives[103]mission_Actors[1]NeededForObjectiveHint[0] = 104
Objectives[103]mission_Actors[1]NeededForObjectiveHint[1] = 107
Objectives[103]mission_Actors[1]NeededForObjectiveGoToActorCount = 1
Objectives[103]mission_Actors[1]NeededForObjectiveGoToActor[0] = 105
Objectives[103]mission_Actors[2]Survive_Number = 0
Objectives[103]mission_Actors[2]Failed_Text = 
Objectives[103]mission_Actors[2]Remove_After = 0
Objectives[103]mission_Actors[2]positionX = -1529,12
Objectives[103]mission_Actors[2]positionY = -912,6345
Objectives[103]mission_Actors[2]positionZ = 10,14372
Objectives[103]mission_Actors[2]Heading = 71,37243
Objectives[103]mission_Actors[2]String_Name = a_m_m_trampbeac_01
Objectives[103]mission_Actors[2]Relationship_Group = Friend
Objectives[103]mission_Actors[2]AddBlip = False
Objectives[103]mission_Actors[2]ShowCone = False
Objectives[103]mission_Actors[2]Invincible = False
Objectives[103]mission_Actors[2]SetHealth = 100
Objectives[103]mission_Actors[2]DieFromHeadShot = True
Objectives[103]mission_Actors[2]CanExitVehicle = True
Objectives[103]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[103]mission_Actors[2]AlwaysFight = True
Objectives[103]mission_Actors[2]Seeing_Range = 30
Objectives[103]mission_Actors[2]Hearing_Range = 30
Objectives[103]mission_Actors[2]CombatMovement = Offensive
Objectives[103]mission_Actors[2]weapon = 966099553
Objectives[103]mission_Actors[2]Variation = Random
Objectives[103]mission_Actors[2]Task = 3
Objectives[103]mission_Actors[2]Task_Guard_Range = 5
Objectives[103]mission_Actors[2]Task_Stay_In_Range = True
Objectives[103]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[103]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[103]mission_Actors[2]Task_Scenario = WORLD_HUMAN_AA_COFFEE
Objectives[103]mission_Actors[3]Survive_Number = 0
Objectives[103]mission_Actors[3]Failed_Text = 
Objectives[103]mission_Actors[3]Remove_After = 0
Objectives[103]mission_Actors[3]positionX = -1528,877
Objectives[103]mission_Actors[3]positionY = -913,6221
Objectives[103]mission_Actors[3]positionZ = 10,13861
Objectives[103]mission_Actors[3]Heading = 105,7857
Objectives[103]mission_Actors[3]String_Name = a_m_m_tramp_01
Objectives[103]mission_Actors[3]Relationship_Group = Friend
Objectives[103]mission_Actors[3]AddBlip = False
Objectives[103]mission_Actors[3]ShowCone = False
Objectives[103]mission_Actors[3]Invincible = False
Objectives[103]mission_Actors[3]SetHealth = 100
Objectives[103]mission_Actors[3]DieFromHeadShot = True
Objectives[103]mission_Actors[3]CanExitVehicle = True
Objectives[103]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[103]mission_Actors[3]AlwaysFight = True
Objectives[103]mission_Actors[3]Seeing_Range = 30
Objectives[103]mission_Actors[3]Hearing_Range = 30
Objectives[103]mission_Actors[3]CombatMovement = Offensive
Objectives[103]mission_Actors[3]weapon = 966099553
Objectives[103]mission_Actors[3]Variation = Random
Objectives[103]mission_Actors[3]Task = 2
Objectives[103]mission_Actors[3]Task_Guard_Range = 5
Objectives[103]mission_Actors[3]Task_Stay_In_Range = True
Objectives[103]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[103]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[103]mission_Actors[3]Task_Scenario = WORLD_HUMAN_DRINKING
Objectives[103]mission_Actors[4]Survive_Number = 0
Objectives[103]mission_Actors[4]Failed_Text = 
Objectives[103]mission_Actors[4]Remove_After = 0
Objectives[103]mission_Actors[4]positionX = -1527,746
Objectives[103]mission_Actors[4]positionY = -910,7873
Objectives[103]mission_Actors[4]positionZ = 10,16389
Objectives[103]mission_Actors[4]Heading = 100,6301
Objectives[103]mission_Actors[4]String_Name = a_m_m_tramp_01
Objectives[103]mission_Actors[4]Relationship_Group = Friend
Objectives[103]mission_Actors[4]AddBlip = False
Objectives[103]mission_Actors[4]ShowCone = False
Objectives[103]mission_Actors[4]Invincible = False
Objectives[103]mission_Actors[4]SetHealth = 100
Objectives[103]mission_Actors[4]DieFromHeadShot = True
Objectives[103]mission_Actors[4]CanExitVehicle = True
Objectives[103]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[103]mission_Actors[4]AlwaysFight = True
Objectives[103]mission_Actors[4]Seeing_Range = 30
Objectives[103]mission_Actors[4]Hearing_Range = 30
Objectives[103]mission_Actors[4]CombatMovement = Offensive
Objectives[103]mission_Actors[4]weapon = 966099553
Objectives[103]mission_Actors[4]Variation = Random
Objectives[103]mission_Actors[4]Task = 3
Objectives[103]mission_Actors[4]Task_Guard_Range = 5
Objectives[103]mission_Actors[4]Task_Stay_In_Range = True
Objectives[103]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[103]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[103]mission_Actors[4]Task_Scenario = WORLD_HUMAN_DRINKING
Objectives[103]mission_Actors[5]Survive_Number = 0
Objectives[103]mission_Actors[5]Failed_Text = 
Objectives[103]mission_Actors[5]Remove_After = 0
Objectives[103]mission_Actors[5]positionX = -1529,935
Objectives[103]mission_Actors[5]positionY = -915,2372
Objectives[103]mission_Actors[5]positionZ = 10,12348
Objectives[103]mission_Actors[5]Heading = 89,94949
Objectives[103]mission_Actors[5]String_Name = a_m_o_soucent_03
Objectives[103]mission_Actors[5]Relationship_Group = Friend
Objectives[103]mission_Actors[5]AddBlip = False
Objectives[103]mission_Actors[5]ShowCone = False
Objectives[103]mission_Actors[5]Invincible = False
Objectives[103]mission_Actors[5]SetHealth = 100
Objectives[103]mission_Actors[5]DieFromHeadShot = True
Objectives[103]mission_Actors[5]CanExitVehicle = True
Objectives[103]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[103]mission_Actors[5]AlwaysFight = True
Objectives[103]mission_Actors[5]Seeing_Range = 30
Objectives[103]mission_Actors[5]Hearing_Range = 30
Objectives[103]mission_Actors[5]CombatMovement = Offensive
Objectives[103]mission_Actors[5]weapon = 966099553
Objectives[103]mission_Actors[5]Variation = Default
Objectives[103]mission_Actors[5]Task = 3
Objectives[103]mission_Actors[5]Task_Guard_Range = 5
Objectives[103]mission_Actors[5]Task_Stay_In_Range = True
Objectives[103]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[103]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[103]mission_Actors[5]Task_Scenario = WORLD_HUMAN_SMOKING_POT
Objectives[103]mission_Vehicles = 2
Objectives[103]mission_Vehicles[0]positionX = -1528,578
Objectives[103]mission_Vehicles[0]positionY = -921,0456
Objectives[103]mission_Vehicles[0]positionZ = 9,697944
Objectives[103]mission_Vehicles[0]Heading = 29,76707
Objectives[103]mission_Vehicles[0]Name = Cruiser
Objectives[103]mission_Vehicles[0]Model = cruiser
Objectives[103]mission_Vehicles[0]PrimaryColor = UtilGunMetal
Objectives[103]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[103]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[103]mission_Vehicles[0]HasPearlescent = False
Objectives[103]mission_Vehicles[0]Livery = 0
Objectives[103]mission_Vehicles[0]DirtLevel = 15
Objectives[103]mission_Vehicles[0]LockedForPlayer = True
Objectives[103]mission_Vehicles[0]Locked = False
Objectives[103]mission_Vehicles[0]Alarm = False
Objectives[103]mission_Vehicles[0]HotWired = False
Objectives[103]mission_Vehicles[0]Invincible = True
Objectives[103]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[103]mission_Vehicles[0]Remove_After = 0
Objectives[103]mission_Vehicles[0]Survive_Number = 0
Objectives[103]mission_Vehicles[0]Failed_Text = 
Objectives[103]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[103]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 103
Objectives[103]mission_Vehicles[0]NeededForActorIndex[0] = 1
Objectives[103]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[103]mission_Vehicles[1]positionX = -1529,11
Objectives[103]mission_Vehicles[1]positionY = -922,9774
Objectives[103]mission_Vehicles[1]positionZ = 9,696757
Objectives[103]mission_Vehicles[1]Heading = 30,99101
Objectives[103]mission_Vehicles[1]Name = Cruiser
Objectives[103]mission_Vehicles[1]Model = cruiser
Objectives[103]mission_Vehicles[1]PrimaryColor = UtilGreen
Objectives[103]mission_Vehicles[1]SecondaryColor = PureWhite
Objectives[103]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[103]mission_Vehicles[1]HasPearlescent = False
Objectives[103]mission_Vehicles[1]Livery = 0
Objectives[103]mission_Vehicles[1]DirtLevel = 15
Objectives[103]mission_Vehicles[1]LockedForPlayer = True
Objectives[103]mission_Vehicles[1]Locked = False
Objectives[103]mission_Vehicles[1]Alarm = False
Objectives[103]mission_Vehicles[1]HotWired = False
Objectives[103]mission_Vehicles[1]Invincible = True
Objectives[103]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[103]mission_Vehicles[1]Remove_After = 0
Objectives[103]mission_Vehicles[1]Survive_Number = 0
Objectives[103]mission_Vehicles[1]Failed_Text = 
Objectives[103]mission_Vehicles[1]NeededForActorsCount = 1
Objectives[103]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 103
Objectives[103]mission_Vehicles[1]NeededForActorIndex[0] = 0
Objectives[103]mission_Vehicles[1]NeededForActorTaskIndex[0] = 0
Objectives[103]Mission_Needed_Vehicles = 0
Objectives[103]mission_PropsCount = 0
Objectives[103]mission_Pickup_Props_Count = 0
Objectives[103]ObjectiveMessages = 0

Objectives[104]Type = Hint_Objective
Objectives[104]Text = 
Objectives[104]positionX = -1541,917
Objectives[104]positionY = -910,2847
Objectives[104]positionZ = 9,121936
Objectives[104]Hint_Time = 3
Objectives[104]Hint_FOV = 20
Objectives[104]Hint_Use_Position = False
Objectives[104]Hint_Use_Player = False
Objectives[104]Hint_Use_Actor = True
Objectives[104]Hint_Use_Vehicle = False
Objectives[104]mission_ActorsCount = 0
Objectives[104]mission_Vehicles = 0
Objectives[104]Mission_Needed_Vehicles = 0
Objectives[104]mission_PropsCount = 0
Objectives[104]mission_Pickup_Props_Count = 0
Objectives[104]ObjectiveMessages = 2
Objectives[104]ObjectiveMessages[0]positionX = -2445,143
Objectives[104]ObjectiveMessages[0]positionY = 524,9558
Objectives[104]ObjectiveMessages[0]positionZ = 186,5739
Objectives[104]ObjectiveMessages[0]Message = ~o~Here we are.
Objectives[104]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[104]ObjectiveMessages[0]Sender = 
Objectives[104]ObjectiveMessages[0]Subject = 
Objectives[104]ObjectiveMessages[0]MessageColor = White
Objectives[104]ObjectiveMessages[0]PlayFromStart = True
Objectives[104]ObjectiveMessages[0]Delay = False
Objectives[104]ObjectiveMessages[0]DelayTime = 0
Objectives[104]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[104]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[104]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[104]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[104]ObjectiveMessages[0]TypeSubtitle = True
Objectives[104]ObjectiveMessages[0]TypeTextMesage = False
Objectives[104]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[104]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[104]ObjectiveMessages[1]positionX = -2442,199
Objectives[104]ObjectiveMessages[1]positionY = 520,8978
Objectives[104]ObjectiveMessages[1]positionZ = 183,3712
Objectives[104]ObjectiveMessages[1]Message = ~b~And here are aunt Tonya and Flavia.
Objectives[104]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[104]ObjectiveMessages[1]Sender = 
Objectives[104]ObjectiveMessages[1]Subject = 
Objectives[104]ObjectiveMessages[1]MessageColor = White
Objectives[104]ObjectiveMessages[1]PlayFromStart = False
Objectives[104]ObjectiveMessages[1]Delay = True
Objectives[104]ObjectiveMessages[1]DelayTime = 1
Objectives[104]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[104]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[104]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[104]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[104]ObjectiveMessages[1]TypeSubtitle = True
Objectives[104]ObjectiveMessages[1]TypeTextMesage = False
Objectives[104]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[104]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[105]Type = GoTo_Actor
Objectives[105]Text = 
Objectives[105]positionX = -1526,003
Objectives[105]positionY = -920,2255
Objectives[105]positionZ = 9,121936
Objectives[105]GoTo_Actor_ChangToCompanion = True
Objectives[105]GoTo_Actor_Distance = 9
Objectives[105]GoTo_Actor_Remove_Blip = False
Objectives[105]mission_ActorsCount = 0
Objectives[105]mission_Vehicles = 0
Objectives[105]Mission_Needed_Vehicles = 0
Objectives[105]mission_PropsCount = 0
Objectives[105]mission_Pickup_Props_Count = 0
Objectives[105]ObjectiveMessages = 0

Objectives[106]Type = GoTo_Actor
Objectives[106]Text = 
Objectives[106]positionX = -1528,728
Objectives[106]positionY = -922,3905
Objectives[106]positionZ = 9,121936
Objectives[106]GoTo_Actor_ChangToCompanion = False
Objectives[106]GoTo_Actor_Distance = 9
Objectives[106]GoTo_Actor_Remove_Blip = False
Objectives[106]mission_ActorsCount = 0
Objectives[106]mission_Vehicles = 0
Objectives[106]Mission_Needed_Vehicles = 0
Objectives[106]mission_PropsCount = 0
Objectives[106]mission_Pickup_Props_Count = 0
Objectives[106]ObjectiveMessages = 0

Objectives[107]Type = Hint_Objective
Objectives[107]Text = 
Objectives[107]positionX = -1522,362
Objectives[107]positionY = -924,5605
Objectives[107]positionZ = 9,121936
Objectives[107]Hint_Time = 8
Objectives[107]Hint_FOV = 40
Objectives[107]Hint_Use_Position = False
Objectives[107]Hint_Use_Player = False
Objectives[107]Hint_Use_Actor = True
Objectives[107]Hint_Use_Vehicle = False
Objectives[107]mission_ActorsCount = 0
Objectives[107]mission_Vehicles = 0
Objectives[107]Mission_Needed_Vehicles = 0
Objectives[107]mission_PropsCount = 0
Objectives[107]mission_Pickup_Props_Count = 0
Objectives[107]ObjectiveMessages = 2
Objectives[107]ObjectiveMessages[0]positionX = -2439,021
Objectives[107]ObjectiveMessages[0]positionY = 504,1109
Objectives[107]ObjectiveMessages[0]positionZ = 177,4567
Objectives[107]ObjectiveMessages[0]Message = ~y~Sweety and Tanya haven't arrived yet?
Objectives[107]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[107]ObjectiveMessages[0]Sender = 
Objectives[107]ObjectiveMessages[0]Subject = 
Objectives[107]ObjectiveMessages[0]MessageColor = White
Objectives[107]ObjectiveMessages[0]PlayFromStart = True
Objectives[107]ObjectiveMessages[0]Delay = False
Objectives[107]ObjectiveMessages[0]DelayTime = 0
Objectives[107]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[107]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[107]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[107]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[107]ObjectiveMessages[0]TypeSubtitle = True
Objectives[107]ObjectiveMessages[0]TypeTextMesage = False
Objectives[107]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[107]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[107]ObjectiveMessages[1]positionX = -2439,396
Objectives[107]ObjectiveMessages[1]positionY = 496,2654
Objectives[107]ObjectiveMessages[1]positionZ = 174,155
Objectives[107]ObjectiveMessages[1]Message = ~o~They should be here any minute.
Objectives[107]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[107]ObjectiveMessages[1]Sender = 
Objectives[107]ObjectiveMessages[1]Subject = 
Objectives[107]ObjectiveMessages[1]MessageColor = White
Objectives[107]ObjectiveMessages[1]PlayFromStart = False
Objectives[107]ObjectiveMessages[1]Delay = True
Objectives[107]ObjectiveMessages[1]DelayTime = 4
Objectives[107]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[107]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[107]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[107]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[107]ObjectiveMessages[1]TypeSubtitle = True
Objectives[107]ObjectiveMessages[1]TypeTextMesage = False
Objectives[107]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[107]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[108]Text = 
Objectives[108]Type = Timeout_Objective
Objectives[108]positionX = -1514,493
Objectives[108]positionY = -863,1202
Objectives[108]positionZ = 9,162103
Objectives[108]Timeout_Min = 0
Objectives[108]Timeout_Sec = 1
Objectives[108]mission_ActorsCount = 2
Objectives[108]mission_Actors[0]SpawnInVehicle = True
Objectives[108]mission_Actors[0]SeatIndex = -1
Objectives[108]mission_Actors[0]Survive_Number = 0
Objectives[108]mission_Actors[0]Failed_Text = 
Objectives[108]mission_Actors[0]Remove_After = 0
Objectives[108]mission_Actors[0]positionX = -1514,428
Objectives[108]mission_Actors[0]positionY = -862,9602
Objectives[108]mission_Actors[0]positionZ = 9,522676
Objectives[108]mission_Actors[0]Heading = 60,13677
Objectives[108]mission_Actors[0]String_Name = a_f_y_hipster_03
Objectives[108]mission_Actors[0]Relationship_Group = Companion
Objectives[108]mission_Actors[0]AddBlip = False
Objectives[108]mission_Actors[0]ShowCone = False
Objectives[108]mission_Actors[0]Invincible = True
Objectives[108]mission_Actors[0]SetHealth = 100
Objectives[108]mission_Actors[0]DieFromHeadShot = True
Objectives[108]mission_Actors[0]CanExitVehicle = True
Objectives[108]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[108]mission_Actors[0]AlwaysFight = True
Objectives[108]mission_Actors[0]Seeing_Range = 30
Objectives[108]mission_Actors[0]Hearing_Range = 30
Objectives[108]mission_Actors[0]CombatMovement = Offensive
Objectives[108]mission_Actors[0]weapon = Unarmed
Objectives[108]mission_Actors[0]Variation = Default
Objectives[108]mission_Actors[0]Task = 99
Objectives[108]mission_Actors[0]Task_Guard_Range = 5
Objectives[108]mission_Actors[0]Task_Stay_In_Range = True
Objectives[108]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[108]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[108]mission_Actors[0]Task_Scenario = NONE
Objectives[108]mission_Actors[0]Task_List_Count = 3
Objectives[108]mission_Actors[0]Task_Repeat = False
Objectives[108]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[108]mission_Actors[0]Task_List[0]PositionX = -1516,145
Objectives[108]mission_Actors[0]Task_List[0]PositionY = -862,2359
Objectives[108]mission_Actors[0]Task_List[0]PositionZ = 9,647476
Objectives[108]mission_Actors[0]Task_List[0]Speed = 1
Objectives[108]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[108]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[108]mission_Actors[0]Task_List[1]Type = Drive
Objectives[108]mission_Actors[0]Task_List[1]PositionX = -1585,448
Objectives[108]mission_Actors[0]Task_List[1]PositionY = -869,5225
Objectives[108]mission_Actors[0]Task_List[1]PositionZ = 9,676937
Objectives[108]mission_Actors[0]Task_List[1]Speed = 100
Objectives[108]mission_Actors[0]Task_List[1]StopBeforeVehicles = False
Objectives[108]mission_Actors[0]Task_List[1]StopBeforeActors = False
Objectives[108]mission_Actors[0]Task_List[1]AvoidVehicles = True
Objectives[108]mission_Actors[0]Task_List[1]AvoidEmptyVehicles = True
Objectives[108]mission_Actors[0]Task_List[1]AvoidActors = True
Objectives[108]mission_Actors[0]Task_List[1]AvoidObjects = True
Objectives[108]mission_Actors[0]Task_List[1]StopAtLights = False
Objectives[108]mission_Actors[0]Task_List[1]UseBlinkers = True
Objectives[108]mission_Actors[0]Task_List[1]AllowGoingWrongWay = True
Objectives[108]mission_Actors[0]Task_List[1]Reverse = False
Objectives[108]mission_Actors[0]Task_List[1]TakeShortestPath = False
Objectives[108]mission_Actors[0]Task_List[1]IgnoreRoads = False
Objectives[108]mission_Actors[0]Task_List[1]IgnoreAllPathing = False
Objectives[108]mission_Actors[0]Task_List[1]AvoidHighWays = False
Objectives[108]mission_Actors[0]Task_List[2]Type = Drive
Objectives[108]mission_Actors[0]Task_List[2]PositionX = -1570,064
Objectives[108]mission_Actors[0]Task_List[2]PositionY = -903,8378
Objectives[108]mission_Actors[0]Task_List[2]PositionZ = 9,43481
Objectives[108]mission_Actors[0]Task_List[2]Speed = 100
Objectives[108]mission_Actors[0]Task_List[2]StopBeforeVehicles = False
Objectives[108]mission_Actors[0]Task_List[2]StopBeforeActors = False
Objectives[108]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[108]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[108]mission_Actors[0]Task_List[2]AvoidActors = True
Objectives[108]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[108]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[108]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[108]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[108]mission_Actors[0]Task_List[2]Reverse = False
Objectives[108]mission_Actors[0]Task_List[2]TakeShortestPath = False
Objectives[108]mission_Actors[0]Task_List[2]IgnoreRoads = False
Objectives[108]mission_Actors[0]Task_List[2]IgnoreAllPathing = False
Objectives[108]mission_Actors[0]Task_List[2]AvoidHighWays = False
Objectives[108]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[108]mission_Actors[0]NeededForObjectiveHint[0] = 111
Objectives[108]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[108]mission_Actors[0]NeededForObjectiveGoToActor[0] = 110
Objectives[108]mission_Actors[1]SpawnInVehicle = True
Objectives[108]mission_Actors[1]SeatIndex = 0
Objectives[108]mission_Actors[1]Survive_Number = 0
Objectives[108]mission_Actors[1]Failed_Text = 
Objectives[108]mission_Actors[1]Remove_After = 0
Objectives[108]mission_Actors[1]positionX = -1514,428
Objectives[108]mission_Actors[1]positionY = -862,9602
Objectives[108]mission_Actors[1]positionZ = 9,522676
Objectives[108]mission_Actors[1]Heading = 60,13677
Objectives[108]mission_Actors[1]String_Name = a_f_y_rurmeth_01
Objectives[108]mission_Actors[1]Relationship_Group = Companion
Objectives[108]mission_Actors[1]AddBlip = False
Objectives[108]mission_Actors[1]ShowCone = False
Objectives[108]mission_Actors[1]Invincible = True
Objectives[108]mission_Actors[1]SetHealth = 100
Objectives[108]mission_Actors[1]DieFromHeadShot = True
Objectives[108]mission_Actors[1]CanExitVehicle = True
Objectives[108]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[108]mission_Actors[1]AlwaysFight = True
Objectives[108]mission_Actors[1]Seeing_Range = 30
Objectives[108]mission_Actors[1]Hearing_Range = 30
Objectives[108]mission_Actors[1]CombatMovement = Offensive
Objectives[108]mission_Actors[1]weapon = Unarmed
Objectives[108]mission_Actors[1]Variation = Custom
Objectives[108]mission_Actors[1]Task = 99
Objectives[108]mission_Actors[1]Task_Guard_Range = 5
Objectives[108]mission_Actors[1]Task_Stay_In_Range = True
Objectives[108]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[108]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[108]mission_Actors[1]Task_Scenario = NONE
Objectives[108]mission_Actors[1]Task_List_Count = 1
Objectives[108]mission_Actors[1]Task_Repeat = False
Objectives[108]mission_Actors[1]Task_List[0]Type = Pause
Objectives[108]mission_Actors[1]Task_List[0]PositionX = -1517,044
Objectives[108]mission_Actors[1]Task_List[0]PositionY = -864,3361
Objectives[108]mission_Actors[1]Task_List[0]PositionZ = 9,719381
Objectives[108]mission_Actors[1]Task_List[0]time = 10
Objectives[108]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[108]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[108]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[108]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[108]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 0
Objectives[108]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 0
Objectives[108]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 0
Objectives[108]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 2
Objectives[108]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 0
Objectives[108]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 2
Objectives[108]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[108]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[108]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 0
Objectives[108]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[108]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[108]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[108]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[108]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[108]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[108]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[108]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[108]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[108]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[108]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[108]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[108]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[108]mission_Actors[1]PROP_GLASSES_INDEX = -1
Objectives[108]mission_Actors[1]PROP_GLASSES_TEXTURE = -1
Objectives[108]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[108]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[108]mission_Actors[1]NeededForObjectiveHintCount = 1
Objectives[108]mission_Actors[1]NeededForObjectiveHint[0] = 113
Objectives[108]mission_Vehicles = 1
Objectives[108]mission_Vehicles[0]positionX = -1514,428
Objectives[108]mission_Vehicles[0]positionY = -862,9602
Objectives[108]mission_Vehicles[0]positionZ = 9,522676
Objectives[108]mission_Vehicles[0]Heading = 60,13677
Objectives[108]mission_Vehicles[0]Name = Cruiser
Objectives[108]mission_Vehicles[0]Model = tulip
Objectives[108]mission_Vehicles[0]PrimaryColor = MetallicBlack
Objectives[108]mission_Vehicles[0]SecondaryColor = Chrome
Objectives[108]mission_Vehicles[0]PearlescentColor = MetallicPurple
Objectives[108]mission_Vehicles[0]HasPearlescent = True
Objectives[108]mission_Vehicles[0]Livery = -1
Objectives[108]mission_Vehicles[0]DirtLevel = 0
Objectives[108]mission_Vehicles[0]LockedForPlayer = False
Objectives[108]mission_Vehicles[0]Locked = False
Objectives[108]mission_Vehicles[0]Alarm = False
Objectives[108]mission_Vehicles[0]HotWired = False
Objectives[108]mission_Vehicles[0]Invincible = True
Objectives[108]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[108]mission_Vehicles[0]Remove_After = 0
Objectives[108]mission_Vehicles[0]Survive_Number = 0
Objectives[108]mission_Vehicles[0]Failed_Text = 
Objectives[108]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[108]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 108
Objectives[108]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[108]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[108]mission_Vehicles[0]NeededForObjectiveHintCount = 1
Objectives[108]mission_Vehicles[0]NeededForObjectiveHint[0] = 109
Objectives[108]Mission_Needed_Vehicles = 0
Objectives[108]mission_PropsCount = 0
Objectives[108]mission_Pickup_Props_Count = 0
Objectives[108]ObjectiveMessages = 0

Objectives[109]Type = Hint_Objective
Objectives[109]Text = 
Objectives[109]positionX = -1508,308
Objectives[109]positionY = -868,2281
Objectives[109]positionZ = 9,276978
Objectives[109]Hint_Time = 6
Objectives[109]Hint_FOV = 20
Objectives[109]Hint_Use_Position = False
Objectives[109]Hint_Use_Player = False
Objectives[109]Hint_Use_Actor = False
Objectives[109]Hint_Use_Vehicle = True
Objectives[109]mission_ActorsCount = 0
Objectives[109]mission_Vehicles = 0
Objectives[109]Mission_Needed_Vehicles = 0
Objectives[109]mission_PropsCount = 0
Objectives[109]mission_Pickup_Props_Count = 0
Objectives[109]ObjectiveMessages = 1
Objectives[109]ObjectiveMessages[0]positionX = -2439,019
Objectives[109]ObjectiveMessages[0]positionY = 483,799
Objectives[109]ObjectiveMessages[0]positionZ = 169,1182
Objectives[109]ObjectiveMessages[0]Message = ~b~Here they are.
Objectives[109]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[109]ObjectiveMessages[0]Sender = 
Objectives[109]ObjectiveMessages[0]Subject = 
Objectives[109]ObjectiveMessages[0]MessageColor = White
Objectives[109]ObjectiveMessages[0]PlayFromStart = True
Objectives[109]ObjectiveMessages[0]Delay = False
Objectives[109]ObjectiveMessages[0]DelayTime = 0
Objectives[109]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[109]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[109]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[109]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[109]ObjectiveMessages[0]TypeSubtitle = True
Objectives[109]ObjectiveMessages[0]TypeTextMesage = False
Objectives[109]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[109]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[110]Type = GoTo_Actor
Objectives[110]Text = 
Objectives[110]positionX = -1519,756
Objectives[110]positionY = -871,6174
Objectives[110]positionZ = 9,269128
Objectives[110]GoTo_Actor_ChangToCompanion = True
Objectives[110]GoTo_Actor_Distance = 5
Objectives[110]GoTo_Actor_Remove_Blip = True
Objectives[110]mission_ActorsCount = 0
Objectives[110]mission_Vehicles = 0
Objectives[110]Mission_Needed_Vehicles = 0
Objectives[110]mission_PropsCount = 0
Objectives[110]mission_Pickup_Props_Count = 0
Objectives[110]ObjectiveMessages = 0

Objectives[111]Type = Hint_Objective
Objectives[111]Text = 
Objectives[111]positionX = -1517,659
Objectives[111]positionY = -856,3497
Objectives[111]positionZ = 9,148338
Objectives[111]Hint_Time = 6
Objectives[111]Hint_FOV = 40
Objectives[111]Hint_Use_Position = False
Objectives[111]Hint_Use_Player = False
Objectives[111]Hint_Use_Actor = True
Objectives[111]Hint_Use_Vehicle = False
Objectives[111]mission_ActorsCount = 0
Objectives[111]mission_Vehicles = 0
Objectives[111]Mission_Needed_Vehicles = 0
Objectives[111]mission_PropsCount = 0
Objectives[111]mission_Pickup_Props_Count = 0
Objectives[111]ObjectiveMessages = 3
Objectives[111]ObjectiveMessages[0]positionX = -2606,635
Objectives[111]ObjectiveMessages[0]positionY = 535,0153
Objectives[111]ObjectiveMessages[0]positionZ = 199,5018
Objectives[111]ObjectiveMessages[0]Message = ~p~Hey girls, was everything okay?
Objectives[111]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[111]ObjectiveMessages[0]Sender = 
Objectives[111]ObjectiveMessages[0]Subject = 
Objectives[111]ObjectiveMessages[0]MessageColor = White
Objectives[111]ObjectiveMessages[0]PlayFromStart = True
Objectives[111]ObjectiveMessages[0]Delay = False
Objectives[111]ObjectiveMessages[0]DelayTime = 0
Objectives[111]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[111]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[111]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[111]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[111]ObjectiveMessages[0]TypeSubtitle = True
Objectives[111]ObjectiveMessages[0]TypeTextMesage = False
Objectives[111]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[111]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[111]ObjectiveMessages[1]positionX = -2609,81
Objectives[111]ObjectiveMessages[1]positionY = 536,8884
Objectives[111]ObjectiveMessages[1]positionZ = 195,3545
Objectives[111]ObjectiveMessages[1]Message = ~o~Yeah, no problem.
Objectives[111]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[111]ObjectiveMessages[1]Sender = 
Objectives[111]ObjectiveMessages[1]Subject = 
Objectives[111]ObjectiveMessages[1]MessageColor = White
Objectives[111]ObjectiveMessages[1]PlayFromStart = False
Objectives[111]ObjectiveMessages[1]Delay = True
Objectives[111]ObjectiveMessages[1]DelayTime = 3
Objectives[111]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[111]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[111]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[111]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[111]ObjectiveMessages[1]TypeSubtitle = True
Objectives[111]ObjectiveMessages[1]TypeTextMesage = False
Objectives[111]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[111]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[111]ObjectiveMessages[2]positionX = -2614,046
Objectives[111]ObjectiveMessages[2]positionY = 539,536
Objectives[111]ObjectiveMessages[2]positionZ = 189,9837
Objectives[111]ObjectiveMessages[2]Message = ~p~Well, so let's go.
Objectives[111]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[111]ObjectiveMessages[2]Sender = 
Objectives[111]ObjectiveMessages[2]Subject = 
Objectives[111]ObjectiveMessages[2]MessageColor = White
Objectives[111]ObjectiveMessages[2]PlayFromStart = False
Objectives[111]ObjectiveMessages[2]Delay = True
Objectives[111]ObjectiveMessages[2]DelayTime = 5
Objectives[111]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[111]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[111]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[111]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[111]ObjectiveMessages[2]TypeSubtitle = True
Objectives[111]ObjectiveMessages[2]TypeTextMesage = False
Objectives[111]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[111]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[112]Type = Set_Player_Actor_Objective
Objectives[112]Text = 
Objectives[112]positionX = -1565,597
Objectives[112]positionY = -903,4158
Objectives[112]positionZ = 9,072822
Objectives[112]SetPlayerActor_Use_Player = True
Objectives[112]SetPlayerActor_Player_Controllable = True
Objectives[112]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[112]SetPlayerActor_Use_Actor = False
Objectives[112]SetPlayerActor_RelationshipGroup_Change = False
Objectives[112]SetPlayerActor_RelationshipGroup = Neutral
Objectives[112]SetPlayerActor_Invincible_Change = False
Objectives[112]SetPlayerActor_Invincible = False
Objectives[112]SetPlayerActor_NewTask = True
Objectives[112]Int_Task = 99
Objectives[112]Task_Repeat = False
Objectives[112]Task_Timeout = False
Objectives[112]Task_Guard_Range = 10
Objectives[112]Task_Stay_In_Range = True
Objectives[112]Task_Wander_Range = 10
Objectives[112]Task_Scenario = NONE
Objectives[112]Task_TalkingAnimation = mic_chatter
Objectives[112]Task_Time = 1
Objectives[112]TaskListCount = 1
Objectives[112]Task_List[0]Type = WalkTo
Objectives[112]Task_List[0]DestinationX = -1530,313
Objectives[112]Task_List[0]DestinationY = -914,6332
Objectives[112]Task_List[0]DestinationZ = 9,625315
Objectives[112]Task_List[0]Rotation = 60
Objectives[112]Task_List[0]Speed = 0,5
Objectives[112]Task_List[0]GoStraitToCoord = False
Objectives[112]mission_ActorsCount = 0
Objectives[112]mission_Vehicles = 0
Objectives[112]Mission_Needed_Vehicles = 0
Objectives[112]mission_PropsCount = 0
Objectives[112]mission_Pickup_Props_Count = 0
Objectives[112]ObjectiveMessages = 0

Objectives[113]Type = Hint_Objective
Objectives[113]Text = 
Objectives[113]positionX = -1515,35
Objectives[113]positionY = -858,2122
Objectives[113]positionZ = 9,154879
Objectives[113]Hint_Time = 18
Objectives[113]Hint_FOV = 40
Objectives[113]Hint_Use_Position = False
Objectives[113]Hint_Use_Player = False
Objectives[113]Hint_Use_Actor = True
Objectives[113]Hint_Use_Vehicle = False
Objectives[113]mission_ActorsCount = 0
Objectives[113]mission_Vehicles = 0
Objectives[113]Mission_Needed_Vehicles = 0
Objectives[113]mission_PropsCount = 0
Objectives[113]mission_Pickup_Props_Count = 0
Objectives[113]ObjectiveMessages = 3
Objectives[113]ObjectiveMessages[0]positionX = -2622,862
Objectives[113]ObjectiveMessages[0]positionY = 546,6668
Objectives[113]ObjectiveMessages[0]positionZ = 180,0781
Objectives[113]ObjectiveMessages[0]Message = ~o~How did it go to court?
Objectives[113]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[113]ObjectiveMessages[0]Sender = 
Objectives[113]ObjectiveMessages[0]Subject = 
Objectives[113]ObjectiveMessages[0]MessageColor = White
Objectives[113]ObjectiveMessages[0]PlayFromStart = True
Objectives[113]ObjectiveMessages[0]Delay = False
Objectives[113]ObjectiveMessages[0]DelayTime = 0
Objectives[113]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[113]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[113]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[113]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[113]ObjectiveMessages[0]TypeSubtitle = True
Objectives[113]ObjectiveMessages[0]TypeTextMesage = False
Objectives[113]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[113]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[113]ObjectiveMessages[1]positionX = -2628,182
Objectives[113]ObjectiveMessages[1]positionY = 550,5047
Objectives[113]ObjectiveMessages[1]positionZ = 175,5095
Objectives[113]ObjectiveMessages[1]Message = ~r~Well... a hundred hours of social works that I'll never do...
Objectives[113]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[113]ObjectiveMessages[1]Sender = 
Objectives[113]ObjectiveMessages[1]Subject = 
Objectives[113]ObjectiveMessages[1]MessageColor = White
Objectives[113]ObjectiveMessages[1]PlayFromStart = False
Objectives[113]ObjectiveMessages[1]Delay = True
Objectives[113]ObjectiveMessages[1]DelayTime = 2
Objectives[113]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[113]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[113]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[113]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[113]ObjectiveMessages[1]TypeSubtitle = True
Objectives[113]ObjectiveMessages[1]TypeTextMesage = False
Objectives[113]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[113]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[113]ObjectiveMessages[2]positionX = -2635,919
Objectives[113]ObjectiveMessages[2]positionY = 553,979
Objectives[113]ObjectiveMessages[2]positionZ = 169,8896
Objectives[113]ObjectiveMessages[2]Message = ~r~But I still can't believe that in this city you can't poop in the fountains... so what did they put them to do?
Objectives[113]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[113]ObjectiveMessages[2]Sender = 
Objectives[113]ObjectiveMessages[2]Subject = 
Objectives[113]ObjectiveMessages[2]MessageColor = White
Objectives[113]ObjectiveMessages[2]PlayFromStart = False
Objectives[113]ObjectiveMessages[2]Delay = True
Objectives[113]ObjectiveMessages[2]DelayTime = 8
Objectives[113]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[113]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[113]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[113]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[113]ObjectiveMessages[2]TypeSubtitle = True
Objectives[113]ObjectiveMessages[2]TypeTextMesage = False
Objectives[113]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[113]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[114]Type = Set_Player_Actor_Objective
Objectives[114]Text = 
Objectives[114]positionX = -1529,794
Objectives[114]positionY = -914,3661
Objectives[114]positionZ = 9,129515
Objectives[114]SetPlayerActor_Use_Player = True
Objectives[114]SetPlayerActor_Player_Controllable = True
Objectives[114]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[114]SetPlayerActor_Use_Actor = False
Objectives[114]SetPlayerActor_RelationshipGroup_Change = False
Objectives[114]SetPlayerActor_RelationshipGroup = Neutral
Objectives[114]SetPlayerActor_Invincible_Change = False
Objectives[114]SetPlayerActor_Invincible = False
Objectives[114]SetPlayerActor_NewTask = True
Objectives[114]Int_Task = 99
Objectives[114]Task_Repeat = False
Objectives[114]Task_Timeout = False
Objectives[114]Task_Guard_Range = 10
Objectives[114]Task_Stay_In_Range = True
Objectives[114]Task_Wander_Range = 10
Objectives[114]Task_Scenario = NONE
Objectives[114]Task_TalkingAnimation = mic_chatter
Objectives[114]Task_Time = 1
Objectives[114]TaskListCount = 9
Objectives[114]Task_List[0]Type = WalkTo
Objectives[114]Task_List[0]DestinationX = -1529,794
Objectives[114]Task_List[0]DestinationY = -914,3661
Objectives[114]Task_List[0]DestinationZ = 9,629515
Objectives[114]Task_List[0]Rotation = 60
Objectives[114]Task_List[0]Speed = 0,3
Objectives[114]Task_List[0]GoStraitToCoord = False
Objectives[114]Task_List[1]Type = Pause
Objectives[114]Task_List[1]positionX = -1529,794
Objectives[114]Task_List[1]positionY = -914,3661
Objectives[114]Task_List[1]positionZ = 9,629515
Objectives[114]Task_List[1]time = 10
Objectives[114]Task_List[2]Type = WalkTo
Objectives[114]Task_List[2]DestinationX = -1447,449
Objectives[114]Task_List[2]DestinationY = -994,7657
Objectives[114]Task_List[2]DestinationZ = 5,302202
Objectives[114]Task_List[2]Rotation = 60
Objectives[114]Task_List[2]Speed = 0,3
Objectives[114]Task_List[2]GoStraitToCoord = False
Objectives[114]Task_List[3]Type = WalkTo
Objectives[114]Task_List[3]DestinationX = -1388,991
Objectives[114]Task_List[3]DestinationY = -1064,605
Objectives[114]Task_List[3]DestinationZ = 3,601226
Objectives[114]Task_List[3]Rotation = 60
Objectives[114]Task_List[3]Speed = 0,5
Objectives[114]Task_List[3]GoStraitToCoord = False
Objectives[114]Task_List[4]Type = WalkTo
Objectives[114]Task_List[4]DestinationX = -1359,852
Objectives[114]Task_List[4]DestinationY = -1116,035
Objectives[114]Task_List[4]DestinationZ = 3,747023
Objectives[114]Task_List[4]Rotation = 60
Objectives[114]Task_List[4]Speed = 0,5
Objectives[114]Task_List[4]GoStraitToCoord = False
Objectives[114]Task_List[5]Type = WalkTo
Objectives[114]Task_List[5]DestinationX = -1360,873
Objectives[114]Task_List[5]DestinationY = -1226,014
Objectives[114]Task_List[5]DestinationZ = 4,128406
Objectives[114]Task_List[5]Rotation = 60
Objectives[114]Task_List[5]Speed = 0,5
Objectives[114]Task_List[5]GoStraitToCoord = False
Objectives[114]Task_List[6]Type = WalkTo
Objectives[114]Task_List[6]DestinationX = -1299,897
Objectives[114]Task_List[6]DestinationY = -1406,023
Objectives[114]Task_List[6]DestinationZ = 3,861909
Objectives[114]Task_List[6]Rotation = 60
Objectives[114]Task_List[6]Speed = 0,5
Objectives[114]Task_List[6]GoStraitToCoord = False
Objectives[114]Task_List[7]Type = WalkTo
Objectives[114]Task_List[7]DestinationX = -1224,715
Objectives[114]Task_List[7]DestinationY = -1512,523
Objectives[114]Task_List[7]DestinationZ = 3,78895
Objectives[114]Task_List[7]Rotation = 60
Objectives[114]Task_List[7]Speed = 0,5
Objectives[114]Task_List[7]GoStraitToCoord = False
Objectives[114]Task_List[8]Type = WalkTo
Objectives[114]Task_List[8]DestinationX = -1125,197
Objectives[114]Task_List[8]DestinationY = -1652,75
Objectives[114]Task_List[8]DestinationZ = 3,817436
Objectives[114]Task_List[8]Rotation = 60
Objectives[114]Task_List[8]Speed = 0,5
Objectives[114]Task_List[8]GoStraitToCoord = False
Objectives[114]mission_ActorsCount = 0
Objectives[114]mission_Vehicles = 0
Objectives[114]Mission_Needed_Vehicles = 0
Objectives[114]mission_PropsCount = 0
Objectives[114]mission_Pickup_Props_Count = 0
Objectives[114]ObjectiveMessages = 0

Objectives[115]Type = Cutscenes_Objective
Objectives[115]Text = 
Objectives[115]positionX = -1553,374
Objectives[115]positionY = -868,5588
Objectives[115]positionZ = 9,348824
Objectives[115]Cutscenes_Time = 0
Objectives[115]Cutscenes_Trans_Time = 10
Objectives[115]Cutscenes_FOV = 60
Objectives[115]Cutscenes_Shake = Hand
Objectives[115]Cutscenes_Amplitude = 0
Objectives[115]Cutscenes_FadeOut = False
Objectives[115]Cutscenes_FadeIn = False
Objectives[115]Cutscenes_End = False
Objectives[115]Cutscenes_Point_At_Position = False
Objectives[115]Cutscenes_Point_At_Player = False
Objectives[115]Cutscenes_Point_At_Actor = False
Objectives[115]Cutscenes_Point_At_Vehicle = False
Objectives[115]Cutscenes_Follow_Player = True
Objectives[115]Cutscenes_Follow_Actor = False
Objectives[115]Cutscenes_Follow_Vehicle = False
Objectives[115]Cutscenes_Follow_Distancee = 2
Objectives[115]Cutscenes_Follow_Hieght = 0,5
Objectives[115]Cutscenes_Follow_Angle = 0
Objectives[115]mission_ActorsCount = 0
Objectives[115]mission_Vehicles = 0
Objectives[115]Mission_Needed_Vehicles = 0
Objectives[115]mission_PropsCount = 0
Objectives[115]mission_Pickup_Props_Count = 0
Objectives[115]ObjectiveMessages = 0

